/* This file is auto-generated, do not edit. */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" #include "steam_defs.h" #include "steamclient_private.h" #include "struct_converters.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001.h" DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot, 4) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots, 8) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation, 12) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser, 16) ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot_params params = { .linux_side = _this->u_iface, .pubRGB = pubRGB, .cubRGB = cubRGB, .nWidth = nWidth, .nHeight = nHeight, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot( ¶ms ); return params._ret; } ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary_params params = { .linux_side = _this->u_iface, .pchFilename = pchFilename, .pchThumbnailFilename = pchThumbnailFilename, .nWidth = nWidth, .nHeight = nHeight, }; params.pchFilename = steamclient_dos_to_unix_path( pchFilename, 0 ); params.pchThumbnailFilename = steamclient_dos_to_unix_path( pchThumbnailFilename, 0 ); TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary( ¶ms ); steamclient_free_path( params.pchFilename ); steamclient_free_path( params.pchThumbnailFilename ); return params._ret; } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(struct w_steam_iface *_this) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot( ¶ms ); } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(struct w_steam_iface *_this, bool bHook) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots_params params = { .linux_side = _this->u_iface, .bHook = bHook, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots( ¶ms ); } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, const char *pchLocation) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .pchLocation = pchLocation, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation( ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, CSteamID steamID) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .steamID = steamID, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser( ¶ms ); return params._ret; } extern vtable_ptr winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001, VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION001"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_vtable, 6, "STEAMSCREENSHOTS_INTERFACE_VERSION001"); r->u_iface = u_iface; return r; } #include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002.h" DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot, 4) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots, 8) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation, 12) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser, 16) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile, 16) ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot_params params = { .linux_side = _this->u_iface, .pubRGB = pubRGB, .cubRGB = cubRGB, .nWidth = nWidth, .nHeight = nHeight, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot( ¶ms ); return params._ret; } ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary_params params = { .linux_side = _this->u_iface, .pchFilename = pchFilename, .pchThumbnailFilename = pchThumbnailFilename, .nWidth = nWidth, .nHeight = nHeight, }; params.pchFilename = steamclient_dos_to_unix_path( pchFilename, 0 ); params.pchThumbnailFilename = steamclient_dos_to_unix_path( pchThumbnailFilename, 0 ); TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary( ¶ms ); steamclient_free_path( params.pchFilename ); steamclient_free_path( params.pchThumbnailFilename ); return params._ret; } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot(struct w_steam_iface *_this) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot( ¶ms ); } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(struct w_steam_iface *_this, bool bHook) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots_params params = { .linux_side = _this->u_iface, .bHook = bHook, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots( ¶ms ); } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, const char *pchLocation) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .pchLocation = pchLocation, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation( ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, CSteamID steamID) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .steamID = steamID, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser( ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .unPublishedFileID = unPublishedFileID, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile( ¶ms ); return params._ret; } extern vtable_ptr winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002, VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION002"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_vtable, 7, "STEAMSCREENSHOTS_INTERFACE_VERSION002"); r->u_iface = u_iface; return r; } #include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h" DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot, 4) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots, 8) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation, 12) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser, 16) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile, 16) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked, 4) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary, 16) ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot_params params = { .linux_side = _this->u_iface, .pubRGB = pubRGB, .cubRGB = cubRGB, .nWidth = nWidth, .nHeight = nHeight, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot( ¶ms ); return params._ret; } ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary_params params = { .linux_side = _this->u_iface, .pchFilename = pchFilename, .pchThumbnailFilename = pchThumbnailFilename, .nWidth = nWidth, .nHeight = nHeight, }; params.pchFilename = steamclient_dos_to_unix_path( pchFilename, 0 ); params.pchThumbnailFilename = steamclient_dos_to_unix_path( pchThumbnailFilename, 0 ); TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary( ¶ms ); steamclient_free_path( params.pchFilename ); steamclient_free_path( params.pchThumbnailFilename ); return params._ret; } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot(struct w_steam_iface *_this) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot( ¶ms ); } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(struct w_steam_iface *_this, bool bHook) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots_params params = { .linux_side = _this->u_iface, .bHook = bHook, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots( ¶ms ); } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, const char *pchLocation) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .pchLocation = pchLocation, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation( ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, CSteamID steamID) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .steamID = steamID, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser( ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .unPublishedFileID = unPublishedFileID, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile( ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(struct w_steam_iface *_this) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked( ¶ms ); return params._ret; } ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary(struct w_steam_iface *_this, EVRScreenshotType eType, const char *pchFilename, const char *pchVRFilename) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary_params params = { .linux_side = _this->u_iface, .eType = eType, .pchFilename = pchFilename, .pchVRFilename = pchVRFilename, }; params.pchFilename = steamclient_dos_to_unix_path( pchFilename, 0 ); params.pchVRFilename = steamclient_dos_to_unix_path( pchVRFilename, 0 ); TRACE("%p\n", _this); cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary( ¶ms ); steamclient_free_path( params.pchFilename ); steamclient_free_path( params.pchVRFilename ); return params._ret; } extern vtable_ptr winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003, VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION003"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_vtable, 9, "STEAMSCREENSHOTS_INTERFACE_VERSION003"); r->u_iface = u_iface; return r; }