Note: as described in bug report, this change is necessary to avoid
potential duplicate when searching inside several Proton tree for
an image used in a minidump.
CW-Bug-Id: #22341
Due to how we handle building and compilation flags we end up with a lot
of warnings that are normally hidden. Let's introudce an option to
suppress them for CI builds to generate smaller, more searchable logs.
The fake Arial already distributed with Python is based on Liberation fonts.
It is metrically compatible with the original Arial, but it doesn't support
all its glyphs (specifically, it misses Arabic).
The new one is based on Noto fonts. It support all the Arial glyphs
(I think), but it is not metrically compatible. It is enabled based
on SteamGameId when glyph coverage is considered more important than
metric compatibility.
So far it is enabled for FIFA 21 and FIFA 22.
CW-Bug-Id: #20302
The current script based on fontforge seems to have a few problems.
The generated fonts show glitches, for example in Cyberpunk 2077 for
Thai and in FIFA 22 for Arabic.
I don't precisely know what is the problem, and it might be that
the real bug is in the rendering code rather than in the merging
script. But since this seems to work better overall, I'm sticking
with it.
CW-Bug-Id: #20302
Parts of the rules, including the magical ones created via
make/rules-*.mk, are executed inside of the container via SHELL
override, and parts are executed on the host side.
This makes reasoning about and debugging the rules much harder than it
should be. It also requirs the users to have certain programs installed
on the host in addition to docker/podman.
With this change `make` will act as a simple pass through to inside of
the container for the most part.
One notable exception is installation which still happens the host side.
Up until now ./configure.sh was baking in the default value into the
generated Makefile. Because of it if there was a change that requires a
newer version of the SDK the compilation would fail until the next
./configure.sh invocation does the update.
This is proved to be confusing - mysterious build errors without clear
explanation.
With this change the default value is a part of Makefile.in and if user
doesn't specify --proton-sdk-image it will be always used and always up
to date.
--proton-sdk-image overrides the default and stores it in the Makefile
just like it used to.
Wine Mono / Gecko packages are already cached in a contrib folder,
and downloading them outside of proton source directory is brittle.
This also makes the source sync run twice when using the toplevel
Makefile.