#ifdef __cplusplus extern "C" { #endif extern VROverlayError cppIVROverlay_IVROverlay_003_FindOverlay(void *, const char *, VROverlayHandle_t *); extern VROverlayError cppIVROverlay_IVROverlay_003_CreateOverlay(void *, const char *, const char *, VROverlayHandle_t *); extern VROverlayError cppIVROverlay_IVROverlay_003_DestroyOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_003_SetHighQualityOverlay(void *, VROverlayHandle_t); extern VROverlayHandle_t cppIVROverlay_IVROverlay_003_GetHighQualityOverlay(void *); extern uint32_t cppIVROverlay_IVROverlay_003_GetOverlayKey(void *, VROverlayHandle_t, char *, uint32_t, VROverlayError *); extern uint32_t cppIVROverlay_IVROverlay_003_GetOverlayName(void *, VROverlayHandle_t, char *, uint32_t, VROverlayError *); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayImageData(void *, VROverlayHandle_t, void *, uint32_t, uint32_t *, uint32_t *); extern const char * cppIVROverlay_IVROverlay_003_GetOverlayErrorNameFromEnum(void *, VROverlayError); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool *); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayColor(void *, VROverlayHandle_t, float, float, float); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayColor(void *, VROverlayHandle_t, float *, float *, float *); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayAlpha(void *, VROverlayHandle_t, float); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayAlpha(void *, VROverlayHandle_t, float *); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayGamma(void *, VROverlayHandle_t, float); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayGamma(void *, VROverlayHandle_t, float *); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayWidthInMeters(void *, VROverlayHandle_t, float); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayWidthInMeters(void *, VROverlayHandle_t, float *); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayTransformType(void *, VROverlayHandle_t, VROverlayTransformType *); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayTransformAbsolute(void *, VROverlayHandle_t, TrackingUniverseOrigin, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayTransformAbsolute(void *, VROverlayHandle_t, TrackingUniverseOrigin *, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_003_ShowOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_003_HideOverlay(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_003_IsOverlayVisible(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_003_PollNextOverlayEvent(void *, VROverlayHandle_t, winVREvent_t_097 *); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod *); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod); extern VROverlayError cppIVROverlay_IVROverlay_003_GetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern bool cppIVROverlay_IVROverlay_003_ComputeOverlayIntersection(void *, VROverlayHandle_t, VROverlayIntersectionParams_t *, VROverlayIntersectionResults_t *); extern bool cppIVROverlay_IVROverlay_003_HandleControllerOverlayInteractionAsMouse(void *, VROverlayHandle_t, TrackedDeviceIndex_t); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayTexture(void *, VROverlayHandle_t, GraphicsAPIConvention, void *); extern VROverlayError cppIVROverlay_IVROverlay_003_ClearOverlayTexture(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayRaw(void *, VROverlayHandle_t, void *, uint32_t, uint32_t, uint32_t); extern VROverlayError cppIVROverlay_IVROverlay_003_SetOverlayFromFile(void *, VROverlayHandle_t, const char *); extern VROverlayError cppIVROverlay_IVROverlay_003_CreateDashboardOverlay(void *, const char *, const char *, VROverlayHandle_t *, VROverlayHandle_t *); extern bool cppIVROverlay_IVROverlay_003_IsDashboardVisible(void *); extern bool cppIVROverlay_IVROverlay_003_IsActiveDashboardOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_003_SetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t); extern VROverlayError cppIVROverlay_IVROverlay_003_GetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t *); extern void cppIVROverlay_IVROverlay_003_ShowDashboard(void *, const char *); #ifdef __cplusplus } #endif