Commit graph

89 commits

Author SHA1 Message Date
GloriousEggroll
b6b52d19f1 build: Build gstreamer with orc. 2020-06-02 08:46:19 -05:00
Zhiyi Zhang
60b53f915d build: Use MAKE variable for building modules.
So that options like -j can be passed through.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2020-03-23 08:19:09 -05:00
Andrew Eikum
0a77ffde26 vrclient: import jsoncpp 2020-03-19 14:48:52 -05:00
Andrew Eikum
5f22772332 build: Build deinterlace gstreamer filter 2020-03-09 10:03:54 -05:00
Andrew Eikum
349df9c436 steam_helper: Set up VR paths in steam.exe, not proton
This speeds up game launch times.
2020-03-09 10:03:54 -05:00
Andrew Eikum
a4b8a51d4a steam_helper: Don't use msvcrt
We need access to linux crt functions (like getenv()), so disallow use
of msvcrt. Notably, linux crt wchar functions are _not_ compatible with
Windows WCHAR strings.
2020-03-05 10:03:11 -06:00
Rémi Bernon
c6cead45dc lsteamclient: Reallocate new interface only when linux_side changes.
This fixes Batman: AK's Denuvo DRM incorrectly flagging the game as
pirated.
2020-02-24 09:33:55 -06:00
Andrew Eikum
bca0a720cd build: Build and ship glib, gstreamer, gst-plugins-base, and gst-plugins-good 2020-02-07 06:45:08 -06:00
Andrew Eikum
d439e35f62 build: Use a shared wine-gecko installation 2020-02-03 09:54:07 -06:00
Andrew Eikum
45e3edf3ef update wine to 5.0 2020-02-03 09:54:07 -06:00
Andrew Eikum
113770b5f4 update licenses 2020-01-10 08:35:33 -06:00
Andrew Eikum
1bfc03a2c5 steamclient: generate 1.47 support 2020-01-10 07:49:46 -06:00
Andrew Eikum
f7f6f6b4db build: Use new dxvk_config library instead of importing into wined3d 2020-01-10 07:49:13 -06:00
Andrew Eikum
17ae1c4447 Revert "build: Build c++ files with -fno-gnu-unique"
This reverts commit bd8efaa9a6.
2019-12-18 09:39:02 -06:00
Andrew Eikum
9e542fada6 build: Ship d9vk from dxvk 2019-12-18 08:40:45 -06:00
Andrew Eikum
b6462471bf Revert "build: Pass bison in PATH" 2019-11-26 14:12:28 -06:00
Zhiyi Zhang
aee1b47925 build: Move environment variables to the end of configure script.
"ENV=VAR ./configure" is different from "./configure ENV=VAR".
The latter caches command line variables in config.status.
So "config.status --recheck" succeeds executing configure script
Otherwise, "config.status --recheck" often fails when only source
is updated because some variables are not cached. Examples include
being not able to find bison or vkd3d.h when they are obviously present,
which are because of missing BISON and VKD3D_CFLAGS variables.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-11-26 14:07:01 -06:00
Zhiyi Zhang
c448cd61ce build: Remove unused variables.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-11-26 14:07:01 -06:00
Andrew Eikum
bd8efaa9a6 build: Build c++ files with -fno-gnu-unique
Wine requires dlclose() to be functional, and g++ breaks it by default.
This manifested as wined3d failing to load a 2nd time after being
unloaded.
2019-11-07 13:36:27 -06:00
Andrew Eikum
faf2b8271a build: Pass bison in PATH
When Wine re-runs configure (e.g. during bisect with an existing build
tree), it won't remember the previous BISON variable.
2019-11-07 13:36:27 -06:00
Andrew Eikum
2c896e5f4f build: Build vkd3d with NDEBUG and strip it 2019-11-07 13:36:27 -06:00
Andrew Eikum
c87e94540c update wine-mono to 4.9.4 2019-11-07 13:36:27 -06:00
Andrew Eikum
5dca355718 build and ship vkd3d for d3d12 support
SPIRV-Headers at 1.5.1
Vulkan-Headers at v1.1.126
2019-11-07 13:36:27 -06:00
Andrew Eikum
05173d8a2d build: Pass in CXXFLAGS for building DXVK code in Wine 2019-10-22 09:13:21 -05:00
Andrew Eikum
e30bd8ea88 build: Add a new "redist" target for distribution outside of Steam 2019-10-18 11:20:47 -05:00
Andrew Eikum
24300e3f27 Don't compress dist tarball
This lets us take advantage of Steam delta updates.
