/* This file is auto-generated, do not edit. */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" #include "cxx.h" #include "steam_defs.h" #include "steamclient_private.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #include "cppISteamFriends_SteamFriends015.h" typedef struct __winISteamFriends_SteamFriends015 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends015; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends015_GetPersonaName(winISteamFriends_SteamFriends015 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_SetPersonaName, 8) SteamAPICall_t __thiscall winISteamFriends_SteamFriends015_SetPersonaName(winISteamFriends_SteamFriends015 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends015_GetPersonaState(winISteamFriends_SteamFriends015 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends015_GetFriendCount(winISteamFriends_SteamFriends015 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends015_GetFriendByIndex(winISteamFriends_SteamFriends015 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends015_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends015_GetFriendRelationship(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends015_GetFriendPersonaState(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends015_GetFriendPersonaName(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendGamePlayed, 16) bool __thiscall winISteamFriends_SteamFriends015_GetFriendGamePlayed(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pFriendGameInfo); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendSteamLevel, 12) int __thiscall winISteamFriends_SteamFriends015_GetFriendSteamLevel(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendSteamLevel(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetPlayerNickname, 12) const char * __thiscall winISteamFriends_SteamFriends015_GetPlayerNickname(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDPlayer) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetPlayerNickname(_this->linux_side, steamIDPlayer); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendsGroupCount, 4) int __thiscall winISteamFriends_SteamFriends015_GetFriendsGroupCount(winISteamFriends_SteamFriends015 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendsGroupCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex, 8) FriendsGroupID_t __thiscall winISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex(winISteamFriends_SteamFriends015 *_this, int iFG) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex(_this->linux_side, iFG); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendsGroupName, 6) const char * __thiscall winISteamFriends_SteamFriends015_GetFriendsGroupName(winISteamFriends_SteamFriends015 *_this, FriendsGroupID_t friendsGroupID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendsGroupName(_this->linux_side, friendsGroupID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendsGroupMembersCount, 6) int __thiscall winISteamFriends_SteamFriends015_GetFriendsGroupMembersCount(winISteamFriends_SteamFriends015 *_this, FriendsGroupID_t friendsGroupID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount(_this->linux_side, friendsGroupID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendsGroupMembersList, 14) void __thiscall winISteamFriends_SteamFriends015_GetFriendsGroupMembersList(winISteamFriends_SteamFriends015 *_this, FriendsGroupID_t friendsGroupID, CSteamID * pOutSteamIDMembers, int nMembersCount) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(_this->linux_side, friendsGroupID, pOutSteamIDMembers, nMembersCount); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends015_HasFriend(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends015_GetClanCount(winISteamFriends_SteamFriends015 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends015_GetClanByIndex(winISteamFriends_SteamFriends015 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends015_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends015_GetClanName(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanTag, 12) const char * __thiscall winISteamFriends_SteamFriends015_GetClanTag(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetClanTag(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanActivityCounts, 24) bool __thiscall winISteamFriends_SteamFriends015_GetClanActivityCounts(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan, int * pnOnline, int * pnInGame, int * pnChatting) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetClanActivityCounts(_this->linux_side, steamIDClan, pnOnline, pnInGame, pnChatting); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_DownloadClanActivityCounts, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends015_DownloadClanActivityCounts(winISteamFriends_SteamFriends015 *_this, CSteamID * psteamIDClans, int cClansToRequest) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_DownloadClanActivityCounts(_this->linux_side, psteamIDClans, cClansToRequest); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends015_GetFriendCountFromSource(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends015_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends015 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends015_IsUserInSource(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends015_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends015_ActivateGameOverlay(winISteamFriends_SteamFriends015 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_ActivateGameOverlay(_this->linux_side, pchDialog); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_ActivateGameOverlayToUser, 16) void __thiscall winISteamFriends_SteamFriends015_ActivateGameOverlayToUser(winISteamFriends_SteamFriends015 *_this, const char * pchDialog, CSteamID steamID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser(_this->linux_side, pchDialog, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage, 8) void __thiscall winISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage(winISteamFriends_SteamFriends015 *_this, const char * pchURL) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage(_this->linux_side, pchURL); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_ActivateGameOverlayToStore, 12) void __thiscall winISteamFriends_SteamFriends015_ActivateGameOverlayToStore(winISteamFriends_SteamFriends015 *_this, AppId_t nAppID, EOverlayToStoreFlag eFlag) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore(_this->linux_side, nAppID, eFlag); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_SetPlayedWith, 12) void __thiscall winISteamFriends_SteamFriends015_SetPlayedWith(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDUserPlayedWith) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_SetPlayedWith(_this->linux_side, steamIDUserPlayedWith); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog, 12) void __thiscall winISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetSmallFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends015_GetSmallFriendAvatar(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetSmallFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetMediumFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends015_GetMediumFriendAvatar(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetMediumFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetLargeFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends015_GetLargeFriendAvatar(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetLargeFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_RequestUserInformation, 13) bool __thiscall winISteamFriends_SteamFriends015_RequestUserInformation(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDUser, bool bRequireNameOnly) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_RequestUserInformation(_this->linux_side, steamIDUser, bRequireNameOnly); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_RequestClanOfficerList, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends015_RequestClanOfficerList(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_RequestClanOfficerList(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanOwner, 16) CSteamID *__thiscall winISteamFriends_SteamFriends015_GetClanOwner(winISteamFriends_SteamFriends015 *_this, CSteamID *_r, CSteamID steamIDClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends015_GetClanOwner(_this->linux_side, steamIDClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanOfficerCount, 12) int __thiscall winISteamFriends_SteamFriends015_GetClanOfficerCount(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetClanOfficerCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanOfficerByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends015_GetClanOfficerByIndex(winISteamFriends_SteamFriends015 *_this, CSteamID *_r, CSteamID steamIDClan, int iOfficer) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends015_GetClanOfficerByIndex(_this->linux_side, steamIDClan, iOfficer); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetUserRestrictions, 4) uint32 __thiscall winISteamFriends_SteamFriends015_GetUserRestrictions(winISteamFriends_SteamFriends015 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetUserRestrictions(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_SetRichPresence, 12) bool __thiscall winISteamFriends_SteamFriends015_SetRichPresence(winISteamFriends_SteamFriends015 *_this, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_SetRichPresence(_this->linux_side, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_ClearRichPresence, 4) void __thiscall winISteamFriends_SteamFriends015_ClearRichPresence(winISteamFriends_SteamFriends015 *_this) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_ClearRichPresence(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendRichPresence, 16) const char * __thiscall winISteamFriends_SteamFriends015_GetFriendRichPresence(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend, const char * pchKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendRichPresence(_this->linux_side, steamIDFriend, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount, 12) int __thiscall winISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex, 16) const char * __thiscall winISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend, int iKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex(_this->linux_side, steamIDFriend, iKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_RequestFriendRichPresence, 12) void __thiscall winISteamFriends_SteamFriends015_RequestFriendRichPresence(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends015_RequestFriendRichPresence(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_InviteUserToGame, 16) bool __thiscall winISteamFriends_SteamFriends015_InviteUserToGame(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend, const char * pchConnectString) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_InviteUserToGame(_this->linux_side, steamIDFriend, pchConnectString); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetCoplayFriendCount, 4) int __thiscall winISteamFriends_SteamFriends015_GetCoplayFriendCount(winISteamFriends_SteamFriends015 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetCoplayFriendCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetCoplayFriend, 12) CSteamID *__thiscall winISteamFriends_SteamFriends015_GetCoplayFriend(winISteamFriends_SteamFriends015 *_this, CSteamID *_r, int iCoplayFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends015_GetCoplayFriend(_this->linux_side, iCoplayFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendCoplayTime, 12) int __thiscall winISteamFriends_SteamFriends015_GetFriendCoplayTime(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendCoplayTime(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendCoplayGame, 12) AppId_t __thiscall winISteamFriends_SteamFriends015_GetFriendCoplayGame(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendCoplayGame(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_JoinClanChatRoom, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends015_JoinClanChatRoom(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_JoinClanChatRoom(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_LeaveClanChatRoom, 12) bool __thiscall winISteamFriends_SteamFriends015_LeaveClanChatRoom(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_LeaveClanChatRoom(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanChatMemberCount, 12) int __thiscall winISteamFriends_SteamFriends015_GetClanChatMemberCount(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetClanChatMemberCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetChatMemberByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends015_GetChatMemberByIndex(winISteamFriends_SteamFriends015 *_this, CSteamID *_r, CSteamID steamIDClan, int iUser) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends015_GetChatMemberByIndex(_this->linux_side, steamIDClan, iUser); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_SendClanChatMessage, 16) bool __thiscall winISteamFriends_SteamFriends015_SendClanChatMessage(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClanChat, const char * pchText) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_SendClanChatMessage(_this->linux_side, steamIDClanChat, pchText); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetClanChatMessage, 32) int __thiscall winISteamFriends_SteamFriends015_GetClanChatMessage(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClanChat, int iMessage, void * prgchText, int cchTextMax, EChatEntryType * peChatEntryType, CSteamID * psteamidChatter) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetClanChatMessage(_this->linux_side, steamIDClanChat, iMessage, prgchText, cchTextMax, peChatEntryType, psteamidChatter); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_IsClanChatAdmin, 20) bool __thiscall winISteamFriends_SteamFriends015_IsClanChatAdmin(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClanChat, CSteamID steamIDUser) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_IsClanChatAdmin(_this->linux_side, steamIDClanChat, steamIDUser); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam, 12) bool __thiscall winISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_OpenClanChatWindowInSteam, 12) bool __thiscall winISteamFriends_SteamFriends015_OpenClanChatWindowInSteam(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_CloseClanChatWindowInSteam, 12) bool __thiscall winISteamFriends_SteamFriends015_CloseClanChatWindowInSteam(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_SetListenForFriendsMessages, 5) bool __thiscall winISteamFriends_SteamFriends015_SetListenForFriendsMessages(winISteamFriends_SteamFriends015 *_this, bool bInterceptEnabled) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_SetListenForFriendsMessages(_this->linux_side, bInterceptEnabled); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_ReplyToFriendMessage, 16) bool __thiscall winISteamFriends_SteamFriends015_ReplyToFriendMessage(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend, const char * pchMsgToSend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_ReplyToFriendMessage(_this->linux_side, steamIDFriend, pchMsgToSend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFriendMessage, 28) int __thiscall winISteamFriends_SteamFriends015_GetFriendMessage(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDFriend, int iMessageID, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFriendMessage(_this->linux_side, steamIDFriend, iMessageID, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_GetFollowerCount, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends015_GetFollowerCount(winISteamFriends_SteamFriends015 *_this, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_GetFollowerCount(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_IsFollowing, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends015_IsFollowing(winISteamFriends_SteamFriends015 *_this, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_IsFollowing(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_EnumerateFollowingList, 8) SteamAPICall_t __thiscall winISteamFriends_SteamFriends015_EnumerateFollowingList(winISteamFriends_SteamFriends015 *_this, uint32 unStartIndex) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_EnumerateFollowingList(_this->linux_side, unStartIndex); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_IsClanPublic, 12) bool __thiscall winISteamFriends_SteamFriends015_IsClanPublic(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_IsClanPublic(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends015_IsClanOfficialGameGroup, 12) bool __thiscall winISteamFriends_SteamFriends015_IsClanOfficialGameGroup(winISteamFriends_SteamFriends015 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup(_this->linux_side, steamIDClan); } extern vtable_ptr winISteamFriends_SteamFriends015_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends015, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendSteamLevel) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetPlayerNickname) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendsGroupCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendsGroupName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendsGroupMembersCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendsGroupMembersList) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanTag) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanActivityCounts) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_DownloadClanActivityCounts) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_ActivateGameOverlay) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_ActivateGameOverlayToUser) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_ActivateGameOverlayToStore) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_SetPlayedWith) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetSmallFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetMediumFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetLargeFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_RequestUserInformation) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_RequestClanOfficerList) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanOwner) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanOfficerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanOfficerByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetUserRestrictions) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_SetRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_ClearRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_RequestFriendRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_InviteUserToGame) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetCoplayFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetCoplayFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendCoplayTime) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendCoplayGame) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_JoinClanChatRoom) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_LeaveClanChatRoom) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanChatMemberCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetChatMemberByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_SendClanChatMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetClanChatMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_IsClanChatAdmin) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_OpenClanChatWindowInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_CloseClanChatWindowInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_SetListenForFriendsMessages) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_ReplyToFriendMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFriendMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_GetFollowerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_IsFollowing) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_EnumerateFollowingList) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_IsClanPublic) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends015_IsClanOfficialGameGroup) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends015 *create_winISteamFriends_SteamFriends015(void *linux_side) { winISteamFriends_SteamFriends015 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends015)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends015_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends014.h" typedef struct __winISteamFriends_SteamFriends014 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends014; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends014_GetPersonaName(winISteamFriends_SteamFriends014 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_SetPersonaName, 8) SteamAPICall_t __thiscall winISteamFriends_SteamFriends014_SetPersonaName(winISteamFriends_SteamFriends014 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends014_GetPersonaState(winISteamFriends_SteamFriends014 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends014_GetFriendCount(winISteamFriends_SteamFriends014 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends014_GetFriendByIndex(winISteamFriends_SteamFriends014 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends014_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends014_GetFriendRelationship(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends014_GetFriendPersonaState(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends014_GetFriendPersonaName(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendGamePlayed, 16) bool __thiscall winISteamFriends_SteamFriends014_GetFriendGamePlayed(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pFriendGameInfo); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends014_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetPlayerNickname, 12) const char * __thiscall winISteamFriends_SteamFriends014_GetPlayerNickname(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDPlayer) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetPlayerNickname(_this->linux_side, steamIDPlayer); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends014_HasFriend(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends014_GetClanCount(winISteamFriends_SteamFriends014 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends014_GetClanByIndex(winISteamFriends_SteamFriends014 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends014_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends014_GetClanName(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanTag, 12) const char * __thiscall winISteamFriends_SteamFriends014_GetClanTag(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetClanTag(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanActivityCounts, 24) bool __thiscall winISteamFriends_SteamFriends014_GetClanActivityCounts(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClan, int * pnOnline, int * pnInGame, int * pnChatting) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetClanActivityCounts(_this->linux_side, steamIDClan, pnOnline, pnInGame, pnChatting); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_DownloadClanActivityCounts, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends014_DownloadClanActivityCounts(winISteamFriends_SteamFriends014 *_this, CSteamID * psteamIDClans, int cClansToRequest) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_DownloadClanActivityCounts(_this->linux_side, psteamIDClans, cClansToRequest); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends014_GetFriendCountFromSource(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends014_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends014 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends014_IsUserInSource(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends014_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends014_ActivateGameOverlay(winISteamFriends_SteamFriends014 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends014_ActivateGameOverlay(_this->linux_side, pchDialog); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_ActivateGameOverlayToUser, 16) void __thiscall winISteamFriends_SteamFriends014_ActivateGameOverlayToUser(winISteamFriends_SteamFriends014 *_this, const char * pchDialog, CSteamID steamID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser(_this->linux_side, pchDialog, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage, 8) void __thiscall winISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage(winISteamFriends_SteamFriends014 *_this, const char * pchURL) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage(_this->linux_side, pchURL); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_ActivateGameOverlayToStore, 12) void __thiscall winISteamFriends_SteamFriends014_ActivateGameOverlayToStore(winISteamFriends_SteamFriends014 *_this, AppId_t nAppID, EOverlayToStoreFlag eFlag) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore(_this->linux_side, nAppID, eFlag); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_SetPlayedWith, 12) void __thiscall winISteamFriends_SteamFriends014_SetPlayedWith(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDUserPlayedWith) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends014_SetPlayedWith(_this->linux_side, steamIDUserPlayedWith); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog, 12) void __thiscall winISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetSmallFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends014_GetSmallFriendAvatar(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetSmallFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetMediumFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends014_GetMediumFriendAvatar(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetMediumFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetLargeFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends014_GetLargeFriendAvatar(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetLargeFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_RequestUserInformation, 13) bool __thiscall winISteamFriends_SteamFriends014_RequestUserInformation(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDUser, bool bRequireNameOnly) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_RequestUserInformation(_this->linux_side, steamIDUser, bRequireNameOnly); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_RequestClanOfficerList, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends014_RequestClanOfficerList(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_RequestClanOfficerList(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanOwner, 16) CSteamID *__thiscall winISteamFriends_SteamFriends014_GetClanOwner(winISteamFriends_SteamFriends014 *_this, CSteamID *_r, CSteamID steamIDClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends014_GetClanOwner(_this->linux_side, steamIDClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanOfficerCount, 12) int __thiscall winISteamFriends_SteamFriends014_GetClanOfficerCount(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetClanOfficerCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanOfficerByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends014_GetClanOfficerByIndex(winISteamFriends_SteamFriends014 *_this, CSteamID *_r, CSteamID steamIDClan, int iOfficer) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends014_GetClanOfficerByIndex(_this->linux_side, steamIDClan, iOfficer); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetUserRestrictions, 4) uint32 __thiscall winISteamFriends_SteamFriends014_GetUserRestrictions(winISteamFriends_SteamFriends014 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetUserRestrictions(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_SetRichPresence, 12) bool __thiscall winISteamFriends_SteamFriends014_SetRichPresence(winISteamFriends_SteamFriends014 *_this, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_SetRichPresence(_this->linux_side, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_ClearRichPresence, 4) void __thiscall winISteamFriends_SteamFriends014_ClearRichPresence(winISteamFriends_SteamFriends014 *_this) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends014_ClearRichPresence(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendRichPresence, 16) const char * __thiscall winISteamFriends_SteamFriends014_GetFriendRichPresence(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend, const char * pchKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendRichPresence(_this->linux_side, steamIDFriend, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount, 12) int __thiscall winISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex, 16) const char * __thiscall winISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend, int iKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex(_this->linux_side, steamIDFriend, iKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_RequestFriendRichPresence, 12) void __thiscall winISteamFriends_SteamFriends014_RequestFriendRichPresence(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends014_RequestFriendRichPresence(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_InviteUserToGame, 16) bool __thiscall winISteamFriends_SteamFriends014_InviteUserToGame(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend, const char * pchConnectString) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_InviteUserToGame(_this->linux_side, steamIDFriend, pchConnectString); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetCoplayFriendCount, 4) int __thiscall winISteamFriends_SteamFriends014_GetCoplayFriendCount(winISteamFriends_SteamFriends014 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetCoplayFriendCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetCoplayFriend, 12) CSteamID *__thiscall winISteamFriends_SteamFriends014_GetCoplayFriend(winISteamFriends_SteamFriends014 *_this, CSteamID *_r, int iCoplayFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends014_GetCoplayFriend(_this->linux_side, iCoplayFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendCoplayTime, 12) int __thiscall winISteamFriends_SteamFriends014_GetFriendCoplayTime(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendCoplayTime(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendCoplayGame, 12) AppId_t __thiscall winISteamFriends_SteamFriends014_GetFriendCoplayGame(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendCoplayGame(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_JoinClanChatRoom, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends014_JoinClanChatRoom(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_JoinClanChatRoom(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_LeaveClanChatRoom, 12) bool __thiscall winISteamFriends_SteamFriends014_LeaveClanChatRoom(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_LeaveClanChatRoom(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanChatMemberCount, 12) int __thiscall winISteamFriends_SteamFriends014_GetClanChatMemberCount(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetClanChatMemberCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetChatMemberByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends014_GetChatMemberByIndex(winISteamFriends_SteamFriends014 *_this, CSteamID *_r, CSteamID steamIDClan, int iUser) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends014_GetChatMemberByIndex(_this->linux_side, steamIDClan, iUser); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_SendClanChatMessage, 16) bool __thiscall winISteamFriends_SteamFriends014_SendClanChatMessage(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClanChat, const char * pchText) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_SendClanChatMessage(_this->linux_side, steamIDClanChat, pchText); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetClanChatMessage, 32) int __thiscall winISteamFriends_SteamFriends014_GetClanChatMessage(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClanChat, int iMessage, void * prgchText, int cchTextMax, EChatEntryType * peChatEntryType, CSteamID * psteamidChatter) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetClanChatMessage(_this->linux_side, steamIDClanChat, iMessage, prgchText, cchTextMax, peChatEntryType, psteamidChatter); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_IsClanChatAdmin, 20) bool __thiscall winISteamFriends_SteamFriends014_IsClanChatAdmin(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClanChat, CSteamID steamIDUser) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_IsClanChatAdmin(_this->linux_side, steamIDClanChat, steamIDUser); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam, 12) bool __thiscall winISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_OpenClanChatWindowInSteam, 12) bool __thiscall winISteamFriends_SteamFriends014_OpenClanChatWindowInSteam(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_CloseClanChatWindowInSteam, 12) bool __thiscall winISteamFriends_SteamFriends014_CloseClanChatWindowInSteam(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_SetListenForFriendsMessages, 5) bool __thiscall winISteamFriends_SteamFriends014_SetListenForFriendsMessages(winISteamFriends_SteamFriends014 *_this, bool bInterceptEnabled) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_SetListenForFriendsMessages(_this->linux_side, bInterceptEnabled); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_ReplyToFriendMessage, 16) bool __thiscall winISteamFriends_SteamFriends014_ReplyToFriendMessage(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend, const char * pchMsgToSend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_ReplyToFriendMessage(_this->linux_side, steamIDFriend, pchMsgToSend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFriendMessage, 28) int __thiscall winISteamFriends_SteamFriends014_GetFriendMessage(winISteamFriends_SteamFriends014 *_this, CSteamID steamIDFriend, int iMessageID, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFriendMessage(_this->linux_side, steamIDFriend, iMessageID, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_GetFollowerCount, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends014_GetFollowerCount(winISteamFriends_SteamFriends014 *_this, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_GetFollowerCount(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_IsFollowing, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends014_IsFollowing(winISteamFriends_SteamFriends014 *_this, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_IsFollowing(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends014_EnumerateFollowingList, 8) SteamAPICall_t __thiscall winISteamFriends_SteamFriends014_EnumerateFollowingList(winISteamFriends_SteamFriends014 *_this, uint32 unStartIndex) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends014_EnumerateFollowingList(_this->linux_side, unStartIndex); } extern vtable_ptr winISteamFriends_SteamFriends014_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends014, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetPlayerNickname) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanTag) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanActivityCounts) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_DownloadClanActivityCounts) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_ActivateGameOverlay) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_ActivateGameOverlayToUser) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_ActivateGameOverlayToStore) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_SetPlayedWith) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetSmallFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetMediumFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetLargeFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_RequestUserInformation) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_RequestClanOfficerList) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanOwner) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanOfficerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanOfficerByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetUserRestrictions) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_SetRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_ClearRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_RequestFriendRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_InviteUserToGame) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetCoplayFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetCoplayFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendCoplayTime) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendCoplayGame) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_JoinClanChatRoom) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_LeaveClanChatRoom) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanChatMemberCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetChatMemberByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_SendClanChatMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetClanChatMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_IsClanChatAdmin) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_OpenClanChatWindowInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_CloseClanChatWindowInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_SetListenForFriendsMessages) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_ReplyToFriendMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFriendMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_GetFollowerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_IsFollowing) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends014_EnumerateFollowingList) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends014 *create_winISteamFriends_SteamFriends014(void *linux_side) { winISteamFriends_SteamFriends014 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends014)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends014_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends013.h" typedef struct __winISteamFriends_SteamFriends013 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends013; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends013_GetPersonaName(winISteamFriends_SteamFriends013 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_SetPersonaName, 8) SteamAPICall_t __thiscall winISteamFriends_SteamFriends013_SetPersonaName(winISteamFriends_SteamFriends013 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends013_GetPersonaState(winISteamFriends_SteamFriends013 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends013_GetFriendCount(winISteamFriends_SteamFriends013 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends013_GetFriendByIndex(winISteamFriends_SteamFriends013 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends013_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends013_GetFriendRelationship(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends013_GetFriendPersonaState(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends013_GetFriendPersonaName(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendGamePlayed, 16) bool __thiscall winISteamFriends_SteamFriends013_GetFriendGamePlayed(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pFriendGameInfo); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends013_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends013_HasFriend(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends013_GetClanCount(winISteamFriends_SteamFriends013 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends013_GetClanByIndex(winISteamFriends_SteamFriends013 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends013_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends013_GetClanName(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanTag, 12) const char * __thiscall winISteamFriends_SteamFriends013_GetClanTag(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetClanTag(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanActivityCounts, 24) bool __thiscall winISteamFriends_SteamFriends013_GetClanActivityCounts(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClan, int * pnOnline, int * pnInGame, int * pnChatting) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetClanActivityCounts(_this->linux_side, steamIDClan, pnOnline, pnInGame, pnChatting); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_DownloadClanActivityCounts, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends013_DownloadClanActivityCounts(winISteamFriends_SteamFriends013 *_this, CSteamID * psteamIDClans, int cClansToRequest) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_DownloadClanActivityCounts(_this->linux_side, psteamIDClans, cClansToRequest); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends013_GetFriendCountFromSource(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends013_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends013 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends013_IsUserInSource(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends013_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends013_ActivateGameOverlay(winISteamFriends_SteamFriends013 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends013_ActivateGameOverlay(_this->linux_side, pchDialog); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_ActivateGameOverlayToUser, 16) void __thiscall winISteamFriends_SteamFriends013_ActivateGameOverlayToUser(winISteamFriends_SteamFriends013 *_this, const char * pchDialog, CSteamID steamID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser(_this->linux_side, pchDialog, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage, 8) void __thiscall winISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage(winISteamFriends_SteamFriends013 *_this, const char * pchURL) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage(_this->linux_side, pchURL); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_ActivateGameOverlayToStore, 12) void __thiscall winISteamFriends_SteamFriends013_ActivateGameOverlayToStore(winISteamFriends_SteamFriends013 *_this, AppId_t nAppID, EOverlayToStoreFlag eFlag) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore(_this->linux_side, nAppID, eFlag); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_SetPlayedWith, 12) void __thiscall winISteamFriends_SteamFriends013_SetPlayedWith(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDUserPlayedWith) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends013_SetPlayedWith(_this->linux_side, steamIDUserPlayedWith); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog, 12) void __thiscall winISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetSmallFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends013_GetSmallFriendAvatar(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetSmallFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetMediumFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends013_GetMediumFriendAvatar(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetMediumFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetLargeFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends013_GetLargeFriendAvatar(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetLargeFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_RequestUserInformation, 13) bool __thiscall winISteamFriends_SteamFriends013_RequestUserInformation(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDUser, bool bRequireNameOnly) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_RequestUserInformation(_this->linux_side, steamIDUser, bRequireNameOnly); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_RequestClanOfficerList, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends013_RequestClanOfficerList(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_RequestClanOfficerList(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanOwner, 16) CSteamID *__thiscall winISteamFriends_SteamFriends013_GetClanOwner(winISteamFriends_SteamFriends013 *_this, CSteamID *_r, CSteamID steamIDClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends013_GetClanOwner(_this->linux_side, steamIDClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanOfficerCount, 12) int __thiscall winISteamFriends_SteamFriends013_GetClanOfficerCount(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetClanOfficerCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanOfficerByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends013_GetClanOfficerByIndex(winISteamFriends_SteamFriends013 *_this, CSteamID *_r, CSteamID steamIDClan, int iOfficer) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends013_GetClanOfficerByIndex(_this->linux_side, steamIDClan, iOfficer); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetUserRestrictions, 4) uint32 __thiscall winISteamFriends_SteamFriends013_GetUserRestrictions(winISteamFriends_SteamFriends013 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetUserRestrictions(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_SetRichPresence, 12) bool __thiscall winISteamFriends_SteamFriends013_SetRichPresence(winISteamFriends_SteamFriends013 *_this, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_SetRichPresence(_this->linux_side, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_ClearRichPresence, 4) void __thiscall winISteamFriends_SteamFriends013_ClearRichPresence(winISteamFriends_SteamFriends013 *_this) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends013_ClearRichPresence(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendRichPresence, 16) const char * __thiscall winISteamFriends_SteamFriends013_GetFriendRichPresence(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend, const char * pchKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendRichPresence(_this->linux_side, steamIDFriend, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount, 12) int __thiscall winISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex, 16) const char * __thiscall winISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend, int iKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex(_this->linux_side, steamIDFriend, iKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_RequestFriendRichPresence, 12) void __thiscall winISteamFriends_SteamFriends013_RequestFriendRichPresence(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends013_RequestFriendRichPresence(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_InviteUserToGame, 16) bool __thiscall winISteamFriends_SteamFriends013_InviteUserToGame(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend, const char * pchConnectString) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_InviteUserToGame(_this->linux_side, steamIDFriend, pchConnectString); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetCoplayFriendCount, 4) int __thiscall winISteamFriends_SteamFriends013_GetCoplayFriendCount(winISteamFriends_SteamFriends013 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetCoplayFriendCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetCoplayFriend, 12) CSteamID *__thiscall winISteamFriends_SteamFriends013_GetCoplayFriend(winISteamFriends_SteamFriends013 *_this, CSteamID *_r, int iCoplayFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends013_GetCoplayFriend(_this->linux_side, iCoplayFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendCoplayTime, 12) int __thiscall winISteamFriends_SteamFriends013_GetFriendCoplayTime(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendCoplayTime(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendCoplayGame, 12) AppId_t __thiscall winISteamFriends_SteamFriends013_GetFriendCoplayGame(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendCoplayGame(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_JoinClanChatRoom, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends013_JoinClanChatRoom(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_JoinClanChatRoom(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_LeaveClanChatRoom, 12) bool __thiscall winISteamFriends_SteamFriends013_LeaveClanChatRoom(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_LeaveClanChatRoom(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanChatMemberCount, 12) int __thiscall winISteamFriends_SteamFriends013_GetClanChatMemberCount(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetClanChatMemberCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetChatMemberByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends013_GetChatMemberByIndex(winISteamFriends_SteamFriends013 *_this, CSteamID *_r, CSteamID steamIDClan, int iUser) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends013_GetChatMemberByIndex(_this->linux_side, steamIDClan, iUser); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_SendClanChatMessage, 16) bool __thiscall winISteamFriends_SteamFriends013_SendClanChatMessage(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClanChat, const char * pchText) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_SendClanChatMessage(_this->linux_side, steamIDClanChat, pchText); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetClanChatMessage, 32) int __thiscall winISteamFriends_SteamFriends013_GetClanChatMessage(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClanChat, int iMessage, void * prgchText, int cchTextMax, EChatEntryType * _a, CSteamID * _b) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetClanChatMessage(_this->linux_side, steamIDClanChat, iMessage, prgchText, cchTextMax, _a, _b); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_IsClanChatAdmin, 20) bool __thiscall winISteamFriends_SteamFriends013_IsClanChatAdmin(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClanChat, CSteamID steamIDUser) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_IsClanChatAdmin(_this->linux_side, steamIDClanChat, steamIDUser); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam, 12) bool __thiscall winISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_OpenClanChatWindowInSteam, 12) bool __thiscall winISteamFriends_SteamFriends013_OpenClanChatWindowInSteam(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_CloseClanChatWindowInSteam, 12) bool __thiscall winISteamFriends_SteamFriends013_CloseClanChatWindowInSteam(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_SetListenForFriendsMessages, 5) bool __thiscall winISteamFriends_SteamFriends013_SetListenForFriendsMessages(winISteamFriends_SteamFriends013 *_this, bool bInterceptEnabled) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_SetListenForFriendsMessages(_this->linux_side, bInterceptEnabled); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_ReplyToFriendMessage, 16) bool __thiscall winISteamFriends_SteamFriends013_ReplyToFriendMessage(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend, const char * pchMsgToSend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_ReplyToFriendMessage(_this->linux_side, steamIDFriend, pchMsgToSend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFriendMessage, 28) int __thiscall winISteamFriends_SteamFriends013_GetFriendMessage(winISteamFriends_SteamFriends013 *_this, CSteamID steamIDFriend, int iMessageID, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFriendMessage(_this->linux_side, steamIDFriend, iMessageID, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_GetFollowerCount, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends013_GetFollowerCount(winISteamFriends_SteamFriends013 *_this, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_GetFollowerCount(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_IsFollowing, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends013_IsFollowing(winISteamFriends_SteamFriends013 *_this, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_IsFollowing(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends013_EnumerateFollowingList, 8) SteamAPICall_t __thiscall winISteamFriends_SteamFriends013_EnumerateFollowingList(winISteamFriends_SteamFriends013 *_this, uint32 unStartIndex) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends013_EnumerateFollowingList(_this->linux_side, unStartIndex); } extern vtable_ptr winISteamFriends_SteamFriends013_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends013, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanTag) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanActivityCounts) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_DownloadClanActivityCounts) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_ActivateGameOverlay) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_ActivateGameOverlayToUser) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_ActivateGameOverlayToStore) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_SetPlayedWith) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetSmallFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetMediumFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetLargeFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_RequestUserInformation) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_RequestClanOfficerList) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanOwner) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanOfficerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanOfficerByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetUserRestrictions) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_SetRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_ClearRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_RequestFriendRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_InviteUserToGame) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetCoplayFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetCoplayFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendCoplayTime) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendCoplayGame) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_JoinClanChatRoom) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_LeaveClanChatRoom) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanChatMemberCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetChatMemberByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_SendClanChatMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetClanChatMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_IsClanChatAdmin) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_OpenClanChatWindowInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_CloseClanChatWindowInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_SetListenForFriendsMessages) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_ReplyToFriendMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFriendMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_GetFollowerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_IsFollowing) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends013_EnumerateFollowingList) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends013 *create_winISteamFriends_SteamFriends013(void *linux_side) { winISteamFriends_SteamFriends013 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends013)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends013_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends011.h" typedef struct __winISteamFriends_SteamFriends011 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends011; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends011_GetPersonaName(winISteamFriends_SteamFriends011 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_SetPersonaName, 8) void __thiscall winISteamFriends_SteamFriends011_SetPersonaName(winISteamFriends_SteamFriends011 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends011_GetPersonaState(winISteamFriends_SteamFriends011 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends011_GetFriendCount(winISteamFriends_SteamFriends011 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends011_GetFriendByIndex(winISteamFriends_SteamFriends011 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends011_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends011_GetFriendRelationship(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends011_GetFriendPersonaState(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends011_GetFriendPersonaName(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendGamePlayed, 16) bool __thiscall winISteamFriends_SteamFriends011_GetFriendGamePlayed(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pFriendGameInfo); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends011_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends011_HasFriend(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends011_GetClanCount(winISteamFriends_SteamFriends011 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends011_GetClanByIndex(winISteamFriends_SteamFriends011 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends011_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends011_GetClanName(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanTag, 12) const char * __thiscall winISteamFriends_SteamFriends011_GetClanTag(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetClanTag(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanActivityCounts, 24) bool __thiscall winISteamFriends_SteamFriends011_GetClanActivityCounts(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClan, int * pnOnline, int * pnInGame, int * pnChatting) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetClanActivityCounts(_this->linux_side, steamIDClan, pnOnline, pnInGame, pnChatting); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_DownloadClanActivityCounts, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends011_DownloadClanActivityCounts(winISteamFriends_SteamFriends011 *_this, CSteamID * psteamIDClans, int cClansToRequest) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_DownloadClanActivityCounts(_this->linux_side, psteamIDClans, cClansToRequest); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends011_GetFriendCountFromSource(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends011_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends011 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends011_IsUserInSource(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends011_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends011_ActivateGameOverlay(winISteamFriends_SteamFriends011 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_ActivateGameOverlay(_this->linux_side, pchDialog); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_ActivateGameOverlayToUser, 16) void __thiscall winISteamFriends_SteamFriends011_ActivateGameOverlayToUser(winISteamFriends_SteamFriends011 *_this, const char * pchDialog, CSteamID