typedef int EHTMLMouseButton, EHTMLKeyModifiers; #ifndef __cplusplus #ifndef bool typedef char bool; /* 1 byte on modern visual studio c++ */ #endif typedef int EAccountType; typedef int EUniverse; typedef int ENotificationPosition; typedef int ESteamAPICallFailure; typedef int EGamepadTextInputMode; typedef int EGamepadTextInputLineMode; typedef int EVoiceResult; typedef int EBeginAuthSessionResult; typedef int EUserHasLicenseForAppResult; typedef int EPersonaState; typedef int EFriendRelationship; typedef int EPersonaState; typedef int EOverlayToStoreFlag; typedef int EChatEntryType; typedef int ELobbyType; typedef int ELobbyDistanceFilter; typedef int ELobbyComparison; typedef int EMatchMakingServerResponse; typedef int ELeaderboardSortMethod; typedef int ELeaderboardDisplayType; typedef int ELeaderboardDataRequest; typedef int ELeaderboardUploadScoreMethod; typedef int EP2PSend; typedef int ESNetSocketConnectionType; typedef int ERemoteStoragePublishedFileVisibility; typedef int EWorkshopFileAction; typedef int EWorkshopEnumerationType; typedef int ERemoteStoragePlatform; typedef int EUGCReadAction; typedef int EWorkshopFileType; typedef int EWorkshopVideoProvider; typedef int EVRScreenshotType; typedef int EHTTPMethod; typedef int EResult; typedef int ESteamControllerPad; typedef int EControllerActionOrigin; typedef int EUserUGCList, EUGCMatchingUGCType, EUserUGCListSortOrder, EUGCQuery, EUGCMatchingUGCType, EItemUpdateStatus, EItemStatistic, EItemPreviewType, EAuthSessionResponse, EHTTPStatusCode, EDenyReason, ERegisterActivationCodeResult, EWorkshopVote, EChatRoomEnterResponse, ECheckFileSignature, EBroadcastUploadResult, EGCResults, ESteamInputType, EParentalFeature ; typedef int EMatchMakingType; typedef int AudioPlayback_Status; /* these are PODs, so just copy the data. hopefully the * packing and alignment are the same... */ typedef struct CSteamID { unsigned char a[8]; } CSteamID; typedef struct CGameID { unsigned char a[8]; } CGameID; typedef struct MatchMakingKeyValuePair_t { unsigned char a[64]; } MatchMakingKeyValuePair_t; typedef struct gameserveritem_t { unsigned char a[372]; } gameserveritem_t; typedef struct LeaderboardEntry_t { unsigned char a[28]; } LeaderboardEntry_t; typedef struct RemoteStorageUpdatePublishedFileRequest_t { unsigned char a[40]; } RemoteStorageUpdatePublishedFileRequest_t; typedef struct ControllerAnalogActionData_t { unsigned char a[13]; } ControllerAnalogActionData_t; typedef struct ControllerDigitalActionData_t { unsigned char a[2]; } ControllerDigitalActionData_t; typedef struct ControllerMotionData_t { unsigned char a[40]; } ControllerMotionData_t; typedef struct SteamUGCDetails_t { unsigned char a[9764]; } SteamUGCDetails_t; /* never dereferenced */ typedef struct FriendGameInfo_t FriendGameInfo_t; typedef struct P2PSessionState_t P2PSessionState_t; typedef struct SteamParamStringArray_t SteamParamStringArray_t; typedef struct ISteamMatchmakingServerListResponse ISteamMatchmakingServerListResponse; typedef struct ISteamMatchmakingPingResponse ISteamMatchmakingPingResponse; typedef struct ISteamMatchmakingPlayersResponse ISteamMatchmakingPlayersResponse; typedef struct ISteamMatchmakingRulesResponse ISteamMatchmakingRulesResponse; typedef struct RemoteStorageUpdatePublishedFileRequest_t RemoteStorageUpdatePublishedFileRequest_t; typedef struct SteamControllerState001_t SteamControllerState001_t; typedef struct SteamItemDetails_t SteamItemDetails_t; /* FIXME: we don't care about fn pointer types, just pass 'em through */ typedef void *SteamAPI_CheckCallbackRegistered_t; typedef void *SteamAPIWarningMessageHook_t; typedef void *SteamAPI_PostAPIResultInProcess_t; typedef unsigned char uint8; typedef unsigned char uint8; typedef signed char int8; typedef short int16; typedef unsigned short uint16; typedef int int32; typedef unsigned int uint32; typedef long long int64; typedef unsigned long long uint64; typedef int64 lint64; typedef uint64 ulint64; typedef uint8 Salt_t[8]; typedef uint64 GID_t; typedef uint64 JobID_t; typedef GID_t TxnID_t; typedef uint32 PackageId_t; typedef uint32 BundleId_t; typedef uint32 AppId_t; typedef uint64 AssetClassId_t; typedef uint32 PhysicalItemId_t; typedef uint32 DepotId_t; typedef uint32 RTime32; typedef uint32 CellID_t; typedef uint64 SteamAPICall_t; typedef uint32 AccountID_t; typedef uint32 PartnerId_t; typedef uint64 ManifestId_t; typedef uint32 HAuthTicket; typedef uint64 SteamLeaderboard_t; typedef uint64 SteamLeaderboardEntries_t; typedef void * BREAKPAD_HANDLE; typedef char compile_time_assert_type[1]; typedef int32 HSteamPipe; typedef int32 HSteamUser; typedef int16 FriendsGroupID_t; typedef void * HServerListRequest; typedef int HServerQuery; typedef uint64 UGCHandle_t; typedef uint64 PublishedFileUpdateHandle_t; typedef uint32 SNetListenSocket_t; typedef uint32 SNetSocket_t; typedef uint64 PublishedFileId_t; typedef uint64 UGCFileWriteStreamHandle_t; typedef uint32 ScreenshotHandle; typedef uint32 HTTPRequestHandle; typedef uint32 HTTPCookieContainerHandle; typedef uint64 ClientUnifiedMessageHandle; typedef uint64 ControllerHandle_t; typedef uint64 ControllerActionSetHandle_t; typedef uint64 ControllerAnalogActionHandle_t; typedef uint64 ControllerDigitalActionHandle_t; typedef uint64 UGCQueryHandle_t; typedef uint64 UGCUpdateHandle_t; typedef uint32 HHTMLBrowser; typedef int32 SteamInventoryResult_t, SteamItemDef_t; typedef uint64 SteamItemInstanceID_t; typedef uint64 SteamInventoryUpdateHandle_t; #pragma pack( push, 4 ) typedef struct CallbackMsg_t { HSteamUser m_hSteamUser; int m_iCallback; uint8 *m_pubParam; int m_cubParam; } CallbackMsg_t; #pragma pack( pop ) #endif