/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamUser_SteamUser017.h" void cppISteamUser_SteamUser017_GetHSteamUser( struct cppISteamUser_SteamUser017_GetHSteamUser_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->GetHSteamUser( ); } void cppISteamUser_SteamUser017_BLoggedOn( struct cppISteamUser_SteamUser017_BLoggedOn_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->BLoggedOn( ); } void cppISteamUser_SteamUser017_GetSteamID( struct cppISteamUser_SteamUser017_GetSteamID_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; *params->_ret = iface->GetSteamID( ); } void cppISteamUser_SteamUser017_InitiateGameConnection( struct cppISteamUser_SteamUser017_InitiateGameConnection_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure ); } void cppISteamUser_SteamUser017_TerminateGameConnection( struct cppISteamUser_SteamUser017_TerminateGameConnection_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; iface->TerminateGameConnection( params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser017_TrackAppUsageEvent( struct cppISteamUser_SteamUser017_TrackAppUsageEvent_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo ); } void cppISteamUser_SteamUser017_GetUserDataFolder( struct cppISteamUser_SteamUser017_GetUserDataFolder_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->GetUserDataFolder( params->pchBuffer, params->cubBuffer ); } void cppISteamUser_SteamUser017_StartVoiceRecording( struct cppISteamUser_SteamUser017_StartVoiceRecording_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; iface->StartVoiceRecording( ); } void cppISteamUser_SteamUser017_StopVoiceRecording( struct cppISteamUser_SteamUser017_StopVoiceRecording_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; iface->StopVoiceRecording( ); } void cppISteamUser_SteamUser017_GetAvailableVoice( struct cppISteamUser_SteamUser017_GetAvailableVoice_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->GetAvailableVoice( params->pcbCompressed, params->pcbUncompressed, params->nUncompressedVoiceDesiredSampleRate ); } void cppISteamUser_SteamUser017_GetVoice( struct cppISteamUser_SteamUser017_GetVoice_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->GetVoice( params->bWantCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten, params->bWantUncompressed, params->pUncompressedDestBuffer, params->cbUncompressedDestBufferSize, params->nUncompressBytesWritten, params->nUncompressedVoiceDesiredSampleRate ); } void cppISteamUser_SteamUser017_DecompressVoice( struct cppISteamUser_SteamUser017_DecompressVoice_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->DecompressVoice( params->pCompressed, params->cbCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten, params->nDesiredSampleRate ); } void cppISteamUser_SteamUser017_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser017_GetVoiceOptimalSampleRate_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->GetVoiceOptimalSampleRate( ); } void cppISteamUser_SteamUser017_GetAuthSessionTicket( struct cppISteamUser_SteamUser017_GetAuthSessionTicket_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->GetAuthSessionTicket( params->pTicket, params->cbMaxTicket, params->pcbTicket ); } void cppISteamUser_SteamUser017_BeginAuthSession( struct cppISteamUser_SteamUser017_BeginAuthSession_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->BeginAuthSession( params->pAuthTicket, params->cbAuthTicket, params->steamID ); } void cppISteamUser_SteamUser017_EndAuthSession( struct cppISteamUser_SteamUser017_EndAuthSession_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; iface->EndAuthSession( params->steamID ); } void cppISteamUser_SteamUser017_CancelAuthTicket( struct cppISteamUser_SteamUser017_CancelAuthTicket_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; iface->CancelAuthTicket( params->hAuthTicket ); } void cppISteamUser_SteamUser017_UserHasLicenseForApp( struct cppISteamUser_SteamUser017_UserHasLicenseForApp_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->UserHasLicenseForApp( params->steamID, params->appID ); } void cppISteamUser_SteamUser017_BIsBehindNAT( struct cppISteamUser_SteamUser017_BIsBehindNAT_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->BIsBehindNAT( ); } void cppISteamUser_SteamUser017_AdvertiseGame( struct cppISteamUser_SteamUser017_AdvertiseGame_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; iface->AdvertiseGame( params->steamIDGameServer, params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser017_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser017_RequestEncryptedAppTicket_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->RequestEncryptedAppTicket( params->pDataToInclude, params->cbDataToInclude ); } void cppISteamUser_SteamUser017_GetEncryptedAppTicket( struct cppISteamUser_SteamUser017_GetEncryptedAppTicket_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->GetEncryptedAppTicket( params->pTicket, params->cbMaxTicket, params->pcbTicket ); } void cppISteamUser_SteamUser017_GetGameBadgeLevel( struct cppISteamUser_SteamUser017_GetGameBadgeLevel_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->GetGameBadgeLevel( params->nSeries, params->bFoil ); } void cppISteamUser_SteamUser017_GetPlayerSteamLevel( struct cppISteamUser_SteamUser017_GetPlayerSteamLevel_params *params ) { struct u_ISteamUser_SteamUser017 *iface = (struct u_ISteamUser_SteamUser017 *)params->linux_side; params->_ret = iface->GetPlayerSteamLevel( ); }