#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #include "steamworks_sdk_153_preview/steam_api.h" #include "steamworks_sdk_153_preview/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_153_preview #include "struct_converters.h" #include "cppISteamUtils_SteamUtils010.h" uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive(void *linux_side) { return ((ISteamUtils*)linux_side)->GetSecondsSinceAppActive(); } uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceComputerActive(void *linux_side) { return ((ISteamUtils*)linux_side)->GetSecondsSinceComputerActive(); } EUniverse cppISteamUtils_SteamUtils010_GetConnectedUniverse(void *linux_side) { return ((ISteamUtils*)linux_side)->GetConnectedUniverse(); } uint32 cppISteamUtils_SteamUtils010_GetServerRealTime(void *linux_side) { return ((ISteamUtils*)linux_side)->GetServerRealTime(); } const char * cppISteamUtils_SteamUtils010_GetIPCountry(void *linux_side) { return ((ISteamUtils*)linux_side)->GetIPCountry(); } bool cppISteamUtils_SteamUtils010_GetImageSize(void *linux_side, int iImage, uint32 * pnWidth, uint32 * pnHeight) { return ((ISteamUtils*)linux_side)->GetImageSize((int)iImage, (uint32 *)pnWidth, (uint32 *)pnHeight); } bool cppISteamUtils_SteamUtils010_GetImageRGBA(void *linux_side, int iImage, uint8 * pubDest, int nDestBufferSize) { return ((ISteamUtils*)linux_side)->GetImageRGBA((int)iImage, (uint8 *)pubDest, (int)nDestBufferSize); } bool cppISteamUtils_SteamUtils010_GetCSERIPPort(void *linux_side, uint32 * unIP, uint16 * usPort) { return ((ISteamUtils*)linux_side)->GetCSERIPPort((uint32 *)unIP, (uint16 *)usPort); } uint8 cppISteamUtils_SteamUtils010_GetCurrentBatteryPower(void *linux_side) { return ((ISteamUtils*)linux_side)->GetCurrentBatteryPower(); } uint32 cppISteamUtils_SteamUtils010_GetAppID(void *linux_side) { return ((ISteamUtils*)linux_side)->GetAppID(); } void cppISteamUtils_SteamUtils010_SetOverlayNotificationPosition(void *linux_side, ENotificationPosition eNotificationPosition) { ((ISteamUtils*)linux_side)->SetOverlayNotificationPosition((ENotificationPosition)eNotificationPosition); } bool cppISteamUtils_SteamUtils010_IsAPICallCompleted(void *linux_side, SteamAPICall_t hSteamAPICall, bool * pbFailed) { return ((ISteamUtils*)linux_side)->IsAPICallCompleted((SteamAPICall_t)hSteamAPICall, (bool *)pbFailed); } ESteamAPICallFailure cppISteamUtils_SteamUtils010_GetAPICallFailureReason(void *linux_side, SteamAPICall_t hSteamAPICall) { return ((ISteamUtils*)linux_side)->GetAPICallFailureReason((SteamAPICall_t)hSteamAPICall); } bool cppISteamUtils_SteamUtils010_GetAPICallResult(void *linux_side, SteamAPICall_t hSteamAPICall, void * pCallback, int cubCallback, int iCallbackExpected, bool * pbFailed) { return ((ISteamUtils*)linux_side)->GetAPICallResult((SteamAPICall_t)hSteamAPICall, (void *)pCallback, (int)cubCallback, (int)iCallbackExpected, (bool *)pbFailed); } void cppISteamUtils_SteamUtils010_RunFrame(void *linux_side) { ((ISteamUtils*)linux_side)->RunFrame(); } uint32 cppISteamUtils_SteamUtils010_GetIPCCallCount(void *linux_side) { return ((ISteamUtils*)linux_side)->GetIPCCallCount(); } void cppISteamUtils_SteamUtils010_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction) { ((ISteamUtils*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction); } bool cppISteamUtils_SteamUtils010_IsOverlayEnabled(void *linux_side) { return ((ISteamUtils*)linux_side)->IsOverlayEnabled(); } bool cppISteamUtils_SteamUtils010_BOverlayNeedsPresent(void *linux_side) { return ((ISteamUtils*)linux_side)->BOverlayNeedsPresent(); } SteamAPICall_t cppISteamUtils_SteamUtils010_CheckFileSignature(void *linux_side, const char * szFileName) { return ((ISteamUtils*)linux_side)->CheckFileSignature((const char *)szFileName); } bool