#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_131/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_131 #include "struct_converters.h" #include "cppISteamFriends_SteamFriends014.h" void cppISteamFriends_SteamFriends014_GetPersonaName( struct cppISteamFriends_SteamFriends014_GetPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( ); } void cppISteamFriends_SteamFriends014_SetPersonaName( struct cppISteamFriends_SteamFriends014_SetPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName ); } void cppISteamFriends_SteamFriends014_GetPersonaState( struct cppISteamFriends_SteamFriends014_GetPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( ); } void cppISteamFriends_SteamFriends014_GetFriendCount( struct cppISteamFriends_SteamFriends014_GetFriendCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends014_GetFriendByIndex( struct cppISteamFriends_SteamFriends014_GetFriendByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends014_GetFriendRelationship( struct cppISteamFriends_SteamFriends014_GetFriendRelationship_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_GetFriendPersonaState( struct cppISteamFriends_SteamFriends014_GetFriendPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_GetFriendPersonaName( struct cppISteamFriends_SteamFriends014_GetFriendPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends014_GetFriendGamePlayed_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo ); } void cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName ); } void cppISteamFriends_SteamFriends014_GetPlayerNickname( struct cppISteamFriends_SteamFriends014_GetPlayerNickname_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPlayerNickname( (CSteamID)params->steamIDPlayer ); } void cppISteamFriends_SteamFriends014_HasFriend( struct cppISteamFriends_SteamFriends014_HasFriend_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends014_GetClanCount( struct cppISteamFriends_SteamFriends014_GetClanCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( ); } void cppISteamFriends_SteamFriends014_GetClanByIndex( struct cppISteamFriends_SteamFriends014_GetClanByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan ); } void cppISteamFriends_SteamFriends014_GetClanName( struct cppISteamFriends_SteamFriends014_GetClanName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends014_GetClanTag( struct cppISteamFriends_SteamFriends014_GetClanTag_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends014_GetClanActivityCounts( struct cppISteamFriends_SteamFriends014_GetClanActivityCounts_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting ); } void cppISteamFriends_SteamFriends014_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends014_DownloadClanActivityCounts_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest ); } void cppISteamFriends_SteamFriends014_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends014_GetFriendCountFromSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend ); } void cppISteamFriends_SteamFriends014_IsUserInSource( struct cppISteamFriends_SteamFriends014_IsUserInSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking_params *params ) { ((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking ); } void cppISteamFriends_SteamFriends014_ActivateGameOverlay( struct cppISteamFriends_SteamFriends014_ActivateGameOverlay_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog ); } void cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID ); } void cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL ); } void cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID, (EOverlayToStoreFlag)params->eFlag ); } void cppISteamFriends_SteamFriends014_SetPlayedWith( struct cppISteamFriends_SteamFriends014_SetPlayedWith_params *params ) { ((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith ); } void cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby ); } void cppISteamFriends_SteamFriends014_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends014_GetSmallFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends014_GetMediumFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends014_GetLargeFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_RequestUserInformation( struct cppISteamFriends_SteamFriends014_RequestUserInformation_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly ); } void cppISteamFriends_SteamFriends014_RequestClanOfficerList( struct cppISteamFriends_SteamFriends014_RequestClanOfficerList_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends014_GetClanOwner( struct cppISteamFriends_SteamFriends014_GetClanOwner_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends014_GetClanOfficerCount( struct cppISteamFriends_SteamFriends014_GetClanOfficerCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends014_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends014_GetClanOfficerByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer ); } void cppISteamFriends_SteamFriends014_GetUserRestrictions( struct cppISteamFriends_SteamFriends014_GetUserRestrictions_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( ); } void cppISteamFriends_SteamFriends014_SetRichPresence( struct cppISteamFriends_SteamFriends014_SetRichPresence_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue ); } void cppISteamFriends_SteamFriends014_ClearRichPresence( struct cppISteamFriends_SteamFriends014_ClearRichPresence_params *params ) { ((ISteamFriends*)params->linux_side)->ClearRichPresence( ); } void cppISteamFriends_SteamFriends014_GetFriendRichPresence( struct cppISteamFriends_SteamFriends014_GetFriendRichPresence_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey ); } void cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey ); } void cppISteamFriends_SteamFriends014_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends014_RequestFriendRichPresence_params *params ) { ((ISteamFriends*)params->linux_side)->RequestFriendRichPresence( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_InviteUserToGame( struct cppISteamFriends_SteamFriends014_InviteUserToGame_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString ); } void cppISteamFriends_SteamFriends014_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends014_GetCoplayFriendCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( ); } void cppISteamFriends_SteamFriends014_GetCoplayFriend( struct cppISteamFriends_SteamFriends014_GetCoplayFriend_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend ); } void cppISteamFriends_SteamFriends014_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends014_GetFriendCoplayTime_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends014_GetFriendCoplayGame_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends014_JoinClanChatRoom( struct cppISteamFriends_SteamFriends014_JoinClanChatRoom_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends014_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends014_LeaveClanChatRoom_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends014_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends014_GetClanChatMemberCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends014_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends014_GetChatMemberByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser ); } void cppISteamFriends_SteamFriends014_SendClanChatMessage( struct cppISteamFriends_SteamFriends014_SendClanChatMessage_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText ); } void cppISteamFriends_SteamFriends014_GetClanChatMessage( struct cppISteamFriends_SteamFriends014_GetClanChatMessage_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->peChatEntryType, (CSteamID *)params->psteamidChatter ); } void cppISteamFriends_SteamFriends014_IsClanChatAdmin( struct cppISteamFriends_SteamFriends014_IsClanChatAdmin_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser ); } void cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat ); } void cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat ); } void cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat ); } void cppISteamFriends_SteamFriends014_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends014_SetListenForFriendsMessages_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled ); } void cppISteamFriends_SteamFriends014_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends014_ReplyToFriendMessage_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend ); } void cppISteamFriends_SteamFriends014_GetFriendMessage( struct cppISteamFriends_SteamFriends014_GetFriendMessage_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType ); } void cppISteamFriends_SteamFriends014_GetFollowerCount( struct cppISteamFriends_SteamFriends014_GetFollowerCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFollowerCount( (CSteamID)params->steamID ); } void cppISteamFriends_SteamFriends014_IsFollowing( struct cppISteamFriends_SteamFriends014_IsFollowing_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsFollowing( (CSteamID)params->steamID ); } void cppISteamFriends_SteamFriends014_EnumerateFollowingList( struct cppISteamFriends_SteamFriends014_EnumerateFollowingList_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->EnumerateFollowingList( (uint32)params->unStartIndex ); } #ifdef __cplusplus } #endif