lsteamclient: Use int8_t instead of ambiguous sized bool.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-10-04 22:02:15 +02:00 committed by Arkadiusz Hiler
parent 5190d26e7e
commit cd4a31f4e0
41 changed files with 7674 additions and 7679 deletions

View file

@ -890,9 +890,9 @@ def declspec(decl, name, prefix, wrapped=False):
if type_name.startswith('ISteam'):
return f'{const}void /*{type_name}*/{name}'
if type_name in ('void', 'bool', 'char', 'float', 'double'):
if type_name in ('void', 'char', 'float', 'double'):
return f'{const}{type_name}{name}'
if type_name.startswith(('int', 'long', 'short', 'signed')):
if type_name.startswith(('bool', 'int', 'long', 'short', 'signed')):
return f'{const}int{decl.get_size() * 8}_t{name}'
if type_name.startswith(('uint', 'unsigned')):
return f'{const}uint{decl.get_size() * 8}_t{name}'
@ -1515,7 +1515,6 @@ with open(u"unixlib_generated.h", "w") as file:
out(u'#include <stdarg.h>\n')
out(u'#include <stddef.h>\n')
out(u'#include <stdint.h>\n')
out(u'#include <stdbool.h>\n')
out(u'\n')
out(u'#ifdef __cplusplus\n')
out(u'extern "C" {\n')

View file

@ -20,7 +20,7 @@ static void networking_message_pool_release( struct networking_message_pool *poo
}
}
static bool networking_message_pool_alloc_data( uint32_t count, struct networking_message_pool *pool )
static BOOL networking_message_pool_alloc_data( uint32_t count, struct networking_message_pool *pool )
{
uint32_t i, size;
char *ptr;
@ -29,7 +29,7 @@ static bool networking_message_pool_alloc_data( uint32_t count, struct networkin
if (!(pool->message_data = HeapAlloc( GetProcessHeap(), 0, size )))
{
ERR( "Failed to allocate memory for networking messages\n" );
return false;
return FALSE;
}
for (i = 0, ptr = pool->message_data; i < count; i++)
@ -38,7 +38,7 @@ static bool networking_message_pool_alloc_data( uint32_t count, struct networkin
ptr += *pool->messages[i].p_size;
}
return true;
return TRUE;
}
static void W_STDCALL w_SteamNetworkingMessage_t_144_FreeData( w_SteamNetworkingMessage_t_144 *msg )
@ -67,7 +67,7 @@ static w_SteamNetworkingMessage_t_144 *networking_message_init_144( struct netwo
return &message->w_msg_144;
}
static bool networking_message_pool_create_144( uint32_t count, w_SteamNetworkingMessage_t_144 **messages )
static BOOL networking_message_pool_create_144( uint32_t count, w_SteamNetworkingMessage_t_144 **messages )
{
uint32_t size = offsetof( struct networking_message_pool, messages[count] );
struct networking_message_pool *pool;
@ -75,15 +75,15 @@ static bool networking_message_pool_create_144( uint32_t count, w_SteamNetworkin
if (!(pool = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, size )))
{
ERR( "Failed to allocate memory for networking messages\n" );
return false;
return FALSE;
}
pool->ref = count;
while (count--) messages[count] = networking_message_init_144( &pool->messages[count], pool );
return true;
return TRUE;
}
static bool networking_message_pool_receive_144( int32_t capacity, int32_t count, w_SteamNetworkingMessage_t_144 **messages )
static BOOL networking_message_pool_receive_144( int32_t capacity, int32_t count, w_SteamNetworkingMessage_t_144 **messages )
{
struct networking_message_pool *pool = CONTAINING_RECORD( messages[0], struct networking_message, w_msg_144 )->pool;
int32_t i;
@ -93,11 +93,11 @@ static bool networking_message_pool_receive_144( int32_t capacity, int32_t count
if (count > 0)
{
struct steamclient_networking_messages_receive_144_params params = {.count = count, .w_msgs = messages};
if (!networking_message_pool_alloc_data( count, pool )) return false;
if (!networking_message_pool_alloc_data( count, pool )) return FALSE;
STEAMCLIENT_CALL( steamclient_networking_messages_receive_144, &params );
}
return true;
return TRUE;
}
static void W_STDCALL w_SteamNetworkingMessage_t_147_FreeData( w_SteamNetworkingMessage_t_147 *msg )
@ -135,7 +135,7 @@ static w_SteamNetworkingMessage_t_147 *networking_message_init_147( struct netwo
return &message->w_msg_147;
}
static bool networking_message_pool_create_147( uint32_t count, w_SteamNetworkingMessage_t_147 **messages )
static BOOL networking_message_pool_create_147( uint32_t count, w_SteamNetworkingMessage_t_147 **messages )
{
uint32_t size = offsetof( struct networking_message_pool, messages[count] );
struct networking_message_pool *pool;
@ -143,15 +143,15 @@ static bool networking_message_pool_create_147( uint32_t count, w_SteamNetworkin
if (!(pool = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, size )))
{
ERR( "Failed to allocate memory for networking messages\n" );
return false;
return FALSE;
}
pool->ref = count;
while (count--) messages[count] = networking_message_init_147( &pool->messages[count], pool );
return true;
return TRUE;
}
static bool networking_message_pool_receive_147( uint32_t capacity, uint32_t count, w_SteamNetworkingMessage_t_147 **messages )
static BOOL networking_message_pool_receive_147( uint32_t capacity, uint32_t count, w_SteamNetworkingMessage_t_147 **messages )
{
struct networking_message_pool *pool = CONTAINING_RECORD( messages[0], struct networking_message, w_msg_147 )->pool;
uint32_t i;
@ -161,11 +161,11 @@ static bool networking_message_pool_receive_147( uint32_t capacity, uint32_t cou
if (count)
{
struct steamclient_networking_messages_receive_147_params params = {.count = count, .w_msgs = messages};
if (!networking_message_pool_alloc_data( count, pool )) return false;
if (!networking_message_pool_alloc_data( count, pool )) return FALSE;
STEAMCLIENT_CALL( steamclient_networking_messages_receive_147, &params );
}
return true;
return TRUE;
}
static void W_STDCALL w_SteamNetworkingMessage_t_153a_FreeData( w_SteamNetworkingMessage_t_153a *msg )
@ -203,7 +203,7 @@ static w_SteamNetworkingMessage_t_153a *networking_message_init_153a( struct net
return &message->w_msg_153a;
}
static bool networking_message_pool_create_153a( uint32_t count, w_SteamNetworkingMessage_t_153a **messages )
static BOOL networking_message_pool_create_153a( uint32_t count, w_SteamNetworkingMessage_t_153a **messages )
{
uint32_t size = offsetof( struct networking_message_pool, messages[count] );
struct networking_message_pool *pool;
@ -211,15 +211,15 @@ static bool networking_message_pool_create_153a( uint32_t count, w_SteamNetworki
if (!(pool = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, size )))
{
ERR( "Failed to allocate memory for networking messages\n" );
return false;
return FALSE;
}
pool->ref = count;
while (count--) messages[count] = networking_message_init_153a( &pool->messages[count], pool );
return true;
return TRUE;
}
static bool networking_message_pool_receive_153a( uint32_t capacity, uint32_t count, w_SteamNetworkingMessage_t_153a **messages )
static BOOL networking_message_pool_receive_153a( uint32_t capacity, uint32_t count, w_SteamNetworkingMessage_t_153a **messages )
{
struct networking_message_pool *pool = CONTAINING_RECORD( messages[0], struct networking_message, w_msg_153a )->pool;
uint32_t i;
@ -229,11 +229,11 @@ static bool networking_message_pool_receive_153a( uint32_t capacity, uint32_t co
if (count)
{
struct steamclient_networking_messages_receive_153a_params params = {.count = count, .w_msgs = messages};
if (!networking_message_pool_alloc_data( count, pool )) return false;
if (!networking_message_pool_alloc_data( count, pool )) return FALSE;
STEAMCLIENT_CALL( steamclient_networking_messages_receive_153a, &params );
}
return true;
return TRUE;
}
/* ISteamNetworkingSockets_SteamNetworkingSockets002 */

View file

@ -74,7 +74,7 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
static BYTE *alloc_start, *alloc_end;
static bool allocated_from_steamclient_dll( void *ptr )
static int8_t allocated_from_steamclient_dll( void *ptr )
{
return (BYTE *)ptr >= alloc_start && (BYTE *)ptr < alloc_end;
}
@ -402,7 +402,7 @@ static void execute_pending_callbacks(void)
static void *last_callback_data;
bool CDECL Steam_FreeLastCallback( int32_t pipe )
int8_t CDECL Steam_FreeLastCallback( int32_t pipe )
{
struct steamclient_Steam_FreeLastCallback_params params = {.pipe = pipe};
TRACE( "%u\n", pipe );
@ -416,7 +416,7 @@ bool CDECL Steam_FreeLastCallback( int32_t pipe )
return params._ret;
}
bool CDECL Steam_BGetCallback( int32_t pipe, w_CallbackMsg_t *win_msg, int32_t *ignored )
int8_t CDECL Steam_BGetCallback( int32_t pipe, w_CallbackMsg_t *win_msg, int32_t *ignored )
{
u_CallbackMsg_t u_msg;
struct steamclient_Steam_BGetCallback_params params =
@ -474,8 +474,8 @@ next_event:
return params._ret;
}
bool CDECL Steam_GetAPICallResult( int32_t pipe, uint64_t call, void *w_callback,
int w_callback_len, int id, bool *failed )
int8_t CDECL Steam_GetAPICallResult( int32_t pipe, uint64_t call, void *w_callback,
int w_callback_len, int id, int8_t *failed )
{
struct steamclient_Steam_GetAPICallResult_params params =
{
@ -531,7 +531,7 @@ void CDECL Breakpad_SteamWriteMiniDumpUsingExceptionInfoWithBuildId(int a, int b
TRACE("\n");
}
bool CDECL Steam_IsKnownInterface( const char *pchVersion )
int8_t CDECL Steam_IsKnownInterface( const char *pchVersion )
{
struct steamclient_Steam_IsKnownInterface_params params = {.version = pchVersion};
TRACE("%s\n", pchVersion);

View file

@ -5,7 +5,6 @@
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#include <windef.h>
#include <winbase.h>

View file

@ -4,7 +4,6 @@
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#include <windef.h>
#include <winbase.h>

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -266,9 +266,9 @@ NTSTATUS steamclient_next_callback( void *args )
}
static void *(*p_CreateInterface)( const char *name, int *return_code );
static bool (*p_Steam_BGetCallback)( int32_t a, u_CallbackMsg_t *b, int32_t *c );
static bool (*p_Steam_GetAPICallResult)( int32_t, uint64_t, void *, int, int, bool * );
static bool (*p_Steam_FreeLastCallback)( int32_t );
static int8_t (*p_Steam_BGetCallback)( int32_t a, u_CallbackMsg_t *b, int32_t *c );
static int8_t (*p_Steam_GetAPICallResult)( int32_t, uint64_t, void *, int, int, int8_t * );
static int8_t (*p_Steam_FreeLastCallback)( int32_t );
static void (*p_Steam_ReleaseThreadLocalMemory)( int );
static bool (*p_Steam_IsKnownInterface)( const char * );
static void (*p_Steam_NotifyMissingInterface)( int32_t, const char * );

View file

@ -4,7 +4,6 @@
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#include <windef.h>
#include <winbase.h>
@ -25,9 +24,9 @@ extern char g_tmppath[PATH_MAX];
struct steamclient_init_params
{
const char *steam_app_id;
bool steam_app_id_unset;
int8_t steam_app_id_unset;
const char *ignore_child_processes;
bool ignore_child_processes_unset;
int8_t ignore_child_processes_unset;
};
enum callback_type
@ -102,7 +101,7 @@ struct callback
struct steamclient_next_callback_params
{
bool _ret;
int8_t _ret;
struct callback *callback;
uint32_t size;
};
@ -116,18 +115,18 @@ struct steamclient_CreateInterface_params
struct steamclient_Steam_GetAPICallResult_params
{
bool _ret;
int8_t _ret;
int32_t pipe;
uint64_t call;
void *w_callback;
int w_callback_len;
int id;
bool *failed;
int8_t *failed;
};
struct steamclient_Steam_BGetCallback_params
{
bool _ret;
int8_t _ret;
uint32_t pipe;
w_CallbackMsg_t *w_msg;
int32_t *ignored;
@ -142,7 +141,7 @@ struct steamclient_callback_message_receive_params
struct steamclient_Steam_FreeLastCallback_params
{
bool _ret;
int8_t _ret;
uint32_t pipe;
};
@ -153,7 +152,7 @@ struct steamclient_Steam_ReleaseThreadLocalMemory_params
struct steamclient_Steam_IsKnownInterface_params
{
bool _ret;
int8_t _ret;
const char *version;
};

File diff suppressed because it is too large Load diff

View file

@ -47,7 +47,7 @@ DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentG
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages, 4)
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp, 8)
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed_params params =
{
@ -58,7 +58,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed(struc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence_params params =
{
@ -69,7 +69,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe_params params =
{
@ -80,7 +80,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe(struct
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned_params params =
{
@ -113,7 +113,7 @@ const char * __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailabl
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp_params params =
{
@ -159,7 +159,7 @@ DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailabl
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp, 8)
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled, 8)
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed_params params =
{
@ -170,7 +170,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed(struc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence_params params =
{
@ -181,7 +181,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe_params params =
{
@ -192,7 +192,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe(struct
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned_params params =
{
@ -225,7 +225,7 @@ const char * __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailabl
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp_params params =
{
@ -237,7 +237,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp(st
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled_params params =
{
@ -290,7 +290,7 @@ DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCData
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC, 8)
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC, 8)
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed_params params =
{
@ -301,7 +301,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed(struc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence_params params =
{
@ -312,7 +312,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe_params params =
{
@ -323,7 +323,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe(struct
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned_params params =
{
@ -356,7 +356,7 @@ const char * __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailabl
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp_params params =
{
@ -368,7 +368,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp(st
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled_params params =
{
@ -392,7 +392,7 @@ uint32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend_params params =
{
@ -414,7 +414,7 @@ int32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, bool *pbAvailable, char *pchName, int32_t cchNameBufferSize)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, int8_t *pbAvailable, char *pchName, int32_t cchNameBufferSize)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex_params params =
{
@ -505,7 +505,7 @@ DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalle
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir, 16)
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled, 8)
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed_params params =
{
@ -516,7 +516,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed(struc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence_params params =
{
@ -527,7 +527,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe_params params =
{
@ -538,7 +538,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe(struct
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned_params params =
{
@ -571,7 +571,7 @@ const char * __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailabl
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp_params params =
{
@ -583,7 +583,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp(st
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled_params params =
{
@ -607,7 +607,7 @@ uint32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend_params params =
{
@ -629,7 +629,7 @@ int32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, bool *pbAvailable, char *pchName, int32_t cchNameBufferSize)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, int8_t *pbAvailable, char *pchName, int32_t cchNameBufferSize)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex_params params =
{
@ -678,7 +678,7 @@ void __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPu
STEAMCLIENT_CALL( ISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey, &params );
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName(struct w_steam_iface *_this, char *pchName, int32_t cchNameBufferSize)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName(struct w_steam_iface *_this, char *pchName, int32_t cchNameBufferSize)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName_params params =
{
@ -691,7 +691,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName(
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt(struct w_steam_iface *_this, bool bMissingFilesOnly)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt(struct w_steam_iface *_this, int8_t bMissingFilesOnly)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt_params params =
{
@ -730,7 +730,7 @@ uint32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDi
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled_params params =
{
@ -803,7 +803,7 @@ DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInsta
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner, 8)
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam, 8)
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed_params params =
{
@ -814,7 +814,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed(struc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence_params params =
{
@ -825,7 +825,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe_params params =
{
@ -836,7 +836,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe(struct
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned_params params =
{
@ -869,7 +869,7 @@ const char * __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailabl
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp_params params =
{
@ -881,7 +881,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp(st
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled_params params =
{
@ -905,7 +905,7 @@ uint32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend_params params =
{
@ -927,7 +927,7 @@ int32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, bool *pbAvailable, char *pchName, int32_t cchNameBufferSize)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, int8_t *pbAvailable, char *pchName, int32_t cchNameBufferSize)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex_params params =
{
@ -976,7 +976,7 @@ void __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPu
STEAMCLIENT_CALL( ISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey, &params );
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName(struct w_steam_iface *_this, char *pchName, int32_t cchNameBufferSize)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName(struct w_steam_iface *_this, char *pchName, int32_t cchNameBufferSize)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName_params params =
{
@ -989,7 +989,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName(
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt(struct w_steam_iface *_this, bool bMissingFilesOnly)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt(struct w_steam_iface *_this, int8_t bMissingFilesOnly)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt_params params =
{
@ -1029,7 +1029,7 @@ uint32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDi
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled_params params =
{
@ -1130,7 +1130,7 @@ DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQu
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress, 16)
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId, 4)
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed_params params =
{
@ -1141,7 +1141,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed(struc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence_params params =
{
@ -1152,7 +1152,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe_params params =
{
@ -1163,7 +1163,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe(struct
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned_params params =
{
@ -1196,7 +1196,7 @@ const char * __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailabl
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp_params params =
{
@ -1208,7 +1208,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp(st
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled_params params =
{
@ -1232,7 +1232,7 @@ uint32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend_params params =
{
@ -1254,7 +1254,7 @@ int32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, bool *pbAvailable, char *pchName, int32_t cchNameBufferSize)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, int8_t *pbAvailable, char *pchName, int32_t cchNameBufferSize)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex_params params =
{
@ -1303,7 +1303,7 @@ void __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPu
STEAMCLIENT_CALL( ISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey, &params );
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName(struct w_steam_iface *_this, char *pchName, int32_t cchNameBufferSize)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName(struct w_steam_iface *_this, char *pchName, int32_t cchNameBufferSize)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName_params params =
{
@ -1316,7 +1316,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName(
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt(struct w_steam_iface *_this, bool bMissingFilesOnly)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt(struct w_steam_iface *_this, int8_t bMissingFilesOnly)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt_params params =
{
@ -1356,7 +1356,7 @@ uint32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDi
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled_params params =
{
@ -1392,7 +1392,7 @@ const char * __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQu
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress(struct w_steam_iface *_this, uint32_t nAppID, uint64_t *punBytesDownloaded, uint64_t *punBytesTotal)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress(struct w_steam_iface *_this, uint32_t nAppID, uint64_t *punBytesDownloaded, uint64_t *punBytesTotal)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress_params params =
{
@ -1490,7 +1490,7 @@ DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscrib
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial, 12)
DEFINE_THISCALL_WRAPPER(winISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext, 8)
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed_params params =
{
@ -1501,7 +1501,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(struc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence_params params =
{
@ -1512,7 +1512,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe_params params =
{
@ -1523,7 +1523,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe(struct
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned_params params =
{
@ -1556,7 +1556,7 @@ const char * __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailabl
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp_params params =
{
@ -1568,7 +1568,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp(st
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled_params params =
{
@ -1592,7 +1592,7 @@ uint32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend_params params =
{
@ -1614,7 +1614,7 @@ int32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount(stru
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, bool *pbAvailable, char *pchName, int32_t cchNameBufferSize)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex(struct w_steam_iface *_this, int32_t iDLC, uint32_t *pAppID, int8_t *pbAvailable, char *pchName, int32_t cchNameBufferSize)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex_params params =
{
@ -1663,7 +1663,7 @@ void __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPu
STEAMCLIENT_CALL( ISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey, &params );
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName(struct w_steam_iface *_this, char *pchName, int32_t cchNameBufferSize)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName(struct w_steam_iface *_this, char *pchName, int32_t cchNameBufferSize)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName_params params =
{
@ -1676,7 +1676,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName(
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt(struct w_steam_iface *_this, bool bMissingFilesOnly)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt(struct w_steam_iface *_this, int8_t bMissingFilesOnly)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt_params params =
{
@ -1716,7 +1716,7 @@ uint32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDi
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled(struct w_steam_iface *_this, uint32_t appID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled(struct w_steam_iface *_this, uint32_t appID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled_params params =
{
@ -1752,7 +1752,7 @@ const char * __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQu
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress(struct w_steam_iface *_this, uint32_t nAppID, uint64_t *punBytesDownloaded, uint64_t *punBytesTotal)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress(struct w_steam_iface *_this, uint32_t nAppID, uint64_t *punBytesDownloaded, uint64_t *punBytesTotal)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress_params params =
{
@ -1812,7 +1812,7 @@ int32_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchCommand
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing(struct w_steam_iface *_this)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing(struct w_steam_iface *_this)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing_params params =
{
@ -1823,7 +1823,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFa
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial(struct w_steam_iface *_this, uint32_t *punSecondsAllowed, uint32_t *punSecondsPlayed)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial(struct w_steam_iface *_this, uint32_t *punSecondsAllowed, uint32_t *punSecondsPlayed)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial_params params =
{
@ -1836,7 +1836,7 @@ bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial(struc
return params._ret;
}
bool __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext(struct w_steam_iface *_this, uint32_t nAppID)
int8_t __thiscall winISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext(struct w_steam_iface *_this, uint32_t nAppID)
{
struct ISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext_params params =
{