cppISteamUtils_SteamUtils010_ShowGamepadTextInput(void *linux_side, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char * pchDescription, uint32 unCharMax, const char * pchExistingText) { return ((ISteamUtils*)linux_side)->ShowGamepadTextInput((EGamepadTextInputMode)eInputMode, (EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32)unCharMax, (const char *)pchExistingText); } uint32 cppISteamUtils_SteamUtils010_GetEnteredGamepadTextLength(void *linux_side) { return ((ISteamUtils*)linux_side)->GetEnteredGamepadTextLength(); } bool cppISteamUtils_SteamUtils010_GetEnteredGamepadTextInput(void *linux_side, char * pchText, uint32 cchText) { return ((ISteamUtils*)linux_side)->GetEnteredGamepadTextInput((char *)pchText, (uint32)cchText); } const char * cppISteamUtils_SteamUtils010_GetSteamUILanguage(void *linux_side) { return ((ISteamUtils*)linux_side)->GetSteamUILanguage(); } bool cppISteamUtils_SteamUtils010_IsSteamRunningInVR(void *linux_side) { return ((ISteamUtils*)linux_side)->IsSteamRunningInVR(); } void cppISteamUtils_SteamUtils010_SetOverlayNotificationInset(void *linux_side, int nHorizontalInset, int nVerticalInset) { ((ISteamUtils*)linux_side)->SetOverlayNotificationInset((int)nHorizontalInset, (int)nVerticalInset); } bool cppISteamUtils_SteamUtils010_IsSteamInBigPictureMode(void *linux_side) { return ((ISteamUtils*)linux_side)->IsSteamInBigPictureMode(); } void cppISteamUtils_SteamUtils010_StartVRDashboard(void *linux_side) { ((ISteamUtils*)linux_side)->StartVRDashboard(); } bool cppISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(void *linux_side) { return ((ISteamUtils*)linux_side)->IsVRHeadsetStreamingEnabled(); } void cppISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(void *linux_side, bool bEnabled) { ((ISteamUtils*)linux_side)->SetVRHeadsetStreamingEnabled((bool)bEnabled); } bool cppISteamUtils_SteamUtils010_IsSteamChinaLauncher(void *linux_side) { return ((ISteamUtils*)linux_side)->IsSteamChinaLauncher(); } bool cppISteamUtils_SteamUtils010_InitFilterText(void *linux_side, uint32 unFilterOptions) { return ((ISteamUtils*)linux_side)->InitFilterText((uint32)unFilterOptions); } int cppISteamUtils_SteamUtils010_FilterText(void *linux_side, ETextFilteringContext eContext, CSteamID sourceSteamID, const char * pchInputMessage, char * pchOutFilteredText, uint32 nByteSizeOutFilteredText) { return ((ISteamUtils*)linux_side)->FilterText((ETextFilteringContext)eContext, (CSteamID)sourceSteamID, (const char *)pchInputMessage, (char *)pchOutFilteredText, (uint32)nByteSizeOutFilteredText); } ESteamIPv6ConnectivityState cppISteamUtils_SteamUtils010_GetIPv6ConnectivityState(void *linux_side, ESteamIPv6ConnectivityProtocol eProtocol) { return ((ISteamUtils*)linux_side)->GetIPv6ConnectivityState((ESteamIPv6ConnectivityProtocol)eProtocol); } bool cppISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck(void *linux_side) { return ((ISteamUtils*)linux_side)->IsSteamRunningOnSteamDeck(); } bool cppISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput(void *linux_side, EFloatingGamepadTextInputMode eKeyboardMode, int nTextFieldXPosition, int nTextFieldYPosition, int nTextFieldWidth, int nTextFieldHeight) { return ((ISteamUtils*)linux_side)->ShowFloatingGamepadTextInput((EFloatingGamepadTextInputMode)eKeyboardMode, (int)nTextFieldXPosition, (int)nTextFieldYPosition, (int)nTextFieldWidth, (int)nTextFieldHeight); } void cppISteamUtils_SteamUtils010_SetGameLauncherMode(void *linux_side, bool bLauncherMode) { ((ISteamUtils*)linux_side)->SetGameLauncherMode((bool)bLauncherMode); } bool cppISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput(void *linux_side) { return ((ISteamUtils*)linux_side)->DismissFloatingGamepadTextInput(); } #ifdef __cplusplus } #endif