proton: Disable built-in mfplay
Allows UE games to function as they did before.
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1 changed files with 4 additions and 1 deletions
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proton
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proton
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@ -196,7 +196,10 @@ with dist_lock:
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try_copy(basedir + "/version", basedir + "/dist/")
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try_copy(basedir + "/version", basedir + "/dist/")
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env = dict(os.environ)
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env = dict(os.environ)
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dlloverrides = {"steam.exe": "b"} #always use our special built-in steam.exe
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dlloverrides = {
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"steam.exe": "b", #always use our special built-in steam.exe
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"mfplay": "n" #disable built-in mfplay
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}
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if "HOST_LC_ALL" in env and len(env["HOST_LC_ALL"]) > 0:
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if "HOST_LC_ALL" in env and len(env["HOST_LC_ALL"]) > 0:
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#steam sets LC_ALL=C to help some games, but Wine requires the real value
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#steam sets LC_ALL=C to help some games, but Wine requires the real value
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