#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_099y/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_099y #include "struct_converters.h" #include "cppISteamFriends_SteamFriends002.h" const char * cppISteamFriends_SteamFriends002_GetPersonaName(void *linux_side) { const char *_ret; _ret = ((ISteamFriends*)linux_side)->GetPersonaName(); return (_ret); } void cppISteamFriends_SteamFriends002_SetPersonaName(void *linux_side, const char *pchPersonaName) { ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName); } EPersonaState cppISteamFriends_SteamFriends002_GetPersonaState(void *linux_side) { EPersonaState _ret; _ret = ((ISteamFriends*)linux_side)->GetPersonaState(); return (_ret); } void cppISteamFriends_SteamFriends002_SetPersonaState(void *linux_side, EPersonaState ePersonaState) { ((ISteamFriends*)linux_side)->SetPersonaState((EPersonaState)ePersonaState); } int cppISteamFriends_SteamFriends002_GetFriendCount(void *linux_side, int iFriendFlags) { int _ret; _ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags); return (_ret); } CSteamID cppISteamFriends_SteamFriends002_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags) { CSteamID _ret; _ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags); return (_ret); } EFriendRelationship cppISteamFriends_SteamFriends002_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend) { EFriendRelationship _ret; _ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend); return (_ret); } EPersonaState cppISteamFriends_SteamFriends002_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend) { EPersonaState _ret; _ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend); return (_ret); } const char * cppISteamFriends_SteamFriends002_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend) { const char *_ret; _ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend); return (_ret); } void cppISteamFriends_SteamFriends002_SetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey, const char *pchValue) { ((ISteamFriends*)linux_side)->SetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey, (const char *)pchValue); } const char * cppISteamFriends_SteamFriends002_GetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey) { const char *_ret; _ret = ((ISteamFriends*)linux_side)->GetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey); return (_ret); } bool cppISteamFriends_SteamFriends002_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort) { bool _ret; _ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort); return (_ret); } const char * cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName) { const char *_ret; _ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName); return (_ret); } bool cppISteamFriends_SteamFriends002_AddFriend(void *linux_side, CSteamID steamIDFriend) { bool _ret; _ret = ((ISteamFriends*)linux_side)->AddFriend((CSteamID)steamIDFriend); return (_ret); } bool cppISteamFriends_SteamFriends002_RemoveFriend(void *linux_side, CSteamID steamIDFriend) { bool _ret; _ret = ((ISteamFriends*)linux_side)->RemoveFriend((CSteamID)steamIDFriend); return (_ret); } bool cppISteamFriends_SteamFriends002_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags) { bool _ret; _ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags); return (_ret); } int32 cppISteamFriends_SteamFriends002_AddFriendByName(void *linux_side, const char *pchEmailOrAccountName) { int32 _ret; _ret = ((ISteamFriends*)linux_side)->AddFriendByName((const char *)pchEmailOrAccountName); return (_ret); } bool cppISteamFriends_SteamFriends002_InviteFriendByEmail(void *linux_side, const char *pchEmailAccount) { bool _ret; _ret = ((ISteamFriends*)linux_side)->InviteFriendByEmail((const char *)pchEmailAccount); return (_ret); } int cppISteamFriends_SteamFriends002_GetChatMessage(void *linux_side, CSteamID steamIDFriend, int iChatID, void *pvData, int cubData, EChatEntryType *peChatEntryType) { int _ret; _ret = ((ISteamFriends*)linux_side)->GetChatMessage((CSteamID)steamIDFriend, (int)iChatID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType); return (_ret); } bool cppISteamFriends_SteamFriends002_SendMsgToFriend(void *linux_side, CSteamID steamIDFriend, EChatEntryType eChatEntryType, const void *pvMsgBody, int cubMsgBody) { bool _ret; _ret = ((ISteamFriends*)linux_side)->SendMsgToFriend((CSteamID)steamIDFriend, (EChatEntryType)eChatEntryType, (const void *)pvMsgBody, (int)cubMsgBody); return (_ret); } int cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart(void *linux_side, CSteamID steamIDFriend) { int _ret; _ret = ((ISteamFriends*)linux_side)->GetChatIDOfChatHistoryStart((CSteamID)steamIDFriend); return (_ret); } void cppISteamFriends_SteamFriends002_SetChatHistoryStart(void *linux_side, CSteamID steamIDFriend, int iChatID) { ((ISteamFriends*)linux_side)->SetChatHistoryStart((CSteamID)steamIDFriend, (int)iChatID); } void cppISteamFriends_SteamFriends002_ClearChatHistory(void *linux_side, CSteamID steamIDFriend) { ((ISteamFriends*)linux_side)->ClearChatHistory((CSteamID)steamIDFriend); } int cppISteamFriends_SteamFriends002_GetClanCount(void *linux_side) { int _ret; _ret = ((ISteamFriends*)linux_side)->GetClanCount(); return (_ret); } CSteamID cppISteamFriends_SteamFriends002_GetClanByIndex(void *linux_side, int iClan) { CSteamID _ret; _ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan); return (_ret); } const char * cppISteamFriends_SteamFriends002_GetClanName(void *linux_side, CSteamID steamIDClan) { const char *_ret; _ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan); return (_ret); } bool cppISteamFriends_SteamFriends002_InviteFriendToClan(void *linux_side, CSteamID steamIDFriend, CSteamID steamIDClan) { bool _ret; _ret = ((ISteamFriends*)linux_side)->InviteFriendToClan((CSteamID)steamIDFriend, (CSteamID)steamIDClan); return (_ret); } bool cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan(void *linux_side, CSteamID steamIDClan, bool bAcceptOrDenyClanInvite) { bool _ret; _ret = ((ISteamFriends*)linux_side)->AcknowledgeInviteToClan((CSteamID)steamIDClan, (bool)bAcceptOrDenyClanInvite); return (_ret); } int cppISteamFriends_SteamFriends002_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource) { int _ret; _ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource); return (_ret); } CSteamID cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend) { CSteamID _ret; _ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend); return (_ret); } #ifdef __cplusplus } #endif