lsteamclient: Add ISteamNetworkingUtils support
This commit is contained in:
parent
649421bf26
commit
e94250ae57
8 changed files with 388 additions and 9 deletions
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@ -0,0 +1,119 @@
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#include "steam_defs.h"
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#include "steamworks_sdk_144/steam_api.h"
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#include "steamworks_sdk_144/steamnetworkingtypes.h"
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#include "steamworks_sdk_144/isteamnetworkingutils.h"
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_144
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#include "struct_converters.h"
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#include "cppISteamNetworkingUtils_SteamNetworkingUtils001.h"
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float cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(void *linux_side, SteamNetworkPingLocation_t * result)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetLocalPingLocation((SteamNetworkPingLocation_t *)result);
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(void *linux_side, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
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{
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return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeBetweenTwoLocations((const SteamNetworkPingLocation_t *)location1, (const SteamNetworkPingLocation_t *)location2);
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(void *linux_side, const SteamNetworkPingLocation_t * remoteLocation)
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{
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return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeFromLocalHost((const SteamNetworkPingLocation_t *)remoteLocation);
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}
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void cppISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(void *linux_side, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
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{
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((ISteamNetworkingUtils*)linux_side)->ConvertPingLocationToString((const SteamNetworkPingLocation_t *)location, (char *)pszBuf, (int)cchBufSize);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(void *linux_side, const char * pszString, SteamNetworkPingLocation_t * result)
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{
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return ((ISteamNetworkingUtils*)linux_side)->ParsePingLocationString((const char *)pszString, (SteamNetworkPingLocation_t *)result);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(void *linux_side, float flMaxAgeSeconds)
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{
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return ((ISteamNetworkingUtils*)linux_side)->CheckPingDataUpToDate((float)flMaxAgeSeconds);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(void *linux_side)
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{
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return ((ISteamNetworkingUtils*)linux_side)->IsPingMeasurementInProgress();
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(void *linux_side, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetPingToDataCenter((SteamNetworkingPOPID)popID, (SteamNetworkingPOPID *)pViaRelayPoP);
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(void *linux_side, SteamNetworkingPOPID popID)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetDirectPingToPOP((SteamNetworkingPOPID)popID);
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(void *linux_side)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetPOPCount();
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}
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int cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(void *linux_side, SteamNetworkingPOPID * list, int nListSz)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetPOPList((SteamNetworkingPOPID *)list, (int)nListSz);
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}
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SteamNetworkingMicroseconds cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(void *linux_side)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetLocalTimestamp();
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}
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void cppISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(void *linux_side, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
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{
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((ISteamNetworkingUtils*)linux_side)->SetDebugOutputFunction((ESteamNetworkingSocketsDebugOutputType)eDetailLevel, (FSteamNetworkingSocketsDebugOutput)pfnFunc);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(void *linux_side, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void * pArg)
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{
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return ((ISteamNetworkingUtils*)linux_side)->SetConfigValue((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigScope)eScopeType, (intptr_t)scopeObj, (ESteamNetworkingConfigDataType)eDataType, (const void *)pArg);
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}
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ESteamNetworkingGetConfigValueResult cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(void *linux_side, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetConfigValue((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigScope)eScopeType, (intptr_t)scopeObj, (ESteamNetworkingConfigDataType *)pOutDataType, (void *)pResult, (size_t *)cbResult);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(void *linux_side, ESteamNetworkingConfigValue eValue, const char ** pOutName, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope, ESteamNetworkingConfigValue * pOutNextValue)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetConfigValueInfo((ESteamNetworkingConfigValue)eValue, (const char **)pOutName, (ESteamNetworkingConfigDataType *)pOutDataType, (ESteamNetworkingConfigScope *)pOutScope, (ESteamNetworkingConfigValue *)pOutNextValue);
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}
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ESteamNetworkingConfigValue cppISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(void *linux_side)
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{
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return ((ISteamNetworkingUtils*)linux_side)->GetFirstConfigValue();
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}
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void cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(void *linux_side, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
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{
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((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ToString((const SteamNetworkingIPAddr *)addr, (char *)buf, (size_t)cbBuf, (bool)bWithPort);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(void *linux_side, SteamNetworkingIPAddr * pAddr, const char * pszStr)
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{
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return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ParseString((SteamNetworkingIPAddr *)pAddr, (const char *)pszStr);
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}
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void cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(void *linux_side, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
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{
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((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ToString((const SteamNetworkingIdentity *)identity, (char *)buf, (size_t)cbBuf);
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}
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bool cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(void *linux_side, SteamNetworkingIdentity * pIdentity, const char * pszStr)
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{
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return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ParseString((SteamNetworkingIdentity *)pIdentity, (const char *)pszStr);
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}
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#ifdef __cplusplus
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}
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#endif
