#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_157/steam_api.h" #include "steamworks_sdk_157/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_157 #include "struct_converters.h" #include "cppISteamMatchmaking_SteamMatchMaking009.h" int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side) { return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount(); } bool cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGame(void *linux_side, int iGame, AppId_t * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer); } int cppISteamMatchmaking_SteamMatchMaking009_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer); } bool cppISteamMatchmaking_SteamMatchMaking009_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags); } SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking009_RequestLobbyList(void *linux_side) { return ((ISteamMatchmaking*)linux_side)->RequestLobbyList(); } void cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListStringFilter(void *linux_side, const char * pchKeyToMatch, const char * pchValueToMatch, ELobbyComparison eComparisonType) { ((ISteamMatchmaking*)linux_side)->AddRequestLobbyListStringFilter((const char *)pchKeyToMatch, (const char *)pchValueToMatch, (ELobbyComparison)eComparisonType); } void cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNumericalFilter(void *linux_side, const char * pchKeyToMatch, int nValueToMatch, ELobbyComparison eComparisonType) { ((ISteamMatchmaking*)linux_side)->AddRequestLobbyListNumericalFilter((const char *)pchKeyToMatch, (int)nValueToMatch, (ELobbyComparison)eComparisonType); } void cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNearValueFilter(void *linux_side, const char * pchKeyToMatch, int nValueToBeCloseTo) { ((ISteamMatchmaking*)linux_side)->AddRequestLobbyListNearValueFilter((const char *)pchKeyToMatch, (int)nValueToBeCloseTo); } void cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListFilterSlotsAvailable(void *linux_side, int nSlotsAvailable) { ((ISteamMatchmaking*)linux_side)->AddRequestLobbyListFilterSlotsAvailable((int)nSlotsAvailable); } void cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListDistanceFilter(void *linux_side, ELobbyDistanceFilter eLobbyDistanceFilter) { ((ISteamMatchmaking*)linux_side)->AddRequestLobbyListDistanceFilter((ELobbyDistanceFilter)eLobbyDistanceFilter); } void cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListResultCountFilter(void *linux_side, int cMaxResults) { ((ISteamMatchmaking*)linux_side)->AddRequestLobbyListResultCountFilter((int)cMaxResults); } void cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListCompatibleMembersFilter(void *linux_side, CSteamID steamIDLobby) { ((ISteamMatchmaking*)linux_side)->AddRequestLobbyListCompatibleMembersFilter((CSteamID)steamIDLobby); } CSteamID cppISteamMatchmaking_SteamMatchMaking009_GetLobbyByIndex(void *linux_side, int iLobby) { return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby); } SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking009_CreateLobby(void *linux_side, ELobbyType eLobbyType, int cMaxMembers) { return ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType, (int)cMaxMembers); } SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking009_JoinLobby(void *linux_side, CSteamID steamIDLobby) { return ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby); } void cppISteamMatchmaking_SteamMatchMaking009_LeaveLobby(void *linux_side, CSteamID steamIDLobby) { ((ISteamMatchmaking*)linux_side)->LeaveLobby((CSteamID)steamIDLobby); } bool cppISteamMatchmaking_SteamMatchMaking009_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee) { return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee); } int cppISteamMatchmaking_SteamMatchMaking009_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby) { return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby); } CSteamID cppISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember) { return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember); } const char * cppISteamMatchmaking_SteamMatchMaking009_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char * pchKey) { return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey); } bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue); } int cppISteamMatchmaking_SteamMatchMaking009_GetLobbyDataCount(void *linux_side, CSteamID steamIDLobby) { return ((ISteamMatchmaking*)linux_side)->GetLobbyDataCount((CSteamID)steamIDLobby); } bool cppISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex(void *linux_side, CSteamID steamIDLobby, int iLobbyData, char * pchKey, int cchKeyBufferSize, char * pchValue, int cchValueBufferSize) { return ((ISteamMatchmaking*)linux_side)->GetLobbyDataByIndex((CSteamID)steamIDLobby, (int)iLobbyData, (char *)pchKey, (int)cchKeyBufferSize, (char *)pchValue, (int)cchValueBufferSize); } bool cppISteamMatchmaking_SteamMatchMaking009_DeleteLobbyData(void *linux_side, CSteamID steamIDLobby, const char * pchKey) { return ((ISteamMatchmaking*)linux_side)->DeleteLobbyData((CSteamID)steamIDLobby, (const char *)pchKey); } const char * cppISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey); } void cppISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { ((ISteamMatchmaking*)linux_side)->SetLobbyMemberData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue); } bool cppISteamMatchmaking_SteamMatchMaking009_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody); } int cppISteamMatchmaking_SteamMatchMaking009_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType); } bool cppISteamMatchmaking_SteamMatchMaking009_RequestLobbyData(void *linux_side, CSteamID steamIDLobby) { return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby); } void cppISteamMatchmaking_SteamMatchMaking009_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer) { ((ISteamMatchmaking*)linux_side)->SetLobbyGameServer((CSteamID)steamIDLobby, (uint32)unGameServerIP, (uint16)unGameServerPort, (CSteamID)steamIDGameServer); } bool cppISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 * punGameServerIP, uint16 * punGameServerPort, CSteamID * psteamIDGameServer) { return ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer); } bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers) { return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers); } int cppISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby) { return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby); } bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyType(void *linux_side, CSteamID steamIDLobby, ELobbyType eLobbyType) { return ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType); } bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyJoinable(void *linux_side, CSteamID steamIDLobby, bool bLobbyJoinable) { return ((ISteamMatchmaking*)linux_side)->SetLobbyJoinable((CSteamID)steamIDLobby, (bool)bLobbyJoinable); } CSteamID cppISteamMatchmaking_SteamMatchMaking009_GetLobbyOwner(void *linux_side, CSteamID steamIDLobby) { return ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby); } bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDNewOwner) { return ((ISteamMatchmaking*)linux_side)->SetLobbyOwner((CSteamID)steamIDLobby, (CSteamID)steamIDNewOwner); } bool cppISteamMatchmaking_SteamMatchMaking009_SetLinkedLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDLobbyDependent) { return ((ISteamMatchmaking*)linux_side)->SetLinkedLobby((CSteamID)steamIDLobby, (CSteamID)steamIDLobbyDependent); } #ifdef __cplusplus } #endif