#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_111/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_111 #include "struct_converters.h" #include "cppISteamClient_SteamClient009.h" HSteamPipe cppISteamClient_SteamClient009_CreateSteamPipe(void *linux_side) { return ((ISteamClient*)linux_side)->CreateSteamPipe(); } bool cppISteamClient_SteamClient009_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe) { return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe); } HSteamUser cppISteamClient_SteamClient009_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe) { return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe); } HSteamUser cppISteamClient_SteamClient009_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType) { return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType); } void cppISteamClient_SteamClient009_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser) { ((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser); } void *cppISteamClient_SteamClient009_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void cppISteamClient_SteamClient009_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort) { ((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort); } void *cppISteamClient_SteamClient009_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void * cppISteamClient_SteamClient009_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient009_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void cppISteamClient_SteamClient009_RunFrame(void *linux_side) { ((ISteamClient*)linux_side)->RunFrame(); } uint32 cppISteamClient_SteamClient009_GetIPCCallCount(void *linux_side) { return ((ISteamClient*)linux_side)->GetIPCCallCount(); } void cppISteamClient_SteamClient009_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction) { pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction); ((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction); } #ifdef __cplusplus } #endif