#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_158/steam_api.h" #include "steamworks_sdk_158/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_158 #include "struct_converters.h" #include "cppISteamUser_SteamUser023.h" HSteamUser cppISteamUser_SteamUser023_GetHSteamUser(void *linux_side) { HSteamUser _ret; _ret = ((ISteamUser*)linux_side)->GetHSteamUser(); return (_ret); } bool cppISteamUser_SteamUser023_BLoggedOn(void *linux_side) { bool _ret; _ret = ((ISteamUser*)linux_side)->BLoggedOn(); return (_ret); } CSteamID cppISteamUser_SteamUser023_GetSteamID(void *linux_side) { CSteamID _ret; _ret = ((ISteamUser*)linux_side)->GetSteamID(); return (_ret); } int cppISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED(void *linux_side, void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { int _ret; _ret = ((ISteamUser*)linux_side)->InitiateGameConnection_DEPRECATED((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure); return (_ret); } void cppISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED(void *linux_side, uint32 unIPServer, uint16 usPortServer) { ((ISteamUser*)linux_side)->TerminateGameConnection_DEPRECATED((uint32)unIPServer, (uint16)usPortServer); } void cppISteamUser_SteamUser023_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char *pchExtraInfo) { ((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo); } bool cppISteamUser_SteamUser023_GetUserDataFolder(void *linux_side, char *pchBuffer, int cubBuffer) { bool _ret; _ret = ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer); return (_ret); } void cppISteamUser_SteamUser023_StartVoiceRecording(void *linux_side) { ((ISteamUser*)linux_side)->StartVoiceRecording(); } void cppISteamUser_SteamUser023_StopVoiceRecording(void *linux_side) { ((ISteamUser*)linux_side)->StopVoiceRecording(); } EVoiceResult cppISteamUser_SteamUser023_GetAvailableVoice(void *linux_side, uint32 *pcbCompressed, uint32 *pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated) { EVoiceResult _ret; _ret = ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated); return (_ret); } EVoiceResult cppISteamUser_SteamUser023_GetVoice(void *linux_side, bool bWantCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, bool bWantUncompressed_Deprecated, void *pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 *nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated) { EVoiceResult _ret; _ret = ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed_Deprecated, (void *)pUncompressedDestBuffer_Deprecated, (uint32)cbUncompressedDestBufferSize_Deprecated, (uint32 *)nUncompressBytesWritten_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated); return (_ret); } EVoiceResult cppISteamUser_SteamUser023_DecompressVoice(void *linux_side, const void *pCompressed, uint32 cbCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, uint32 nDesiredSampleRate) { EVoiceResult _ret; _ret = ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate); return (_ret); } uint32 cppISteamUser_SteamUser023_GetVoiceOptimalSampleRate(void *linux_side) { uint32 _ret; _ret = ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate(); return (_ret); } HAuthTicket cppISteamUser_SteamUser023_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket, const SteamNetworkingIdentity *pSteamNetworkingIdentity) { HAuthTicket _ret; _ret = ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket, (const SteamNetworkingIdentity *)pSteamNetworkingIdentity); return (_ret); } HAuthTicket cppISteamUser_SteamUser023_GetAuthTicketForWebApi(void *linux_side, const char *pchIdentity) { HAuthTicket _ret; _ret = ((ISteamUser*)linux_side)->GetAuthTicketForWebApi((const char *)pchIdentity); return (_ret); } EBeginAuthSessionResult cppISteamUser_SteamUser023_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID) { EBeginAuthSessionResult _ret; _ret = ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID); return (_ret); } void cppISteamUser_SteamUser023_EndAuthSession(void *linux_side, CSteamID steamID) { ((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID); } void cppISteamUser_SteamUser023_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket) { ((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket); } EUserHasLicenseForAppResult cppISteamUser_SteamUser023_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID) { EUserHasLicenseForAppResult _ret; _ret = ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID); return (_ret); } bool cppISteamUser_SteamUser023_BIsBehindNAT(void *linux_side) { bool _ret; _ret = ((ISteamUser*)linux_side)->BIsBehindNAT(); return (_ret); } void cppISteamUser_SteamUser023_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer) { ((ISteamUser*)linux_side)->AdvertiseGame((CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer); } SteamAPICall_t cppISteamUser_SteamUser023_RequestEncryptedAppTicket(void *linux_side, void *pDataToInclude, int cbDataToInclude) { SteamAPICall_t _ret; _ret = ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude); return (_ret); } bool cppISteamUser_SteamUser023_GetEncryptedAppTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket) { bool _ret; _ret = ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket); return (_ret); } int cppISteamUser_SteamUser023_GetGameBadgeLevel(void *linux_side, int nSeries, bool bFoil) { int _ret; _ret = ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil); return (_ret); } int cppISteamUser_SteamUser023_GetPlayerSteamLevel(void *linux_side) { int _ret; _ret = ((ISteamUser*)linux_side)->GetPlayerSteamLevel(); return (_ret); } SteamAPICall_t cppISteamUser_SteamUser023_RequestStoreAuthURL(void *linux_side, const char *pchRedirectURL) { SteamAPICall_t _ret; _ret = ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL); return (_ret); } bool cppISteamUser_SteamUser023_BIsPhoneVerified(void *linux_side) { bool _ret; _ret = ((ISteamUser*)linux_side)->BIsPhoneVerified(); return (_ret); } bool cppISteamUser_SteamUser023_BIsTwoFactorEnabled(void *linux_side) { bool _ret; _ret = ((ISteamUser*)linux_side)->BIsTwoFactorEnabled(); return (_ret); } bool cppISteamUser_SteamUser023_BIsPhoneIdentifying(void *linux_side) { bool _ret; _ret = ((ISteamUser*)linux_side)->BIsPhoneIdentifying(); return (_ret); } bool cppISteamUser_SteamUser023_BIsPhoneRequiringVerification(void *linux_side) { bool _ret; _ret = ((ISteamUser*)linux_side)->BIsPhoneRequiringVerification(); return (_ret); } SteamAPICall_t cppISteamUser_SteamUser023_GetMarketEligibility(void *linux_side) { SteamAPICall_t _ret; _ret = ((ISteamUser*)linux_side)->GetMarketEligibility(); return (_ret); } SteamAPICall_t cppISteamUser_SteamUser023_GetDurationControl(void *linux_side) { SteamAPICall_t _ret; _ret = ((ISteamUser*)linux_side)->GetDurationControl(); return (_ret); } bool cppISteamUser_SteamUser023_BSetDurationControlOnlineState(void *linux_side, EDurationControlOnlineState eNewState) { bool _ret; _ret = ((ISteamUser*)linux_side)->BSetDurationControlOnlineState((EDurationControlOnlineState)eNewState); return (_ret); } #ifdef __cplusplus } #endif