extern HSteamPipe cppISteamClient_SteamClient006_CreateSteamPipe(void *); extern bool cppISteamClient_SteamClient006_BReleaseSteamPipe(void *, HSteamPipe); extern HSteamUser cppISteamClient_SteamClient006_CreateGlobalUser(void *, HSteamPipe *); extern HSteamUser cppISteamClient_SteamClient006_ConnectToGlobalUser(void *, HSteamPipe); extern HSteamUser cppISteamClient_SteamClient006_CreateLocalUser(void *, HSteamPipe *); extern void cppISteamClient_SteamClient006_ReleaseUser(void *, HSteamPipe, HSteamUser); extern void /*ISteamUser*/ * cppISteamClient_SteamClient006_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *); extern void * cppISteamClient_SteamClient006_GetIVAC(void *, HSteamUser); extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient006_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient006_SetLocalIPBinding(void *, uint32, uint16); extern const char * cppISteamClient_SteamClient006_GetUniverseName(void *, EUniverse); extern void /*ISteamFriends*/ * cppISteamClient_SteamClient006_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamUtils*/ * cppISteamClient_SteamClient006_GetISteamUtils(void *, HSteamPipe, const char *); extern void * cppISteamClient_SteamClient006_GetISteamBilling(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient006_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamApps*/ * cppISteamClient_SteamClient006_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamContentServer*/ * cppISteamClient_SteamClient006_GetISteamContentServer(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamMasterServerUpdater*/ * cppISteamClient_SteamClient006_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient006_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient006_RunFrame(void *); extern uint32 cppISteamClient_SteamClient006_GetIPCCallCount(void *);