View file

@ -36,7 +36,7 @@ int32_t __thiscall winISteamClient_SteamClient006_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient006_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient006_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient006_BReleaseSteamPipe_params params =
{
@ -374,7 +374,7 @@ int32_t __thiscall winISteamClient_SteamClient007_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient007_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient007_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient007_BReleaseSteamPipe_params params =
{
@ -733,7 +733,7 @@ int32_t __thiscall winISteamClient_SteamClient008_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient008_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient008_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient008_BReleaseSteamPipe_params params =
{
@ -1078,7 +1078,7 @@ int32_t __thiscall winISteamClient_SteamClient009_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient009_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient009_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient009_BReleaseSteamPipe_params params =
{
@ -1441,7 +1441,7 @@ int32_t __thiscall winISteamClient_SteamClient010_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient010_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient010_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient010_BReleaseSteamPipe_params params =
{
@ -1728,7 +1728,7 @@ void __thiscall winISteamClient_SteamClient010_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient010_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient010_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient010_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient010_BShutdownIfAllPipesClosed_params params =
{
@ -1833,7 +1833,7 @@ int32_t __thiscall winISteamClient_SteamClient011_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient011_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient011_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient011_BReleaseSteamPipe_params params =
{
@ -2135,7 +2135,7 @@ void __thiscall winISteamClient_SteamClient011_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient011_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient011_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient011_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient011_BShutdownIfAllPipesClosed_params params =
{
@ -2243,7 +2243,7 @@ int32_t __thiscall winISteamClient_SteamClient012_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient012_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient012_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient012_BReleaseSteamPipe_params params =
{
@ -2530,7 +2530,7 @@ void __thiscall winISteamClient_SteamClient012_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient012_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient012_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient012_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient012_BShutdownIfAllPipesClosed_params params =
{
@ -2688,7 +2688,7 @@ int32_t __thiscall winISteamClient_SteamClient013_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient013_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient013_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient013_BReleaseSteamPipe_params params =
{
@ -2975,7 +2975,7 @@ void __thiscall winISteamClient_SteamClient013_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient013_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient013_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient013_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient013_BShutdownIfAllPipesClosed_params params =
{
@ -3178,7 +3178,7 @@ int32_t __thiscall winISteamClient_SteamClient014_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient014_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient014_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient014_BReleaseSteamPipe_params params =
{
@ -3465,7 +3465,7 @@ void __thiscall winISteamClient_SteamClient014_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient014_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient014_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient014_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient014_BShutdownIfAllPipesClosed_params params =
{
@ -3655,7 +3655,7 @@ int32_t __thiscall winISteamClient_SteamClient015_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient015_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient015_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient015_BReleaseSteamPipe_params params =
{
@ -3942,7 +3942,7 @@ void __thiscall winISteamClient_SteamClient015_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient015_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient015_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient015_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient015_BShutdownIfAllPipesClosed_params params =
{
@ -4152,7 +4152,7 @@ int32_t __thiscall winISteamClient_SteamClient016_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient016_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient016_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient016_BReleaseSteamPipe_params params =
{
@ -4439,7 +4439,7 @@ void __thiscall winISteamClient_SteamClient016_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient016_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient016_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient016_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient016_BShutdownIfAllPipesClosed_params params =
{
@ -4704,7 +4704,7 @@ int32_t __thiscall winISteamClient_SteamClient017_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient017_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient017_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient017_BReleaseSteamPipe_params params =
{
@ -4991,7 +4991,7 @@ void __thiscall winISteamClient_SteamClient017_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient017_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient017_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient017_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient017_BShutdownIfAllPipesClosed_params params =
{
@ -5306,7 +5306,7 @@ int32_t __thiscall winISteamClient_SteamClient018_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient018_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient018_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient018_BReleaseSteamPipe_params params =
{
@ -5608,7 +5608,7 @@ void __thiscall winISteamClient_SteamClient018_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient018_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient018_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient018_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient018_BShutdownIfAllPipesClosed_params params =
{
@ -5957,7 +5957,7 @@ int32_t __thiscall winISteamClient_SteamClient019_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient019_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient019_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient019_BReleaseSteamPipe_params params =
{
@ -6259,7 +6259,7 @@ void __thiscall winISteamClient_SteamClient019_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient019_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient019_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient019_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient019_BShutdownIfAllPipesClosed_params params =
{
@ -6625,7 +6625,7 @@ int32_t __thiscall winISteamClient_SteamClient020_CreateSteamPipe(struct w_steam
return params._ret;
}
bool __thiscall winISteamClient_SteamClient020_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
int8_t __thiscall winISteamClient_SteamClient020_BReleaseSteamPipe(struct w_steam_iface *_this, int32_t hSteamPipe)
{
struct ISteamClient_SteamClient020_BReleaseSteamPipe_params params =
{
@ -6927,7 +6927,7 @@ void __thiscall winISteamClient_SteamClient020_SetWarningMessageHook(struct w_st
STEAMCLIENT_CALL( ISteamClient_SteamClient020_SetWarningMessageHook, &params );
}
bool __thiscall winISteamClient_SteamClient020_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
int8_t __thiscall winISteamClient_SteamClient020_BShutdownIfAllPipesClosed(struct w_steam_iface *_this)
{
struct ISteamClient_SteamClient020_BShutdownIfAllPipesClosed_params params =
{

View file

@ -10,7 +10,7 @@ DEFINE_THISCALL_WRAPPER(winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Ge
DEFINE_THISCALL_WRAPPER(winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse, 16)
DEFINE_THISCALL_WRAPPER(winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode, 8)
bool __thiscall winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init(struct w_steam_iface *_this, const char *pchAbsolutePathToControllerConfigVDF)
int8_t __thiscall winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init(struct w_steam_iface *_this, const char *pchAbsolutePathToControllerConfigVDF)
{
struct ISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init_params params =
{
@ -22,7 +22,7 @@ bool __thiscall winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init(struc
return params._ret;
}
bool __thiscall winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown(struct w_steam_iface *_this)
{
struct ISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown_params params =
{
@ -43,7 +43,7 @@ void __thiscall winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame(s
STEAMCLIENT_CALL( ISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame, &params );
}
bool __thiscall winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState(struct w_steam_iface *_this, uint32_t unControllerIndex, SteamControllerState001_t *pState)
int8_t __thiscall winISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState(struct w_steam_iface *_this, uint32_t unControllerIndex, SteamControllerState001_t *pState)
{
struct ISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState_params params =
{
@ -122,7 +122,7 @@ DEFINE_THISCALL_WRAPPER(winISteamController_SteamController003_StopAnalogActionM
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController003_TriggerHapticPulse, 20)
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController003_TriggerRepeatedHapticPulse, 32)
bool __thiscall winISteamController_SteamController003_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController003_Init(struct w_steam_iface *_this)
{
struct ISteamController_SteamController003_Init_params params =
{
@ -133,7 +133,7 @@ bool __thiscall winISteamController_SteamController003_Init(struct w_steam_iface
return params._ret;
}
bool __thiscall winISteamController_SteamController003_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController003_Shutdown(struct w_steam_iface *_this)
{
struct ISteamController_SteamController003_Shutdown_params params =
{
@ -166,7 +166,7 @@ int32_t __thiscall winISteamController_SteamController003_GetConnectedController
return params._ret;
}
bool __thiscall winISteamController_SteamController003_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
int8_t __thiscall winISteamController_SteamController003_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
{
struct ISteamController_SteamController003_ShowBindingPanel_params params =
{
@ -395,7 +395,7 @@ DEFINE_THISCALL_WRAPPER(winISteamController_SteamController004_GetMotionData, 16
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController004_ShowDigitalActionOrigins, 32)
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController004_ShowAnalogActionOrigins, 32)
bool __thiscall winISteamController_SteamController004_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController004_Init(struct w_steam_iface *_this)
{
struct ISteamController_SteamController004_Init_params params =
{
@ -406,7 +406,7 @@ bool __thiscall winISteamController_SteamController004_Init(struct w_steam_iface
return params._ret;
}
bool __thiscall winISteamController_SteamController004_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController004_Shutdown(struct w_steam_iface *_this)
{
struct ISteamController_SteamController004_Shutdown_params params =
{
@ -439,7 +439,7 @@ int32_t __thiscall winISteamController_SteamController004_GetConnectedController
return params._ret;
}
bool __thiscall winISteamController_SteamController004_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
int8_t __thiscall winISteamController_SteamController004_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
{
struct ISteamController_SteamController004_ShowBindingPanel_params params =
{
@ -647,7 +647,7 @@ ControllerMotionData_t * __thiscall winISteamController_SteamController004_GetMo
return params._ret;
}
bool __thiscall winISteamController_SteamController004_ShowDigitalActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
int8_t __thiscall winISteamController_SteamController004_ShowDigitalActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
struct ISteamController_SteamController004_ShowDigitalActionOrigins_params params =
{
@ -663,7 +663,7 @@ bool __thiscall winISteamController_SteamController004_ShowDigitalActionOrigins(
return params._ret;
}
bool __thiscall winISteamController_SteamController004_ShowAnalogActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
int8_t __thiscall winISteamController_SteamController004_ShowAnalogActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
struct ISteamController_SteamController004_ShowAnalogActionOrigins_params params =
{
@ -746,7 +746,7 @@ DEFINE_THISCALL_WRAPPER(winISteamController_SteamController005_ShowAnalogActionO
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController005_GetStringForActionOrigin, 8)
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController005_GetGlyphForActionOrigin, 8)
bool __thiscall winISteamController_SteamController005_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController005_Init(struct w_steam_iface *_this)
{
struct ISteamController_SteamController005_Init_params params =
{
@ -757,7 +757,7 @@ bool __thiscall winISteamController_SteamController005_Init(struct w_steam_iface
return params._ret;
}
bool __thiscall winISteamController_SteamController005_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController005_Shutdown(struct w_steam_iface *_this)
{
struct ISteamController_SteamController005_Shutdown_params params =
{
@ -790,7 +790,7 @@ int32_t __thiscall winISteamController_SteamController005_GetConnectedController
return params._ret;
}
bool __thiscall winISteamController_SteamController005_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
int8_t __thiscall winISteamController_SteamController005_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
{
struct ISteamController_SteamController005_ShowBindingPanel_params params =
{
@ -1026,7 +1026,7 @@ ControllerMotionData_t * __thiscall winISteamController_SteamController005_GetMo
return params._ret;
}
bool __thiscall winISteamController_SteamController005_ShowDigitalActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
int8_t __thiscall winISteamController_SteamController005_ShowDigitalActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
struct ISteamController_SteamController005_ShowDigitalActionOrigins_params params =
{
@ -1042,7 +1042,7 @@ bool __thiscall winISteamController_SteamController005_ShowDigitalActionOrigins(
return params._ret;
}
bool __thiscall winISteamController_SteamController005_ShowAnalogActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
int8_t __thiscall winISteamController_SteamController005_ShowAnalogActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
struct ISteamController_SteamController005_ShowAnalogActionOrigins_params params =
{
@ -1146,7 +1146,7 @@ DEFINE_THISCALL_WRAPPER(winISteamController_SteamController006_GetStringForActio
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController006_GetGlyphForActionOrigin, 8)
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController006_GetInputTypeForHandle, 12)
bool __thiscall winISteamController_SteamController006_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController006_Init(struct w_steam_iface *_this)
{
struct ISteamController_SteamController006_Init_params params =
{
@ -1157,7 +1157,7 @@ bool __thiscall winISteamController_SteamController006_Init(struct w_steam_iface
return params._ret;
}
bool __thiscall winISteamController_SteamController006_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController006_Shutdown(struct w_steam_iface *_this)
{
struct ISteamController_SteamController006_Shutdown_params params =
{
@ -1190,7 +1190,7 @@ int32_t __thiscall winISteamController_SteamController006_GetConnectedController
return params._ret;
}
bool __thiscall winISteamController_SteamController006_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
int8_t __thiscall winISteamController_SteamController006_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
{
struct ISteamController_SteamController006_ShowBindingPanel_params params =
{
@ -1474,7 +1474,7 @@ ControllerMotionData_t * __thiscall winISteamController_SteamController006_GetMo
return params._ret;
}
bool __thiscall winISteamController_SteamController006_ShowDigitalActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
int8_t __thiscall winISteamController_SteamController006_ShowDigitalActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
struct ISteamController_SteamController006_ShowDigitalActionOrigins_params params =
{
@ -1490,7 +1490,7 @@ bool __thiscall winISteamController_SteamController006_ShowDigitalActionOrigins(
return params._ret;
}
bool __thiscall winISteamController_SteamController006_ShowAnalogActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
int8_t __thiscall winISteamController_SteamController006_ShowAnalogActionOrigins(struct w_steam_iface *_this, uint64_t controllerHandle, uint64_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
struct ISteamController_SteamController006_ShowAnalogActionOrigins_params params =
{
@ -1614,7 +1614,7 @@ DEFINE_THISCALL_WRAPPER(winISteamController_SteamController007_GetActionOriginFr
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController007_TranslateActionOrigin, 12)
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController007_GetControllerBindingRevision, 20)
bool __thiscall winISteamController_SteamController007_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController007_Init(struct w_steam_iface *_this)
{
struct ISteamController_SteamController007_Init_params params =
{
@ -1625,7 +1625,7 @@ bool __thiscall winISteamController_SteamController007_Init(struct w_steam_iface
return params._ret;
}
bool __thiscall winISteamController_SteamController007_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController007_Shutdown(struct w_steam_iface *_this)
{
struct ISteamController_SteamController007_Shutdown_params params =
{
@ -1918,7 +1918,7 @@ void __thiscall winISteamController_SteamController007_SetLEDColor(struct w_stea
STEAMCLIENT_CALL( ISteamController_SteamController007_SetLEDColor, &params );
}
bool __thiscall winISteamController_SteamController007_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
int8_t __thiscall winISteamController_SteamController007_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
{
struct ISteamController_SteamController007_ShowBindingPanel_params params =
{
@ -2004,7 +2004,7 @@ uint32_t __thiscall winISteamController_SteamController007_TranslateActionOrigin
return params._ret;
}
bool __thiscall winISteamController_SteamController007_GetControllerBindingRevision(struct w_steam_iface *_this, uint64_t controllerHandle, int32_t *pMajor, int32_t *pMinor)
int8_t __thiscall winISteamController_SteamController007_GetControllerBindingRevision(struct w_steam_iface *_this, uint64_t controllerHandle, int32_t *pMajor, int32_t *pMinor)
{
struct ISteamController_SteamController007_GetControllerBindingRevision_params params =
{
@ -2105,7 +2105,7 @@ DEFINE_THISCALL_WRAPPER(winISteamController_SteamController008_GetActionOriginFr
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController008_TranslateActionOrigin, 12)
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController008_GetControllerBindingRevision, 20)
bool __thiscall winISteamController_SteamController008_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController008_Init(struct w_steam_iface *_this)
{
struct ISteamController_SteamController008_Init_params params =
{
@ -2116,7 +2116,7 @@ bool __thiscall winISteamController_SteamController008_Init(struct w_steam_iface
return params._ret;
}
bool __thiscall winISteamController_SteamController008_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamController_SteamController008_Shutdown(struct w_steam_iface *_this)
{
struct ISteamController_SteamController008_Shutdown_params params =
{
@ -2409,7 +2409,7 @@ void __thiscall winISteamController_SteamController008_SetLEDColor(struct w_stea
STEAMCLIENT_CALL( ISteamController_SteamController008_SetLEDColor, &params );
}
bool __thiscall winISteamController_SteamController008_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
int8_t __thiscall winISteamController_SteamController008_ShowBindingPanel(struct w_steam_iface *_this, uint64_t controllerHandle)
{
struct ISteamController_SteamController008_ShowBindingPanel_params params =
{
@ -2495,7 +2495,7 @@ uint32_t __thiscall winISteamController_SteamController008_TranslateActionOrigin
return params._ret;
}
bool __thiscall winISteamController_SteamController008_GetControllerBindingRevision(struct w_steam_iface *_this, uint64_t controllerHandle, int32_t *pMajor, int32_t *pMinor)
int8_t __thiscall winISteamController_SteamController008_GetControllerBindingRevision(struct w_steam_iface *_this, uint64_t controllerHandle, int32_t *pMajor, int32_t *pMinor)
{
struct ISteamController_SteamController008_GetControllerBindingRevision_params params =
{

