#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_116/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_116 #include "struct_converters.h" #include "cppISteamFriends_SteamFriends009.h" void cppISteamFriends_SteamFriends009_GetPersonaName( struct cppISteamFriends_SteamFriends009_GetPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( ); } void cppISteamFriends_SteamFriends009_SetPersonaName( struct cppISteamFriends_SteamFriends009_SetPersonaName_params *params ) { ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName ); } void cppISteamFriends_SteamFriends009_GetPersonaState( struct cppISteamFriends_SteamFriends009_GetPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( ); } void cppISteamFriends_SteamFriends009_GetFriendCount( struct cppISteamFriends_SteamFriends009_GetFriendCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends009_GetFriendByIndex( struct cppISteamFriends_SteamFriends009_GetFriendByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends009_GetFriendRelationship( struct cppISteamFriends_SteamFriends009_GetFriendRelationship_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendPersonaState( struct cppISteamFriends_SteamFriends009_GetFriendPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendPersonaName( struct cppISteamFriends_SteamFriends009_GetFriendPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends009_GetFriendGamePlayed_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo ); } void cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName ); } void cppISteamFriends_SteamFriends009_HasFriend( struct cppISteamFriends_SteamFriends009_HasFriend_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends009_GetClanCount( struct cppISteamFriends_SteamFriends009_GetClanCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( ); } void cppISteamFriends_SteamFriends009_GetClanByIndex( struct cppISteamFriends_SteamFriends009_GetClanByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan ); } void cppISteamFriends_SteamFriends009_GetClanName( struct cppISteamFriends_SteamFriends009_GetClanName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetClanTag( struct cppISteamFriends_SteamFriends009_GetClanTag_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends009_GetFriendCountFromSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend ); } void cppISteamFriends_SteamFriends009_IsUserInSource( struct cppISteamFriends_SteamFriends009_IsUserInSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking_params *params ) { ((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlay( struct cppISteamFriends_SteamFriends009_ActivateGameOverlay_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID ); } void cppISteamFriends_SteamFriends009_SetPlayedWith( struct cppISteamFriends_SteamFriends009_SetPlayedWith_params *params ) { ((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby ); } void cppISteamFriends_SteamFriends009_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends009_GetSmallFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends009_GetMediumFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends009_GetLargeFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_RequestUserInformation( struct cppISteamFriends_SteamFriends009_RequestUserInformation_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly ); } void cppISteamFriends_SteamFriends009_RequestClanOfficerList( struct cppISteamFriends_SteamFriends009_RequestClanOfficerList_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetClanOwner( struct cppISteamFriends_SteamFriends009_GetClanOwner_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetClanOfficerCount( struct cppISteamFriends_SteamFriends009_GetClanOfficerCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends009_GetClanOfficerByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer ); } void cppISteamFriends_SteamFriends009_GetUserRestrictions( struct cppISteamFriends_SteamFriends009_GetUserRestrictions_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( ); } void cppISteamFriends_SteamFriends009_SetRichPresence( struct cppISteamFriends_SteamFriends009_SetRichPresence_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue ); } void cppISteamFriends_SteamFriends009_ClearRichPresence( struct cppISteamFriends_SteamFriends009_ClearRichPresence_params *params ) { ((ISteamFriends*)params->linux_side)->ClearRichPresence( ); } void cppISteamFriends_SteamFriends009_GetFriendRichPresence( struct cppISteamFriends_SteamFriends009_GetFriendRichPresence_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey ); } void cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey ); } void cppISteamFriends_SteamFriends009_InviteUserToGame( struct cppISteamFriends_SteamFriends009_InviteUserToGame_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString ); } void cppISteamFriends_SteamFriends009_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends009_GetCoplayFriendCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( ); } void cppISteamFriends_SteamFriends009_GetCoplayFriend( struct cppISteamFriends_SteamFriends009_GetCoplayFriend_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend ); } void cppISteamFriends_SteamFriends009_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends009_GetFriendCoplayTime_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends009_GetFriendCoplayGame_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend ); } #ifdef __cplusplus } #endif