#include "steamclient_private.h" #include "steam_defs.h" #include "steamworks_sdk_128/steam_api.h" #include "steamworks_sdk_128/isteamgameserver.h" #include "steamworks_sdk_128/isteamgameserverstats.h" #include "steamworks_sdk_128/isteamgamecoordinator.h" extern "C" { #pragma pack( push, 8 ) struct winFavoritesListChanged_t_24 { uint32 m_nIP; uint32 m_nQueryPort; uint32 m_nConnPort; uint32 m_nAppID; uint32 m_nFlags; bool m_bAdd; } __attribute__ ((ms_struct)); #pragma pack( pop ) void cb_FavoritesListChanged_t_24(void *l, void *w) { FavoritesListChanged_t *lin = (FavoritesListChanged_t *)l; struct winFavoritesListChanged_t_24 *win = (struct winFavoritesListChanged_t_24 *)w; win->m_nIP = lin->m_nIP; win->m_nQueryPort = lin->m_nQueryPort; win->m_nConnPort = lin->m_nConnPort; win->m_nAppID = lin->m_nAppID; win->m_nFlags = lin->m_nFlags; win->m_bAdd = lin->m_bAdd; } #pragma pack( push, 8 ) struct winRemoteStorageFileShareResult_t_12 { EResult m_eResult; UGCHandle_t m_hFile; } __attribute__ ((ms_struct)); #pragma pack( pop ) void cb_RemoteStorageFileShareResult_t_12(void *l, void *w) { RemoteStorageFileShareResult_t *lin = (RemoteStorageFileShareResult_t *)l; struct winRemoteStorageFileShareResult_t_12 *win = (struct winRemoteStorageFileShareResult_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_hFile = lin->m_hFile; } #pragma pack( push, 8 ) struct winSteamUGCQueryCompleted_t_20 { UGCQueryHandle_t m_handle; EResult m_eResult; uint32 m_unNumResultsReturned; uint32 m_unTotalMatchingResults; } __attribute__ ((ms_struct)); #pragma pack( pop ) void cb_SteamUGCQueryCompleted_t_20(void *l, void *w) { SteamUGCQueryCompleted_t *lin = (SteamUGCQueryCompleted_t *)l; struct winSteamUGCQueryCompleted_t_20 *win = (struct winSteamUGCQueryCompleted_t_20 *)w; win->m_handle = lin->m_handle; win->m_eResult = lin->m_eResult; win->m_unNumResultsReturned = lin->m_unNumResultsReturned; win->m_unTotalMatchingResults = lin->m_unTotalMatchingResults; } #pragma pack( push, 8 ) struct winSteamUGCRequestUGCDetailsResult_t_9760 { SteamUGCDetails_t m_details; } __attribute__ ((ms_struct)); #pragma pack( pop ) void cb_SteamUGCRequestUGCDetailsResult_t_9760(void *l, void *w) { SteamUGCRequestUGCDetailsResult_t *lin = (SteamUGCRequestUGCDetailsResult_t *)l; struct winSteamUGCRequestUGCDetailsResult_t_9760 *win = (struct winSteamUGCRequestUGCDetailsResult_t_9760 *)w; win->m_details = lin->m_details; } }