File diff suppressed because it is too large Load diff

View file

@ -21,7 +21,7 @@ uint32_t __thiscall winISteamGameCoordinator_SteamGameCoordinator001_SendMessage
return params._ret;
}
bool __thiscall winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize)
{
struct ISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable_params params =
{

View file

@ -45,7 +45,7 @@ void __thiscall winISteamGameServer_SteamGameServer002_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer002_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer002_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer002_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer002_BLoggedOn_params params =
{
@ -67,7 +67,7 @@ void __thiscall winISteamGameServer_SteamGameServer002_GSSetSpawnCount(struct w_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer002_GSSetSpawnCount, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSGetSteam2GetEncryptionKeyToSendToNewClient(struct w_steam_iface *_this, void *pvEncryptionKey, uint32_t *pcbEncryptionKey, uint32_t cbMaxEncryptionKey)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSGetSteam2GetEncryptionKeyToSendToNewClient(struct w_steam_iface *_this, void *pvEncryptionKey, uint32_t *pcbEncryptionKey, uint32_t cbMaxEncryptionKey)
{
struct ISteamGameServer_SteamGameServer002_GSGetSteam2GetEncryptionKeyToSendToNewClient_params params =
{
@ -81,7 +81,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSGetSteam2GetEncryptionK
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSSendSteam2UserConnect(struct w_steam_iface *_this, uint32_t unUserID, const void *pvRawKey, uint32_t unKeyLen, uint32_t unIPPublic, uint16_t usPort, const void *pvCookie, uint32_t cubCookie)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSSendSteam2UserConnect(struct w_steam_iface *_this, uint32_t unUserID, const void *pvRawKey, uint32_t unKeyLen, uint32_t unIPPublic, uint16_t usPort, const void *pvCookie, uint32_t cubCookie)
{
struct ISteamGameServer_SteamGameServer002_GSSendSteam2UserConnect_params params =
{
@ -99,7 +99,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSSendSteam2UserConnect(s
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSSendSteam3UserConnect(struct w_steam_iface *_this, CSteamID steamID, uint32_t unIPPublic, const void *pvCookie, uint32_t cubCookie)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSSendSteam3UserConnect(struct w_steam_iface *_this, CSteamID steamID, uint32_t unIPPublic, const void *pvCookie, uint32_t cubCookie)
{
struct ISteamGameServer_SteamGameServer002_GSSendSteam3UserConnect_params params =
{
@ -114,7 +114,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSSendSteam3UserConnect(s
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSRemoveUserConnect(struct w_steam_iface *_this, uint32_t unUserID)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSRemoveUserConnect(struct w_steam_iface *_this, uint32_t unUserID)
{
struct ISteamGameServer_SteamGameServer002_GSRemoveUserConnect_params params =
{
@ -126,7 +126,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSRemoveUserConnect(struc
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSSendUserDisconnect(struct w_steam_iface *_this, CSteamID steamID, uint32_t unUserID)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSSendUserDisconnect(struct w_steam_iface *_this, CSteamID steamID, uint32_t unUserID)
{
struct ISteamGameServer_SteamGameServer002_GSSendUserDisconnect_params params =
{
@ -139,7 +139,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSSendUserDisconnect(stru
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSSendUserStatusResponse(struct w_steam_iface *_this, CSteamID steamID, int32_t nSecondsConnected, int32_t nSecondsSinceLast)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSSendUserStatusResponse(struct w_steam_iface *_this, CSteamID steamID, int32_t nSecondsConnected, int32_t nSecondsSinceLast)
{
struct ISteamGameServer_SteamGameServer002_GSSendUserStatusResponse_params params =
{
@ -153,7 +153,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSSendUserStatusResponse(
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_Obsolete_GSSetStatus(struct w_steam_iface *_this, int32_t nAppIdServed, uint32_t unServerFlags, int32_t cPlayers, int32_t cPlayersMax, int32_t cBotPlayers, int32_t unGamePort, const char *pchServerName, const char *pchGameDir, const char *pchMapName, const char *pchVersion)
int8_t __thiscall winISteamGameServer_SteamGameServer002_Obsolete_GSSetStatus(struct w_steam_iface *_this, int32_t nAppIdServed, uint32_t unServerFlags, int32_t cPlayers, int32_t cPlayersMax, int32_t cBotPlayers, int32_t unGamePort, const char *pchServerName, const char *pchGameDir, const char *pchMapName, const char *pchVersion)
{
struct ISteamGameServer_SteamGameServer002_Obsolete_GSSetStatus_params params =
{
@ -174,7 +174,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_Obsolete_GSSetStatus(stru
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSUpdateStatus(struct w_steam_iface *_this, int32_t cPlayers, int32_t cPlayersMax, int32_t cBotPlayers, const char *pchServerName, const char *pchMapName)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSUpdateStatus(struct w_steam_iface *_this, int32_t cPlayers, int32_t cPlayersMax, int32_t cBotPlayers, const char *pchServerName, const char *pchMapName)
{
struct ISteamGameServer_SteamGameServer002_GSUpdateStatus_params params =
{
@ -190,7 +190,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSUpdateStatus(struct w_s
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer002_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer002_BSecure_params params =
{
@ -213,7 +213,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer002_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSSetServerType(struct w_steam_iface *_this, int32_t nGameAppId, uint32_t unServerFlags, uint32_t unGameIP, uint32_t unGamePort, const char *pchGameDir, const char *pchVersion)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSSetServerType(struct w_steam_iface *_this, int32_t nGameAppId, uint32_t unServerFlags, uint32_t unGameIP, uint32_t unGamePort, const char *pchGameDir, const char *pchVersion)
{
struct ISteamGameServer_SteamGameServer002_GSSetServerType_params params =
{
@ -230,7 +230,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSSetServerType(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSSetServerType2(struct w_steam_iface *_this, int32_t nGameAppId, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSSetServerType2(struct w_steam_iface *_this, int32_t nGameAppId, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, int8_t bLANMode)
{
struct ISteamGameServer_SteamGameServer002_GSSetServerType2_params params =
{
@ -250,7 +250,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSSetServerType2(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSUpdateStatus2(struct w_steam_iface *_this, int32_t cPlayers, int32_t cPlayersMax, int32_t cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSUpdateStatus2(struct w_steam_iface *_this, int32_t cPlayers, int32_t cPlayersMax, int32_t cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
{
struct ISteamGameServer_SteamGameServer002_GSUpdateStatus2_params params =
{
@ -267,7 +267,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSUpdateStatus2(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSCreateUnauthenticatedUser(struct w_steam_iface *_this, CSteamID *pSteamID)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSCreateUnauthenticatedUser(struct w_steam_iface *_this, CSteamID *pSteamID)
{
struct ISteamGameServer_SteamGameServer002_GSCreateUnauthenticatedUser_params params =
{
@ -279,7 +279,7 @@ bool __thiscall winISteamGameServer_SteamGameServer002_GSCreateUnauthenticatedUs
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer002_GSSetUserData(struct w_steam_iface *_this, CSteamID steamID, const char *pPlayerName, uint32_t nFrags)
int8_t __thiscall winISteamGameServer_SteamGameServer002_GSSetUserData(struct w_steam_iface *_this, CSteamID steamID, const char *pPlayerName, uint32_t nFrags)
{
struct ISteamGameServer_SteamGameServer002_GSSetUserData_params params =
{
@ -392,7 +392,7 @@ void __thiscall winISteamGameServer_SteamGameServer003_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer003_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer003_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer003_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer003_BLoggedOn_params params =
{
@ -403,7 +403,7 @@ bool __thiscall winISteamGameServer_SteamGameServer003_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer003_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer003_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer003_BSecure_params params =
{
@ -426,7 +426,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer003_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer003_GSGetSteam2GetEncryptionKeyToSendToNewClient(struct w_steam_iface *_this, void *pvEncryptionKey, uint32_t *pcbEncryptionKey, uint32_t cbMaxEncryptionKey)
int8_t __thiscall winISteamGameServer_SteamGameServer003_GSGetSteam2GetEncryptionKeyToSendToNewClient(struct w_steam_iface *_this, void *pvEncryptionKey, uint32_t *pcbEncryptionKey, uint32_t cbMaxEncryptionKey)
{
struct ISteamGameServer_SteamGameServer003_GSGetSteam2GetEncryptionKeyToSendToNewClient_params params =
{
@ -440,7 +440,7 @@ bool __thiscall winISteamGameServer_SteamGameServer003_GSGetSteam2GetEncryptionK
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer003_GSSendUserConnect(struct w_steam_iface *_this, uint32_t unUserID, uint32_t unIPPublic, uint16_t usPort, const void *pvCookie, uint32_t cubCookie)
int8_t __thiscall winISteamGameServer_SteamGameServer003_GSSendUserConnect(struct w_steam_iface *_this, uint32_t unUserID, uint32_t unIPPublic, uint16_t usPort, const void *pvCookie, uint32_t cubCookie)
{
struct ISteamGameServer_SteamGameServer003_GSSendUserConnect_params params =
{
@ -456,7 +456,7 @@ bool __thiscall winISteamGameServer_SteamGameServer003_GSSendUserConnect(struct
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer003_GSRemoveUserConnect(struct w_steam_iface *_this, uint32_t unUserID)
int8_t __thiscall winISteamGameServer_SteamGameServer003_GSRemoveUserConnect(struct w_steam_iface *_this, uint32_t unUserID)
{
struct ISteamGameServer_SteamGameServer003_GSRemoveUserConnect_params params =
{
@ -468,7 +468,7 @@ bool __thiscall winISteamGameServer_SteamGameServer003_GSRemoveUserConnect(struc
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer003_GSSendUserDisconnect(struct w_steam_iface *_this, CSteamID steamID, uint32_t unUserID)
int8_t __thiscall winISteamGameServer_SteamGameServer003_GSSendUserDisconnect(struct w_steam_iface *_this, CSteamID steamID, uint32_t unUserID)
{
struct ISteamGameServer_SteamGameServer003_GSSendUserDisconnect_params params =
{
@ -492,7 +492,7 @@ void __thiscall winISteamGameServer_SteamGameServer003_GSSetSpawnCount(struct w_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer003_GSSetSpawnCount, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer003_GSSetServerType(struct w_steam_iface *_this, int32_t nGameAppId, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
int8_t __thiscall winISteamGameServer_SteamGameServer003_GSSetServerType(struct w_steam_iface *_this, int32_t nGameAppId, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, int8_t bLANMode)
{
struct ISteamGameServer_SteamGameServer003_GSSetServerType_params params =
{
@ -512,7 +512,7 @@ bool __thiscall winISteamGameServer_SteamGameServer003_GSSetServerType(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer003_GSUpdateStatus(struct w_steam_iface *_this, int32_t cPlayers, int32_t cPlayersMax, int32_t cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
int8_t __thiscall winISteamGameServer_SteamGameServer003_GSUpdateStatus(struct w_steam_iface *_this, int32_t cPlayers, int32_t cPlayersMax, int32_t cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
{
struct ISteamGameServer_SteamGameServer003_GSUpdateStatus_params params =
{
@ -529,7 +529,7 @@ bool __thiscall winISteamGameServer_SteamGameServer003_GSUpdateStatus(struct w_s
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer003_GSCreateUnauthenticatedUser(struct w_steam_iface *_this, CSteamID *pSteamID)
int8_t __thiscall winISteamGameServer_SteamGameServer003_GSCreateUnauthenticatedUser(struct w_steam_iface *_this, CSteamID *pSteamID)
{
struct ISteamGameServer_SteamGameServer003_GSCreateUnauthenticatedUser_params params =
{
@ -541,7 +541,7 @@ bool __thiscall winISteamGameServer_SteamGameServer003_GSCreateUnauthenticatedUs
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer003_GSSetUserData(struct w_steam_iface *_this, CSteamID steamID, const char *pPlayerName, uint32_t nFrags)
int8_t __thiscall winISteamGameServer_SteamGameServer003_GSSetUserData(struct w_steam_iface *_this, CSteamID steamID, const char *pPlayerName, uint32_t nFrags)
{
struct ISteamGameServer_SteamGameServer003_GSSetUserData_params params =
{
@ -577,7 +577,7 @@ void __thiscall winISteamGameServer_SteamGameServer003_GSSetGameType(struct w_st
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer003_GSSetGameType, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer003_GSGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
int8_t __thiscall winISteamGameServer_SteamGameServer003_GSGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
{
struct ISteamGameServer_SteamGameServer003_GSGetUserAchievementStatus_params params =
{
@ -660,7 +660,7 @@ void __thiscall winISteamGameServer_SteamGameServer004_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer004_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer004_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer004_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer004_BLoggedOn_params params =
{
@ -671,7 +671,7 @@ bool __thiscall winISteamGameServer_SteamGameServer004_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer004_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer004_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer004_BSecure_params params =
{
@ -731,7 +731,7 @@ void __thiscall winISteamGameServer_SteamGameServer004_SendUserDisconnect(struct
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer004_SendUserDisconnect, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer004_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer004_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer004_BUpdateUserData_params params =
{
@ -745,7 +745,7 @@ bool __thiscall winISteamGameServer_SteamGameServer004_BUpdateUserData(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer004_BSetServerType(struct w_steam_iface *_this, int32_t nGameAppId, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
int8_t __thiscall winISteamGameServer_SteamGameServer004_BSetServerType(struct w_steam_iface *_this, int32_t nGameAppId, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, int8_t bLANMode)
{
struct ISteamGameServer_SteamGameServer004_BSetServerType_params params =
{
@ -803,7 +803,7 @@ void __thiscall winISteamGameServer_SteamGameServer004_SetGameType(struct w_stea
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer004_SetGameType, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer004_BGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
int8_t __thiscall winISteamGameServer_SteamGameServer004_BGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
{
struct ISteamGameServer_SteamGameServer004_BGetUserAchievementStatus_params params =
{
@ -883,7 +883,7 @@ void __thiscall winISteamGameServer_SteamGameServer005_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer005_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer005_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer005_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer005_BLoggedOn_params params =
{
@ -894,7 +894,7 @@ bool __thiscall winISteamGameServer_SteamGameServer005_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer005_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer005_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer005_BSecure_params params =
{
@ -917,7 +917,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer005_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer005_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
int8_t __thiscall winISteamGameServer_SteamGameServer005_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
{
struct ISteamGameServer_SteamGameServer005_SendUserConnectAndAuthenticate_params params =
{
@ -955,7 +955,7 @@ void __thiscall winISteamGameServer_SteamGameServer005_SendUserDisconnect(struct
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer005_SendUserDisconnect, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer005_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer005_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer005_BUpdateUserData_params params =
{
@ -969,7 +969,7 @@ bool __thiscall winISteamGameServer_SteamGameServer005_BUpdateUserData(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer005_BSetServerType(struct w_steam_iface *_this, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
int8_t __thiscall winISteamGameServer_SteamGameServer005_BSetServerType(struct w_steam_iface *_this, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, int8_t bLANMode)
{
struct ISteamGameServer_SteamGameServer005_BSetServerType_params params =
{
@ -1026,7 +1026,7 @@ void __thiscall winISteamGameServer_SteamGameServer005_SetGameType(struct w_stea
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer005_SetGameType, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer005_BGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
int8_t __thiscall winISteamGameServer_SteamGameServer005_BGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
{
struct ISteamGameServer_SteamGameServer005_BGetUserAchievementStatus_params params =
{
@ -1109,7 +1109,7 @@ void __thiscall winISteamGameServer_SteamGameServer008_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer008_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer008_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer008_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer008_BLoggedOn_params params =
{
@ -1120,7 +1120,7 @@ bool __thiscall winISteamGameServer_SteamGameServer008_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer008_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer008_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer008_BSecure_params params =
{
@ -1143,7 +1143,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer008_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer008_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
int8_t __thiscall winISteamGameServer_SteamGameServer008_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
{
struct ISteamGameServer_SteamGameServer008_SendUserConnectAndAuthenticate_params params =
{
@ -1181,7 +1181,7 @@ void __thiscall winISteamGameServer_SteamGameServer008_SendUserDisconnect(struct
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer008_SendUserDisconnect, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer008_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer008_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer008_BUpdateUserData_params params =
{
@ -1195,7 +1195,7 @@ bool __thiscall winISteamGameServer_SteamGameServer008_BUpdateUserData(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer008_BSetServerType(struct w_steam_iface *_this, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
int8_t __thiscall winISteamGameServer_SteamGameServer008_BSetServerType(struct w_steam_iface *_this, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, int8_t bLANMode)
{
struct ISteamGameServer_SteamGameServer008_BSetServerType_params params =
{
@ -1252,7 +1252,7 @@ void __thiscall winISteamGameServer_SteamGameServer008_SetGameType(struct w_stea
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer008_SetGameType, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer008_BGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
int8_t __thiscall winISteamGameServer_SteamGameServer008_BGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
{
struct ISteamGameServer_SteamGameServer008_BGetUserAchievementStatus_params params =
{
@ -1275,7 +1275,7 @@ void __thiscall winISteamGameServer_SteamGameServer008_GetGameplayStats(struct w
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer008_GetGameplayStats, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer008_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
int8_t __thiscall winISteamGameServer_SteamGameServer008_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
{
struct ISteamGameServer_SteamGameServer008_RequestUserGroupStatus_params params =
{
@ -1374,7 +1374,7 @@ void __thiscall winISteamGameServer_SteamGameServer009_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer009_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer009_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer009_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer009_BLoggedOn_params params =
{
@ -1385,7 +1385,7 @@ bool __thiscall winISteamGameServer_SteamGameServer009_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer009_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer009_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer009_BSecure_params params =
{
@ -1408,7 +1408,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer009_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer009_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
int8_t __thiscall winISteamGameServer_SteamGameServer009_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
{
struct ISteamGameServer_SteamGameServer009_SendUserConnectAndAuthenticate_params params =
{
@ -1446,7 +1446,7 @@ void __thiscall winISteamGameServer_SteamGameServer009_SendUserDisconnect(struct
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer009_SendUserDisconnect, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer009_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer009_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer009_BUpdateUserData_params params =
{
@ -1460,7 +1460,7 @@ bool __thiscall winISteamGameServer_SteamGameServer009_BUpdateUserData(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer009_BSetServerType(struct w_steam_iface *_this, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
int8_t __thiscall winISteamGameServer_SteamGameServer009_BSetServerType(struct w_steam_iface *_this, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, int8_t bLANMode)
{
struct ISteamGameServer_SteamGameServer009_BSetServerType_params params =
{
@ -1517,7 +1517,7 @@ void __thiscall winISteamGameServer_SteamGameServer009_SetGameType(struct w_stea
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer009_SetGameType, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer009_BGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
int8_t __thiscall winISteamGameServer_SteamGameServer009_BGetUserAchievementStatus(struct w_steam_iface *_this, CSteamID steamID, const char *pchAchievementName)
{
struct ISteamGameServer_SteamGameServer009_BGetUserAchievementStatus_params params =
{
@ -1540,7 +1540,7 @@ void __thiscall winISteamGameServer_SteamGameServer009_GetGameplayStats(struct w
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer009_GetGameplayStats, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer009_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
int8_t __thiscall winISteamGameServer_SteamGameServer009_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
{
struct ISteamGameServer_SteamGameServer009_RequestUserGroupStatus_params params =
{
@ -1669,7 +1669,7 @@ void __thiscall winISteamGameServer_SteamGameServer010_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer010_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer010_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer010_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer010_BLoggedOn_params params =
{
@ -1680,7 +1680,7 @@ bool __thiscall winISteamGameServer_SteamGameServer010_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer010_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer010_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer010_BSecure_params params =
{
@ -1703,7 +1703,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer010_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer010_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
int8_t __thiscall winISteamGameServer_SteamGameServer010_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
{
struct ISteamGameServer_SteamGameServer010_SendUserConnectAndAuthenticate_params params =
{
@ -1741,7 +1741,7 @@ void __thiscall winISteamGameServer_SteamGameServer010_SendUserDisconnect(struct
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer010_SendUserDisconnect, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer010_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer010_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer010_BUpdateUserData_params params =
