Update DXVK to v0.80 and build as native .so
This commit is contained in:
parent
ffbb969860
commit
f85b734f66
4 changed files with 100 additions and 46 deletions
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@ -290,6 +290,21 @@ function build_wine64
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INSTALL_PROGRAM_FLAGS="$INSTALL_PROGRAM_FLAGS" STRIP="$STRIP" $AMD64_WRAPPER make prefix="$TOOLS_DIR64" libdir="$TOOLS_DIR64/lib64" dlldir="$TOOLS_DIR64/lib64/wine" install-dev install-lib
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rm -f "$DST_DIR"/bin/{msiexec,notepad,regedit,regsvr32,wineboot,winecfg,wineconsole,winedbg,winefile,winemine,winepath}
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rm -rf "$DST_DIR/share/man/"
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mkdir -p "$TOOLS_DIR64"/lib/pkgconfig/
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cat > "$TOOLS_DIR64"/lib/pkgconfig/proton.pc <<EOF
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prefix=$TOOLS_DIR64
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exec_prefix=\${prefix}
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libdir=\${exec_prefix}/lib64
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includedir=\${prefix}/include
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Name: Proton
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Description: Proton
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Requires:
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Version: 3.16
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Libs: -L\${libdir} -L\${libdir}/wine
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Cflags: -I\${includedir} -I\${includedir}/wine -I\${includedir}/wine/windows
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EOF
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}
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function build_wine32
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@ -314,6 +329,19 @@ function build_wine32
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if [ "$PLATFORM" != "Darwin" ]; then
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cp -a bin/wine-preloader "$DST_DIR"/bin/
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fi
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cat > "$TOOLS_DIR32"/lib/pkgconfig/proton.pc <<EOF
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prefix=$TOOLS_DIR32
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exec_prefix=\${prefix}
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libdir=\${exec_prefix}/lib
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includedir=\${prefix}/include
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Name: Proton
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Description: Proton
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Requires:
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Version: 3.16
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Libs: -L\${libdir} -L\${libdir}/wine
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Cflags: -I\${includedir} -I\${includedir}/wine -I\${includedir}/wine/windows
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EOF
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}
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function build_lsteamclient64
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@ -448,33 +476,58 @@ function build_dxvk
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{
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#unfortunately the Steam chroots are too old to build DXVK, so we have to
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#build it in the host system
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if [ ! -e "$TOP/build/dxvk.win64/bin/d3d11.dll" ]; then
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if [ ! -e "$TOP/build/dxvk.win64/lib/dxgi.dll.so" ]; then
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cd "$TOP"/dxvk
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mkdir -p "$TOP"/build/dxvk.win32
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cd "$TOP"/dxvk
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PATH="$TOP/glslang/bin/:$PATH" meson --strip --buildtype="release" --prefix="$TOP"/build/dxvk.win32 --cross-file build-win32.txt "$TOP"/build/dxvk.win32
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PATH="$TOP/glslang/bin/:$TOP/build/tools.win32/bin/:$PATH" \
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PKG_CONFIG_PATH=$TOOLS_DIR32/lib/pkgconfig/ \
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meson \
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--strip \
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--buildtype="release" \
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--prefix="$TOP"/build/dxvk.win32 \
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--cross-file build-wine32.txt \
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"$TOP"/build/dxvk.win32
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cd "$TOP"/build/dxvk.win32
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PATH="$TOP/glslang/bin/:$PATH" ninja
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PATH="$TOP/glslang/bin/:$PATH" ninja install
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PATH="$TOP/glslang/bin/:$TOP/build/tools.win32/bin/:$PATH" ninja
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PATH="$TOP/glslang/bin/:$TOP/build/tools.win32/bin/:$PATH" ninja install
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cd "$TOP"/dxvk
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mkdir -p "$TOP"/build/dxvk.win64
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PATH="$TOP/glslang/bin/:$PATH" meson --strip --buildtype="release" --prefix="$TOP"/build/dxvk.win64 --cross-file build-win64.txt "$TOP"/build/dxvk.win64
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PATH="$TOP/glslang/bin/:$TOP/build/tools.win64/bin/:$PATH" \
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PKG_CONFIG_PATH=$TOOLS_DIR64/lib/pkgconfig/ \
