/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamMatchmakingServers_SteamMatchMakingServers001.h" void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" ); iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" ); iface->RequestLANServerList( params->iApp, u_pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" ); iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" ); iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" ); iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" ); iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; params->_ret = iface->GetServerDetails( params->eType, params->iServer ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->CancelQuery( params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RefreshQuery( params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; params->_ret = iface->IsRefreshing( params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; params->_ret = iface->GetServerCount( params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RefreshServer( params->eType, params->iServer ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; u_ISteamMatchmakingPingResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPingResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" ); params->_ret = iface->PingServer( params->unIP, params->usPort, u_pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; u_ISteamMatchmakingPlayersResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPlayersResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" ); params->_ret = iface->PlayerDetails( params->unIP, params->usPort, u_pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; u_ISteamMatchmakingRulesResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingRulesResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" ); params->_ret = iface->ServerRules( params->unIP, params->usPort, u_pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery_params *params ) { struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->CancelServerQuery( params->hServerQuery ); }