{
@ -1755,7 +1755,7 @@ bool __thiscall winISteamGameServer_SteamGameServer010_BUpdateUserData(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer010_BSetServerType(struct w_steam_iface *_this, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
int8_t __thiscall winISteamGameServer_SteamGameServer010_BSetServerType(struct w_steam_iface *_this, uint32_t unServerFlags, uint32_t unGameIP, uint16_t unGamePort, uint16_t unSpectatorPort, uint16_t usQueryPort, const char *pchGameDir, const char *pchVersion, int8_t bLANMode)
{
struct ISteamGameServer_SteamGameServer010_BSetServerType_params params =
{
@ -1833,7 +1833,7 @@ uint64_t __thiscall winISteamGameServer_SteamGameServer010_GetServerReputation(s
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer010_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
int8_t __thiscall winISteamGameServer_SteamGameServer010_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
{
struct ISteamGameServer_SteamGameServer010_RequestUserGroupStatus_params params =
{
@ -2017,7 +2017,7 @@ DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer011_ForceHeartbeat, 4
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer011_AssociateWithClan, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer011_ComputeNewPlayerCompatibility, 12)
bool __thiscall winISteamGameServer_SteamGameServer011_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
int8_t __thiscall winISteamGameServer_SteamGameServer011_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
{
struct ISteamGameServer_SteamGameServer011_InitGameServer_params params =
{
@ -2067,7 +2067,7 @@ void __thiscall winISteamGameServer_SteamGameServer011_SetModDir(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer011_SetModDir, &params );
}
void __thiscall winISteamGameServer_SteamGameServer011_SetDedicatedServer(struct w_steam_iface *_this, bool bDedicated)
void __thiscall winISteamGameServer_SteamGameServer011_SetDedicatedServer(struct w_steam_iface *_this, int8_t bDedicated)
{
struct ISteamGameServer_SteamGameServer011_SetDedicatedServer_params params =
{
@ -2110,7 +2110,7 @@ void __thiscall winISteamGameServer_SteamGameServer011_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer011_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer011_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer011_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer011_BLoggedOn_params params =
{
@ -2121,7 +2121,7 @@ bool __thiscall winISteamGameServer_SteamGameServer011_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer011_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer011_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer011_BSecure_params params =
{
@ -2144,7 +2144,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer011_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer011_WasRestartRequested(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer011_WasRestartRequested(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer011_WasRestartRequested_params params =
{
@ -2199,7 +2199,7 @@ void __thiscall winISteamGameServer_SteamGameServer011_SetMapName(struct w_steam
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer011_SetMapName, &params );
}
void __thiscall winISteamGameServer_SteamGameServer011_SetPasswordProtected(struct w_steam_iface *_this, bool bPasswordProtected)
void __thiscall winISteamGameServer_SteamGameServer011_SetPasswordProtected(struct w_steam_iface *_this, int8_t bPasswordProtected)
{
struct ISteamGameServer_SteamGameServer011_SetPasswordProtected_params params =
{
@ -2287,7 +2287,7 @@ void __thiscall winISteamGameServer_SteamGameServer011_SetRegion(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer011_SetRegion, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer011_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
int8_t __thiscall winISteamGameServer_SteamGameServer011_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
{
struct ISteamGameServer_SteamGameServer011_SendUserConnectAndAuthenticate_params params =
{
@ -2325,7 +2325,7 @@ void __thiscall winISteamGameServer_SteamGameServer011_SendUserDisconnect(struct
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer011_SendUserDisconnect, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer011_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer011_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer011_BUpdateUserData_params params =
{
@ -2402,7 +2402,7 @@ uint32_t __thiscall winISteamGameServer_SteamGameServer011_UserHasLicenseForApp(
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer011_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
int8_t __thiscall winISteamGameServer_SteamGameServer011_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
{
struct ISteamGameServer_SteamGameServer011_RequestUserGroupStatus_params params =
{
@ -2447,7 +2447,7 @@ uint32_t __thiscall winISteamGameServer_SteamGameServer011_GetPublicIP(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer011_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
int8_t __thiscall winISteamGameServer_SteamGameServer011_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
{
struct ISteamGameServer_SteamGameServer011_HandleIncomingPacket_params params =
{
@ -2477,7 +2477,7 @@ int32_t __thiscall winISteamGameServer_SteamGameServer011_GetNextOutgoingPacket(
return params._ret;
}
void __thiscall winISteamGameServer_SteamGameServer011_EnableHeartbeats(struct w_steam_iface *_this, bool bActive)
void __thiscall winISteamGameServer_SteamGameServer011_EnableHeartbeats(struct w_steam_iface *_this, int8_t bActive)
{
struct ISteamGameServer_SteamGameServer011_EnableHeartbeats_params params =
{
@ -2640,7 +2640,7 @@ DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer012_ForceHeartbeat, 4
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer012_AssociateWithClan, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer012_ComputeNewPlayerCompatibility, 12)
bool __thiscall winISteamGameServer_SteamGameServer012_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
int8_t __thiscall winISteamGameServer_SteamGameServer012_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
{
struct ISteamGameServer_SteamGameServer012_InitGameServer_params params =
{
@ -2690,7 +2690,7 @@ void __thiscall winISteamGameServer_SteamGameServer012_SetModDir(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer012_SetModDir, &params );
}
void __thiscall winISteamGameServer_SteamGameServer012_SetDedicatedServer(struct w_steam_iface *_this, bool bDedicated)
void __thiscall winISteamGameServer_SteamGameServer012_SetDedicatedServer(struct w_steam_iface *_this, int8_t bDedicated)
{
struct ISteamGameServer_SteamGameServer012_SetDedicatedServer_params params =
{
@ -2732,7 +2732,7 @@ void __thiscall winISteamGameServer_SteamGameServer012_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer012_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer012_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer012_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer012_BLoggedOn_params params =
{
@ -2743,7 +2743,7 @@ bool __thiscall winISteamGameServer_SteamGameServer012_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer012_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer012_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer012_BSecure_params params =
{
@ -2766,7 +2766,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer012_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer012_WasRestartRequested(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer012_WasRestartRequested(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer012_WasRestartRequested_params params =
{
@ -2821,7 +2821,7 @@ void __thiscall winISteamGameServer_SteamGameServer012_SetMapName(struct w_steam
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer012_SetMapName, &params );
}
void __thiscall winISteamGameServer_SteamGameServer012_SetPasswordProtected(struct w_steam_iface *_this, bool bPasswordProtected)
void __thiscall winISteamGameServer_SteamGameServer012_SetPasswordProtected(struct w_steam_iface *_this, int8_t bPasswordProtected)
{
struct ISteamGameServer_SteamGameServer012_SetPasswordProtected_params params =
{
@ -2909,7 +2909,7 @@ void __thiscall winISteamGameServer_SteamGameServer012_SetRegion(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer012_SetRegion, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer012_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
int8_t __thiscall winISteamGameServer_SteamGameServer012_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
{
struct ISteamGameServer_SteamGameServer012_SendUserConnectAndAuthenticate_params params =
{
@ -2947,7 +2947,7 @@ void __thiscall winISteamGameServer_SteamGameServer012_SendUserDisconnect(struct
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer012_SendUserDisconnect, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer012_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer012_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer012_BUpdateUserData_params params =
{
@ -3024,7 +3024,7 @@ uint32_t __thiscall winISteamGameServer_SteamGameServer012_UserHasLicenseForApp(
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer012_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
int8_t __thiscall winISteamGameServer_SteamGameServer012_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
{
struct ISteamGameServer_SteamGameServer012_RequestUserGroupStatus_params params =
{
@ -3069,7 +3069,7 @@ uint32_t __thiscall winISteamGameServer_SteamGameServer012_GetPublicIP(struct w_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer012_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
int8_t __thiscall winISteamGameServer_SteamGameServer012_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
{
struct ISteamGameServer_SteamGameServer012_HandleIncomingPacket_params params =
{
@ -3099,7 +3099,7 @@ int32_t __thiscall winISteamGameServer_SteamGameServer012_GetNextOutgoingPacket(
return params._ret;
}
void __thiscall winISteamGameServer_SteamGameServer012_EnableHeartbeats(struct w_steam_iface *_this, bool bActive)
void __thiscall winISteamGameServer_SteamGameServer012_EnableHeartbeats(struct w_steam_iface *_this, int8_t bActive)
{
struct ISteamGameServer_SteamGameServer012_EnableHeartbeats_params params =
{
@ -3262,7 +3262,7 @@ DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer013_ForceHeartbeat, 4
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer013_AssociateWithClan, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer013_ComputeNewPlayerCompatibility, 12)
bool __thiscall winISteamGameServer_SteamGameServer013_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
int8_t __thiscall winISteamGameServer_SteamGameServer013_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
{
struct ISteamGameServer_SteamGameServer013_InitGameServer_params params =
{
@ -3312,7 +3312,7 @@ void __thiscall winISteamGameServer_SteamGameServer013_SetModDir(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer013_SetModDir, &params );
}
void __thiscall winISteamGameServer_SteamGameServer013_SetDedicatedServer(struct w_steam_iface *_this, bool bDedicated)
void __thiscall winISteamGameServer_SteamGameServer013_SetDedicatedServer(struct w_steam_iface *_this, int8_t bDedicated)
{
struct ISteamGameServer_SteamGameServer013_SetDedicatedServer_params params =
{
@ -3354,7 +3354,7 @@ void __thiscall winISteamGameServer_SteamGameServer013_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer013_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer013_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer013_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer013_BLoggedOn_params params =
{
@ -3365,7 +3365,7 @@ bool __thiscall winISteamGameServer_SteamGameServer013_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer013_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer013_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer013_BSecure_params params =
{
@ -3388,7 +3388,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer013_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer013_WasRestartRequested(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer013_WasRestartRequested(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer013_WasRestartRequested_params params =
{
@ -3443,7 +3443,7 @@ void __thiscall winISteamGameServer_SteamGameServer013_SetMapName(struct w_steam
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer013_SetMapName, &params );
}
void __thiscall winISteamGameServer_SteamGameServer013_SetPasswordProtected(struct w_steam_iface *_this, bool bPasswordProtected)
void __thiscall winISteamGameServer_SteamGameServer013_SetPasswordProtected(struct w_steam_iface *_this, int8_t bPasswordProtected)
{
struct ISteamGameServer_SteamGameServer013_SetPasswordProtected_params params =
{
@ -3531,7 +3531,7 @@ void __thiscall winISteamGameServer_SteamGameServer013_SetRegion(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer013_SetRegion, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer013_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
int8_t __thiscall winISteamGameServer_SteamGameServer013_SendUserConnectAndAuthenticate(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
{
struct ISteamGameServer_SteamGameServer013_SendUserConnectAndAuthenticate_params params =
{
@ -3569,7 +3569,7 @@ void __thiscall winISteamGameServer_SteamGameServer013_SendUserDisconnect(struct
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer013_SendUserDisconnect, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer013_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer013_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer013_BUpdateUserData_params params =
{
@ -3646,7 +3646,7 @@ uint32_t __thiscall winISteamGameServer_SteamGameServer013_UserHasLicenseForApp(
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer013_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
int8_t __thiscall winISteamGameServer_SteamGameServer013_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
{
struct ISteamGameServer_SteamGameServer013_RequestUserGroupStatus_params params =
{
@ -3692,7 +3692,7 @@ SteamIPAddress_t * __thiscall winISteamGameServer_SteamGameServer013_GetPublicIP
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer013_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
int8_t __thiscall winISteamGameServer_SteamGameServer013_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
{
struct ISteamGameServer_SteamGameServer013_HandleIncomingPacket_params params =
{
@ -3722,7 +3722,7 @@ int32_t __thiscall winISteamGameServer_SteamGameServer013_GetNextOutgoingPacket(
return params._ret;
}
void __thiscall winISteamGameServer_SteamGameServer013_EnableHeartbeats(struct w_steam_iface *_this, bool bActive)
void __thiscall winISteamGameServer_SteamGameServer013_EnableHeartbeats(struct w_steam_iface *_this, int8_t bActive)
{
struct ISteamGameServer_SteamGameServer013_EnableHeartbeats_params params =
{
@ -3885,7 +3885,7 @@ DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer014_BUpdateUserData,
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer014_SetMasterServerHeartbeatInterval_DEPRECATED, 8)
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer014_ForceMasterServerHeartbeat_DEPRECATED, 4)
bool __thiscall winISteamGameServer_SteamGameServer014_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
int8_t __thiscall winISteamGameServer_SteamGameServer014_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
{
struct ISteamGameServer_SteamGameServer014_InitGameServer_params params =
{
@ -3935,7 +3935,7 @@ void __thiscall winISteamGameServer_SteamGameServer014_SetModDir(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer014_SetModDir, &params );
}
void __thiscall winISteamGameServer_SteamGameServer014_SetDedicatedServer(struct w_steam_iface *_this, bool bDedicated)
void __thiscall winISteamGameServer_SteamGameServer014_SetDedicatedServer(struct w_steam_iface *_this, int8_t bDedicated)
{
struct ISteamGameServer_SteamGameServer014_SetDedicatedServer_params params =
{
@ -3977,7 +3977,7 @@ void __thiscall winISteamGameServer_SteamGameServer014_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer014_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer014_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer014_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer014_BLoggedOn_params params =
{
@ -3988,7 +3988,7 @@ bool __thiscall winISteamGameServer_SteamGameServer014_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer014_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer014_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer014_BSecure_params params =
{
@ -4011,7 +4011,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer014_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer014_WasRestartRequested(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer014_WasRestartRequested(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer014_WasRestartRequested_params params =
{
@ -4066,7 +4066,7 @@ void __thiscall winISteamGameServer_SteamGameServer014_SetMapName(struct w_steam
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer014_SetMapName, &params );
}
void __thiscall winISteamGameServer_SteamGameServer014_SetPasswordProtected(struct w_steam_iface *_this, bool bPasswordProtected)
void __thiscall winISteamGameServer_SteamGameServer014_SetPasswordProtected(struct w_steam_iface *_this, int8_t bPasswordProtected)
{
struct ISteamGameServer_SteamGameServer014_SetPasswordProtected_params params =
{
@ -4154,7 +4154,7 @@ void __thiscall winISteamGameServer_SteamGameServer014_SetRegion(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer014_SetRegion, &params );
}
void __thiscall winISteamGameServer_SteamGameServer014_SetAdvertiseServerActive(struct w_steam_iface *_this, bool bActive)
void __thiscall winISteamGameServer_SteamGameServer014_SetAdvertiseServerActive(struct w_steam_iface *_this, int8_t bActive)
{
struct ISteamGameServer_SteamGameServer014_SetAdvertiseServerActive_params params =
{
@ -4228,7 +4228,7 @@ uint32_t __thiscall winISteamGameServer_SteamGameServer014_UserHasLicenseForApp(
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer014_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
int8_t __thiscall winISteamGameServer_SteamGameServer014_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
{
struct ISteamGameServer_SteamGameServer014_RequestUserGroupStatus_params params =
{
@ -4274,7 +4274,7 @@ SteamIPAddress_t * __thiscall winISteamGameServer_SteamGameServer014_GetPublicIP
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer014_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
int8_t __thiscall winISteamGameServer_SteamGameServer014_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
{
struct ISteamGameServer_SteamGameServer014_HandleIncomingPacket_params params =
{
@ -4328,7 +4328,7 @@ uint64_t __thiscall winISteamGameServer_SteamGameServer014_ComputeNewPlayerCompa
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer014_SendUserConnectAndAuthenticate_DEPRECATED(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
int8_t __thiscall winISteamGameServer_SteamGameServer014_SendUserConnectAndAuthenticate_DEPRECATED(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
{
struct ISteamGameServer_SteamGameServer014_SendUserConnectAndAuthenticate_DEPRECATED_params params =
{
@ -4366,7 +4366,7 @@ void __thiscall winISteamGameServer_SteamGameServer014_SendUserDisconnect_DEPREC
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer014_SendUserDisconnect_DEPRECATED, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer014_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer014_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer014_BUpdateUserData_params params =
{
@ -4508,7 +4508,7 @@ DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_BUpdateUserData,
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetMasterServerHeartbeatInterval_DEPRECATED, 8)
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_ForceMasterServerHeartbeat_DEPRECATED, 4)
bool __thiscall winISteamGameServer_SteamGameServer015_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
int8_t __thiscall winISteamGameServer_SteamGameServer015_InitGameServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usGamePort, uint16_t usQueryPort, uint32_t unFlags, uint32_t nGameAppId, const char *pchVersionString)
{
struct ISteamGameServer_SteamGameServer015_InitGameServer_params params =
{
@ -4558,7 +4558,7 @@ void __thiscall winISteamGameServer_SteamGameServer015_SetModDir(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer015_SetModDir, &params );
}
void __thiscall winISteamGameServer_SteamGameServer015_SetDedicatedServer(struct w_steam_iface *_this, bool bDedicated)
void __thiscall winISteamGameServer_SteamGameServer015_SetDedicatedServer(struct w_steam_iface *_this, int8_t bDedicated)
{
struct ISteamGameServer_SteamGameServer015_SetDedicatedServer_params params =
{
@ -4600,7 +4600,7 @@ void __thiscall winISteamGameServer_SteamGameServer015_LogOff(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer015_LogOff, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer015_BLoggedOn(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer015_BLoggedOn(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer015_BLoggedOn_params params =
{
@ -4611,7 +4611,7 @@ bool __thiscall winISteamGameServer_SteamGameServer015_BLoggedOn(struct w_steam_
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer015_BSecure(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer015_BSecure(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer015_BSecure_params params =
{
@ -4634,7 +4634,7 @@ CSteamID * __thiscall winISteamGameServer_SteamGameServer015_GetSteamID(struct w
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer015_WasRestartRequested(struct w_steam_iface *_this)
int8_t __thiscall winISteamGameServer_SteamGameServer015_WasRestartRequested(struct w_steam_iface *_this)
{
struct ISteamGameServer_SteamGameServer015_WasRestartRequested_params params =
{
@ -4689,7 +4689,7 @@ void __thiscall winISteamGameServer_SteamGameServer015_SetMapName(struct w_steam
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer015_SetMapName, &params );
}
void __thiscall winISteamGameServer_SteamGameServer015_SetPasswordProtected(struct w_steam_iface *_this, bool bPasswordProtected)
void __thiscall winISteamGameServer_SteamGameServer015_SetPasswordProtected(struct w_steam_iface *_this, int8_t bPasswordProtected)
{
struct ISteamGameServer_SteamGameServer015_SetPasswordProtected_params params =
{
@ -4777,7 +4777,7 @@ void __thiscall winISteamGameServer_SteamGameServer015_SetRegion(struct w_steam_
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer015_SetRegion, &params );
}
void __thiscall winISteamGameServer_SteamGameServer015_SetAdvertiseServerActive(struct w_steam_iface *_this, bool bActive)
void __thiscall winISteamGameServer_SteamGameServer015_SetAdvertiseServerActive(struct w_steam_iface *_this, int8_t bActive)
{
struct ISteamGameServer_SteamGameServer015_SetAdvertiseServerActive_params params =
{
@ -4852,7 +4852,7 @@ uint32_t __thiscall winISteamGameServer_SteamGameServer015_UserHasLicenseForApp(
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer015_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
int8_t __thiscall winISteamGameServer_SteamGameServer015_RequestUserGroupStatus(struct w_steam_iface *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
{
struct ISteamGameServer_SteamGameServer015_RequestUserGroupStatus_params params =
{
@ -4898,7 +4898,7 @@ SteamIPAddress_t * __thiscall winISteamGameServer_SteamGameServer015_GetPublicIP
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer015_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
int8_t __thiscall winISteamGameServer_SteamGameServer015_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
{
struct ISteamGameServer_SteamGameServer015_HandleIncomingPacket_params params =
{
@ -4952,7 +4952,7 @@ uint64_t __thiscall winISteamGameServer_SteamGameServer015_ComputeNewPlayerCompa
return params._ret;
}
bool __thiscall winISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
int8_t __thiscall winISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED(struct w_steam_iface *_this, uint32_t unIPClient, const void *pvAuthBlob, uint32_t cubAuthBlobSize, CSteamID *pSteamIDUser)
{
struct ISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED_params params =
{
@ -4990,7 +4990,7 @@ void __thiscall winISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPREC
STEAMCLIENT_CALL( ISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPRECATED, &params );
}
bool __thiscall winISteamGameServer_SteamGameServer015_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
int8_t __thiscall winISteamGameServer_SteamGameServer015_BUpdateUserData(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchPlayerName, uint32_t uScore)
{
struct ISteamGameServer_SteamGameServer015_BUpdateUserData_params params =
{