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meson \
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--strip \
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--buildtype="release" \
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--prefix="$TOP"/build/dxvk.win64 \
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--cross-file build-wine64.txt \
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"$TOP"/build/dxvk.win64
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cd "$TOP"/build/dxvk.win64
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PATH="$TOP/glslang/bin/:$PATH" ninja
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PATH="$TOP/glslang/bin/:$PATH" ninja install
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PATH="$TOP/glslang/bin/:$TOP/build/tools.win64/bin/:$PATH" ninja
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PATH="$TOP/glslang/bin/:$TOP/build/tools.win64/bin/:$PATH" ninja install
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fi
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cd "$TOP"
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mkdir -p "$DST_DIR"/lib64/wine/dxvk
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cp "$TOP/build/dxvk.win64/bin/dxgi.dll" "$DST_DIR"/lib64/wine/dxvk/
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cp "$TOP/build/dxvk.win64/bin/d3d11.dll" "$DST_DIR"/lib64/wine/dxvk/
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cp "$TOP"/build/dxvk.win64/lib/*.dll.so "$DST_DIR"/lib64/wine/dxvk/
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git submodule status -- dxvk > "$DST_DIR"/lib64/wine/dxvk/version
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#move replaced .dll.sos into a wined3d directory
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mkdir -p "$DST_DIR"/lib64/wine/wined3d
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for f in "$DST_DIR"/lib64/wine/dxvk/*.dll.so; do
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if [ -e "$DST_DIR"/lib64/wine/$(basename $f) ]; then
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mv "$DST_DIR"/lib64/wine/$(basename $f) "$DST_DIR"/lib64/wine/wined3d/
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fi
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done
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mkdir -p "$DST_DIR"/lib/wine/dxvk
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cp "$TOP/build/dxvk.win32/bin/dxgi.dll" "$DST_DIR"/lib/wine/dxvk/
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cp "$TOP/build/dxvk.win32/bin/d3d11.dll" "$DST_DIR"/lib/wine/dxvk/
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cp "$TOP"/build/dxvk.win32/lib/*.dll.so "$DST_DIR"/lib/wine/dxvk/
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git submodule status -- dxvk > "$DST_DIR"/lib/wine/dxvk/version
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#move replaced .dll.sos into a wined3d directory
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mkdir -p "$DST_DIR"/lib/wine/wined3d
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for f in "$DST_DIR"/lib/wine/dxvk/*.dll.so; do
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if [ -e "$DST_DIR"/lib/wine/$(basename $f) ]; then
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mv "$DST_DIR"/lib/wine/$(basename $f) "$DST_DIR"/lib/wine/wined3d/
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fi
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done
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}
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@ -609,9 +662,9 @@ fi
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case "$BUILD_COMPONENTS" in
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"all")
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build_openal
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build_dxvk
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build_wine64
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build_wine32
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build_dxvk
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build_lsteamclient64
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build_lsteamclient32
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build_vrclient64
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@ -659,8 +712,8 @@ if [ "$PACKAGE" = true ]; then
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WINEPREFIX="$TOP"/build/dist/share/default_pfx/ $RUNTIME_RUNSH ./build/dist/bin/wine64 wineboot
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WINEPREFIX="$TOP"/build/dist/share/default_pfx/ $RUNTIME_RUNSH ./build/dist/bin/wineserver -w
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cp -a openvr/bin/win32/openvr_api.dll "$TOP"/build/dist/lib/wine/dxvk/openvr_api_dxvk.dll
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cp -a openvr/bin/win64/openvr_api.dll "$TOP"/build/dist/lib64/wine/dxvk/openvr_api_dxvk.dll
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cp -a openvr/bin/linux32/libopenvr_api.so "$TOP"/build/dist/lib/libopenvr_api_dxvk.so
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cp -a openvr/bin/linux64/libopenvr_api.so "$TOP"/build/dist/lib64/libopenvr_api_dxvk.so
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setup_wine_gecko "2.47" "x86"
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setup_wine_gecko "2.47" "x86_64"
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2
dxvk
2
dxvk
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@ -1 +1 @@
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Subproject commit a3e75bf2a9556653bc2f0d3f51fa6af578ee0d92
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Subproject commit d3c41c1fc93af58763400e0b7a0ccd6c5e7a0c26
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57
proton.in
57
proton.in
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@ -48,6 +48,32 @@ def upgrade_pfx(old_ver):
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log("Detected broken 64-bit-only installation, re-creating prefix.")
