Andrew Eikum
bd8efaa9a6
build: Build c++ files with -fno-gnu-unique
...
Wine requires dlclose() to be functional, and g++ breaks it by default.
This manifested as wined3d failing to load a 2nd time after being
unloaded.
2019-11-07 13:36:27 -06:00
Andrew Eikum
faf2b8271a
build: Pass bison in PATH
...
When Wine re-runs configure (e.g. during bisect with an existing build
tree), it won't remember the previous BISON variable.
2019-11-07 13:36:27 -06:00
Andrew Eikum
2c896e5f4f
build: Build vkd3d with NDEBUG and strip it
2019-11-07 13:36:27 -06:00
Andrew Eikum
c87e94540c
update wine-mono to 4.9.4
2019-11-07 13:36:27 -06:00
Andrew Eikum
5dca355718
build and ship vkd3d for d3d12 support
...
SPIRV-Headers at 1.5.1
Vulkan-Headers at v1.1.126
2019-11-07 13:36:27 -06:00
Andrew Eikum
05173d8a2d
build: Pass in CXXFLAGS for building DXVK code in Wine
2019-10-22 09:13:21 -05:00
Andrew Eikum
e30bd8ea88
build: Add a new "redist" target for distribution outside of Steam
2019-10-18 11:20:47 -05:00
Andrew Eikum
24300e3f27
Don't compress dist tarball
...
This lets us take advantage of Steam delta updates.
2019-10-18 09:56:47 -05:00
Andrew Eikum
31fe51430a
build: Add UNSTRIPPED_BUILD option to avoid stripping binaries
2019-10-18 09:52:24 -05:00
Andrew Eikum
90563ed984
update wine-mono to 4.9.3
2019-10-08 15:21:18 -05:00
Andrew Eikum
da43c48f3d
Build Source Han Sans SC Regular as if it were YaHei
2019-08-23 09:57:46 -05:00
Andrew Eikum
d73b927e2d
steam_helper: Run console apps with a new console
...
This should allow Wine to show a wineconsole dialog for games which make
use of it. Suggested by Vincent.
2019-08-12 13:19:52 -05:00
Andrew Eikum
cfb2d906c8
update wine
2019-08-06 14:40:24 -05:00
Andrew Eikum
02ce41610d
makefile: Update steam runtime docker init path
...
The Steam runtime image was updated, and /dev/init no longer exists. It
is now at /sbin/docker-init. Unfortunately this change will break
existing runtime installations. You'll need to update your runtime.
Easiest way is to just recreate the Vagrant VM.
2019-07-23 08:08:02 -05:00
Andrew Eikum
030bdcd224
Simplify DXVK build
2019-07-03 08:11:05 -05:00
Andrew Eikum
d68e71bed6
Build wine with dxvk cross-compiler
...
WARNING: Do not look directly into the build system without eye
protection.
2019-07-03 08:11:05 -05:00
Andrew Eikum
ab453aaf11
steam_helper: Fix building against Wine 4.11
2019-07-03 08:11:05 -05:00
Andrew Eikum
bf237229b6
makefile: Add downloads target to download packages only once
2019-07-03 08:11:05 -05:00
GloriousEggroll
d7819c7bc5
add bison to proton build
2019-07-03 08:11:05 -05:00
Andrew Eikum
f52ecfc6a7
build and ship d9vk
2019-07-01 13:14:04 -05:00
Andrew Eikum
ca60bf429d
update to wine-mono 4.9.0
2019-06-18 13:00:19 -05:00
Andrew Eikum
5c5bfcc81e
Build dxvk with a special cross-compiler
...
This mingw-w64 build is a more recent compiler and has dwarf2 exceptions
enabled.
2019-06-06 11:41:28 -05:00
Andrew Eikum
e2c0c75b1b
makefile: Fix local install on sshfs
2019-05-14 13:19:38 -05:00
Andrew Eikum
c5e49b5330
makefile: Bump submake jobs
2019-05-07 14:32:02 -05:00
Zhiyi Zhang
5cfc6ea994
makefile: Move generated files into build directory.
...
This way, we can run make again without rerunning configure.sh
after a clean rsync, which should save several minutes for every build.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-04-23 23:17:09 +08:00
Andrew Eikum
78f7eb4c61
update to wine-mono 4.8.2
2019-04-15 10:39:05 -05:00
Andrew Eikum
f45739c327
makefile: Download and install wine-mono
2019-04-15 08:22:21 -05:00
Andrew Eikum
898a4c5d77
makefile: Don't dereference library file symlinks
2019-03-28 08:03:03 -05:00
Jacek Caban
70822d8046
Add steam.exe winelib application that setups environment and launches the game.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
2019-03-08 10:22:36 -06:00
Andrew Eikum
929302f43d
Revert "makefile: Include and build Wine with gnutls26 headers"
...
This reverts commit 55b80e0c68
.
2019-02-18 14:28:07 -06:00
Andrew Eikum
8f7f909dd4
Makefile: Add module target for building single modules
2019-02-14 08:32:39 -06:00
Andrew Eikum
0ecb100046
Run Wine in the steam runtime
2019-02-14 08:32:38 -06:00
Andrew Eikum
2e9e59bf59
makefile: Add dependencies to dist target
2019-02-13 10:16:38 -06:00
Andrew Eikum
cb93dcdd7d
makefile: Always update version file in dist target
2019-01-15 09:07:06 -06:00
Andrew Eikum
9cb38b1754
makefile: Update copy files targets as needed
2019-01-02 08:13:49 -06:00
Andrew Eikum
971cdf9a42
makefile: Put proton version into version file, too
2019-01-02 08:13:49 -06:00
Andrew Eikum
a39930ee3d
makefile: Don't build openal
...
This isn't needed anymore with FAudio.
2018-12-20 13:33:41 -06:00
Andrew Eikum
55b80e0c68
makefile: Include and build Wine with gnutls26 headers
2018-12-20 10:53:32 -06:00
Andrew Eikum
d4a0af47a9
update FAudio
2018-12-10 14:51:00 -06:00
Andrew Eikum
11a7c7a695
Work around old mingw-w64
...
Debian 9's package is missing dxgi1_4, which dxvk needs.
2018-11-30 08:52:48 -06:00
Andrew Eikum
7fa382e9c8
build faudio with cmake
2018-11-30 08:52:48 -06:00
Andrew Eikum
ffaa0b5f8a
Use FAudio for xaudio2
2018-11-19 14:33:03 -06:00
Huw Davies
e47e856563
makefile: Set SHELL to bash.
...
The makefile contains several bash-isms so set the SHELL variable to bash.
This fixes build errors on platforms where /bin/sh does not support bash extensions.
Signed-off-by: Huw Davies <huw@codeweavers.com>
2018-11-16 12:41:26 -06:00
Vincent Povirk
99f9e48f19
Add vagrant script for build vm.
2018-11-05 10:17:00 -06:00
Andrew Eikum
dca026aff1
lsteamclient: build fixes
2018-10-31 07:48:34 -05:00
Andrew Eikum
50536bd4ea
makefile: dxvk configure should also depend on meson build file
2018-10-31 07:48:34 -05:00
Andrew Eikum
5a8c43c938
makefile: meson 0.47 doesn't have --reconfigure
2018-10-31 07:48:33 -05:00
Andrew Eikum
28f57bd699
makefile: Add font legalese
2018-10-31 07:48:33 -05:00
Nikolay Sivov
17e50d67ab
Build replacement fonts
2018-10-31 07:48:33 -05:00
Steven Noonan
b660215c49
makefile_base: add some compiler sanity flags
...
Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2018-10-18 07:47:38 -07:00