View file

@ -26,7 +26,7 @@ uint64_t __thiscall winISteamGameServerStats_SteamGameServerStats001_RequestUser
return params._ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData)
int8_t __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData)
{
struct ISteamGameServerStats_SteamGameServerStats001_GetUserStat_params params =
{
@ -40,7 +40,7 @@ bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat(str
return params._ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData)
int8_t __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData)
{
struct ISteamGameServerStats_SteamGameServerStats001_GetUserStat_2_params params =
{
@ -54,7 +54,7 @@ bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(s
return params._ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved)
int8_t __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int8_t *pbAchieved)
{
struct ISteamGameServerStats_SteamGameServerStats001_GetUserAchievement_params params =
{
@ -68,7 +68,7 @@ bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserAchievem
return params._ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t nData)
int8_t __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t nData)
{
struct ISteamGameServerStats_SteamGameServerStats001_SetUserStat_params params =
{
@ -82,7 +82,7 @@ bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat(str
return params._ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float fData)
int8_t __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float fData)
{
struct ISteamGameServerStats_SteamGameServerStats001_SetUserStat_2_params params =
{
@ -96,7 +96,7 @@ bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(s
return params._ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float flCountThisSession, double dSessionLength)
int8_t __thiscall winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float flCountThisSession, double dSessionLength)
{
struct ISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat_params params =
{
@ -111,7 +111,7 @@ bool __thiscall winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRa
return params._ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName)
int8_t __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName)
{
struct ISteamGameServerStats_SteamGameServerStats001_SetUserAchievement_params params =
{
@ -124,7 +124,7 @@ bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserAchievem
return params._ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName)
int8_t __thiscall winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName)
{
struct ISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement_params params =
{

View file

@ -40,7 +40,7 @@ DEFINE_THISCALL_WRAPPER(winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_destructor(struct w_steam_iface *_this)
{/* never called */}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Init(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Init_params params =
{
@ -51,7 +51,7 @@ bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Init
return params._ret;
}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Shutdown(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Shutdown_params params =
{
@ -305,7 +305,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_SetV
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_SetVerticalScroll, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bHasKeyFocus)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bHasKeyFocus)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_SetKeyFocus_params params =
{
@ -350,7 +350,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Past
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_PasteFromClipboard, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, bool bCurrentlyInFind, bool bReverse)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, int8_t bCurrentlyInFind, int8_t bReverse)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Find_params params =
{
@ -388,7 +388,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_GetL
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_GetLinkAtPosition, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bAllowed)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bAllowed)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_AllowStartRequest_params params =
{
@ -400,7 +400,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Allo
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_AllowStartRequest, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bResult)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bResult)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_JSDialogResponse_params params =
{
@ -514,7 +514,7 @@ DEFINE_THISCALL_WRAPPER(winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_destructor(struct w_steam_iface *_this)
{/* never called */}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Init(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Init_params params =
{
@ -525,7 +525,7 @@ bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Init
return params._ret;
}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Shutdown(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Shutdown_params params =
{
@ -779,7 +779,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetV
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetVerticalScroll, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bHasKeyFocus)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bHasKeyFocus)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetKeyFocus_params params =
{
@ -824,7 +824,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Past
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_PasteFromClipboard, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, bool bCurrentlyInFind, bool bReverse)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, int8_t bCurrentlyInFind, int8_t bReverse)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Find_params params =
{
@ -862,7 +862,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_GetL
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_GetLinkAtPosition, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetCookie(struct w_steam_iface *_this, const char *pchHostname, const char *pchKey, const char *pchValue, const char *pchPath, uint32_t nExpires, bool bSecure, bool bHTTPOnly)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetCookie(struct w_steam_iface *_this, const char *pchHostname, const char *pchKey, const char *pchValue, const char *pchPath, uint32_t nExpires, int8_t bSecure, int8_t bHTTPOnly)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetCookie_params params =
{
@ -893,7 +893,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetP
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_SetPageScaleFactor, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bAllowed)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bAllowed)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_AllowStartRequest_params params =
{
@ -905,7 +905,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Allo
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_AllowStartRequest, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bResult)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bResult)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_JSDialogResponse_params params =
{
@ -1022,7 +1022,7 @@ DEFINE_THISCALL_WRAPPER(winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_destructor(struct w_steam_iface *_this)
{/* never called */}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Init(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Init_params params =
{
@ -1033,7 +1033,7 @@ bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Init
return params._ret;
}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Shutdown(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Shutdown_params params =
{
@ -1287,7 +1287,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetV
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetVerticalScroll, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bHasKeyFocus)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bHasKeyFocus)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetKeyFocus_params params =
{
@ -1332,7 +1332,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Past
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_PasteFromClipboard, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, bool bCurrentlyInFind, bool bReverse)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, int8_t bCurrentlyInFind, int8_t bReverse)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Find_params params =
{
@ -1370,7 +1370,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_GetL
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_GetLinkAtPosition, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetCookie(struct w_steam_iface *_this, const char *pchHostname, const char *pchKey, const char *pchValue, const char *pchPath, uint32_t nExpires, bool bSecure, bool bHTTPOnly)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetCookie(struct w_steam_iface *_this, const char *pchHostname, const char *pchKey, const char *pchValue, const char *pchPath, uint32_t nExpires, int8_t bSecure, int8_t bHTTPOnly)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetCookie_params params =
{
@ -1401,7 +1401,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetP
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetPageScaleFactor, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetBackgroundMode(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bBackgroundMode)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetBackgroundMode(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bBackgroundMode)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetBackgroundMode_params params =
{
@ -1413,7 +1413,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetB
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_SetBackgroundMode, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bAllowed)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bAllowed)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_AllowStartRequest_params params =
{
@ -1425,7 +1425,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Allo
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_AllowStartRequest, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bResult)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bResult)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_JSDialogResponse_params params =
{
@ -1544,7 +1544,7 @@ DEFINE_THISCALL_WRAPPER(winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_destructor(struct w_steam_iface *_this)
{/* never called */}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Init(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Init_params params =
{
@ -1555,7 +1555,7 @@ bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Init
return params._ret;
}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Shutdown(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Shutdown_params params =
{
@ -1809,7 +1809,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetV
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetVerticalScroll, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bHasKeyFocus)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bHasKeyFocus)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetKeyFocus_params params =
{
@ -1854,7 +1854,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Past
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_PasteFromClipboard, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, bool bCurrentlyInFind, bool bReverse)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, int8_t bCurrentlyInFind, int8_t bReverse)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Find_params params =
{
@ -1892,7 +1892,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_GetL
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_GetLinkAtPosition, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetCookie(struct w_steam_iface *_this, const char *pchHostname, const char *pchKey, const char *pchValue, const char *pchPath, uint32_t nExpires, bool bSecure, bool bHTTPOnly)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetCookie(struct w_steam_iface *_this, const char *pchHostname, const char *pchKey, const char *pchValue, const char *pchPath, uint32_t nExpires, int8_t bSecure, int8_t bHTTPOnly)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetCookie_params params =
{
@ -1923,7 +1923,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetP
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetPageScaleFactor, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetBackgroundMode(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bBackgroundMode)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetBackgroundMode(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bBackgroundMode)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetBackgroundMode_params params =
{
@ -1947,7 +1947,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetD
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_SetDPIScalingFactor, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bAllowed)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bAllowed)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_AllowStartRequest_params params =
{
@ -1959,7 +1959,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Allo
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_AllowStartRequest, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bResult)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bResult)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_JSDialogResponse_params params =
{
@ -2080,7 +2080,7 @@ DEFINE_THISCALL_WRAPPER(winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_destructor(struct w_steam_iface *_this)
{/* never called */}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init_params params =
{
@ -2091,7 +2091,7 @@ bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init
return params._ret;
}
bool __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Shutdown(struct w_steam_iface *_this)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Shutdown_params params =
{
@ -2282,7 +2282,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Mous
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_MouseWheel, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_KeyDown(struct w_steam_iface *_this, uint32_t unBrowserHandle, uint32_t nNativeKeyCode, uint32_t eHTMLKeyModifiers, bool bIsSystemKey)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_KeyDown(struct w_steam_iface *_this, uint32_t unBrowserHandle, uint32_t nNativeKeyCode, uint32_t eHTMLKeyModifiers, int8_t bIsSystemKey)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_KeyDown_params params =
{
@ -2346,7 +2346,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetV
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetVerticalScroll, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bHasKeyFocus)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetKeyFocus(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bHasKeyFocus)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetKeyFocus_params params =
{
@ -2391,7 +2391,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Past
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_PasteFromClipboard, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, bool bCurrentlyInFind, bool bReverse)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Find(struct w_steam_iface *_this, uint32_t unBrowserHandle, const char *pchSearchStr, int8_t bCurrentlyInFind, int8_t bReverse)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Find_params params =
{
@ -2429,7 +2429,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_GetL
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_GetLinkAtPosition, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetCookie(struct w_steam_iface *_this, const char *pchHostname, const char *pchKey, const char *pchValue, const char *pchPath, uint32_t nExpires, bool bSecure, bool bHTTPOnly)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetCookie(struct w_steam_iface *_this, const char *pchHostname, const char *pchKey, const char *pchValue, const char *pchPath, uint32_t nExpires, int8_t bSecure, int8_t bHTTPOnly)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetCookie_params params =
{
@ -2460,7 +2460,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetP
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetPageScaleFactor, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetBackgroundMode(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bBackgroundMode)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetBackgroundMode(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bBackgroundMode)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_SetBackgroundMode_params params =
{
@ -2495,7 +2495,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Open
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_OpenDeveloperTools, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bAllowed)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_AllowStartRequest(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bAllowed)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_AllowStartRequest_params params =
{
@ -2507,7 +2507,7 @@ void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Allo
STEAMCLIENT_CALL( ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_AllowStartRequest, &params );
}
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, bool bResult)
void __thiscall winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_JSDialogResponse(struct w_steam_iface *_this, uint32_t unBrowserHandle, int8_t bResult)
{
struct ISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_JSDialogResponse_params params =
{