steamID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser(_this->linux_side, pchDialog, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage, 8) void __thiscall winISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage(winISteamFriends_SteamFriends011 *_this, const char * pchURL) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage(_this->linux_side, pchURL); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_ActivateGameOverlayToStore, 8) void __thiscall winISteamFriends_SteamFriends011_ActivateGameOverlayToStore(winISteamFriends_SteamFriends011 *_this, AppId_t nAppID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore(_this->linux_side, nAppID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_SetPlayedWith, 12) void __thiscall winISteamFriends_SteamFriends011_SetPlayedWith(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDUserPlayedWith) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_SetPlayedWith(_this->linux_side, steamIDUserPlayedWith); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog, 12) void __thiscall winISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetSmallFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends011_GetSmallFriendAvatar(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetSmallFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetMediumFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends011_GetMediumFriendAvatar(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetMediumFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetLargeFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends011_GetLargeFriendAvatar(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetLargeFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_RequestUserInformation, 13) bool __thiscall winISteamFriends_SteamFriends011_RequestUserInformation(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDUser, bool bRequireNameOnly) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_RequestUserInformation(_this->linux_side, steamIDUser, bRequireNameOnly); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_RequestClanOfficerList, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends011_RequestClanOfficerList(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_RequestClanOfficerList(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanOwner, 16) CSteamID *__thiscall winISteamFriends_SteamFriends011_GetClanOwner(winISteamFriends_SteamFriends011 *_this, CSteamID *_r, CSteamID steamIDClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends011_GetClanOwner(_this->linux_side, steamIDClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanOfficerCount, 12) int __thiscall winISteamFriends_SteamFriends011_GetClanOfficerCount(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetClanOfficerCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanOfficerByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends011_GetClanOfficerByIndex(winISteamFriends_SteamFriends011 *_this, CSteamID *_r, CSteamID steamIDClan, int iOfficer) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends011_GetClanOfficerByIndex(_this->linux_side, steamIDClan, iOfficer); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetUserRestrictions, 4) uint32 __thiscall winISteamFriends_SteamFriends011_GetUserRestrictions(winISteamFriends_SteamFriends011 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetUserRestrictions(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_SetRichPresence, 12) bool __thiscall winISteamFriends_SteamFriends011_SetRichPresence(winISteamFriends_SteamFriends011 *_this, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_SetRichPresence(_this->linux_side, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_ClearRichPresence, 4) void __thiscall winISteamFriends_SteamFriends011_ClearRichPresence(winISteamFriends_SteamFriends011 *_this) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_ClearRichPresence(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendRichPresence, 16) const char * __thiscall winISteamFriends_SteamFriends011_GetFriendRichPresence(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend, const char * pchKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendRichPresence(_this->linux_side, steamIDFriend, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount, 12) int __thiscall winISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex, 16) const char * __thiscall winISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend, int iKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex(_this->linux_side, steamIDFriend, iKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_RequestFriendRichPresence, 12) void __thiscall winISteamFriends_SteamFriends011_RequestFriendRichPresence(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends011_RequestFriendRichPresence(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_InviteUserToGame, 16) bool __thiscall winISteamFriends_SteamFriends011_InviteUserToGame(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend, const char * pchConnectString) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_InviteUserToGame(_this->linux_side, steamIDFriend, pchConnectString); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetCoplayFriendCount, 4) int __thiscall winISteamFriends_SteamFriends011_GetCoplayFriendCount(winISteamFriends_SteamFriends011 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetCoplayFriendCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetCoplayFriend, 12) CSteamID *__thiscall winISteamFriends_SteamFriends011_GetCoplayFriend(winISteamFriends_SteamFriends011 *_this, CSteamID *_r, int iCoplayFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends011_GetCoplayFriend(_this->linux_side, iCoplayFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendCoplayTime, 12) int __thiscall winISteamFriends_SteamFriends011_GetFriendCoplayTime(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendCoplayTime(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendCoplayGame, 12) AppId_t __thiscall winISteamFriends_SteamFriends011_GetFriendCoplayGame(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendCoplayGame(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_JoinClanChatRoom, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends011_JoinClanChatRoom(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_JoinClanChatRoom(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_LeaveClanChatRoom, 12) bool __thiscall winISteamFriends_SteamFriends011_LeaveClanChatRoom(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_LeaveClanChatRoom(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanChatMemberCount, 12) int __thiscall winISteamFriends_SteamFriends011_GetClanChatMemberCount(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetClanChatMemberCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetChatMemberByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends011_GetChatMemberByIndex(winISteamFriends_SteamFriends011 *_this, CSteamID *_r, CSteamID steamIDClan, int iUser) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends011_GetChatMemberByIndex(_this->linux_side, steamIDClan, iUser); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_SendClanChatMessage, 16) bool __thiscall winISteamFriends_SteamFriends011_SendClanChatMessage(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClanChat, const char * pchText) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_SendClanChatMessage(_this->linux_side, steamIDClanChat, pchText); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetClanChatMessage, 32) int __thiscall winISteamFriends_SteamFriends011_GetClanChatMessage(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClanChat, int iMessage, void * prgchText, int cchTextMax, EChatEntryType * _a, CSteamID * _b) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetClanChatMessage(_this->linux_side, steamIDClanChat, iMessage, prgchText, cchTextMax, _a, _b); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_IsClanChatAdmin, 20) bool __thiscall winISteamFriends_SteamFriends011_IsClanChatAdmin(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClanChat, CSteamID steamIDUser) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_IsClanChatAdmin(_this->linux_side, steamIDClanChat, steamIDUser); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam, 12) bool __thiscall winISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_OpenClanChatWindowInSteam, 12) bool __thiscall winISteamFriends_SteamFriends011_OpenClanChatWindowInSteam(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_CloseClanChatWindowInSteam, 12) bool __thiscall winISteamFriends_SteamFriends011_CloseClanChatWindowInSteam(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDClanChat) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam(_this->linux_side, steamIDClanChat); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_SetListenForFriendsMessages, 5) bool __thiscall winISteamFriends_SteamFriends011_SetListenForFriendsMessages(winISteamFriends_SteamFriends011 *_this, bool bInterceptEnabled) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_SetListenForFriendsMessages(_this->linux_side, bInterceptEnabled); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_ReplyToFriendMessage, 16) bool __thiscall winISteamFriends_SteamFriends011_ReplyToFriendMessage(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend, const char * pchMsgToSend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_ReplyToFriendMessage(_this->linux_side, steamIDFriend, pchMsgToSend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFriendMessage, 28) int __thiscall winISteamFriends_SteamFriends011_GetFriendMessage(winISteamFriends_SteamFriends011 *_this, CSteamID steamIDFriend, int iMessageID, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFriendMessage(_this->linux_side, steamIDFriend, iMessageID, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_GetFollowerCount, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends011_GetFollowerCount(winISteamFriends_SteamFriends011 *_this, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_GetFollowerCount(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_IsFollowing, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends011_IsFollowing(winISteamFriends_SteamFriends011 *_this, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_IsFollowing(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends011_EnumerateFollowingList, 8) SteamAPICall_t __thiscall winISteamFriends_SteamFriends011_EnumerateFollowingList(winISteamFriends_SteamFriends011 *_this, uint32 unStartIndex) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends011_EnumerateFollowingList(_this->linux_side, unStartIndex); } extern vtable_ptr winISteamFriends_SteamFriends011_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends011, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanTag) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanActivityCounts) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_DownloadClanActivityCounts) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_ActivateGameOverlay) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_ActivateGameOverlayToUser) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_ActivateGameOverlayToStore) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_SetPlayedWith) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetSmallFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetMediumFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetLargeFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_RequestUserInformation) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_RequestClanOfficerList) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanOwner) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanOfficerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanOfficerByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetUserRestrictions) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_SetRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_ClearRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_RequestFriendRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_InviteUserToGame) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetCoplayFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetCoplayFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendCoplayTime) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendCoplayGame) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_JoinClanChatRoom) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_LeaveClanChatRoom) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanChatMemberCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetChatMemberByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_SendClanChatMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetClanChatMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_IsClanChatAdmin) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_OpenClanChatWindowInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_CloseClanChatWindowInSteam) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_SetListenForFriendsMessages) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_ReplyToFriendMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFriendMessage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_GetFollowerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_IsFollowing) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends011_EnumerateFollowingList) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends011 *create_winISteamFriends_SteamFriends011(void *linux_side) { winISteamFriends_SteamFriends011 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends011)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends011_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends009.h" typedef struct __winISteamFriends_SteamFriends009 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends009; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends009_GetPersonaName(winISteamFriends_SteamFriends009 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_SetPersonaName, 8) void __thiscall winISteamFriends_SteamFriends009_SetPersonaName(winISteamFriends_SteamFriends009 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends009_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends009_GetPersonaState(winISteamFriends_SteamFriends009 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends009_GetFriendCount(winISteamFriends_SteamFriends009 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends009_GetFriendByIndex(winISteamFriends_SteamFriends009 