2019-10-18 09:56:47 -05:00
Andrew Eikum
31fe51430a build: Add UNSTRIPPED_BUILD option to avoid stripping binaries 2019-10-18 09:52:24 -05:00
Andrew Eikum
90563ed984 update wine-mono to 4.9.3 2019-10-08 15:21:18 -05:00
Andrew Eikum
da43c48f3d Build Source Han Sans SC Regular as if it were YaHei 2019-08-23 09:57:46 -05:00
Andrew Eikum
d73b927e2d steam_helper: Run console apps with a new console
This should allow Wine to show a wineconsole dialog for games which make
use of it. Suggested by Vincent.
2019-08-12 13:19:52 -05:00
Andrew Eikum
cfb2d906c8 update wine 2019-08-06 14:40:24 -05:00
Andrew Eikum
02ce41610d makefile: Update steam runtime docker init path
The Steam runtime image was updated, and /dev/init no longer exists. It
is now at /sbin/docker-init. Unfortunately this change will break
existing runtime installations. You'll need to update your runtime.
Easiest way is to just recreate the Vagrant VM.
2019-07-23 08:08:02 -05:00
Andrew Eikum
030bdcd224 Simplify DXVK build 2019-07-03 08:11:05 -05:00
Andrew Eikum
d68e71bed6 Build wine with dxvk cross-compiler
WARNING: Do not look directly into the build system without eye
protection.
2019-07-03 08:11:05 -05:00
Andrew Eikum
ab453aaf11 steam_helper: Fix building against Wine 4.11 2019-07-03 08:11:05 -05:00
Andrew Eikum
bf237229b6 makefile: Add downloads target to download packages only once 2019-07-03 08:11:05 -05:00
GloriousEggroll
d7819c7bc5 add bison to proton build 2019-07-03 08:11:05 -05:00
Andrew Eikum
f52ecfc6a7 build and ship d9vk 2019-07-01 13:14:04 -05:00
Andrew Eikum
ca60bf429d update to wine-mono 4.9.0 2019-06-18 13:00:19 -05:00
Andrew Eikum
5c5bfcc81e Build dxvk with a special cross-compiler
This mingw-w64 build is a more recent compiler and has dwarf2 exceptions
enabled.
2019-06-06 11:41:28 -05:00
Andrew Eikum
e2c0c75b1b makefile: Fix local install on sshfs 2019-05-14 13:19:38 -05:00
Andrew Eikum
c5e49b5330 makefile: Bump submake jobs 2019-05-07 14:32:02 -05:00
Zhiyi Zhang
5cfc6ea994 makefile: Move generated files into build directory.
This way, we can run make again without rerunning configure.sh
after a clean rsync, which should save several minutes for every build.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-04-23 23:17:09 +08:00
Andrew Eikum
78f7eb4c61 update to wine-mono 4.8.2 2019-04-15 10:39:05 -05:00
Andrew Eikum
f45739c327 makefile: Download and install wine-mono 2019-04-15 08:22:21 -05:00
Andrew Eikum
898a4c5d77 makefile: Don't dereference library file symlinks 2019-03-28 08:03:03 -05:00
Jacek Caban
70822d8046 Add steam.exe winelib application that setups environment and launches the game.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
2019-03-08 10:22:36 -06:00
Andrew Eikum
929302f43d Revert "makefile: Include and build Wine with gnutls26 headers"
This reverts commit 55b80e0c68.
2019-02-18 14:28:07 -06:00
Andrew Eikum
8f7f909dd4 Makefile: Add module target for building single modules 2019-02-14 08:32:39 -06:00
Andrew Eikum
0ecb100046 Run Wine in the steam runtime 2019-02-14 08:32:38 -06:00