#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_158/steam_api.h" #include "steamworks_sdk_158/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_158 #include "struct_converters.h" #include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h" void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot_params *params ) { params->_ret = ((ISteamScreenshots*)params->linux_side)->WriteScreenshot( (void *)params->pubRGB, (uint32)params->cubRGB, (int)params->nWidth, (int)params->nHeight ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary_params *params ) { params->_ret = ((ISteamScreenshots*)params->linux_side)->AddScreenshotToLibrary( (const char *)params->pchFilename, (const char *)params->pchThumbnailFilename, (int)params->nWidth, (int)params->nHeight ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot_params *params ) { ((ISteamScreenshots*)params->linux_side)->TriggerScreenshot( ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots_params *params ) { ((ISteamScreenshots*)params->linux_side)->HookScreenshots( (bool)params->bHook ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation_params *params ) { params->_ret = ((ISteamScreenshots*)params->linux_side)->SetLocation( (ScreenshotHandle)params->hScreenshot, (const char *)params->pchLocation ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser_params *params ) { params->_ret = ((ISteamScreenshots*)params->linux_side)->TagUser( (ScreenshotHandle)params->hScreenshot, (CSteamID)params->steamID ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile_params *params ) { params->_ret = ((ISteamScreenshots*)params->linux_side)->TagPublishedFile( (ScreenshotHandle)params->hScreenshot, (PublishedFileId_t)params->unPublishedFileID ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked_params *params ) { params->_ret = ((ISteamScreenshots*)params->linux_side)->IsScreenshotsHooked( ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary_params *params ) { params->_ret = ((ISteamScreenshots*)params->linux_side)->AddVRScreenshotToLibrary( (EVRScreenshotType)params->eType, (const char *)params->pchFilename, (const char *)params->pchVRFilename ); } #ifdef __cplusplus } #endif