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extern float cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(void *, SteamNetworkPingLocation_t *);
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extern int cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(void *, const SteamNetworkPingLocation_t *, const SteamNetworkPingLocation_t *);
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extern int cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(void *, const SteamNetworkPingLocation_t *);
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extern void cppISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(void *, const SteamNetworkPingLocation_t *, char *, int);
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extern bool cppISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(void *, const char *, SteamNetworkPingLocation_t *);
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extern bool cppISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(void *, float);
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extern bool cppISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(void *);
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extern int cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(void *, SteamNetworkingPOPID, SteamNetworkingPOPID *);
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extern int cppISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(void *, SteamNetworkingPOPID);
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extern int cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(void *);
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extern int cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(void *, SteamNetworkingPOPID *, int);
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extern SteamNetworkingMicroseconds cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(void *);
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extern void cppISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(void *, ESteamNetworkingSocketsDebugOutputType, FSteamNetworkingSocketsDebugOutput);
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extern bool cppISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(void *, ESteamNetworkingConfigValue, ESteamNetworkingConfigScope, intptr_t, ESteamNetworkingConfigDataType, const void *);
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extern ESteamNetworkingGetConfigValueResult cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(void *, ESteamNetworkingConfigValue, ESteamNetworkingConfigScope, intptr_t, ESteamNetworkingConfigDataType *, void *, size_t *);
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extern bool cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(void *, ESteamNetworkingConfigValue, const char **, ESteamNetworkingConfigDataType *, ESteamNetworkingConfigScope *, ESteamNetworkingConfigValue *);
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extern ESteamNetworkingConfigValue cppISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(void *);
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extern void cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(void *, const SteamNetworkingIPAddr *, char *, size_t, bool);
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extern bool cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(void *, SteamNetworkingIPAddr *, const char *);
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extern void cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(void *, const SteamNetworkingIdentity *, char *, size_t);
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extern bool cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(void *, SteamNetworkingIdentity *, const char *);
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@ -140,6 +140,9 @@ files = [
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("isteamnetworkingsocketsserialized.h", [
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"ISteamNetworkingSocketsSerialized"
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]),
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("isteamnetworkingutils.h", [
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"ISteamNetworkingUtils"
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]),
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]
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aliases = {
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#}
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struct_conversion_cache = {}
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converted_structs = []
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# callback classes for which we have a linux wrapper
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wrapped_classes = [
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"ISteamMatchmakingServerListResponse",
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cfile.write("} %s;\n\n" % winclassname)
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methods = []
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for child in children:
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if child.kind == clang.cindex.CursorKind.CXX_METHOD:
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if child.kind == clang.cindex.CursorKind.CXX_METHOD and \
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child.is_virtual_method():
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handle_method(cfile, classnode.spelling, winclassname, cppname, child, cpp, cpp_h, methods)
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elif child.kind == clang.cindex.CursorKind.DESTRUCTOR:
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methods.append(handle_destructor(cfile, classnode.spelling, winclassname, child))
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return
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struct_name = "%s_%s" % (struct.displayname, sdkver)
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if struct_name in converted_structs:
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return
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converted_structs.append(struct_name)
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w2l_handler_name = "win_to_lin_struct_%s" % struct_name;
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l2w_handler_name = "lin_to_win_struct_%s" % struct_name;
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ESteamPartyBeaconLocationData,
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ESteamPartyBeaconLocationType,
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EInputActionOrigin,
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ESteamNetworkingIdentityType
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ESteamNetworkingIdentityType,
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ESteamNetworkingConfigScope,
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ESteamNetworkingConfigValue,
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ESteamNetworkingConfigDataType,
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ESteamNetworkingSocketsDebugOutputType,
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ESteamNetworkingGetConfigValueResult
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;
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/* structs below are PODs with identical size & layout across platforms */
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typedef struct ControllerAnalogActionData_t { unsigned char a[13]; } ControllerAnalogActionData_t;
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typedef struct ControllerDigitalActionData_t { unsigned char a[2]; } ControllerDigitalActionData_t;
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typedef struct ControllerMotionData_t { unsigned char a[40]; } ControllerMotionData_t;
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typedef struct SteamNetworkPingLocation_t { uint8 m_data[ 512 ]; } SteamNetworkPingLocation_t;
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#pragma pack( push, 1 )
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typedef void *SteamAPI_CheckCallbackRegistered_t;
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typedef void *SteamAPIWarningMessageHook_t;
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typedef void *SteamAPI_PostAPIResultInProcess_t;
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typedef void *FSteamNetworkingSocketsDebugOutput; /* XXX */
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typedef uint8 Salt_t[8];
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typedef uint64 GID_t;
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///
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/// This always return the most up-to-date information we have available
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/// right now, even if we are in the middle of re-calculating ping times.