View file

@ -32,7 +32,7 @@ uint32_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPReque
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue(struct w_steam_iface *_this, uint32_t hRequest, uint64_t ulContextValue)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue(struct w_steam_iface *_this, uint32_t hRequest, uint64_t ulContextValue)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue_params params =
{
@ -45,7 +45,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestConte
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unTimeoutSeconds)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unTimeoutSeconds)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout_params params =
{
@ -58,7 +58,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetwo
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, const char *pchHeaderValue)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, const char *pchHeaderValue)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue_params params =
{
@ -72,7 +72,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeade
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter(struct w_steam_iface *_this, uint32_t hRequest, const char *pchParamName, const char *pchParamValue)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter(struct w_steam_iface *_this, uint32_t hRequest, const char *pchParamName, const char *pchParamValue)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter_params params =
{
@ -86,7 +86,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOr
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest_params params =
{
@ -99,7 +99,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(str
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest_params params =
{
@ -111,7 +111,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(st
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest_params params =
{
@ -123,7 +123,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPReque
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint32_t *unResponseHeaderSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint32_t *unResponseHeaderSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize_params params =
{
@ -137,7 +137,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHead
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint8_t *pHeaderValueBuffer, uint32_t unBufferSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint8_t *pHeaderValueBuffer, uint32_t unBufferSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue_params params =
{
@ -152,7 +152,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHead
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize(struct w_steam_iface *_this, uint32_t hRequest, uint32_t *unBodySize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize(struct w_steam_iface *_this, uint32_t hRequest, uint32_t *unBodySize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize_params params =
{
@ -165,7 +165,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBody
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData_params params =
{
@ -179,7 +179,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBody
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest_params params =
{
@ -191,7 +191,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct(struct w_steam_iface *_this, uint32_t hRequest, float *pflPercentOut)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct(struct w_steam_iface *_this, uint32_t hRequest, float *pflPercentOut)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct_params params =
{
@ -204,7 +204,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProg
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody(struct w_steam_iface *_this, uint32_t hRequest, const char *pchContentType, uint8_t *pubBody, uint32_t unBodyLen)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody(struct w_steam_iface *_this, uint32_t hRequest, const char *pchContentType, uint8_t *pubBody, uint32_t unBodyLen)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody_params params =
{
@ -291,7 +291,7 @@ uint32_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPReque
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue(struct w_steam_iface *_this, uint32_t hRequest, uint64_t ulContextValue)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue(struct w_steam_iface *_this, uint32_t hRequest, uint64_t ulContextValue)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue_params params =
{
@ -304,7 +304,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestConte
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unTimeoutSeconds)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unTimeoutSeconds)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout_params params =
{
@ -317,7 +317,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetwo
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, const char *pchHeaderValue)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, const char *pchHeaderValue)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue_params params =
{
@ -331,7 +331,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeade
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter(struct w_steam_iface *_this, uint32_t hRequest, const char *pchParamName, const char *pchParamValue)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter(struct w_steam_iface *_this, uint32_t hRequest, const char *pchParamName, const char *pchParamValue)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter_params params =
{
@ -345,7 +345,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOr
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest_params params =
{
@ -358,7 +358,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(str
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse_params params =
{
@ -371,7 +371,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndS
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest_params params =
{
@ -383,7 +383,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(st
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest_params params =
{
@ -395,7 +395,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPReque
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint32_t *unResponseHeaderSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint32_t *unResponseHeaderSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize_params params =
{
@ -409,7 +409,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHead
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint8_t *pHeaderValueBuffer, uint32_t unBufferSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint8_t *pHeaderValueBuffer, uint32_t unBufferSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue_params params =
{
@ -424,7 +424,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHead
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize(struct w_steam_iface *_this, uint32_t hRequest, uint32_t *unBodySize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize(struct w_steam_iface *_this, uint32_t hRequest, uint32_t *unBodySize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize_params params =
{
@ -437,7 +437,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBody
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData_params params =
{
@ -451,7 +451,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBody
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint32_t cOffset, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint32_t cOffset, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData_params params =
{
@ -466,7 +466,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingRes
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest_params params =
{
@ -478,7 +478,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct(struct w_steam_iface *_this, uint32_t hRequest, float *pflPercentOut)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct(struct w_steam_iface *_this, uint32_t hRequest, float *pflPercentOut)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct_params params =
{
@ -491,7 +491,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProg
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody(struct w_steam_iface *_this, uint32_t hRequest, const char *pchContentType, uint8_t *pubBody, uint32_t unBodyLen)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody(struct w_steam_iface *_this, uint32_t hRequest, const char *pchContentType, uint8_t *pubBody, uint32_t unBodyLen)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody_params params =
{
@ -506,7 +506,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPo
return params._ret;
}
uint32_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer(struct w_steam_iface *_this, bool bAllowResponsesToModify)
uint32_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer(struct w_steam_iface *_this, int8_t bAllowResponsesToModify)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer_params params =
{
@ -518,7 +518,7 @@ uint32_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieCon
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer(struct w_steam_iface *_this, uint32_t hCookieContainer)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer(struct w_steam_iface *_this, uint32_t hCookieContainer)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer_params params =
{
@ -530,7 +530,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContai
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(struct w_steam_iface *_this, uint32_t hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(struct w_steam_iface *_this, uint32_t hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie_params params =
{
@ -545,7 +545,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(struct w_
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer(struct w_steam_iface *_this, uint32_t hRequest, uint32_t hCookieContainer)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer(struct w_steam_iface *_this, uint32_t hRequest, uint32_t hCookieContainer)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer_params params =
{
@ -558,7 +558,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCooki
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo(struct w_steam_iface *_this, uint32_t hRequest, const char *pchUserAgentInfo)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo(struct w_steam_iface *_this, uint32_t hRequest, const char *pchUserAgentInfo)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo_params params =
{
@ -571,7 +571,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserA
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate(struct w_steam_iface *_this, uint32_t hRequest, bool bRequireVerifiedCertificate)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate(struct w_steam_iface *_this, uint32_t hRequest, int8_t bRequireVerifiedCertificate)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate_params params =
{
@ -584,7 +584,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequi
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unMilliseconds)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unMilliseconds)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS_params params =
{
@ -597,7 +597,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsol
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut(struct w_steam_iface *_this, uint32_t hRequest, bool *pbWasTimedOut)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut(struct w_steam_iface *_this, uint32_t hRequest, int8_t *pbWasTimedOut)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut_params params =
{
@ -692,7 +692,7 @@ uint32_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPReque
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue(struct w_steam_iface *_this, uint32_t hRequest, uint64_t ulContextValue)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue(struct w_steam_iface *_this, uint32_t hRequest, uint64_t ulContextValue)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue_params params =
{
@ -705,7 +705,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestConte
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unTimeoutSeconds)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unTimeoutSeconds)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout_params params =
{
@ -718,7 +718,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetwo
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, const char *pchHeaderValue)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, const char *pchHeaderValue)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue_params params =
{
@ -732,7 +732,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeade
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter(struct w_steam_iface *_this, uint32_t hRequest, const char *pchParamName, const char *pchParamValue)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter(struct w_steam_iface *_this, uint32_t hRequest, const char *pchParamName, const char *pchParamValue)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter_params params =
{
@ -746,7 +746,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOr
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest_params params =
{
@ -759,7 +759,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(str
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse(struct w_steam_iface *_this, uint32_t hRequest, uint64_t *pCallHandle)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse_params params =
{
@ -772,7 +772,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndS
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest_params params =
{
@ -784,7 +784,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(st
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest_params params =
{
@ -796,7 +796,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPReque
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint32_t *unResponseHeaderSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint32_t *unResponseHeaderSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize_params params =
{
@ -810,7 +810,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHead
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint8_t *pHeaderValueBuffer, uint32_t unBufferSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue(struct w_steam_iface *_this, uint32_t hRequest, const char *pchHeaderName, uint8_t *pHeaderValueBuffer, uint32_t unBufferSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue_params params =
{
@ -825,7 +825,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHead
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize(struct w_steam_iface *_this, uint32_t hRequest, uint32_t *unBodySize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize(struct w_steam_iface *_this, uint32_t hRequest, uint32_t *unBodySize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize_params params =
{
@ -838,7 +838,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBody
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData_params params =
{
@ -852,7 +852,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBody
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint32_t cOffset, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData(struct w_steam_iface *_this, uint32_t hRequest, uint32_t cOffset, uint8_t *pBodyDataBuffer, uint32_t unBufferSize)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData_params params =
{
@ -867,7 +867,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingRes
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(struct w_steam_iface *_this, uint32_t hRequest)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest_params params =
{
@ -879,7 +879,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct(struct w_steam_iface *_this, uint32_t hRequest, float *pflPercentOut)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct(struct w_steam_iface *_this, uint32_t hRequest, float *pflPercentOut)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct_params params =
{
@ -892,7 +892,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProg
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody(struct w_steam_iface *_this, uint32_t hRequest, const char *pchContentType, uint8_t *pubBody, uint32_t unBodyLen)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody(struct w_steam_iface *_this, uint32_t hRequest, const char *pchContentType, uint8_t *pubBody, uint32_t unBodyLen)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody_params params =
{
@ -907,7 +907,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPo
return params._ret;
}
uint32_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer(struct w_steam_iface *_this, bool bAllowResponsesToModify)
uint32_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer(struct w_steam_iface *_this, int8_t bAllowResponsesToModify)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer_params params =
{
@ -919,7 +919,7 @@ uint32_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieCon
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer(struct w_steam_iface *_this, uint32_t hCookieContainer)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer(struct w_steam_iface *_this, uint32_t hCookieContainer)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer_params params =
{
@ -931,7 +931,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContai
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(struct w_steam_iface *_this, uint32_t hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(struct w_steam_iface *_this, uint32_t hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie_params params =
{
@ -946,7 +946,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(struct w_
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer(struct w_steam_iface *_this, uint32_t hRequest, uint32_t hCookieContainer)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer(struct w_steam_iface *_this, uint32_t hRequest, uint32_t hCookieContainer)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer_params params =
{
@ -959,7 +959,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCooki
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo(struct w_steam_iface *_this, uint32_t hRequest, const char *pchUserAgentInfo)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo(struct w_steam_iface *_this, uint32_t hRequest, const char *pchUserAgentInfo)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo_params params =
{
@ -972,7 +972,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserA
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate(struct w_steam_iface *_this, uint32_t hRequest, bool bRequireVerifiedCertificate)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate(struct w_steam_iface *_this, uint32_t hRequest, int8_t bRequireVerifiedCertificate)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate_params params =
{
@ -985,7 +985,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequi
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unMilliseconds)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS(struct w_steam_iface *_this, uint32_t hRequest, uint32_t unMilliseconds)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS_params params =
{
@ -998,7 +998,7 @@ bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsol
return params._ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut(struct w_steam_iface *_this, uint32_t hRequest, bool *pbWasTimedOut)
int8_t __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut(struct w_steam_iface *_this, uint32_t hRequest, int8_t *pbWasTimedOut)
{
struct ISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut_params params =
{

View file

@ -39,7 +39,7 @@ DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput001_TranslateActionOrigin, 12)
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput001_GetDeviceBindingRevision, 20)
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput001_GetRemotePlaySessionID, 12)
bool __thiscall winISteamInput_SteamInput001_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamInput_SteamInput001_Init(struct w_steam_iface *_this)
{
struct ISteamInput_SteamInput001_Init_params params =
{
@ -50,7 +50,7 @@ bool __thiscall winISteamInput_SteamInput001_Init(struct w_steam_iface *_this)
return params._ret;
}
bool __thiscall winISteamInput_SteamInput001_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamInput_SteamInput001_Shutdown(struct w_steam_iface *_this)
{
struct ISteamInput_SteamInput001_Shutdown_params params =
{
@ -343,7 +343,7 @@ void __thiscall winISteamInput_SteamInput001_TriggerRepeatedHapticPulse(struct w
STEAMCLIENT_CALL( ISteamInput_SteamInput001_TriggerRepeatedHapticPulse, &params );
}
bool __thiscall winISteamInput_SteamInput001_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
int8_t __thiscall winISteamInput_SteamInput001_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
{
struct ISteamInput_SteamInput001_ShowBindingPanel_params params =
{
@ -429,7 +429,7 @@ uint32_t __thiscall winISteamInput_SteamInput001_TranslateActionOrigin(struct w_
return params._ret;
}
bool __thiscall winISteamInput_SteamInput001_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
int8_t __thiscall winISteamInput_SteamInput001_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
{
struct ISteamInput_SteamInput001_GetDeviceBindingRevision_params params =
{
@ -544,7 +544,7 @@ DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput002_TranslateActionOrigin, 12)
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput002_GetDeviceBindingRevision, 20)
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput002_GetRemotePlaySessionID, 12)
bool __thiscall winISteamInput_SteamInput002_Init(struct w_steam_iface *_this)
int8_t __thiscall winISteamInput_SteamInput002_Init(struct w_steam_iface *_this)
{
struct ISteamInput_SteamInput002_Init_params params =
{
@ -555,7 +555,7 @@ bool __thiscall winISteamInput_SteamInput002_Init(struct w_steam_iface *_this)
return params._ret;
}
bool __thiscall winISteamInput_SteamInput002_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamInput_SteamInput002_Shutdown(struct w_steam_iface *_this)
{
struct ISteamInput_SteamInput002_Shutdown_params params =
{
@ -848,7 +848,7 @@ void __thiscall winISteamInput_SteamInput002_TriggerRepeatedHapticPulse(struct w
STEAMCLIENT_CALL( ISteamInput_SteamInput002_TriggerRepeatedHapticPulse, &params );
}
bool __thiscall winISteamInput_SteamInput002_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
int8_t __thiscall winISteamInput_SteamInput002_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
{
struct ISteamInput_SteamInput002_ShowBindingPanel_params params =
{
@ -934,7 +934,7 @@ uint32_t __thiscall winISteamInput_SteamInput002_TranslateActionOrigin(struct w_
return params._ret;
}
bool __thiscall winISteamInput_SteamInput002_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
int8_t __thiscall winISteamInput_SteamInput002_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
{
struct ISteamInput_SteamInput002_GetDeviceBindingRevision_params params =
{
@ -1061,7 +1061,7 @@ DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput005_GetDeviceBindingRevision, 2
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput005_GetRemotePlaySessionID, 12)
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput005_GetSessionInputConfigurationSettings, 4)
bool __thiscall winISteamInput_SteamInput005_Init(struct w_steam_iface *_this, bool bExplicitlyCallRunFrame)
int8_t __thiscall winISteamInput_SteamInput005_Init(struct w_steam_iface *_this, int8_t bExplicitlyCallRunFrame)
{
struct ISteamInput_SteamInput005_Init_params params =
{
@ -1073,7 +1073,7 @@ bool __thiscall winISteamInput_SteamInput005_Init(struct w_steam_iface *_this, b
return params._ret;
}
bool __thiscall winISteamInput_SteamInput005_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamInput_SteamInput005_Shutdown(struct w_steam_iface *_this)
{
struct ISteamInput_SteamInput005_Shutdown_params params =
{
@ -1084,7 +1084,7 @@ bool __thiscall winISteamInput_SteamInput005_Shutdown(struct w_steam_iface *_thi
return params._ret;
}
bool __thiscall winISteamInput_SteamInput005_SetInputActionManifestFilePath(struct w_steam_iface *_this, const char *pchInputActionManifestAbsolutePath)
int8_t __thiscall winISteamInput_SteamInput005_SetInputActionManifestFilePath(struct w_steam_iface *_this, const char *pchInputActionManifestAbsolutePath)
{
struct ISteamInput_SteamInput005_SetInputActionManifestFilePath_params params =
{
@ -1096,7 +1096,7 @@ bool __thiscall winISteamInput_SteamInput005_SetInputActionManifestFilePath(stru
return params._ret;
}
void __thiscall winISteamInput_SteamInput005_RunFrame(struct w_steam_iface *_this, bool bReservedValue)
void __thiscall winISteamInput_SteamInput005_RunFrame(struct w_steam_iface *_this, int8_t bReservedValue)
{
struct ISteamInput_SteamInput005_RunFrame_params params =
{
@ -1107,7 +1107,7 @@ void __thiscall winISteamInput_SteamInput005_RunFrame(struct w_steam_iface *_thi
STEAMCLIENT_CALL( ISteamInput_SteamInput005_RunFrame, &params );
}
bool __thiscall winISteamInput_SteamInput005_BWaitForData(struct w_steam_iface *_this, bool bWaitForever, uint32_t unTimeout)
int8_t __thiscall winISteamInput_SteamInput005_BWaitForData(struct w_steam_iface *_this, int8_t bWaitForever, uint32_t unTimeout)
{
struct ISteamInput_SteamInput005_BWaitForData_params params =
{
@ -1120,7 +1120,7 @@ bool __thiscall winISteamInput_SteamInput005_BWaitForData(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamInput_SteamInput005_BNewDataAvailable(struct w_steam_iface *_this)
int8_t __thiscall winISteamInput_SteamInput005_BNewDataAvailable(struct w_steam_iface *_this)
{
struct ISteamInput_SteamInput005_BNewDataAvailable_params params =
{
@ -1479,7 +1479,7 @@ void __thiscall winISteamInput_SteamInput005_Legacy_TriggerRepeatedHapticPulse(s
STEAMCLIENT_CALL( ISteamInput_SteamInput005_Legacy_TriggerRepeatedHapticPulse, &params );
}
bool __thiscall winISteamInput_SteamInput005_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
int8_t __thiscall winISteamInput_SteamInput005_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
{
struct ISteamInput_SteamInput005_ShowBindingPanel_params params =
{
@ -1565,7 +1565,7 @@ uint32_t __thiscall winISteamInput_SteamInput005_TranslateActionOrigin(struct w_
return params._ret;
}
bool __thiscall winISteamInput_SteamInput005_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
int8_t __thiscall winISteamInput_SteamInput005_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
{
struct ISteamInput_SteamInput005_GetDeviceBindingRevision_params params =
{
@ -1716,7 +1716,7 @@ DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetRemotePlaySessionID, 12)
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetSessionInputConfigurationSettings, 4)
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_SetDualSenseTriggerEffect, 16)
bool __thiscall winISteamInput_SteamInput006_Init(struct w_steam_iface *_this, bool bExplicitlyCallRunFrame)
int8_t __thiscall winISteamInput_SteamInput006_Init(struct w_steam_iface *_this, int8_t bExplicitlyCallRunFrame)
{
struct ISteamInput_SteamInput006_Init_params params =
{
@ -1728,7 +1728,7 @@ bool __thiscall winISteamInput_SteamInput006_Init(struct w_steam_iface *_this, b
return params._ret;
}
bool __thiscall winISteamInput_SteamInput006_Shutdown(struct w_steam_iface *_this)
int8_t __thiscall winISteamInput_SteamInput006_Shutdown(struct w_steam_iface *_this)
{
struct ISteamInput_SteamInput006_Shutdown_params params =
{
@ -1739,7 +1739,7 @@ bool __thiscall winISteamInput_SteamInput006_Shutdown(struct w_steam_iface *_thi
return params._ret;
}
bool __thiscall winISteamInput_SteamInput006_SetInputActionManifestFilePath(struct w_steam_iface *_this, const char *pchInputActionManifestAbsolutePath)
int8_t __thiscall winISteamInput_SteamInput006_SetInputActionManifestFilePath(struct w_steam_iface *_this, const char *pchInputActionManifestAbsolutePath)
{
struct ISteamInput_SteamInput006_SetInputActionManifestFilePath_params params =
{
@ -1751,7 +1751,7 @@ bool __thiscall winISteamInput_SteamInput006_SetInputActionManifestFilePath(stru
return params._ret;
}
void __thiscall winISteamInput_SteamInput006_RunFrame(struct w_steam_iface *_this, bool bReservedValue)
void __thiscall winISteamInput_SteamInput006_RunFrame(struct w_steam_iface *_this, int8_t bReservedValue)
{
struct ISteamInput_SteamInput006_RunFrame_params params =
{
@ -1762,7 +1762,7 @@ void __thiscall winISteamInput_SteamInput006_RunFrame(struct w_steam_iface *_thi
STEAMCLIENT_CALL( ISteamInput_SteamInput006_RunFrame, &params );
}
bool __thiscall winISteamInput_SteamInput006_BWaitForData(struct w_steam_iface *_this, bool bWaitForever, uint32_t unTimeout)
int8_t __thiscall winISteamInput_SteamInput006_BWaitForData(struct w_steam_iface *_this, int8_t bWaitForever, uint32_t unTimeout)
{
struct ISteamInput_SteamInput006_BWaitForData_params params =
{
@ -1775,7 +1775,7 @@ bool __thiscall winISteamInput_SteamInput006_BWaitForData(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamInput_SteamInput006_BNewDataAvailable(struct w_steam_iface *_this)
int8_t __thiscall winISteamInput_SteamInput006_BNewDataAvailable(struct w_steam_iface *_this)
{
struct ISteamInput_SteamInput006_BNewDataAvailable_params params =
{
@ -2134,7 +2134,7 @@ void __thiscall winISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse(s
STEAMCLIENT_CALL( ISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse, &params );
}
bool __thiscall winISteamInput_SteamInput006_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
int8_t __thiscall winISteamInput_SteamInput006_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
{
struct ISteamInput_SteamInput006_ShowBindingPanel_params params =
{
@ -2220,7 +2220,7 @@ uint32_t __thiscall winISteamInput_SteamInput006_TranslateActionOrigin(struct w_
return params._ret;
}
bool __thiscall winISteamInput_SteamInput006_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
int8_t __thiscall winISteamInput_SteamInput006_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
{
struct ISteamInput_SteamInput006_GetDeviceBindingRevision_params params =
{

