/* This file is auto-generated, do not edit. */ #include "unix_private.h" #if 0 #pragma makedep unix #endif NTSTATUS ISteamGameCoordinator_SteamGameCoordinator001_SendMessage( void *args ) { struct ISteamGameCoordinator_SteamGameCoordinator001_SendMessage_params *params = (struct ISteamGameCoordinator_SteamGameCoordinator001_SendMessage_params *)args; struct u_ISteamGameCoordinator_SteamGameCoordinator001 *iface = (struct u_ISteamGameCoordinator_SteamGameCoordinator001 *)params->linux_side; params->_ret = iface->SendMessage( params->unMsgType, params->pubData, params->cubData ); return 0; } NTSTATUS ISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable( void *args ) { struct ISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable_params *params = (struct ISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable_params *)args; struct u_ISteamGameCoordinator_SteamGameCoordinator001 *iface = (struct u_ISteamGameCoordinator_SteamGameCoordinator001 *)params->linux_side; params->_ret = iface->IsMessageAvailable( params->pcubMsgSize ); return 0; } NTSTATUS ISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage( void *args ) { struct ISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage_params *params = (struct ISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage_params *)args; struct u_ISteamGameCoordinator_SteamGameCoordinator001 *iface = (struct u_ISteamGameCoordinator_SteamGameCoordinator001 *)params->linux_side; params->_ret = iface->RetrieveMessage( params->punMsgType, params->pubDest, params->cubDest, params->pcubMsgSize ); return 0; }