#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #include "steamworks_sdk_153_preview/steam_api.h" #include "steamworks_sdk_153_preview/steamnetworkingtypes.h" #include "steamworks_sdk_153_preview/isteamnetworkingutils.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_153_preview #include "struct_converters.h" #include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h" ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus(void *linux_side, SteamRelayNetworkStatus_t * pDetails) { return ((ISteamNetworkingUtils*)linux_side)->GetRelayNetworkStatus((SteamRelayNetworkStatus_t *)pDetails); } float cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation(void *linux_side, SteamNetworkPingLocation_t * result) { return ((ISteamNetworkingUtils*)linux_side)->GetLocalPingLocation((SteamNetworkPingLocation_t *)result); } int cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations(void *linux_side, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2) { return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeBetweenTwoLocations((const SteamNetworkPingLocation_t *)location1, (const SteamNetworkPingLocation_t *)location2); } int cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost(void *linux_side, const SteamNetworkPingLocation_t * remoteLocation) { return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeFromLocalHost((const SteamNetworkPingLocation_t *)remoteLocation); } void cppISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString(void *linux_side, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize) { ((ISteamNetworkingUtils*)linux_side)->ConvertPingLocationToString((const SteamNetworkPingLocation_t *)location, (char *)pszBuf, (int)cchBufSize); } bool cppISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(void *linux_side, const char * pszString, SteamNetworkPingLocation_t * result) { return ((ISteamNetworkingUtils*)linux_side)->ParsePingLocationString((const char *)pszString, (SteamNetworkPingLocation_t *)result); } bool cppISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(void *linux_side, float flMaxAgeSeconds) { return ((ISteamNetworkingUtils*)linux_side)->CheckPingDataUpToDate((float)flMaxAgeSeconds); } int cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter(void *linux_side, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP) { return ((ISteamNetworkingUtils*)linux_side)->GetPingToDataCenter((SteamNetworkingPOPID)popID, (SteamNetworkingPOPID *)pViaRelayPoP); } int cppISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP(void *linux_side, SteamNetworkingPOPID popID) { return ((ISteamNetworkingUtils*)linux_side)->GetDirectPingToPOP((SteamNetworkingPOPID)popID); } int cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount(void *linux_side) { return ((ISteamNetworkingUtils*)linux_side)->GetPOPCount(); } int cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList(void *linux_side, SteamNetworkingPOPID * list, int nListSz) { return ((ISteamNetworkingUtils*)linux_side)->GetPOPList((SteamNetworkingPOPID *)list, (int)nListSz); } SteamNetworkingMicroseconds cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp(void *linux_side) { return ((ISteamNetworkingUtils*)linux_side)->GetLocalTimestamp(); } void cppISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction(void *linux_side, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc) { pfnFunc = (FSteamNetworkingSocketsDebugOutput)manual_convert_FSteamNetworkingSocketsDebugOutput((void*)pfnFunc); ((ISteamNetworkingUtils*)linux_side)->SetDebugOutputFunction((ESteamNetworkingSocketsDebugOutputType)eDetailLevel, (FSteamNetworkingSocketsDebugOutput)pfnFunc); } ESteamNetworkingGetConfigValueResult cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue(void *linux_side, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult) { return ((ISteamNetworkingUtils*)linux_side)->GetConfigValue((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigScope)eScopeType, (intptr_t)scopeObj, (ESteamNetworkingConfigDataType *)pOutDataType, (void *)pResult, (size_t *)cbResult); } bool cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(void *linux_side, ESteamNetworkingConfigValue eValue, const char ** pOutName, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope, ESteamNetworkingConfigValue * pOutNextValue) { return ((ISteamNetworkingUtils*)linux_side)->GetConfigValueInfo((ESteamNetworkingConfigValue)eValue, (const char **)pOutName, (ESteamNetworkingConfigDataType *)pOutDataType, (ESteamNetworkingConfigScope *)pOutScope, (ESteamNetworkingConfigValue *)pOutNextValue); } ESteamNetworkingConfigValue cppISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue(void *linux_side) { return ((ISteamNetworkingUtils*)linux_side)->GetFirstConfigValue(); } void cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(void *linux_side, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort) { ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ToString((const SteamNetworkingIPAddr *)addr, (char *)buf, (size_t)cbBuf, (bool)bWithPort); } bool cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(void *linux_side, SteamNetworkingIPAddr * pAddr, const char * pszStr) { return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ParseString((SteamNetworkingIPAddr *)pAddr, (const char *)pszStr); } void cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(void *linux_side, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf) { ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ToString((const SteamNetworkingIdentity *)identity, (char *)buf, (size_t)cbBuf); } bool cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(void *linux_side, SteamNetworkingIdentity * pIdentity, const char * pszStr) { return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ParseString((SteamNetworkingIdentity *)pIdentity, (const char *)pszStr); } #ifdef __cplusplus } #endif