extern HSteamPipe cppISteamClient_SteamClient015_CreateSteamPipe(void *); extern bool cppISteamClient_SteamClient015_BReleaseSteamPipe(void *, HSteamPipe); extern HSteamUser cppISteamClient_SteamClient015_ConnectToGlobalUser(void *, HSteamPipe); extern HSteamUser cppISteamClient_SteamClient015_CreateLocalUser(void *, HSteamPipe *, EAccountType); extern void cppISteamClient_SteamClient015_ReleaseUser(void *, HSteamPipe, HSteamUser); extern void /*ISteamUser*/ * cppISteamClient_SteamClient015_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamGameServer*/ * cppISteamClient_SteamClient015_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient015_SetLocalIPBinding(void *, uint32, uint16); extern void /*ISteamFriends*/ * cppISteamClient_SteamClient015_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamUtils*/ * cppISteamClient_SteamClient015_GetISteamUtils(void *, HSteamPipe, const char *); extern void /*ISteamMatchmaking*/ * cppISteamClient_SteamClient015_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamMatchmakingServers*/ * cppISteamClient_SteamClient015_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *); extern void * cppISteamClient_SteamClient015_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamUserStats*/ * cppISteamClient_SteamClient015_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamGameServerStats*/ * cppISteamClient_SteamClient015_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamApps*/ * cppISteamClient_SteamClient015_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamNetworking*/ * cppISteamClient_SteamClient015_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamRemoteStorage*/ * cppISteamClient_SteamClient015_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamScreenshots*/ * cppISteamClient_SteamClient015_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient015_RunFrame(void *); extern uint32 cppISteamClient_SteamClient015_GetIPCCallCount(void *); extern void cppISteamClient_SteamClient015_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t); extern bool cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed(void *); extern void /*ISteamHTTP*/ * cppISteamClient_SteamClient015_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamUnifiedMessages*/ * cppISteamClient_SteamClient015_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamController*/ * cppISteamClient_SteamClient015_GetISteamController(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamUGC*/ * cppISteamClient_SteamClient015_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamAppList*/ * cppISteamClient_SteamClient015_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamMusic*/ * cppISteamClient_SteamClient015_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *); extern void /*ISteamMusicRemote*/ * cppISteamClient_SteamClient015_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);