View file

@ -40,7 +40,7 @@ uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultSt
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems(struct w_steam_iface *_this, int32_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32_t *punOutItemsArraySize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems(struct w_steam_iface *_this, int32_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32_t *punOutItemsArraySize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems_params params =
{
@ -66,7 +66,7 @@ uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTi
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID(struct w_steam_iface *_this, int32_t resultHandle, CSteamID steamIDExpected)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID(struct w_steam_iface *_this, int32_t resultHandle, CSteamID steamIDExpected)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID_params params =
{
@ -90,7 +90,7 @@ void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult(s
STEAMCLIENT_CALL( ISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult, &params );
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems(struct w_steam_iface *_this, int32_t *pResultHandle)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems(struct w_steam_iface *_this, int32_t *pResultHandle)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems_params params =
{
@ -102,7 +102,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems(str
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID(struct w_steam_iface *_this, int32_t *pResultHandle, const uint64_t *pInstanceIDs, uint32_t unCountInstanceIDs)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID(struct w_steam_iface *_this, int32_t *pResultHandle, const uint64_t *pInstanceIDs, uint32_t unCountInstanceIDs)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID_params params =
{
@ -116,7 +116,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID(st
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult(struct w_steam_iface *_this, int32_t resultHandle, void *pOutBuffer, uint32_t *punOutBufferSize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult(struct w_steam_iface *_this, int32_t resultHandle, void *pOutBuffer, uint32_t *punOutBufferSize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult_params params =
{
@ -130,7 +130,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult(struct w_steam_iface *_this, int32_t *pOutResultHandle, const void *pBuffer, uint32_t unBufferSize, bool bRESERVED_MUST_BE_FALSE)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult(struct w_steam_iface *_this, int32_t *pOutResultHandle, const void *pBuffer, uint32_t unBufferSize, int8_t bRESERVED_MUST_BE_FALSE)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult_params params =
{
@ -145,7 +145,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResu
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems_params params =
{
@ -160,7 +160,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems_params params =
{
@ -172,7 +172,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t itemDef)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t itemDef)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem_params params =
{
@ -185,7 +185,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem(st
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, uint32_t unArrayLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, uint32_t unArrayLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems_params params =
{
@ -199,7 +199,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemConsume, uint32_t unQuantity)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemConsume, uint32_t unQuantity)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem_params params =
{
@ -213,7 +213,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem(str
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayGenerate, const uint32_t *punArrayGenerateQuantity, uint32_t unArrayGenerateLength, const uint64_t *pArrayDestroy, const uint32_t *punArrayDestroyQuantity, uint32_t unArrayDestroyLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayGenerate, const uint32_t *punArrayGenerateQuantity, uint32_t unArrayGenerateLength, const uint64_t *pArrayDestroy, const uint32_t *punArrayDestroyQuantity, uint32_t unArrayDestroyLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems_params params =
{
@ -231,7 +231,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemIdSource, uint32_t unQuantity, uint64_t itemIdDest)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemIdSource, uint32_t unQuantity, uint64_t itemIdDest)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity_params params =
{
@ -256,7 +256,7 @@ void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHea
STEAMCLIENT_CALL( ISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat, &params );
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t dropListDefinition)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t dropListDefinition)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop_params params =
{
@ -269,7 +269,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems(struct w_steam_iface *_this, int32_t *pResultHandle, CSteamID steamIDTradePartner, const uint64_t *pArrayGive, const uint32_t *pArrayGiveQuantity, uint32_t nArrayGiveLength, const uint64_t *pArrayGet, const uint32_t *pArrayGetQuantity, uint32_t nArrayGetLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems(struct w_steam_iface *_this, int32_t *pResultHandle, CSteamID steamIDTradePartner, const uint64_t *pArrayGive, const uint32_t *pArrayGiveQuantity, uint32_t nArrayGiveLength, const uint64_t *pArrayGet, const uint32_t *pArrayGetQuantity, uint32_t nArrayGetLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems_params params =
{
@ -288,7 +288,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems(stru
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions(struct w_steam_iface *_this)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions(struct w_steam_iface *_this)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions_params params =
{
@ -299,7 +299,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinit
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs(struct w_steam_iface *_this, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs(struct w_steam_iface *_this, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs_params params =
{
@ -312,7 +312,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefiniti
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty(struct w_steam_iface *_this, int32_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty(struct w_steam_iface *_this, int32_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty_params params =
{
@ -339,7 +339,7 @@ uint64_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestElig
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs(struct w_steam_iface *_this, CSteamID steamID, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs(struct w_steam_iface *_this, CSteamID steamID, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs_params params =
{
@ -445,7 +445,7 @@ uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultSt
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems(struct w_steam_iface *_this, int32_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32_t *punOutItemsArraySize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems(struct w_steam_iface *_this, int32_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32_t *punOutItemsArraySize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems_params params =
{
@ -459,7 +459,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems(
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty(struct w_steam_iface *_this, int32_t resultHandle, uint32_t unItemIndex, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty(struct w_steam_iface *_this, int32_t resultHandle, uint32_t unItemIndex, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty_params params =
{
@ -487,7 +487,7 @@ uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTi
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID(struct w_steam_iface *_this, int32_t resultHandle, CSteamID steamIDExpected)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID(struct w_steam_iface *_this, int32_t resultHandle, CSteamID steamIDExpected)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID_params params =
{
@ -511,7 +511,7 @@ void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult(s
STEAMCLIENT_CALL( ISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult, &params );
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems(struct w_steam_iface *_this, int32_t *pResultHandle)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems(struct w_steam_iface *_this, int32_t *pResultHandle)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems_params params =
{
@ -523,7 +523,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems(str
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID(struct w_steam_iface *_this, int32_t *pResultHandle, const uint64_t *pInstanceIDs, uint32_t unCountInstanceIDs)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID(struct w_steam_iface *_this, int32_t *pResultHandle, const uint64_t *pInstanceIDs, uint32_t unCountInstanceIDs)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID_params params =
{
@ -537,7 +537,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID(st
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult(struct w_steam_iface *_this, int32_t resultHandle, void *pOutBuffer, uint32_t *punOutBufferSize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult(struct w_steam_iface *_this, int32_t resultHandle, void *pOutBuffer, uint32_t *punOutBufferSize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult_params params =
{
@ -551,7 +551,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult(struct w_steam_iface *_this, int32_t *pOutResultHandle, const void *pBuffer, uint32_t unBufferSize, bool bRESERVED_MUST_BE_FALSE)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult(struct w_steam_iface *_this, int32_t *pOutResultHandle, const void *pBuffer, uint32_t unBufferSize, int8_t bRESERVED_MUST_BE_FALSE)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult_params params =
{
@ -566,7 +566,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResu
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems_params params =
{
@ -581,7 +581,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems_params params =
{
@ -593,7 +593,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t itemDef)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t itemDef)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem_params params =
{
@ -606,7 +606,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem(st
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, uint32_t unArrayLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, uint32_t unArrayLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems_params params =
{
@ -620,7 +620,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemConsume, uint32_t unQuantity)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemConsume, uint32_t unQuantity)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem_params params =
{
@ -634,7 +634,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem(str
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayGenerate, const uint32_t *punArrayGenerateQuantity, uint32_t unArrayGenerateLength, const uint64_t *pArrayDestroy, const uint32_t *punArrayDestroyQuantity, uint32_t unArrayDestroyLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayGenerate, const uint32_t *punArrayGenerateQuantity, uint32_t unArrayGenerateLength, const uint64_t *pArrayDestroy, const uint32_t *punArrayDestroyQuantity, uint32_t unArrayDestroyLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems_params params =
{
@ -652,7 +652,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemIdSource, uint32_t unQuantity, uint64_t itemIdDest)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemIdSource, uint32_t unQuantity, uint64_t itemIdDest)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity_params params =
{
@ -677,7 +677,7 @@ void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHea
STEAMCLIENT_CALL( ISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat, &params );
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t dropListDefinition)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t dropListDefinition)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop_params params =
{
@ -690,7 +690,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems(struct w_steam_iface *_this, int32_t *pResultHandle, CSteamID steamIDTradePartner, const uint64_t *pArrayGive, const uint32_t *pArrayGiveQuantity, uint32_t nArrayGiveLength, const uint64_t *pArrayGet, const uint32_t *pArrayGetQuantity, uint32_t nArrayGetLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems(struct w_steam_iface *_this, int32_t *pResultHandle, CSteamID steamIDTradePartner, const uint64_t *pArrayGive, const uint32_t *pArrayGiveQuantity, uint32_t nArrayGiveLength, const uint64_t *pArrayGet, const uint32_t *pArrayGetQuantity, uint32_t nArrayGetLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems_params params =
{
@ -709,7 +709,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems(stru
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions(struct w_steam_iface *_this)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions(struct w_steam_iface *_this)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions_params params =
{
@ -720,7 +720,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinit
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs(struct w_steam_iface *_this, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs(struct w_steam_iface *_this, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs_params params =
{
@ -733,7 +733,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefiniti
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty(struct w_steam_iface *_this, int32_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty(struct w_steam_iface *_this, int32_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty_params params =
{
@ -760,7 +760,7 @@ uint64_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestElig
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs(struct w_steam_iface *_this, CSteamID steamID, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs(struct w_steam_iface *_this, CSteamID steamID, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs_params params =
{
@ -810,7 +810,7 @@ uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItems
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices(struct w_steam_iface *_this, int32_t *pArrayItemDefs, uint64_t *pPrices, uint32_t unArrayLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices(struct w_steam_iface *_this, int32_t *pArrayItemDefs, uint64_t *pPrices, uint32_t unArrayLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices_params params =
{
@ -824,7 +824,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPri
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice(struct w_steam_iface *_this, int32_t iDefinition, uint64_t *pPrice)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice(struct w_steam_iface *_this, int32_t iDefinition, uint64_t *pPrice)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice_params params =
{
@ -848,7 +848,7 @@ uint64_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdate
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty_params params =
{
@ -862,7 +862,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty(
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, const char *pchPropertyValue)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, const char *pchPropertyValue)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_params params =
{
@ -877,7 +877,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty(str
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, bool bValue)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, int8_t bValue)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2_params params =
{
@ -892,7 +892,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, int64_t nValue)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, int64_t nValue)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3_params params =
{
@ -907,7 +907,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, float flValue)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, float flValue)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4_params params =
{
@ -922,7 +922,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties(struct w_steam_iface *_this, uint64_t handle, int32_t *pResultHandle)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties(struct w_steam_iface *_this, uint64_t handle, int32_t *pResultHandle)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties_params params =
{
@ -1041,7 +1041,7 @@ uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultSt
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems(struct w_steam_iface *_this, int32_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32_t *punOutItemsArraySize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems(struct w_steam_iface *_this, int32_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32_t *punOutItemsArraySize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems_params params =
{
@ -1055,7 +1055,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems(
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty(struct w_steam_iface *_this, int32_t resultHandle, uint32_t unItemIndex, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty(struct w_steam_iface *_this, int32_t resultHandle, uint32_t unItemIndex, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty_params params =
{
@ -1083,7 +1083,7 @@ uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTi
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID(struct w_steam_iface *_this, int32_t resultHandle, CSteamID steamIDExpected)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID(struct w_steam_iface *_this, int32_t resultHandle, CSteamID steamIDExpected)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID_params params =
{
@ -1107,7 +1107,7 @@ void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult(s
STEAMCLIENT_CALL( ISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult, &params );
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems(struct w_steam_iface *_this, int32_t *pResultHandle)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems(struct w_steam_iface *_this, int32_t *pResultHandle)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems_params params =
{
@ -1119,7 +1119,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems(str
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID(struct w_steam_iface *_this, int32_t *pResultHandle, const uint64_t *pInstanceIDs, uint32_t unCountInstanceIDs)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID(struct w_steam_iface *_this, int32_t *pResultHandle, const uint64_t *pInstanceIDs, uint32_t unCountInstanceIDs)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID_params params =
{
@ -1133,7 +1133,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID(st
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult(struct w_steam_iface *_this, int32_t resultHandle, void *pOutBuffer, uint32_t *punOutBufferSize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult(struct w_steam_iface *_this, int32_t resultHandle, void *pOutBuffer, uint32_t *punOutBufferSize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult_params params =
{
@ -1147,7 +1147,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult(struct w_steam_iface *_this, int32_t *pOutResultHandle, const void *pBuffer, uint32_t unBufferSize, bool bRESERVED_MUST_BE_FALSE)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult(struct w_steam_iface *_this, int32_t *pOutResultHandle, const void *pBuffer, uint32_t unBufferSize, int8_t bRESERVED_MUST_BE_FALSE)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult_params params =
{
@ -1162,7 +1162,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResu
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems_params params =
{
@ -1177,7 +1177,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems_params params =
{
@ -1189,7 +1189,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t itemDef)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t itemDef)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem_params params =
{
@ -1202,7 +1202,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem(st
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, uint32_t unArrayLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayItemDefs, uint32_t unArrayLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems_params params =
{
@ -1216,7 +1216,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemConsume, uint32_t unQuantity)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemConsume, uint32_t unQuantity)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem_params params =
{
@ -1230,7 +1230,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem(str
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayGenerate, const uint32_t *punArrayGenerateQuantity, uint32_t unArrayGenerateLength, const uint64_t *pArrayDestroy, const uint32_t *punArrayDestroyQuantity, uint32_t unArrayDestroyLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems(struct w_steam_iface *_this, int32_t *pResultHandle, const int32_t *pArrayGenerate, const uint32_t *punArrayGenerateQuantity, uint32_t unArrayGenerateLength, const uint64_t *pArrayDestroy, const uint32_t *punArrayDestroyQuantity, uint32_t unArrayDestroyLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems_params params =
{
@ -1248,7 +1248,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemIdSource, uint32_t unQuantity, uint64_t itemIdDest)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity(struct w_steam_iface *_this, int32_t *pResultHandle, uint64_t itemIdSource, uint32_t unQuantity, uint64_t itemIdDest)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity_params params =
{
@ -1273,7 +1273,7 @@ void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHea
STEAMCLIENT_CALL( ISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat, &params );
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t dropListDefinition)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop(struct w_steam_iface *_this, int32_t *pResultHandle, int32_t dropListDefinition)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop_params params =
{
@ -1286,7 +1286,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems(struct w_steam_iface *_this, int32_t *pResultHandle, CSteamID steamIDTradePartner, const uint64_t *pArrayGive, const uint32_t *pArrayGiveQuantity, uint32_t nArrayGiveLength, const uint64_t *pArrayGet, const uint32_t *pArrayGetQuantity, uint32_t nArrayGetLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems(struct w_steam_iface *_this, int32_t *pResultHandle, CSteamID steamIDTradePartner, const uint64_t *pArrayGive, const uint32_t *pArrayGiveQuantity, uint32_t nArrayGiveLength, const uint64_t *pArrayGet, const uint32_t *pArrayGetQuantity, uint32_t nArrayGetLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems_params params =
{
@ -1305,7 +1305,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems(stru
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions(struct w_steam_iface *_this)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions(struct w_steam_iface *_this)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions_params params =
{
@ -1316,7 +1316,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinit
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs(struct w_steam_iface *_this, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs(struct w_steam_iface *_this, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs_params params =
{
@ -1329,7 +1329,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefiniti
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty(struct w_steam_iface *_this, int32_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty(struct w_steam_iface *_this, int32_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty_params params =
{
@ -1356,7 +1356,7 @@ uint64_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestElig
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs(struct w_steam_iface *_this, CSteamID steamID, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs(struct w_steam_iface *_this, CSteamID steamID, int32_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs_params params =
{
@ -1406,7 +1406,7 @@ uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItems
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices(struct w_steam_iface *_this, int32_t *pArrayItemDefs, uint64_t *pCurrentPrices, uint64_t *pBasePrices, uint32_t unArrayLength)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices(struct w_steam_iface *_this, int32_t *pArrayItemDefs, uint64_t *pCurrentPrices, uint64_t *pBasePrices, uint32_t unArrayLength)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices_params params =
{
@ -1421,7 +1421,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPri
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice(struct w_steam_iface *_this, int32_t iDefinition, uint64_t *pCurrentPrice, uint64_t *pBasePrice)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice(struct w_steam_iface *_this, int32_t iDefinition, uint64_t *pCurrentPrice, uint64_t *pBasePrice)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice_params params =
{
@ -1446,7 +1446,7 @@ uint64_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdate
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty_params params =
{
@ -1460,7 +1460,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty(
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, const char *pchPropertyValue)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, const char *pchPropertyValue)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_params params =
{
@ -1475,7 +1475,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty(str
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, bool bValue)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, int8_t bValue)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2_params params =
{
@ -1490,7 +1490,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, int64_t nValue)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, int64_t nValue)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3_params params =
{
@ -1505,7 +1505,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, float flValue)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4(struct w_steam_iface *_this, uint64_t handle, uint64_t nItemID, const char *pchPropertyName, float flValue)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4_params params =
{
@ -1520,7 +1520,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4(s
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties(struct w_steam_iface *_this, uint64_t handle, int32_t *pResultHandle)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties(struct w_steam_iface *_this, uint64_t handle, int32_t *pResultHandle)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties_params params =
{
@ -1533,7 +1533,7 @@ bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdatePro
return params._ret;
}
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem(struct w_steam_iface *_this, int32_t *pResultHandle, const char *pchItemToken)
int8_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem(struct w_steam_iface *_this, int32_t *pResultHandle, const char *pchItemToken)
{
struct ISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem_params params =
{

