/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamUser_SteamUser010.h" void cppISteamUser_SteamUser010_GetHSteamUser( struct cppISteamUser_SteamUser010_GetHSteamUser_params *params ) { struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side; params->_ret = iface->GetHSteamUser( ); } void cppISteamUser_SteamUser010_BLoggedOn( struct cppISteamUser_SteamUser010_BLoggedOn_params *params ) { struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side; params->_ret = iface->BLoggedOn( ); } void cppISteamUser_SteamUser010_GetSteamID( struct cppISteamUser_SteamUser010_GetSteamID_params *params ) { struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side; *params->_ret = iface->GetSteamID( ); } void cppISteamUser_SteamUser010_InitiateGameConnection( struct cppISteamUser_SteamUser010_InitiateGameConnection_params *params ) { struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side; params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure ); } void cppISteamUser_SteamUser010_TerminateGameConnection( struct cppISteamUser_SteamUser010_TerminateGameConnection_params *params ) { struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side; iface->TerminateGameConnection( params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser010_TrackAppUsageEvent( struct cppISteamUser_SteamUser010_TrackAppUsageEvent_params *params ) { struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side; iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo ); }