struct cppISteamUser_SteamUser020_GetHSteamUser_params { void *linux_side; HSteamUser _ret; }; extern void cppISteamUser_SteamUser020_GetHSteamUser( struct cppISteamUser_SteamUser020_GetHSteamUser_params *params ); struct cppISteamUser_SteamUser020_BLoggedOn_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser020_BLoggedOn( struct cppISteamUser_SteamUser020_BLoggedOn_params *params ); struct cppISteamUser_SteamUser020_GetSteamID_params { void *linux_side; CSteamID *_ret; }; extern void cppISteamUser_SteamUser020_GetSteamID( struct cppISteamUser_SteamUser020_GetSteamID_params *params ); struct cppISteamUser_SteamUser020_InitiateGameConnection_params { void *linux_side; int _ret; void *pAuthBlob; int cbMaxAuthBlob; CSteamID steamIDGameServer; uint32 unIPServer; uint16 usPortServer; bool bSecure; }; extern void cppISteamUser_SteamUser020_InitiateGameConnection( struct cppISteamUser_SteamUser020_InitiateGameConnection_params *params ); struct cppISteamUser_SteamUser020_TerminateGameConnection_params { void *linux_side; uint32 unIPServer; uint16 usPortServer; }; extern void cppISteamUser_SteamUser020_TerminateGameConnection( struct cppISteamUser_SteamUser020_TerminateGameConnection_params *params ); struct cppISteamUser_SteamUser020_TrackAppUsageEvent_params { void *linux_side; CGameID gameID; int eAppUsageEvent; const char *pchExtraInfo; }; extern void cppISteamUser_SteamUser020_TrackAppUsageEvent( struct cppISteamUser_SteamUser020_TrackAppUsageEvent_params *params ); struct cppISteamUser_SteamUser020_GetUserDataFolder_params { void *linux_side; bool _ret; char *pchBuffer; int cubBuffer; }; extern void cppISteamUser_SteamUser020_GetUserDataFolder( struct cppISteamUser_SteamUser020_GetUserDataFolder_params *params ); struct cppISteamUser_SteamUser020_StartVoiceRecording_params { void *linux_side; }; extern void cppISteamUser_SteamUser020_StartVoiceRecording( struct cppISteamUser_SteamUser020_StartVoiceRecording_params *params ); struct cppISteamUser_SteamUser020_StopVoiceRecording_params { void *linux_side; }; extern void cppISteamUser_SteamUser020_StopVoiceRecording( struct cppISteamUser_SteamUser020_StopVoiceRecording_params *params ); struct cppISteamUser_SteamUser020_GetAvailableVoice_params { void *linux_side; EVoiceResult _ret; uint32 *pcbCompressed; uint32 *pcbUncompressed_Deprecated; uint32 nUncompressedVoiceDesiredSampleRate_Deprecated; }; extern void cppISteamUser_SteamUser020_GetAvailableVoice( struct cppISteamUser_SteamUser020_GetAvailableVoice_params *params ); struct cppISteamUser_SteamUser020_GetVoice_params { void *linux_side; EVoiceResult _ret; bool bWantCompressed; void *pDestBuffer; uint32 cbDestBufferSize; uint32 *nBytesWritten; bool bWantUncompressed_Deprecated; void *pUncompressedDestBuffer_Deprecated; uint32 cbUncompressedDestBufferSize_Deprecated; uint32 *nUncompressBytesWritten_Deprecated; uint32 nUncompressedVoiceDesiredSampleRate_Deprecated; }; extern void cppISteamUser_SteamUser020_GetVoice( struct cppISteamUser_SteamUser020_GetVoice_params *params ); struct cppISteamUser_SteamUser020_DecompressVoice_params { void *linux_side; EVoiceResult _ret; const void *pCompressed; uint32 cbCompressed; void *pDestBuffer; uint32 cbDestBufferSize; uint32 *nBytesWritten; uint32 nDesiredSampleRate; }; extern void cppISteamUser_SteamUser020_DecompressVoice( struct cppISteamUser_SteamUser020_DecompressVoice_params *params ); struct cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate_params { void *linux_side; uint32 _ret; }; extern void cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate_params *params ); struct cppISteamUser_SteamUser020_GetAuthSessionTicket_params { void *linux_side; HAuthTicket _ret; void *pTicket; int cbMaxTicket; uint32 *pcbTicket; }; extern void cppISteamUser_SteamUser020_GetAuthSessionTicket( struct cppISteamUser_SteamUser020_GetAuthSessionTicket_params *params ); struct cppISteamUser_SteamUser020_BeginAuthSession_params { void *linux_side; EBeginAuthSessionResult _ret; const void *pAuthTicket; int cbAuthTicket; CSteamID steamID; }; extern void cppISteamUser_SteamUser020_BeginAuthSession( struct cppISteamUser_SteamUser020_BeginAuthSession_params *params ); struct cppISteamUser_SteamUser020_EndAuthSession_params { void *linux_side; CSteamID steamID; }; extern void cppISteamUser_SteamUser020_EndAuthSession( struct cppISteamUser_SteamUser020_EndAuthSession_params *params ); struct cppISteamUser_SteamUser020_CancelAuthTicket_params { void *linux_side; HAuthTicket hAuthTicket; }; extern void cppISteamUser_SteamUser020_CancelAuthTicket( struct cppISteamUser_SteamUser020_CancelAuthTicket_params *params ); struct cppISteamUser_SteamUser020_UserHasLicenseForApp_params { void *linux_side; EUserHasLicenseForAppResult _ret; CSteamID steamID; AppId_t appID; }; extern void cppISteamUser_SteamUser020_UserHasLicenseForApp( struct cppISteamUser_SteamUser020_UserHasLicenseForApp_params *params ); struct cppISteamUser_SteamUser020_BIsBehindNAT_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser020_BIsBehindNAT( struct cppISteamUser_SteamUser020_BIsBehindNAT_params *params ); struct cppISteamUser_SteamUser020_AdvertiseGame_params { void *linux_side; CSteamID steamIDGameServer; uint32 unIPServer; uint16 usPortServer; }; extern void cppISteamUser_SteamUser020_AdvertiseGame( struct cppISteamUser_SteamUser020_AdvertiseGame_params *params ); struct cppISteamUser_SteamUser020_RequestEncryptedAppTicket_params { void *linux_side; SteamAPICall_t _ret; void *pDataToInclude; int cbDataToInclude; }; extern void cppISteamUser_SteamUser020_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser020_RequestEncryptedAppTicket_params *params ); struct cppISteamUser_SteamUser020_GetEncryptedAppTicket_params { void *linux_side; bool _ret; void *pTicket; int cbMaxTicket; uint32 *pcbTicket; }; extern void cppISteamUser_SteamUser020_GetEncryptedAppTicket( struct cppISteamUser_SteamUser020_GetEncryptedAppTicket_params *params ); struct cppISteamUser_SteamUser020_GetGameBadgeLevel_params { void *linux_side; int _ret; int nSeries; bool bFoil; }; extern void cppISteamUser_SteamUser020_GetGameBadgeLevel( struct cppISteamUser_SteamUser020_GetGameBadgeLevel_params *params ); struct cppISteamUser_SteamUser020_GetPlayerSteamLevel_params { void *linux_side; int _ret; }; extern void cppISteamUser_SteamUser020_GetPlayerSteamLevel( struct cppISteamUser_SteamUser020_GetPlayerSteamLevel_params *params ); struct cppISteamUser_SteamUser020_RequestStoreAuthURL_params { void *linux_side; SteamAPICall_t _ret; const char *pchRedirectURL; }; extern void cppISteamUser_SteamUser020_RequestStoreAuthURL( struct cppISteamUser_SteamUser020_RequestStoreAuthURL_params *params ); struct cppISteamUser_SteamUser020_BIsPhoneVerified_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser020_BIsPhoneVerified( struct cppISteamUser_SteamUser020_BIsPhoneVerified_params *params ); struct cppISteamUser_SteamUser020_BIsTwoFactorEnabled_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser020_BIsTwoFactorEnabled( struct cppISteamUser_SteamUser020_BIsTwoFactorEnabled_params *params ); struct cppISteamUser_SteamUser020_BIsPhoneIdentifying_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser020_BIsPhoneIdentifying( struct cppISteamUser_SteamUser020_BIsPhoneIdentifying_params *params ); struct cppISteamUser_SteamUser020_BIsPhoneRequiringVerification_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser020_BIsPhoneRequiringVerification( struct cppISteamUser_SteamUser020_BIsPhoneRequiringVerification_params *params ); struct cppISteamUser_SteamUser020_GetMarketEligibility_params { void *linux_side; SteamAPICall_t _ret; }; extern void cppISteamUser_SteamUser020_GetMarketEligibility( struct cppISteamUser_SteamUser020_GetMarketEligibility_params *params ); struct cppISteamUser_SteamUser020_GetDurationControl_params { void *linux_side; SteamAPICall_t _ret; }; extern void cppISteamUser_SteamUser020_GetDurationControl( struct cppISteamUser_SteamUser020_GetDurationControl_params *params );