#ifdef __cplusplus extern "C" { #endif extern uint32_t cppIVRCompositor_IVRCompositor_008_GetLastError(void *, char *, uint32_t); extern void cppIVRCompositor_IVRCompositor_008_SetVSync(void *, bool); extern bool cppIVRCompositor_IVRCompositor_008_GetVSync(void *); extern void cppIVRCompositor_IVRCompositor_008_SetGamma(void *, float); extern float cppIVRCompositor_IVRCompositor_008_GetGamma(void *); extern VRCompositorError cppIVRCompositor_IVRCompositor_008_WaitGetPoses(void *, TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t); extern VRCompositorError cppIVRCompositor_IVRCompositor_008_Submit(void *, Hmd_Eye, GraphicsAPIConvention, void *, VRTextureBounds_t *, VRSubmitFlags_t); extern void cppIVRCompositor_IVRCompositor_008_ClearLastSubmittedFrame(void *); extern bool cppIVRCompositor_IVRCompositor_008_GetFrameTiming(void *, Compositor_FrameTiming *, uint32_t); extern void cppIVRCompositor_IVRCompositor_008_FadeToColor(void *, float, float, float, float, float, bool); extern void cppIVRCompositor_IVRCompositor_008_FadeGrid(void *, float, bool); extern void cppIVRCompositor_IVRCompositor_008_SetSkyboxOverride(void *, GraphicsAPIConvention, void *, void *, void *, void *, void *, void *); extern void cppIVRCompositor_IVRCompositor_008_ClearSkyboxOverride(void *); extern void cppIVRCompositor_IVRCompositor_008_CompositorBringToFront(void *); extern void cppIVRCompositor_IVRCompositor_008_CompositorGoToBack(void *); extern void cppIVRCompositor_IVRCompositor_008_CompositorQuit(void *); extern bool cppIVRCompositor_IVRCompositor_008_IsFullscreen(void *); extern void cppIVRCompositor_IVRCompositor_008_SetTrackingSpace(void *, TrackingUniverseOrigin); extern TrackingUniverseOrigin cppIVRCompositor_IVRCompositor_008_GetTrackingSpace(void *); extern uint32_t cppIVRCompositor_IVRCompositor_008_GetCurrentSceneFocusProcess(void *); extern bool cppIVRCompositor_IVRCompositor_008_CanRenderScene(void *); extern void cppIVRCompositor_IVRCompositor_008_ShowMirrorWindow(void *); extern void cppIVRCompositor_IVRCompositor_008_HideMirrorWindow(void *); extern void cppIVRCompositor_IVRCompositor_008_CompositorDumpImages(void *); extern float cppIVRCompositor_IVRCompositor_008_GetFrameTimeRemaining(void *); extern uint32_t cppIVRCompositor_IVRCompositor_008_GetLastFrameRenderer(void *); #ifdef __cplusplus } #endif