#ifdef __cplusplus extern "C" { #endif extern EVROverlayError cppIVROverlay_IVROverlay_011_FindOverlay(void *, const char *, VROverlayHandle_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_CreateOverlay(void *, const char *, const char *, VROverlayHandle_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_DestroyOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetHighQualityOverlay(void *, VROverlayHandle_t); extern VROverlayHandle_t cppIVROverlay_IVROverlay_011_GetHighQualityOverlay(void *); extern uint32_t cppIVROverlay_IVROverlay_011_GetOverlayKey(void *, VROverlayHandle_t, char *, uint32_t, EVROverlayError *); extern uint32_t cppIVROverlay_IVROverlay_011_GetOverlayName(void *, VROverlayHandle_t, char *, uint32_t, EVROverlayError *); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayImageData(void *, VROverlayHandle_t, void *, uint32_t, uint32_t *, uint32_t *); extern const char * cppIVROverlay_IVROverlay_011_GetOverlayErrorNameFromEnum(void *, EVROverlayError); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayRenderingPid(void *, VROverlayHandle_t, uint32_t); extern uint32_t cppIVROverlay_IVROverlay_011_GetOverlayRenderingPid(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayColor(void *, VROverlayHandle_t, float, float, float); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayColor(void *, VROverlayHandle_t, float *, float *, float *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayAlpha(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayAlpha(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayWidthInMeters(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayWidthInMeters(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float, float); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float *, float *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayTextureColorSpace(void *, VROverlayHandle_t, EColorSpace); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayTextureColorSpace(void *, VROverlayHandle_t, EColorSpace *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayTransformType(void *, VROverlayHandle_t, VROverlayTransformType *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayTransformAbsolute(void *, VROverlayHandle_t, ETrackingUniverseOrigin, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayTransformAbsolute(void *, VROverlayHandle_t, ETrackingUniverseOrigin *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayTransformTrackedDeviceComponent(void *, VROverlayHandle_t, TrackedDeviceIndex_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayTransformTrackedDeviceComponent(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, char *, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_ShowOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_HideOverlay(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_011_IsOverlayVisible(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetTransformForOverlayCoordinates(void *, VROverlayHandle_t, ETrackingUniverseOrigin, HmdVector2_t, HmdMatrix34_t *); extern bool cppIVROverlay_IVROverlay_011_PollNextOverlayEvent(void *, VROverlayHandle_t, winVREvent_t_0920 *, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern bool cppIVROverlay_IVROverlay_011_ComputeOverlayIntersection(void *, VROverlayHandle_t, VROverlayIntersectionParams_t *, VROverlayIntersectionResults_t *); extern bool cppIVROverlay_IVROverlay_011_HandleControllerOverlayInteractionAsMouse(void *, VROverlayHandle_t, TrackedDeviceIndex_t); extern bool cppIVROverlay_IVROverlay_011_IsHoverTargetOverlay(void *, VROverlayHandle_t); extern VROverlayHandle_t cppIVROverlay_IVROverlay_011_GetGamepadFocusOverlay(void *); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetGamepadFocusOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayNeighbor(void *, EOverlayDirection, VROverlayHandle_t, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_MoveGamepadFocusToNeighbor(void *, EOverlayDirection, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayTexture(void *, VROverlayHandle_t, Texture_t *); extern EVROverlayError cppIVROverlay_IVROverlay_011_ClearOverlayTexture(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayRaw(void *, VROverlayHandle_t, void *, uint32_t, uint32_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetOverlayFromFile(void *, VROverlayHandle_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetOverlayTexture(void *, VROverlayHandle_t, void **, void *, uint32_t *, uint32_t *, uint32_t *, EGraphicsAPIConvention *, EColorSpace *); extern EVROverlayError cppIVROverlay_IVROverlay_011_ReleaseNativeOverlayHandle(void *, VROverlayHandle_t, void *); extern EVROverlayError cppIVROverlay_IVROverlay_011_CreateDashboardOverlay(void *, const char *, const char *, VROverlayHandle_t *, VROverlayHandle_t *); extern bool cppIVROverlay_IVROverlay_011_IsDashboardVisible(void *); extern bool cppIVROverlay_IVROverlay_011_IsActiveDashboardOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_SetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_GetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t *); extern void cppIVROverlay_IVROverlay_011_ShowDashboard(void *, const char *); extern TrackedDeviceIndex_t cppIVROverlay_IVROverlay_011_GetPrimaryDashboardDevice(void *); extern EVROverlayError cppIVROverlay_IVROverlay_011_ShowKeyboard(void *, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32_t, const char *, bool, uint64_t); extern EVROverlayError cppIVROverlay_IVROverlay_011_ShowKeyboardForOverlay(void *, VROverlayHandle_t, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32_t, const char *, bool, uint64_t); extern uint32_t cppIVROverlay_IVROverlay_011_GetKeyboardText(void *, char *, uint32_t); extern void cppIVROverlay_IVROverlay_011_HideKeyboard(void *); extern void cppIVROverlay_IVROverlay_011_SetKeyboardTransformAbsolute(void *, ETrackingUniverseOrigin, HmdMatrix34_t *); extern void cppIVROverlay_IVROverlay_011_SetKeyboardPositionForOverlay(void *, VROverlayHandle_t, HmdRect2_t); #ifdef __cplusplus } #endif