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends009_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends009_GetFriendRelationship(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends009_GetFriendPersonaState(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends009_GetFriendPersonaName(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendGamePlayed, 16) bool __thiscall winISteamFriends_SteamFriends009_GetFriendGamePlayed(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pFriendGameInfo); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends009_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends009_HasFriend(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends009_GetClanCount(winISteamFriends_SteamFriends009 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends009_GetClanByIndex(winISteamFriends_SteamFriends009 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends009_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends009_GetClanName(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetClanTag, 12) const char * __thiscall winISteamFriends_SteamFriends009_GetClanTag(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetClanTag(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends009_GetFriendCountFromSource(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends009_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends009 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends009_IsUserInSource(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends009_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends009_ActivateGameOverlay(winISteamFriends_SteamFriends009 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends009_ActivateGameOverlay(_this->linux_side, pchDialog); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_ActivateGameOverlayToUser, 16) void __thiscall winISteamFriends_SteamFriends009_ActivateGameOverlayToUser(winISteamFriends_SteamFriends009 *_this, const char * pchDialog, CSteamID steamID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser(_this->linux_side, pchDialog, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage, 8) void __thiscall winISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage(winISteamFriends_SteamFriends009 *_this, const char * pchURL) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage(_this->linux_side, pchURL); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_ActivateGameOverlayToStore, 8) void __thiscall winISteamFriends_SteamFriends009_ActivateGameOverlayToStore(winISteamFriends_SteamFriends009 *_this, AppId_t nAppID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore(_this->linux_side, nAppID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_SetPlayedWith, 12) void __thiscall winISteamFriends_SteamFriends009_SetPlayedWith(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDUserPlayedWith) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends009_SetPlayedWith(_this->linux_side, steamIDUserPlayedWith); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog, 12) void __thiscall winISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetSmallFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends009_GetSmallFriendAvatar(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetSmallFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetMediumFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends009_GetMediumFriendAvatar(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetMediumFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetLargeFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends009_GetLargeFriendAvatar(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetLargeFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_RequestUserInformation, 13) bool __thiscall winISteamFriends_SteamFriends009_RequestUserInformation(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDUser, bool bRequireNameOnly) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_RequestUserInformation(_this->linux_side, steamIDUser, bRequireNameOnly); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_RequestClanOfficerList, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends009_RequestClanOfficerList(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_RequestClanOfficerList(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetClanOwner, 16) CSteamID *__thiscall winISteamFriends_SteamFriends009_GetClanOwner(winISteamFriends_SteamFriends009 *_this, CSteamID *_r, CSteamID steamIDClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends009_GetClanOwner(_this->linux_side, steamIDClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetClanOfficerCount, 12) int __thiscall winISteamFriends_SteamFriends009_GetClanOfficerCount(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetClanOfficerCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetClanOfficerByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends009_GetClanOfficerByIndex(winISteamFriends_SteamFriends009 *_this, CSteamID *_r, CSteamID steamIDClan, int iOfficer) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends009_GetClanOfficerByIndex(_this->linux_side, steamIDClan, iOfficer); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetUserRestrictions, 4) uint32 __thiscall winISteamFriends_SteamFriends009_GetUserRestrictions(winISteamFriends_SteamFriends009 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetUserRestrictions(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_SetRichPresence, 12) bool __thiscall winISteamFriends_SteamFriends009_SetRichPresence(winISteamFriends_SteamFriends009 *_this, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_SetRichPresence(_this->linux_side, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_ClearRichPresence, 4) void __thiscall winISteamFriends_SteamFriends009_ClearRichPresence(winISteamFriends_SteamFriends009 *_this) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends009_ClearRichPresence(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendRichPresence, 16) const char * __thiscall winISteamFriends_SteamFriends009_GetFriendRichPresence(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend, const char * pchKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendRichPresence(_this->linux_side, steamIDFriend, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount, 12) int __thiscall winISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex, 16) const char * __thiscall winISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend, int iKey) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex(_this->linux_side, steamIDFriend, iKey); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_InviteUserToGame, 16) bool __thiscall winISteamFriends_SteamFriends009_InviteUserToGame(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend, const char * pchConnectString) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_InviteUserToGame(_this->linux_side, steamIDFriend, pchConnectString); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetCoplayFriendCount, 4) int __thiscall winISteamFriends_SteamFriends009_GetCoplayFriendCount(winISteamFriends_SteamFriends009 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetCoplayFriendCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetCoplayFriend, 12) CSteamID *__thiscall winISteamFriends_SteamFriends009_GetCoplayFriend(winISteamFriends_SteamFriends009 *_this, CSteamID *_r, int iCoplayFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends009_GetCoplayFriend(_this->linux_side, iCoplayFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendCoplayTime, 12) int __thiscall winISteamFriends_SteamFriends009_GetFriendCoplayTime(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendCoplayTime(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends009_GetFriendCoplayGame, 12) AppId_t __thiscall winISteamFriends_SteamFriends009_GetFriendCoplayGame(winISteamFriends_SteamFriends009 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends009_GetFriendCoplayGame(_this->linux_side, steamIDFriend); } extern vtable_ptr winISteamFriends_SteamFriends009_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends009, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetClanTag) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_ActivateGameOverlay) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_ActivateGameOverlayToUser) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_ActivateGameOverlayToStore) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_SetPlayedWith) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetSmallFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetMediumFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetLargeFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_RequestUserInformation) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_RequestClanOfficerList) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetClanOwner) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetClanOfficerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetClanOfficerByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetUserRestrictions) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_SetRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_ClearRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendRichPresence) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_InviteUserToGame) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetCoplayFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetCoplayFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendCoplayTime) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends009_GetFriendCoplayGame) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends009 *create_winISteamFriends_SteamFriends009(void *linux_side) { winISteamFriends_SteamFriends009 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends009)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends009_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends008.h" typedef struct __winISteamFriends_SteamFriends008 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends008; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends008_GetPersonaName(winISteamFriends_SteamFriends008 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_SetPersonaName, 8) void __thiscall winISteamFriends_SteamFriends008_SetPersonaName(winISteamFriends_SteamFriends008 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends008_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends008_GetPersonaState(winISteamFriends_SteamFriends008 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends008_GetFriendCount(winISteamFriends_SteamFriends008 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends008_GetFriendByIndex(winISteamFriends_SteamFriends008 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends008_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends008_GetFriendRelationship(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends008_GetFriendPersonaState(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends008_GetFriendPersonaName(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetFriendGamePlayed, 16) bool __thiscall winISteamFriends_SteamFriends008_GetFriendGamePlayed(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pFriendGameInfo); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends008_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends008_HasFriend(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends008_GetClanCount(winISteamFriends_SteamFriends008 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends008_GetClanByIndex(winISteamFriends_SteamFriends008 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends008_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends008_GetClanName(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetClanTag, 12) const char * __thiscall winISteamFriends_SteamFriends008_GetClanTag(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetClanTag(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends008_GetFriendCountFromSource(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends008_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends008 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends008_IsUserInSource(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends008_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends008_ActivateGameOverlay(winISteamFriends_SteamFriends008 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends008_ActivateGameOverlay(_this->linux_side, pchDialog); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_ActivateGameOverlayToUser, 16) void __thiscall winISteamFriends_SteamFriends008_ActivateGameOverlayToUser(winISteamFriends_SteamFriends008 *_this, const char * pchDialog, CSteamID steamID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser(_this->linux_side, pchDialog, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage, 8) void __thiscall winISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage(winISteamFriends_SteamFriends008 *_this, const char * pchURL) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage(_this->linux_side, pchURL); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_ActivateGameOverlayToStore, 8) void __thiscall winISteamFriends_SteamFriends008_ActivateGameOverlayToStore(winISteamFriends_SteamFriends008 *_this, AppId_t nAppID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore(_this->linux_side, nAppID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_SetPlayedWith, 12) void __thiscall winISteamFriends_SteamFriends008_SetPlayedWith(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDUserPlayedWith) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends008_SetPlayedWith(_this->linux_side, steamIDUserPlayedWith); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog, 12) void __thiscall winISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetSmallFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends008_GetSmallFriendAvatar(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetSmallFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetMediumFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends008_GetMediumFriendAvatar(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetMediumFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetLargeFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends008_GetLargeFriendAvatar(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetLargeFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_RequestUserInformation, 13) bool __thiscall winISteamFriends_SteamFriends008_RequestUserInformation(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDUser, bool bRequireNameOnly) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_RequestUserInformation(_this->linux_side, steamIDUser, bRequireNameOnly); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_RequestClanOfficerList, 