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shutil.rmtree(prefix)
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if old_proton_ver == "3.7":
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#proton 3.7 used symlinks to install DXVK. this is no longer needed,
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#restore to correct wine configuration
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log("Fixing up d3d11 symlinks")
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#64-bit
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link_dir = prefix + "drive_c/windows/system32"
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dll_dir = basedir + "/dist/lib64/wine/fakedlls"
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if os.path.lexists(link_dir + "/d3d11.dll"):
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os.remove(link_dir + "/d3d11.dll")
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if os.path.lexists(link_dir + "/dxgi.dll"):
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os.remove(link_dir + "/dxgi.dll")
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shutil.copy(dll_dir + "/d3d11.dll", link_dir + "/d3d11.dll")
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shutil.copy(dll_dir + "/dxgi.dll", link_dir + "/dxgi.dll")
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#32-bit
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link_dir = prefix + "drive_c/windows/syswow64"
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dll_dir = basedir + "/dist/lib/wine/fakedlls"
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if os.path.lexists(link_dir + "/d3d11.dll"):
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os.remove(link_dir + "/d3d11.dll")
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if os.path.lexists(link_dir + "/dxgi.dll"):
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os.remove(link_dir + "/dxgi.dll")
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shutil.copy(dll_dir + "/d3d11.dll", link_dir + "/d3d11.dll")
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shutil.copy(dll_dir + "/dxgi.dll", link_dir + "/dxgi.dll")
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def run_wine(args):
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subprocess.call(args, env=env, stderr=lfile)
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@ -167,6 +193,11 @@ check_environment("PROTON_NO_ESYNC", "noesync")
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if not "noesync" in config_opts:
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env["WINEESYNC"] = "1"
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if "wined3d11" in config_opts:
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env["WINEDLLPATH"] = lib64dir + "/wine/wined3d:" + libdir + "/wine/wined3d:" + env["WINEDLLPATH"]
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else:
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env["WINEDLLPATH"] = lib64dir + "/wine/dxvk:" + libdir + "/wine/dxvk:" + env["WINEDLLPATH"]
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lfile = None
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if "SteamGameId" in env:
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if env["WINEDEBUG"] != "-all":
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@ -221,9 +252,6 @@ with prefix_lock:
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shutil.copy(basedir + "/dist/lib/wine/fakedlls/vrclient.dll", dst)
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shutil.copy(basedir + "/dist/lib64/wine/fakedlls/vrclient_x64.dll", dst)
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shutil.copy(basedir + "/dist/lib/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/syswow64/")
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shutil.copy(basedir + "/dist/lib64/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/system32/")
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#parse linux openvr config and present it in win32 format to the app.
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#logic from openvr's CVRPathRegistry_Public::GetPaths
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@ -297,29 +325,6 @@ with prefix_lock:
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except:
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log("Unable to write VR config! " + str(sys.exc_info()[1]))
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def make_dxvk_links(dll_dir, link_dir):
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if os.path.lexists(link_dir + "/d3d11.dll"):
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os.remove(link_dir + "/d3d11.dll")
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if os.path.lexists(link_dir + "/dxgi.dll"):
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os.remove(link_dir + "/dxgi.dll")
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os.symlink(dll_dir + "/d3d11.dll", link_dir + "/d3d11.dll")
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os.symlink(dll_dir + "/dxgi.dll", link_dir + "/dxgi.dll")
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if "wined3d11" in config_opts:
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#use gl-based wined3d for d3d11
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make_dxvk_links(basedir + "/dist/lib64/wine/",
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prefix + "drive_c/windows/system32")
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make_dxvk_links(basedir + "/dist/lib/wine/",
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prefix + "drive_c/windows/syswow64")
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else:
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#use vulkan-based dxvk for d3d11
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make_dxvk_links(basedir + "/dist/lib64/wine/dxvk/",
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prefix + "drive_c/windows/system32")
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make_dxvk_links(basedir + "/dist/lib/wine/dxvk/",
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prefix + "drive_c/windows/syswow64")
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dlloverrides["dxgi"] = "n"
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dlloverrides["d3d11"] = "n"
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if "nod3d11" in config_opts:
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dlloverrides["d3d11"] = ""
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if "dxgi" in dlloverrides:
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@ -650,10 +650,6 @@ static EVRCompositorError ivrcompositor_submit_dxvk(
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load_vk_unwrappers();
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vkdata.m_nImage = (uint64_t)image_handle;
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vkdata.m_pDevice = get_native_VkDevice(vkdata.m_pDevice);
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vkdata.m_pPhysicalDevice = get_native_VkPhysicalDevice(vkdata.m_pPhysicalDevice);
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vkdata.m_pInstance = get_native_VkInstance(vkdata.m_pInstance);
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vkdata.m_pQueue = get_native_VkQueue(vkdata.m_pQueue);
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vkdata.m_nWidth = image_info.extent.width;
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vkdata.m_nHeight = image_info.extent.height;
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vkdata.m_nFormat = image_info.format;
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