vrclient_x64: Use staging texture for the right eye in case of submitted d3d11 texture array.
This commit is contained in:
parent
4f51390dde
commit
d2948348b0
1 changed files with 62 additions and 0 deletions
|
@ -15,6 +15,9 @@
|
|||
|
||||
#include "initguid.h"
|
||||
|
||||
#define COBJMACROS
|
||||
#include "d3d11_4.h"
|
||||
|
||||
#ifdef VRCLIENT_HAVE_DXVK
|
||||
#include "dxvk-interop.h"
|
||||
#endif
|
||||
|
@ -55,6 +58,8 @@ static struct
|
|||
IDXGIVkInteropDevice *dxvk_device;
|
||||
#endif
|
||||
BOOL d3d11_explicit_handoff, handoff_called;
|
||||
ID3D11Texture2D *staging_texture;
|
||||
D3D11_TEXTURE2D_DESC staging_texture_desc;
|
||||
}
|
||||
compositor_data;
|
||||
|
||||
|
@ -444,6 +449,11 @@ static void destroy_compositor_data(void)
|
|||
|
||||
wined3d_device->lpVtbl->wait_idle(wined3d_device);
|
||||
}
|
||||
if (compositor_data.staging_texture)
|
||||
{
|
||||
TRACE("Release staging texture %p.\n", compositor_data.staging_texture);
|
||||
ID3D11Texture2D_Release(compositor_data.staging_texture);
|
||||
}
|
||||
memset(&compositor_data, 0, sizeof(compositor_data));
|
||||
}
|
||||
|
||||
|
@ -1064,6 +1074,55 @@ EVROverlayError ivroverlay_001_set_overlay_texture(
|
|||
return VROverlayError_InvalidHandle;
|
||||
}
|
||||
|
||||
static ID3D11Texture2D *get_staging_texture_d3d11(ID3D11Texture2D *t, unsigned int eye)
|
||||
{
|
||||
ID3D11DeviceContext *context;
|
||||
D3D11_TEXTURE2D_DESC desc;
|
||||
ID3D11Device *device;
|
||||
HRESULT hr;
|
||||
|
||||
memset(&desc, 0, sizeof(desc));
|
||||
ID3D11Texture2D_GetDesc(t, &desc);
|
||||
|
||||
if (desc.ArraySize <= 1)
|
||||
return t;
|
||||
|
||||
ID3D11Texture2D_GetDevice(t, &device);
|
||||
|
||||
TRACE("width %u, height %u, mips %u, array_size %u, usage %u, bindflags %#x, CPUAccessFlags %#x, "
|
||||
"desc.MiscFlags %#x.\n", desc.Width, desc.Height, desc.MipLevels, desc.ArraySize, desc.Usage,
|
||||
desc.BindFlags, desc.CPUAccessFlags, desc.MiscFlags);
|
||||
|
||||
desc.ArraySize = 1;
|
||||
if (compositor_data.staging_texture && memcmp(&desc, &compositor_data.staging_texture_desc, sizeof(desc)))
|
||||
{
|
||||
TRACE("Recreating staging texture.\n");
|
||||
ID3D11Texture2D_Release(compositor_data.staging_texture);
|
||||
memset(&compositor_data.staging_texture_desc, 0, sizeof(compositor_data.staging_texture_desc));
|
||||
compositor_data.staging_texture = NULL;
|
||||
}
|
||||
if (!compositor_data.staging_texture)
|
||||
{
|
||||
if (FAILED(hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &compositor_data.staging_texture)))
|
||||
{
|
||||
ERR("ID3D11Device_CreateTexture2D failed, hr %#x.\n", hr);
|
||||
ID3D11Device_Release(device);
|
||||
return t;
|
||||
}
|
||||
TRACE("Created staging texture %p.\n", compositor_data.staging_texture);
|
||||
compositor_data.staging_texture_desc = desc;
|
||||
}
|
||||
|
||||
ID3D11Device_GetImmediateContext(device, &context);
|
||||
ID3D11DeviceContext_CopySubresourceRegion(context, (ID3D11Resource *)compositor_data.staging_texture,
|
||||
0, 0, 0, 0, (ID3D11Resource *)t, eye * desc.MipLevels, NULL);
|
||||
ID3D11DeviceContext_Release(context);
|
||||
|
||||
ID3D11Device_Release(device);
|
||||
|
||||
return compositor_data.staging_texture;
|
||||
}
|
||||
|
||||
EVRCompositorError ivrcompositor_submit(
|
||||
EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
|
||||
void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
|
||||
|
@ -1090,6 +1149,9 @@ EVRCompositorError ivrcompositor_submit(
|
|||
|
||||
texture_iface = texture->handle;
|
||||
|
||||
if (eye)
|
||||
texture_iface = (IUnknown *)get_staging_texture_d3d11((ID3D11Texture2D *)texture_iface, eye);
|
||||
|
||||
if (SUCCEEDED(hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
|
||||
&IID_IWineD3D11Texture2D, (void **)&wine_texture)))
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue