extern HSteamPipe cppISteamClient_SteamClient019_CreateSteamPipe(void *); extern bool cppISteamClient_SteamClient019_BReleaseSteamPipe(void *, HSteamPipe); extern HSteamUser cppISteamClient_SteamClient019_ConnectToGlobalUser(void *, HSteamPipe); extern HSteamUser cppISteamClient_SteamClient019_CreateLocalUser(void *, HSteamPipe *, EAccountType); extern void cppISteamClient_SteamClient019_ReleaseUser(void *, HSteamPipe, HSteamUser); extern void /*ISteamUser*/ * cppISteamClient_SteamClient019_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient019_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient019_SetLocalIPBinding(void *, uint32, uint16); extern void /*ISteamFriends*/ * cppISteamClient_SteamClient019_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamUtils*/ * cppISteamClient_SteamClient019_GetISteamUtils(void *, HSteamPipe, const char *); extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient019_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient019_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *); extern void * cppISteamClient_SteamClient019_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient019_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient019_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamApps*/ * cppISteamClient_SteamClient019_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient019_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient019_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient019_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamGameSearch*/ * cppISteamClient_SteamClient019_GetISteamGameSearch(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient019_RunFrame(void *); extern uint32 cppISteamClient_SteamClient019_GetIPCCallCount(void *); extern void cppISteamClient_SteamClient019_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t); extern bool cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed(void *); extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient019_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *); extern void * cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamController*/ * cppISteamClient_SteamClient019_GetISteamController(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamUGC*/ * cppISteamClient_SteamClient019_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamAppList*/ * cppISteamClient_SteamClient019_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamMusic*/ * cppISteamClient_SteamClient019_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient019_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamHTMLSurface*/ * cppISteamClient_SteamClient019_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *, void *); extern void cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *, void *); extern void cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t); extern void /*ISteamInventory*/ * cppISteamClient_SteamClient019_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamVideo*/ * cppISteamClient_SteamClient019_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamParentalSettings*/ * cppISteamClient_SteamClient019_GetISteamParentalSettings(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamInput*/ * cppISteamClient_SteamClient019_GetISteamInput(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamParties*/ * cppISteamClient_SteamClient019_GetISteamParties(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamRemotePlay*/ * cppISteamClient_SteamClient019_GetISteamRemotePlay(void *, HSteamUser, HSteamPipe, const char *);