struct cppISteamUser_SteamUser019_GetHSteamUser_params { void *linux_side; HSteamUser _ret; }; extern void cppISteamUser_SteamUser019_GetHSteamUser( struct cppISteamUser_SteamUser019_GetHSteamUser_params *params ); struct cppISteamUser_SteamUser019_BLoggedOn_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser019_BLoggedOn( struct cppISteamUser_SteamUser019_BLoggedOn_params *params ); struct cppISteamUser_SteamUser019_GetSteamID_params { void *linux_side; CSteamID *_ret; }; extern void cppISteamUser_SteamUser019_GetSteamID( struct cppISteamUser_SteamUser019_GetSteamID_params *params ); struct cppISteamUser_SteamUser019_InitiateGameConnection_params { void *linux_side; int _ret; void *pAuthBlob; int cbMaxAuthBlob; CSteamID steamIDGameServer; uint32 unIPServer; uint16 usPortServer; bool bSecure; }; extern void cppISteamUser_SteamUser019_InitiateGameConnection( struct cppISteamUser_SteamUser019_InitiateGameConnection_params *params ); struct cppISteamUser_SteamUser019_TerminateGameConnection_params { void *linux_side; uint32 unIPServer; uint16 usPortServer; }; extern void cppISteamUser_SteamUser019_TerminateGameConnection( struct cppISteamUser_SteamUser019_TerminateGameConnection_params *params ); struct cppISteamUser_SteamUser019_TrackAppUsageEvent_params { void *linux_side; CGameID gameID; int eAppUsageEvent; const char *pchExtraInfo; }; extern void cppISteamUser_SteamUser019_TrackAppUsageEvent( struct cppISteamUser_SteamUser019_TrackAppUsageEvent_params *params ); struct cppISteamUser_SteamUser019_GetUserDataFolder_params { void *linux_side; bool _ret; char *pchBuffer; int cubBuffer; }; extern void cppISteamUser_SteamUser019_GetUserDataFolder( struct cppISteamUser_SteamUser019_GetUserDataFolder_params *params ); struct cppISteamUser_SteamUser019_StartVoiceRecording_params { void *linux_side; }; extern void cppISteamUser_SteamUser019_StartVoiceRecording( struct cppISteamUser_SteamUser019_StartVoiceRecording_params *params ); struct cppISteamUser_SteamUser019_StopVoiceRecording_params { void *linux_side; }; extern void cppISteamUser_SteamUser019_StopVoiceRecording( struct cppISteamUser_SteamUser019_StopVoiceRecording_params *params ); struct cppISteamUser_SteamUser019_GetAvailableVoice_params { void *linux_side; EVoiceResult _ret; uint32 *pcbCompressed; uint32 *pcbUncompressed_Deprecated; uint32 nUncompressedVoiceDesiredSampleRate_Deprecated; }; extern void cppISteamUser_SteamUser019_GetAvailableVoice( struct cppISteamUser_SteamUser019_GetAvailableVoice_params *params ); struct cppISteamUser_SteamUser019_GetVoice_params { void *linux_side; EVoiceResult _ret; bool bWantCompressed; void *pDestBuffer; uint32 cbDestBufferSize; uint32 *nBytesWritten; bool bWantUncompressed_Deprecated; void *pUncompressedDestBuffer_Deprecated; uint32 cbUncompressedDestBufferSize_Deprecated; uint32 *nUncompressBytesWritten_Deprecated; uint32 nUncompressedVoiceDesiredSampleRate_Deprecated; }; extern void cppISteamUser_SteamUser019_GetVoice( struct cppISteamUser_SteamUser019_GetVoice_params *params ); struct cppISteamUser_SteamUser019_DecompressVoice_params { void *linux_side; EVoiceResult _ret; const void *pCompressed; uint32 cbCompressed; void *pDestBuffer; uint32 cbDestBufferSize; uint32 *nBytesWritten; uint32 nDesiredSampleRate; }; extern void cppISteamUser_SteamUser019_DecompressVoice( struct cppISteamUser_SteamUser019_DecompressVoice_params *params ); struct cppISteamUser_SteamUser019_GetVoiceOptimalSampleRate_params { void *linux_side; uint32 _ret; }; extern void cppISteamUser_SteamUser019_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser019_GetVoiceOptimalSampleRate_params *params ); struct cppISteamUser_SteamUser019_GetAuthSessionTicket_params { void *linux_side; HAuthTicket _ret; void *pTicket; int cbMaxTicket; uint32 *pcbTicket; }; extern void cppISteamUser_SteamUser019_GetAuthSessionTicket( struct cppISteamUser_SteamUser019_GetAuthSessionTicket_params *params ); struct cppISteamUser_SteamUser019_BeginAuthSession_params { void *linux_side; EBeginAuthSessionResult _ret; const void *pAuthTicket; int cbAuthTicket; CSteamID steamID; }; extern void cppISteamUser_SteamUser019_BeginAuthSession( struct cppISteamUser_SteamUser019_BeginAuthSession_params *params ); struct cppISteamUser_SteamUser019_EndAuthSession_params { void *linux_side; CSteamID steamID; }; extern void cppISteamUser_SteamUser019_EndAuthSession( struct cppISteamUser_SteamUser019_EndAuthSession_params *params ); struct cppISteamUser_SteamUser019_CancelAuthTicket_params { void *linux_side; HAuthTicket hAuthTicket; }; extern void cppISteamUser_SteamUser019_CancelAuthTicket( struct cppISteamUser_SteamUser019_CancelAuthTicket_params *params ); struct cppISteamUser_SteamUser019_UserHasLicenseForApp_params { void *linux_side; EUserHasLicenseForAppResult _ret; CSteamID steamID; AppId_t appID; }; extern void cppISteamUser_SteamUser019_UserHasLicenseForApp( struct cppISteamUser_SteamUser019_UserHasLicenseForApp_params *params ); struct cppISteamUser_SteamUser019_BIsBehindNAT_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser019_BIsBehindNAT( struct cppISteamUser_SteamUser019_BIsBehindNAT_params *params ); struct cppISteamUser_SteamUser019_AdvertiseGame_params { void *linux_side; CSteamID steamIDGameServer; uint32 unIPServer; uint16 usPortServer; }; extern void cppISteamUser_SteamUser019_AdvertiseGame( struct cppISteamUser_SteamUser019_AdvertiseGame_params *params ); struct cppISteamUser_SteamUser019_RequestEncryptedAppTicket_params { void *linux_side; SteamAPICall_t _ret; void *pDataToInclude; int cbDataToInclude; }; extern void cppISteamUser_SteamUser019_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser019_RequestEncryptedAppTicket_params *params ); struct cppISteamUser_SteamUser019_GetEncryptedAppTicket_params { void *linux_side; bool _ret; void *pTicket; int cbMaxTicket; uint32 *pcbTicket; }; extern void cppISteamUser_SteamUser019_GetEncryptedAppTicket( struct cppISteamUser_SteamUser019_GetEncryptedAppTicket_params *params ); struct cppISteamUser_SteamUser019_GetGameBadgeLevel_params { void *linux_side; int _ret; int nSeries; bool bFoil; }; extern void cppISteamUser_SteamUser019_GetGameBadgeLevel( struct cppISteamUser_SteamUser019_GetGameBadgeLevel_params *params ); struct cppISteamUser_SteamUser019_GetPlayerSteamLevel_params { void *linux_side; int _ret; }; extern void cppISteamUser_SteamUser019_GetPlayerSteamLevel( struct cppISteamUser_SteamUser019_GetPlayerSteamLevel_params *params ); struct cppISteamUser_SteamUser019_RequestStoreAuthURL_params { void *linux_side; SteamAPICall_t _ret; const char *pchRedirectURL; }; extern void cppISteamUser_SteamUser019_RequestStoreAuthURL( struct cppISteamUser_SteamUser019_RequestStoreAuthURL_params *params ); struct cppISteamUser_SteamUser019_BIsPhoneVerified_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser019_BIsPhoneVerified( struct cppISteamUser_SteamUser019_BIsPhoneVerified_params *params ); struct cppISteamUser_SteamUser019_BIsTwoFactorEnabled_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser019_BIsTwoFactorEnabled( struct cppISteamUser_SteamUser019_BIsTwoFactorEnabled_params *params ); struct cppISteamUser_SteamUser019_BIsPhoneIdentifying_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser019_BIsPhoneIdentifying( struct cppISteamUser_SteamUser019_BIsPhoneIdentifying_params *params ); struct cppISteamUser_SteamUser019_BIsPhoneRequiringVerification_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser019_BIsPhoneRequiringVerification( struct cppISteamUser_SteamUser019_BIsPhoneRequiringVerification_params *params );