#include "vrclient_private.h" #include "vrclient_defs.h" #include "openvr_v0.9.12/openvr.h" using namespace vr; extern "C" { #include "struct_converters.h" } #include "cppIVROverlay_IVROverlay_007.h" #ifdef __cplusplus extern "C" { #endif vr::EVROverlayError cppIVROverlay_IVROverlay_007_FindOverlay(void *linux_side, const char * pchOverlayKey, VROverlayHandle_t * pOverlayHandle) { return ((IVROverlay*)linux_side)->FindOverlay((const char *)pchOverlayKey, (vr::VROverlayHandle_t *)pOverlayHandle); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_CreateOverlay(void *linux_side, const char * pchOverlayKey, const char * pchOverlayFriendlyName, VROverlayHandle_t * pOverlayHandle) { return ((IVROverlay*)linux_side)->CreateOverlay((const char *)pchOverlayKey, (const char *)pchOverlayFriendlyName, (vr::VROverlayHandle_t *)pOverlayHandle); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_DestroyOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->DestroyOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetHighQualityOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->SetHighQualityOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } vr::VROverlayHandle_t cppIVROverlay_IVROverlay_007_GetHighQualityOverlay(void *linux_side) { return ((IVROverlay*)linux_side)->GetHighQualityOverlay(); } uint32_t cppIVROverlay_IVROverlay_007_GetOverlayKey(void *linux_side, VROverlayHandle_t ulOverlayHandle, char * pchValue, uint32_t unBufferSize, EVROverlayError * pError) { return ((IVROverlay*)linux_side)->GetOverlayKey((vr::VROverlayHandle_t)ulOverlayHandle, (char *)pchValue, (uint32_t)unBufferSize, (vr::EVROverlayError *)pError); } uint32_t cppIVROverlay_IVROverlay_007_GetOverlayName(void *linux_side, VROverlayHandle_t ulOverlayHandle, char * pchValue, uint32_t unBufferSize, EVROverlayError * pError) { return ((IVROverlay*)linux_side)->GetOverlayName((vr::VROverlayHandle_t)ulOverlayHandle, (char *)pchValue, (uint32_t)unBufferSize, (vr::EVROverlayError *)pError); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayImageData(void *linux_side, VROverlayHandle_t ulOverlayHandle, void * pvBuffer, uint32_t unBufferSize, uint32_t * punWidth, uint32_t * punHeight) { return ((IVROverlay*)linux_side)->GetOverlayImageData((vr::VROverlayHandle_t)ulOverlayHandle, (void *)pvBuffer, (uint32_t)unBufferSize, (uint32_t *)punWidth, (uint32_t *)punHeight); } const char * cppIVROverlay_IVROverlay_007_GetOverlayErrorNameFromEnum(void *linux_side, EVROverlayError error) { return ((IVROverlay*)linux_side)->GetOverlayErrorNameFromEnum((vr::EVROverlayError)error); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayFlag(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool bEnabled) { return ((IVROverlay*)linux_side)->SetOverlayFlag((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayFlags)eOverlayFlag, (bool)bEnabled); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayFlag(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool * pbEnabled) { return ((IVROverlay*)linux_side)->GetOverlayFlag((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayFlags)eOverlayFlag, (bool *)pbEnabled); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayColor(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fRed, float fGreen, float fBlue) { return ((IVROverlay*)linux_side)->SetOverlayColor((vr::VROverlayHandle_t)ulOverlayHandle, (float)fRed, (float)fGreen, (float)fBlue); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayColor(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfRed, float * pfGreen, float * pfBlue) { return ((IVROverlay*)linux_side)->GetOverlayColor((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfRed, (float *)pfGreen, (float *)pfBlue); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayAlpha(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fAlpha) { return ((IVROverlay*)linux_side)->SetOverlayAlpha((vr::VROverlayHandle_t)ulOverlayHandle, (float)fAlpha); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayAlpha(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfAlpha) { return ((IVROverlay*)linux_side)->GetOverlayAlpha((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfAlpha); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayWidthInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fWidthInMeters) { return ((IVROverlay*)linux_side)->SetOverlayWidthInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float)fWidthInMeters); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayWidthInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfWidthInMeters) { return ((IVROverlay*)linux_side)->GetOverlayWidthInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfWidthInMeters); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayAutoCurveDistanceRangeInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fMinDistanceInMeters, float fMaxDistanceInMeters) { return ((IVROverlay*)linux_side)->SetOverlayAutoCurveDistanceRangeInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float)fMinDistanceInMeters, (float)fMaxDistanceInMeters); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayAutoCurveDistanceRangeInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfMinDistanceInMeters, float * pfMaxDistanceInMeters) { return ((IVROverlay*)linux_side)->GetOverlayAutoCurveDistanceRangeInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfMinDistanceInMeters, (float *)pfMaxDistanceInMeters); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayTextureColorSpace(void *linux_side, VROverlayHandle_t ulOverlayHandle, EColorSpace eTextureColorSpace) { return ((IVROverlay*)linux_side)->SetOverlayTextureColorSpace((vr::VROverlayHandle_t)ulOverlayHandle, (vr::EColorSpace)eTextureColorSpace); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayTextureColorSpace(void *linux_side, VROverlayHandle_t ulOverlayHandle, EColorSpace * peTextureColorSpace) { return ((IVROverlay*)linux_side)->GetOverlayTextureColorSpace((vr::VROverlayHandle_t)ulOverlayHandle, (vr::EColorSpace *)peTextureColorSpace); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayTextureBounds(void *linux_side, VROverlayHandle_t ulOverlayHandle, VRTextureBounds_t * pOverlayTextureBounds) { return ((IVROverlay*)linux_side)->SetOverlayTextureBounds((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::VRTextureBounds_t *)pOverlayTextureBounds); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayTextureBounds(void *linux_side, VROverlayHandle_t ulOverlayHandle, VRTextureBounds_t * pOverlayTextureBounds) { return ((IVROverlay*)linux_side)->GetOverlayTextureBounds((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VRTextureBounds_t *)pOverlayTextureBounds); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayTransformType(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayTransformType * peTransformType) { return ((IVROverlay*)linux_side)->GetOverlayTransformType((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayTransformType *)peTransformType); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayTransformAbsolute(void *linux_side, VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, HmdMatrix34_t * pmatTrackingOriginToOverlayTransform) { return ((IVROverlay*)linux_side)->SetOverlayTransformAbsolute((vr::VROverlayHandle_t)ulOverlayHandle, (vr::ETrackingUniverseOrigin)eTrackingOrigin, (const vr::HmdMatrix34_t *)pmatTrackingOriginToOverlayTransform); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayTransformAbsolute(void *linux_side, VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin * peTrackingOrigin, HmdMatrix34_t * pmatTrackingOriginToOverlayTransform) { return ((IVROverlay*)linux_side)->GetOverlayTransformAbsolute((vr::VROverlayHandle_t)ulOverlayHandle, (vr::ETrackingUniverseOrigin *)peTrackingOrigin, (vr::HmdMatrix34_t *)pmatTrackingOriginToOverlayTransform); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayTransformTrackedDeviceRelative(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unTrackedDevice, HmdMatrix34_t * pmatTrackedDeviceToOverlayTransform) { return ((IVROverlay*)linux_side)->SetOverlayTransformTrackedDeviceRelative((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t)unTrackedDevice, (const vr::HmdMatrix34_t *)pmatTrackedDeviceToOverlayTransform); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayTransformTrackedDeviceRelative(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t * punTrackedDevice, HmdMatrix34_t * pmatTrackedDeviceToOverlayTransform) { return ((IVROverlay*)linux_side)->GetOverlayTransformTrackedDeviceRelative((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t *)punTrackedDevice, (vr::HmdMatrix34_t *)pmatTrackedDeviceToOverlayTransform); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_ShowOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->ShowOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_HideOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->HideOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } bool cppIVROverlay_IVROverlay_007_IsOverlayVisible(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->IsOverlayVisible((vr::VROverlayHandle_t)ulOverlayHandle); } bool cppIVROverlay_IVROverlay_007_PollNextOverlayEvent(void *linux_side, VROverlayHandle_t ulOverlayHandle, winVREvent_t_0912 * pEvent) { VREvent_t lin; bool _ret; _ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, &lin); struct_VREvent_t_0912_lin_to_win(&lin, pEvent); return _ret; } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayInputMethod(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod * peInputMethod) { return ((IVROverlay*)linux_side)->GetOverlayInputMethod((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayInputMethod *)peInputMethod); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayInputMethod(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod eInputMethod) { return ((IVROverlay*)linux_side)->SetOverlayInputMethod((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayInputMethod)eInputMethod); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetOverlayMouseScale(void *linux_side, VROverlayHandle_t ulOverlayHandle, HmdVector2_t * pvecMouseScale) { return ((IVROverlay*)linux_side)->GetOverlayMouseScale((vr::VROverlayHandle_t)ulOverlayHandle, (vr::HmdVector2_t *)pvecMouseScale); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayMouseScale(void *linux_side, VROverlayHandle_t ulOverlayHandle, HmdVector2_t * pvecMouseScale) { return ((IVROverlay*)linux_side)->SetOverlayMouseScale((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::HmdVector2_t *)pvecMouseScale); } bool cppIVROverlay_IVROverlay_007_ComputeOverlayIntersection(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayIntersectionParams_t * pParams, VROverlayIntersectionResults_t * pResults) { return ((IVROverlay*)linux_side)->ComputeOverlayIntersection((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::VROverlayIntersectionParams_t *)pParams, (vr::VROverlayIntersectionResults_t *)pResults); } bool cppIVROverlay_IVROverlay_007_HandleControllerOverlayInteractionAsMouse(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unControllerDeviceIndex) { return ((IVROverlay*)linux_side)->HandleControllerOverlayInteractionAsMouse((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex); } bool cppIVROverlay_IVROverlay_007_IsHoverTargetOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->IsHoverTargetOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } vr::VROverlayHandle_t cppIVROverlay_IVROverlay_007_GetGamepadFocusOverlay(void *linux_side) { return ((IVROverlay*)linux_side)->GetGamepadFocusOverlay(); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetGamepadFocusOverlay(void *linux_side, VROverlayHandle_t ulNewFocusOverlay) { return ((IVROverlay*)linux_side)->SetGamepadFocusOverlay((vr::VROverlayHandle_t)ulNewFocusOverlay); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayNeighbor(void *linux_side, EOverlayDirection eDirection, VROverlayHandle_t ulFrom, VROverlayHandle_t ulTo) { return ((IVROverlay*)linux_side)->SetOverlayNeighbor((vr::EOverlayDirection)eDirection, (vr::VROverlayHandle_t)ulFrom, (vr::VROverlayHandle_t)ulTo); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_MoveGamepadFocusToNeighbor(void *linux_side, EOverlayDirection eDirection, VROverlayHandle_t ulFrom) { return ((IVROverlay*)linux_side)->MoveGamepadFocusToNeighbor((vr::EOverlayDirection)eDirection, (vr::VROverlayHandle_t)ulFrom); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayTexture(void *linux_side, VROverlayHandle_t ulOverlayHandle, Texture_t * pTexture) { return ((IVROverlay*)linux_side)->SetOverlayTexture((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::Texture_t *)pTexture); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_ClearOverlayTexture(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->ClearOverlayTexture((vr::VROverlayHandle_t)ulOverlayHandle); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayRaw(void *linux_side, VROverlayHandle_t ulOverlayHandle, void * pvBuffer, uint32_t unWidth, uint32_t unHeight, uint32_t unDepth) { return ((IVROverlay*)linux_side)->SetOverlayRaw((vr::VROverlayHandle_t)ulOverlayHandle, (void *)pvBuffer, (uint32_t)unWidth, (uint32_t)unHeight, (uint32_t)unDepth); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetOverlayFromFile(void *linux_side, VROverlayHandle_t ulOverlayHandle, const char * pchFilePath) { return ((IVROverlay*)linux_side)->SetOverlayFromFile((vr::VROverlayHandle_t)ulOverlayHandle, (const char *)pchFilePath); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_CreateDashboardOverlay(void *linux_side, const char * pchOverlayKey, const char * pchOverlayFriendlyName, VROverlayHandle_t * pMainHandle, VROverlayHandle_t * pThumbnailHandle) { return ((IVROverlay*)linux_side)->CreateDashboardOverlay((const char *)pchOverlayKey, (const char *)pchOverlayFriendlyName, (vr::VROverlayHandle_t *)pMainHandle, (vr::VROverlayHandle_t *)pThumbnailHandle); } bool cppIVROverlay_IVROverlay_007_IsDashboardVisible(void *linux_side) { return ((IVROverlay*)linux_side)->IsDashboardVisible(); } bool cppIVROverlay_IVROverlay_007_IsActiveDashboardOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->IsActiveDashboardOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_SetDashboardOverlaySceneProcess(void *linux_side, VROverlayHandle_t ulOverlayHandle, uint32_t unProcessId) { return ((IVROverlay*)linux_side)->SetDashboardOverlaySceneProcess((vr::VROverlayHandle_t)ulOverlayHandle, (uint32_t)unProcessId); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_GetDashboardOverlaySceneProcess(void *linux_side, VROverlayHandle_t ulOverlayHandle, uint32_t * punProcessId) { return ((IVROverlay*)linux_side)->GetDashboardOverlaySceneProcess((vr::VROverlayHandle_t)ulOverlayHandle, (uint32_t *)punProcessId); } void cppIVROverlay_IVROverlay_007_ShowDashboard(void *linux_side, const char * pchOverlayToShow) { ((IVROverlay*)linux_side)->ShowDashboard((const char *)pchOverlayToShow); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_ShowKeyboard(void *linux_side, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char * pchDescription, uint32_t unCharMax, const char * pchExistingText, bool bUseMinimalMode, uint64_t uUserValue) { return ((IVROverlay*)linux_side)->ShowKeyboard((vr::EGamepadTextInputMode)eInputMode, (vr::EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32_t)unCharMax, (const char *)pchExistingText, (bool)bUseMinimalMode, (uint64_t)uUserValue); } vr::EVROverlayError cppIVROverlay_IVROverlay_007_ShowKeyboardForOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char * pchDescription, uint32_t unCharMax, const char * pchExistingText, bool bUseMinimalMode, uint64_t uUserValue) { return ((IVROverlay*)linux_side)->ShowKeyboardForOverlay((vr::VROverlayHandle_t)ulOverlayHandle, (vr::EGamepadTextInputMode)eInputMode, (vr::EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32_t)unCharMax, (const char *)pchExistingText, (bool)bUseMinimalMode, (uint64_t)uUserValue); } uint32_t cppIVROverlay_IVROverlay_007_GetKeyboardText(void *linux_side, char * pchText, uint32_t cchText) { return ((IVROverlay*)linux_side)->GetKeyboardText((char *)pchText, (uint32_t)cchText); } void cppIVROverlay_IVROverlay_007_HideKeyboard(void *linux_side) { ((IVROverlay*)linux_side)->HideKeyboard(); } #ifdef __cplusplus } #endif