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virtual float GetLocalPingLocation( SteamNetworkPingLocation_t &result ) = 0;
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virtual float GetLocalPingLocation( SteamNetworkPingLocation_t *result ) = 0;
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/// Estimate the round-trip latency between two arbitrary locations, in
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/// milliseconds. This is a conservative estimate, based on routing through
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///
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/// Do you need to be able to do this from a backend/matchmaking server?
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/// You are looking for the "ticketgen" library.
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virtual int EstimatePingTimeBetweenTwoLocations( const SteamNetworkPingLocation_t &location1, const SteamNetworkPingLocation_t &location2 ) = 0;
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virtual int EstimatePingTimeBetweenTwoLocations( const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2 ) = 0;
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/// Same as EstimatePingTime, but assumes that one location is the local host.
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/// This is a bit faster, especially if you need to calculate a bunch of
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/// GetLocalPingLocation with EstimatePingTimeBetweenTwoLocations. That's because
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/// this function uses a slightly more complete set of information about what
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/// route would be taken.
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virtual int EstimatePingTimeFromLocalHost( const SteamNetworkPingLocation_t &remoteLocation ) = 0;
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virtual int EstimatePingTimeFromLocalHost( const SteamNetworkPingLocation_t *remoteLocation ) = 0;
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/// Convert a ping location into a text format suitable for sending over the wire.
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/// The format is a compact and human readable. However, it is subject to change
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/// so please do not parse it yourself. Your buffer must be at least
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/// k_cchMaxSteamNetworkingPingLocationString bytes.
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virtual void ConvertPingLocationToString( const SteamNetworkPingLocation_t &location, char *pszBuf, int cchBufSize ) = 0;
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virtual void ConvertPingLocationToString( const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize ) = 0;
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/// Parse back SteamNetworkPingLocation_t string. Returns false if we couldn't understand
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/// the string.
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virtual bool ParsePingLocationString( const char *pszString, SteamNetworkPingLocation_t &result ) = 0;
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virtual bool ParsePingLocationString( const char *pszString, SteamNetworkPingLocation_t *result ) = 0;
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//
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// Initialization / ping measurement status
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// String conversions. You'll usually access these using the respective
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// inline methods.
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virtual void SteamNetworkingIPAddr_ToString( const SteamNetworkingIPAddr &addr, char *buf, size_t cbBuf, bool bWithPort ) = 0;
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virtual void SteamNetworkingIPAddr_ToString( const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort ) = 0;
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virtual bool SteamNetworkingIPAddr_ParseString( SteamNetworkingIPAddr *pAddr, const char *pszStr ) = 0;
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virtual void SteamNetworkingIdentity_ToString( const SteamNetworkingIdentity &identity, char *buf, size_t cbBuf ) = 0;
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virtual void SteamNetworkingIdentity_ToString( const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf ) = 0;
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virtual bool SteamNetworkingIdentity_ParseString( SteamNetworkingIdentity *pIdentity, const char *pszStr ) = 0;
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protected:
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inline bool ISteamNetworkingUtils::SetConnectionConfigValueString( HSteamNetConnection hConn, ESteamNetworkingConfigValue eValue, const char *val ) { return SetConfigValue( eValue, k_ESteamNetworkingConfig_Connection, hConn, k_ESteamNetworkingConfig_String, val ); }
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#if !defined( STEAMNETWORKINGSOCKETS_STATIC_LINK ) && defined( STEAMNETWORKINGSOCKETS_STEAM )
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/*
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inline void SteamNetworkingIPAddr::ToString( char *buf, size_t cbBuf, bool bWithPort ) const { SteamNetworkingUtils()->SteamNetworkingIPAddr_ToString( *this, buf, cbBuf, bWithPort ); }
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inline bool SteamNetworkingIPAddr::ParseString( const char *pszStr ) { return SteamNetworkingUtils()->SteamNetworkingIPAddr_ParseString( this, pszStr ); }
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inline void SteamNetworkingIdentity::ToString( char *buf, size_t cbBuf ) const { SteamNetworkingUtils()->SteamNetworkingIdentity_ToString( *this, buf, cbBuf ); }
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inline bool SteamNetworkingIdentity::ParseString( const char *pszStr ) { return SteamNetworkingUtils()->SteamNetworkingIdentity_ParseString( this, pszStr ); }
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*/
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#endif
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#endif // ISTEAMNETWORKINGUTILS
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217
lsteamclient/winISteamNetworkingUtils.c
Normal file
217
lsteamclient/winISteamNetworkingUtils.c
Normal file
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/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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#include "cxx.h"
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#include "steam_defs.h"