12) SteamAPICall_t __thiscall winISteamFriends_SteamFriends008_RequestClanOfficerList(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_RequestClanOfficerList(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetClanOwner, 16) CSteamID *__thiscall winISteamFriends_SteamFriends008_GetClanOwner(winISteamFriends_SteamFriends008 *_this, CSteamID *_r, CSteamID steamIDClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends008_GetClanOwner(_this->linux_side, steamIDClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetClanOfficerCount, 12) int __thiscall winISteamFriends_SteamFriends008_GetClanOfficerCount(winISteamFriends_SteamFriends008 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetClanOfficerCount(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetClanOfficerByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends008_GetClanOfficerByIndex(winISteamFriends_SteamFriends008 *_this, CSteamID *_r, CSteamID steamIDClan, int iOfficer) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends008_GetClanOfficerByIndex(_this->linux_side, steamIDClan, iOfficer); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends008_GetUserRestrictions, 4) uint32 __thiscall winISteamFriends_SteamFriends008_GetUserRestrictions(winISteamFriends_SteamFriends008 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends008_GetUserRestrictions(_this->linux_side); } extern vtable_ptr winISteamFriends_SteamFriends008_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends008, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetClanTag) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_ActivateGameOverlay) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_ActivateGameOverlayToUser) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_ActivateGameOverlayToStore) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_SetPlayedWith) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetSmallFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetMediumFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetLargeFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_RequestUserInformation) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_RequestClanOfficerList) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetClanOwner) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetClanOfficerCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetClanOfficerByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends008_GetUserRestrictions) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends008 *create_winISteamFriends_SteamFriends008(void *linux_side) { winISteamFriends_SteamFriends008 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends008)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends008_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends007.h" typedef struct __winISteamFriends_SteamFriends007 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends007; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends007_GetPersonaName(winISteamFriends_SteamFriends007 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_SetPersonaName, 8) void __thiscall winISteamFriends_SteamFriends007_SetPersonaName(winISteamFriends_SteamFriends007 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends007_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends007_GetPersonaState(winISteamFriends_SteamFriends007 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends007_GetFriendCount(winISteamFriends_SteamFriends007 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends007_GetFriendByIndex(winISteamFriends_SteamFriends007 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends007_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends007_GetFriendRelationship(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends007_GetFriendPersonaState(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends007_GetFriendPersonaName(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetFriendGamePlayed, 16) bool __thiscall winISteamFriends_SteamFriends007_GetFriendGamePlayed(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pFriendGameInfo); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends007_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends007_HasFriend(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends007_GetClanCount(winISteamFriends_SteamFriends007 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends007_GetClanByIndex(winISteamFriends_SteamFriends007 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends007_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends007_GetClanName(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetClanTag, 12) const char * __thiscall winISteamFriends_SteamFriends007_GetClanTag(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetClanTag(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends007_GetFriendCountFromSource(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends007_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends007 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends007_IsUserInSource(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends007_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends007_ActivateGameOverlay(winISteamFriends_SteamFriends007 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends007_ActivateGameOverlay(_this->linux_side, pchDialog); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_ActivateGameOverlayToUser, 16) void __thiscall winISteamFriends_SteamFriends007_ActivateGameOverlayToUser(winISteamFriends_SteamFriends007 *_this, const char * pchDialog, CSteamID steamID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser(_this->linux_side, pchDialog, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage, 8) void __thiscall winISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage(winISteamFriends_SteamFriends007 *_this, const char * pchURL) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage(_this->linux_side, pchURL); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_ActivateGameOverlayToStore, 8) void __thiscall winISteamFriends_SteamFriends007_ActivateGameOverlayToStore(winISteamFriends_SteamFriends007 *_this, AppId_t nAppID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore(_this->linux_side, nAppID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_SetPlayedWith, 12) void __thiscall winISteamFriends_SteamFriends007_SetPlayedWith(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDUserPlayedWith) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends007_SetPlayedWith(_this->linux_side, steamIDUserPlayedWith); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog, 12) void __thiscall winISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetSmallFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends007_GetSmallFriendAvatar(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetSmallFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetMediumFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends007_GetMediumFriendAvatar(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetMediumFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends007_GetLargeFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends007_GetLargeFriendAvatar(winISteamFriends_SteamFriends007 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends007_GetLargeFriendAvatar(_this->linux_side, steamIDFriend); } extern vtable_ptr winISteamFriends_SteamFriends007_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends007, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetClanTag) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_ActivateGameOverlay) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_ActivateGameOverlayToUser) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_ActivateGameOverlayToStore) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_SetPlayedWith) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetSmallFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetMediumFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends007_GetLargeFriendAvatar) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends007 *create_winISteamFriends_SteamFriends007(void *linux_side) { winISteamFriends_SteamFriends007 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends007)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends007_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends006.h" typedef struct __winISteamFriends_SteamFriends006 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends006; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends006_GetPersonaName(winISteamFriends_SteamFriends006 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_SetPersonaName, 8) void __thiscall winISteamFriends_SteamFriends006_SetPersonaName(winISteamFriends_SteamFriends006 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends006_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends006_GetPersonaState(winISteamFriends_SteamFriends006 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends006_GetFriendCount(winISteamFriends_SteamFriends006 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends006_GetFriendByIndex(winISteamFriends_SteamFriends006 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends006_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends006_GetFriendRelationship(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends006_GetFriendPersonaState(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends006_GetFriendPersonaName(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendAvatar, 16) int __thiscall winISteamFriends_SteamFriends006_GetFriendAvatar(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDFriend, int eAvatarSize) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetFriendAvatar(_this->linux_side, steamIDFriend, eAvatarSize); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendGamePlayed, 16) bool __thiscall winISteamFriends_SteamFriends006_GetFriendGamePlayed(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pFriendGameInfo); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends006_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends006_HasFriend(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends006_GetClanCount(winISteamFriends_SteamFriends006 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends006_GetClanByIndex(winISteamFriends_SteamFriends006 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends006_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends006_GetClanName(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetClanTag, 12) const char * __thiscall winISteamFriends_SteamFriends006_GetClanTag(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetClanTag(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends006_GetFriendCountFromSource(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends006_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends006 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends006_IsUserInSource(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends006_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends006_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends006_ActivateGameOverlay(winISteamFriends_SteamFriends006 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends006_ActivateGameOverlay(_this->linux_side, pchDialog); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_ActivateGameOverlayToUser, 16) void __thiscall winISteamFriends_SteamFriends006_ActivateGameOverlayToUser(winISteamFriends_SteamFriends006 *_this, const char * pchDialog, CSteamID steamID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser(_this->linux_side, pchDialog, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage, 8) void __thiscall winISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage(winISteamFriends_SteamFriends006 *_this, const char * pchURL) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage(_this->linux_side, pchURL); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_ActivateGameOverlayToStore, 8) void __thiscall winISteamFriends_SteamFriends006_ActivateGameOverlayToStore(winISteamFriends_SteamFriends006 *_this, AppId_t nAppID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore(_this->linux_side, nAppID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_SetPlayedWith, 12) void __thiscall winISteamFriends_SteamFriends006_SetPlayedWith(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDUserPlayedWith) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends006_SetPlayedWith(_this->linux_side, steamIDUserPlayedWith); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog, 12) void __thiscall winISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog(winISteamFriends_SteamFriends006 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog(_this->linux_side, steamIDLobby); } extern vtable_ptr winISteamFriends_SteamFriends006_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends006, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetClanTag) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_ActivateGameOverlay) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_ActivateGameOverlayToUser) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_ActivateGameOverlayToStore) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_SetPlayedWith) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends006 *create_winISteamFriends_SteamFriends006(void *linux_side) { winISteamFriends_SteamFriends006 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends006)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends006_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends005.h" typedef struct __winISteamFriends_SteamFriends005 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends005; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends005_GetPersonaName(winISteamFriends_SteamFriends005 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_SetPersonaName, 8) void __thiscall winISteamFriends_SteamFriends005_SetPersonaName(winISteamFriends_SteamFriends005 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends005_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends005_GetPersonaState(winISteamFriends_SteamFriends005 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends005_GetFriendCount(winISteamFriends_SteamFriends005 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends005_GetFriendByIndex(winISteamFriends_SteamFriends005 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends005_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends005_GetFriendRelationship(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends005_GetFriendPersonaState(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends005_GetFriendPersonaName(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendAvatar, 