Makefile.in: Specify the name of libvulkan shared object for vkd3d.
Vkd3d doesn't seem to like to be be built as a PE. When it tries to look for the vulkan library it does so by trying a very naive program that defines `char vkGetInstanceProcAddr()`. This misses both being marked as stdcall and the correct number of parameters to link against Vulkan-Loader in PE32 mode. This used to work with binutils pre 2.41 because it wasn't including the @NUM part in the export libs but since that was fixed we have to be explicit to skip the check.
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@ -519,6 +519,7 @@ VKD3D_CONFIGURE_ARGS = \
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--disable-tests \
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--disable-demos \
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--without-ncurses \
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SONAME_LIBVULKAN=vulkan-1 \
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VKD3D_LDFLAGS = -static-libgcc $(CROSSLDFLAGS)
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VKD3D_DEPENDS = vulkan-loader vulkan-headers spirv-headers
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