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#include "steamclient_private.h"
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#include "struct_converters.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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#include "cppISteamNetworkingUtils_SteamNetworkingUtils001.h"
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typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils001 {
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vtable_ptr *vtable;
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void *linux_side;
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} winISteamNetworkingUtils_SteamNetworkingUtils001;
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation, 8)
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float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkPingLocation_t * result)
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{
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TRACE("%p\n", _this);
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return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(_this->linux_side, result);
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}
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations, 12)
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int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
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{
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TRACE("%p\n", _this);
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return cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
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}
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost, 8)
|
||||
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkPingLocation_t * remoteLocation)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString, 16)
|
||||
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString, 12)
|
||||
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const char * pszString, SteamNetworkPingLocation_t * result)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(_this->linux_side, pszString, result);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate, 8)
|
||||
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, float flMaxAgeSeconds)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress, 4)
|
||||
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter, 12)
|
||||
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP, 8)
|
||||
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingPOPID popID)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(_this->linux_side, popID);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount, 4)
|
||||
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList, 12)
|
||||
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingPOPID * list, int nListSz)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(_this->linux_side, list, nListSz);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp, 4)
|
||||
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction, 12)
|
||||
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue, 24)
|
||||
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void * pArg)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue, 28)
|
||||
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo, 24)
|
||||
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingConfigValue eValue, const char ** pOutName, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope, ESteamNetworkingConfigValue * pOutNextValue)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(_this->linux_side, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue, 4)
|
||||
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString, 20)
|
||||
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString, 12)
|
||||
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingIPAddr * pAddr, const char * pszStr)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString, 16)
|
||||
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString, 12)
|
||||
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingIdentity * pIdentity, const char * pszStr)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_destructor, 4)
|
||||
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_destructor(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
|
||||
{/* never called */}
|
||||
|
||||
extern vtable_ptr winISteamNetworkingUtils_SteamNetworkingUtils001_vtable;
|
||||
|
||||
#ifndef __GNUC__
|
||||
void __asm_dummy_vtables(void) {
|
||||
#endif
|
||||
__ASM_VTABLE(winISteamNetworkingUtils_SteamNetworkingUtils001,
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils001_destructor)
|
||||
);
|
||||
#ifndef __GNUC__
|
||||
}
|
||||
#endif
|
||||
|
||||
winISteamNetworkingUtils_SteamNetworkingUtils001 *create_winISteamNetworkingUtils_SteamNetworkingUtils001(void *linux_side)
|
||||
{
|
||||
winISteamNetworkingUtils_SteamNetworkingUtils001 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingUtils_SteamNetworkingUtils001));
|
||||
TRACE("-> %p\n", r);
|
||||
r->vtable = &winISteamNetworkingUtils_SteamNetworkingUtils001_vtable;
|
||||
r->linux_side = linux_side;
|
||||
return r;
|
||||
}
|
||||
|
|
@ -26,6 +26,7 @@ extern void *create_winISteamGameServerStats_SteamGameServerStats001(void *);
|
|||
extern void *create_winISteamGameCoordinator_SteamGameCoordinator001(void *);
|
||||
extern void *create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001(void *);
|
||||
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets002(void *);
|
||||
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils001(void *);
|
||||
extern void *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003(void *);
|
||||
extern void *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002(void *);
|
||||
extern void *create_winISteamClient_SteamClient017(void *);
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
{"SteamGameCoordinator001", &create_winISteamGameCoordinator_SteamGameCoordinator001},
|
||||
{"STEAMPARENTALSETTINGS_INTERFACE_VERSION001", &create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001},
|
||||
{"SteamNetworkingSockets002", &create_winISteamNetworkingSockets_SteamNetworkingSockets002},
|
||||
{"SteamNetworkingUtils001", &create_winISteamNetworkingUtils_SteamNetworkingUtils001},
|
||||
{"SteamNetworkingSocketsSerialized003", &create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003},
|
||||
{"SteamNetworkingSocketsSerialized002", &create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002},
|
||||
{"SteamNetworkingSocketsSerialized001", &create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002}, /* alias */
|
||||
|
|
Loading…
Reference in a new issue