16) int __thiscall winISteamFriends_SteamFriends005_GetFriendAvatar(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDFriend, int eAvatarSize) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetFriendAvatar(_this->linux_side, steamIDFriend, eAvatarSize); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendGamePlayed, 16) bool __thiscall winISteamFriends_SteamFriends005_GetFriendGamePlayed(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pFriendGameInfo); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends005_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends005_HasFriend(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends005_GetClanCount(winISteamFriends_SteamFriends005 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends005_GetClanByIndex(winISteamFriends_SteamFriends005 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends005_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends005_GetClanName(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends005_GetFriendCountFromSource(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends005_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends005 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends005_IsUserInSource(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends005_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends005_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends005_ActivateGameOverlay(winISteamFriends_SteamFriends005 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends005_ActivateGameOverlay(_this->linux_side, pchDialog); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_ActivateGameOverlayToUser, 16) void __thiscall winISteamFriends_SteamFriends005_ActivateGameOverlayToUser(winISteamFriends_SteamFriends005 *_this, const char * pchDialog, CSteamID steamID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser(_this->linux_side, pchDialog, steamID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage, 8) void __thiscall winISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage(winISteamFriends_SteamFriends005 *_this, const char * pchURL) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage(_this->linux_side, pchURL); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_ActivateGameOverlayToStore, 8) void __thiscall winISteamFriends_SteamFriends005_ActivateGameOverlayToStore(winISteamFriends_SteamFriends005 *_this, AppId_t nAppID) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore(_this->linux_side, nAppID); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends005_SetPlayedWith, 12) void __thiscall winISteamFriends_SteamFriends005_SetPlayedWith(winISteamFriends_SteamFriends005 *_this, CSteamID steamIDUserPlayedWith) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends005_SetPlayedWith(_this->linux_side, steamIDUserPlayedWith); } extern vtable_ptr winISteamFriends_SteamFriends005_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends005, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_ActivateGameOverlay) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_ActivateGameOverlayToUser) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_ActivateGameOverlayToStore) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends005_SetPlayedWith) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends005 *create_winISteamFriends_SteamFriends005(void *linux_side) { winISteamFriends_SteamFriends005 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends005)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends005_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends004.h" typedef struct __winISteamFriends_SteamFriends004 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends004; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends004_GetPersonaName(winISteamFriends_SteamFriends004 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_SetPersonaName, 8) void __thiscall winISteamFriends_SteamFriends004_SetPersonaName(winISteamFriends_SteamFriends004 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends004_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends004_GetPersonaState(winISteamFriends_SteamFriends004 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends004_GetFriendCount(winISteamFriends_SteamFriends004 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends004_GetFriendByIndex(winISteamFriends_SteamFriends004 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends004_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends004_GetFriendRelationship(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends004_GetFriendPersonaState(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends004_GetFriendPersonaName(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendAvatar, 16) int __thiscall winISteamFriends_SteamFriends004_GetFriendAvatar(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDFriend, int eAvatarSize) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetFriendAvatar(_this->linux_side, steamIDFriend, eAvatarSize); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendGamePlayed, 28) bool __thiscall winISteamFriends_SteamFriends004_GetFriendGamePlayed(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDFriend, uint64 * pulGameID, uint32 * punGameIP, uint16 * pusGamePort, uint16 * pusQueryPort) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pulGameID, punGameIP, pusGamePort, pusQueryPort); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends004_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends004_HasFriend(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends004_GetClanCount(winISteamFriends_SteamFriends004 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends004_GetClanByIndex(winISteamFriends_SteamFriends004 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends004_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends004_GetClanName(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends004_GetFriendCountFromSource(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends004 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends004_IsUserInSource(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends004_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends004 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends004_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends004_ActivateGameOverlay(winISteamFriends_SteamFriends004 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends004_ActivateGameOverlay(_this->linux_side, pchDialog); } extern vtable_ptr winISteamFriends_SteamFriends004_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends004, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends004_ActivateGameOverlay) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends004 *create_winISteamFriends_SteamFriends004(void *linux_side) { winISteamFriends_SteamFriends004 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends004)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends004_vtable; r->linux_side = linux_side; return r; } #include "cppISteamFriends_SteamFriends003.h" typedef struct __winISteamFriends_SteamFriends003 { vtable_ptr *vtable; void *linux_side; } winISteamFriends_SteamFriends003; DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetPersonaName, 4) const char * __thiscall winISteamFriends_SteamFriends003_GetPersonaName(winISteamFriends_SteamFriends003 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetPersonaName(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_SetPersonaName, 8) void __thiscall winISteamFriends_SteamFriends003_SetPersonaName(winISteamFriends_SteamFriends003 *_this, const char * pchPersonaName) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends003_SetPersonaName(_this->linux_side, pchPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetPersonaState, 4) EPersonaState __thiscall winISteamFriends_SteamFriends003_GetPersonaState(winISteamFriends_SteamFriends003 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetPersonaState(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendCount, 8) int __thiscall winISteamFriends_SteamFriends003_GetFriendCount(winISteamFriends_SteamFriends003 *_this, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetFriendCount(_this->linux_side, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendByIndex, 16) CSteamID *__thiscall winISteamFriends_SteamFriends003_GetFriendByIndex(winISteamFriends_SteamFriends003 *_this, CSteamID *_r, int iFriend, int iFriendFlags) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends003_GetFriendByIndex(_this->linux_side, iFriend, iFriendFlags); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendRelationship, 12) EFriendRelationship __thiscall winISteamFriends_SteamFriends003_GetFriendRelationship(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetFriendRelationship(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendPersonaState, 12) EPersonaState __thiscall winISteamFriends_SteamFriends003_GetFriendPersonaState(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetFriendPersonaState(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendPersonaName, 12) const char * __thiscall winISteamFriends_SteamFriends003_GetFriendPersonaName(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetFriendPersonaName(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendAvatar, 12) int __thiscall winISteamFriends_SteamFriends003_GetFriendAvatar(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetFriendAvatar(_this->linux_side, steamIDFriend); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendGamePlayed, 28) bool __thiscall winISteamFriends_SteamFriends003_GetFriendGamePlayed(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDFriend, uint64 * pulGameID, uint32 * punGameIP, uint16 * pusGamePort, uint16 * pusQueryPort) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetFriendGamePlayed(_this->linux_side, steamIDFriend, pulGameID, punGameIP, pusGamePort, pusQueryPort); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendPersonaNameHistory, 16) const char * __thiscall winISteamFriends_SteamFriends003_GetFriendPersonaNameHistory(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDFriend, int iPersonaName) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory(_this->linux_side, steamIDFriend, iPersonaName); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_HasFriend, 16) bool __thiscall winISteamFriends_SteamFriends003_HasFriend(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDFriend, int iFriendFlags) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_HasFriend(_this->linux_side, steamIDFriend, iFriendFlags); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetClanCount, 4) int __thiscall winISteamFriends_SteamFriends003_GetClanCount(winISteamFriends_SteamFriends003 *_this) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetClanCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetClanByIndex, 12) CSteamID *__thiscall winISteamFriends_SteamFriends003_GetClanByIndex(winISteamFriends_SteamFriends003 *_this, CSteamID *_r, int iClan) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends003_GetClanByIndex(_this->linux_side, iClan); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetClanName, 12) const char * __thiscall winISteamFriends_SteamFriends003_GetClanName(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDClan) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetClanName(_this->linux_side, steamIDClan); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendCountFromSource, 12) int __thiscall winISteamFriends_SteamFriends003_GetFriendCountFromSource(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_GetFriendCountFromSource(_this->linux_side, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_GetFriendFromSourceByIndex, 20) CSteamID *__thiscall winISteamFriends_SteamFriends003_GetFriendFromSourceByIndex(winISteamFriends_SteamFriends003 *_this, CSteamID *_r, CSteamID steamIDSource, int iFriend) { TRACE("%p\n", _this); *_r = cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex(_this->linux_side, steamIDSource, iFriend); return _r; } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_IsUserInSource, 20) bool __thiscall winISteamFriends_SteamFriends003_IsUserInSource(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDUser, CSteamID steamIDSource) { TRACE("%p\n", _this); return cppISteamFriends_SteamFriends003_IsUserInSource(_this->linux_side, steamIDUser, steamIDSource); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_SetInGameVoiceSpeaking, 13) void __thiscall winISteamFriends_SteamFriends003_SetInGameVoiceSpeaking(winISteamFriends_SteamFriends003 *_this, CSteamID steamIDUser, bool bSpeaking) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking(_this->linux_side, steamIDUser, bSpeaking); } DEFINE_THISCALL_WRAPPER(winISteamFriends_SteamFriends003_ActivateGameOverlay, 8) void __thiscall winISteamFriends_SteamFriends003_ActivateGameOverlay(winISteamFriends_SteamFriends003 *_this, const char * pchDialog) { TRACE("%p\n", _this); cppISteamFriends_SteamFriends003_ActivateGameOverlay(_this->linux_side, pchDialog); } extern vtable_ptr winISteamFriends_SteamFriends003_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamFriends_SteamFriends003, VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_SetPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendRelationship) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendPersonaState) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendPersonaName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendAvatar) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendGamePlayed) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendPersonaNameHistory) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_HasFriend) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetClanCount) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetClanByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetClanName) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendCountFromSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_GetFriendFromSourceByIndex) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_IsUserInSource) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_SetInGameVoiceSpeaking) VTABLE_ADD_FUNC(winISteamFriends_SteamFriends003_ActivateGameOverlay) ); #ifndef __GNUC__ } #endif winISteamFriends_SteamFriends003 *create_winISteamFriends_SteamFriends003(void *linux_side) { winISteamFriends_SteamFriends003 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamFriends_SteamFriends003)); TRACE("-> %p\n", r); r->vtable = &winISteamFriends_SteamFriends003_vtable; r->linux_side = linux_side; return r; }