View file

@ -18,7 +18,7 @@ DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers, 4)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress, 16)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(struct w_steam_iface *_this, bool bActive)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(struct w_steam_iface *_this, int8_t bActive)
{
struct ISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive_params params =
{
@ -40,7 +40,7 @@ void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHear
STEAMCLIENT_CALL( ISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval, &params );
}
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
int8_t __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int32_t cbData, uint32_t srcIP, uint16_t srcPort)
{
struct ISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket_params params =
{
@ -70,7 +70,7 @@ int32_t __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetN
return params._ret;
}
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(struct w_steam_iface *_this, uint16_t nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, uint16_t nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(struct w_steam_iface *_this, uint16_t nProtocolVersion, int8_t bDedicatedServer, const char *pRegionName, const char *pProductName, uint16_t nMaxReportedClients, int8_t bPasswordProtected, const char *pGameDescription)
{
struct ISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData_params params =
{
@ -119,7 +119,7 @@ void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyS
STEAMCLIENT_CALL( ISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown, &params );
}
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(struct w_steam_iface *_this)
int8_t __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(struct w_steam_iface *_this)
{
struct ISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested_params params =
{
@ -140,7 +140,7 @@ void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHe
STEAMCLIENT_CALL( ISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat, &params );
}
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(struct w_steam_iface *_this, const char *pServerAddress)
int8_t __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(struct w_steam_iface *_this, const char *pServerAddress)
{
struct ISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer_params params =
{
@ -152,7 +152,7 @@ bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMast
return params._ret;
}
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(struct w_steam_iface *_this, const char *pServerAddress)
int8_t __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(struct w_steam_iface *_this, const char *pServerAddress)
{
struct ISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer_params params =
{

View file

@ -37,7 +37,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame_params params =
{
@ -70,7 +70,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame_params params =
{
@ -85,7 +85,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2_params params =
{
@ -120,7 +120,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2(str
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2_params params =
{
@ -162,7 +162,7 @@ CSteamID * __thiscall winISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex(s
return params._ret;
}
void __thiscall winISteamMatchmaking_SteamMatchMaking001_CreateLobby(struct w_steam_iface *_this, uint64_t ulGameID, bool bPrivate)
void __thiscall winISteamMatchmaking_SteamMatchMaking001_CreateLobby(struct w_steam_iface *_this, uint64_t ulGameID, int8_t bPrivate)
{
struct ISteamMatchmaking_SteamMatchMaking001_CreateLobby_params params =
{
@ -196,7 +196,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking001_LeaveLobby(struct w_ste
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking001_LeaveLobby, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
struct ISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby_params params =
{
@ -248,7 +248,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking001_GetLobbyData(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking001_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking001_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking001_SetLobbyData_params params =
{
@ -276,7 +276,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberD
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData_params params =
{
@ -290,7 +290,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
{
struct ISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg_params params =
{
@ -321,7 +321,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking001_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking001_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
{
struct ISteamMatchmaking_SteamMatchMaking001_RequestLobbyData_params params =
{
@ -405,7 +405,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame_params params =
{
@ -440,7 +440,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame_params params =
{
@ -479,7 +479,7 @@ CSteamID * __thiscall winISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex(s
return params._ret;
}
void __thiscall winISteamMatchmaking_SteamMatchMaking002_CreateLobby(struct w_steam_iface *_this, bool bPrivate)
void __thiscall winISteamMatchmaking_SteamMatchMaking002_CreateLobby(struct w_steam_iface *_this, int8_t bPrivate)
{
struct ISteamMatchmaking_SteamMatchMaking002_CreateLobby_params params =
{
@ -512,7 +512,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking002_LeaveLobby(struct w_ste
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking002_LeaveLobby, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
struct ISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby_params params =
{
@ -564,7 +564,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking002_GetLobbyData(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking002_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking002_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking002_SetLobbyData_params params =
{
@ -605,7 +605,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
{
struct ISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg_params params =
{
@ -636,7 +636,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking002_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking002_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
{
struct ISteamMatchmaking_SteamMatchMaking002_RequestLobbyData_params params =
{
@ -740,7 +740,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame_params params =
{
@ -775,7 +775,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame_params params =
{
@ -849,7 +849,7 @@ CSteamID * __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex(s
return params._ret;
}
void __thiscall winISteamMatchmaking_SteamMatchMaking003_CreateLobby(struct w_steam_iface *_this, bool bPrivate)
void __thiscall winISteamMatchmaking_SteamMatchMaking003_CreateLobby(struct w_steam_iface *_this, int8_t bPrivate)
{
struct ISteamMatchmaking_SteamMatchMaking003_CreateLobby_params params =
{
@ -882,7 +882,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking003_LeaveLobby(struct w_ste
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking003_LeaveLobby, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
struct ISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby_params params =
{
@ -934,7 +934,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyData(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking003_SetLobbyData_params params =
{
@ -975,7 +975,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
{
struct ISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg_params params =
{
@ -1006,7 +1006,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking003_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking003_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
{
struct ISteamMatchmaking_SteamMatchMaking003_RequestLobbyData_params params =
{
@ -1032,7 +1032,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
{
struct ISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer_params params =
{
@ -1047,7 +1047,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
{
struct ISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit_params params =
{
@ -1072,7 +1072,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit(
return params._ret;
}
void __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled(struct w_steam_iface *_this, CSteamID steamIDLobby, bool bVoiceEnabled)
void __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled(struct w_steam_iface *_this, CSteamID steamIDLobby, int8_t bVoiceEnabled)
{
struct ISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled_params params =
{
@ -1084,7 +1084,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled(st
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies(struct w_steam_iface *_this)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies(struct w_steam_iface *_this)
{
struct ISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies_params params =
{
@ -1180,7 +1180,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params params =
{
@ -1215,7 +1215,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params params =
{
@ -1289,7 +1289,7 @@ CSteamID * __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex(s
return params._ret;
}
void __thiscall winISteamMatchmaking_SteamMatchMaking004_CreateLobby(struct w_steam_iface *_this, bool bPrivate)
void __thiscall winISteamMatchmaking_SteamMatchMaking004_CreateLobby(struct w_steam_iface *_this, int8_t bPrivate)
{
struct ISteamMatchmaking_SteamMatchMaking004_CreateLobby_params params =
{
@ -1322,7 +1322,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking004_LeaveLobby(struct w_ste
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking004_LeaveLobby, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
struct ISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params params =
{
@ -1374,7 +1374,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyData(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params params =
{
@ -1415,7 +1415,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
{
struct ISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params params =
{
@ -1446,7 +1446,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking004_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking004_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
{
struct ISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params params =
{
@ -1472,7 +1472,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
{
struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params params =
{
@ -1487,7 +1487,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
{
struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params params =
{
@ -1512,7 +1512,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit(
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies(struct w_steam_iface *_this)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies(struct w_steam_iface *_this)
{
struct ISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params params =
{
@ -1611,7 +1611,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame_params params =
{
@ -1646,7 +1646,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame_params params =
{
@ -1765,7 +1765,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking005_LeaveLobby(struct w_ste
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking005_LeaveLobby, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
struct ISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby_params params =
{
@ -1817,7 +1817,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyData(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking005_SetLobbyData_params params =
{
@ -1858,7 +1858,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
{
struct ISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg_params params =
{
@ -1889,7 +1889,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyChatEntry(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
{
struct ISteamMatchmaking_SteamMatchMaking005_RequestLobbyData_params params =
{
@ -1915,7 +1915,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
{
struct ISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer_params params =
{
@ -1930,7 +1930,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
{
struct ISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit_params params =
{
@ -1955,7 +1955,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberLimit(
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies(struct w_steam_iface *_this)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies(struct w_steam_iface *_this)
{
struct ISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies_params params =
{
@ -1966,7 +1966,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies(s
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
{
struct ISteamMatchmaking_SteamMatchMaking005_SetLobbyType_params params =
{
@ -2093,7 +2093,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking006_GetFavoriteGameCount
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame_params params =
{
@ -2128,7 +2128,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking006_AddFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame_params params =
{
@ -2240,7 +2240,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking006_LeaveLobby(struct w_ste
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking006_LeaveLobby, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
struct ISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby_params params =
{
@ -2292,7 +2292,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyData(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking006_SetLobbyData_params params =
{
@ -2333,7 +2333,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
{
struct ISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg_params params =
{
@ -2364,7 +2364,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyChatEntry(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking006_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking006_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
{
struct ISteamMatchmaking_SteamMatchMaking006_RequestLobbyData_params params =
{
@ -2390,7 +2390,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
{
struct ISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer_params params =
{
@ -2405,7 +2405,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
{
struct ISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit_params params =
{
@ -2430,7 +2430,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberLimit(
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
{
struct ISteamMatchmaking_SteamMatchMaking006_SetLobbyType_params params =
{
@ -2548,7 +2548,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking007_GetFavoriteGameCount
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking007_GetFavoriteGame_params params =
{
@ -2583,7 +2583,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking007_AddFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking007_RemoveFavoriteGame_params params =
{
@ -2708,7 +2708,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking007_LeaveLobby(struct w_ste
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking007_LeaveLobby, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
struct ISteamMatchmaking_SteamMatchMaking007_InviteUserToLobby_params params =
{
@ -2760,7 +2760,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyData(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking007_SetLobbyData_params params =
{
@ -2786,7 +2786,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataCount(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataByIndex(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t iLobbyData, char *pchKey, int32_t cchKeyBufferSize, char *pchValue, int32_t cchValueBufferSize)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataByIndex(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t iLobbyData, char *pchKey, int32_t cchKeyBufferSize, char *pchValue, int32_t cchValueBufferSize)
{
struct ISteamMatchmaking_SteamMatchMaking007_GetLobbyDataByIndex_params params =
{
@ -2803,7 +2803,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataByIndex(str
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_DeleteLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_DeleteLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey)
{
struct ISteamMatchmaking_SteamMatchMaking007_DeleteLobbyData_params params =
{
@ -2843,7 +2843,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberData(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberData, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
{
struct ISteamMatchmaking_SteamMatchMaking007_SendLobbyChatMsg_params params =
{
@ -2874,7 +2874,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyChatEntry(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
{
struct ISteamMatchmaking_SteamMatchMaking007_RequestLobbyData_params params =
{
@ -2900,7 +2900,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyGameServer(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking007_SetLobbyGameServer, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
{
struct ISteamMatchmaking_SteamMatchMaking007_GetLobbyGameServer_params params =
{
@ -2915,7 +2915,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyGameServer(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
{
struct ISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberLimit_params params =
{
@ -2940,7 +2940,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberLimit(
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
{
struct ISteamMatchmaking_SteamMatchMaking007_SetLobbyType_params params =
{
@ -2953,7 +2953,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyType(struct w_s
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyJoinable(struct w_steam_iface *_this, CSteamID steamIDLobby, bool bLobbyJoinable)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyJoinable(struct w_steam_iface *_this, CSteamID steamIDLobby, int8_t bLobbyJoinable)
{
struct ISteamMatchmaking_SteamMatchMaking007_SetLobbyJoinable_params params =
{
@ -2979,7 +2979,7 @@ CSteamID * __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyOwner(str
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyOwner(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyOwner(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
{
struct ISteamMatchmaking_SteamMatchMaking007_SetLobbyOwner_params params =
{
@ -3092,7 +3092,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame_params params =
{
@ -3127,7 +3127,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame_params params =
{
@ -3274,7 +3274,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking008_LeaveLobby(struct w_ste
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking008_LeaveLobby, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
struct ISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby_params params =
{
@ -3326,7 +3326,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyData(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking008_SetLobbyData_params params =
{
@ -3352,7 +3352,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t iLobbyData, char *pchKey, int32_t cchKeyBufferSize, char *pchValue, int32_t cchValueBufferSize)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t iLobbyData, char *pchKey, int32_t cchKeyBufferSize, char *pchValue, int32_t cchValueBufferSize)
{
struct ISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex_params params =
{
@ -3369,7 +3369,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex(str
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey)
{
struct ISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData_params params =
{
@ -3409,7 +3409,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
{
struct ISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg_params params =
{
@ -3440,7 +3440,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
{
struct ISteamMatchmaking_SteamMatchMaking008_RequestLobbyData_params params =
{
@ -3466,7 +3466,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
{
struct ISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer_params params =
{
@ -3481,7 +3481,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
{
struct ISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit_params params =
{
@ -3506,7 +3506,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit(
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
{
struct ISteamMatchmaking_SteamMatchMaking008_SetLobbyType_params params =
{
@ -3519,7 +3519,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyType(struct w_s
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable(struct w_steam_iface *_this, CSteamID steamIDLobby, bool bLobbyJoinable)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable(struct w_steam_iface *_this, CSteamID steamIDLobby, int8_t bLobbyJoinable)
{
struct ISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable_params params =
{
@ -3545,7 +3545,7 @@ CSteamID * __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner(str
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
{
struct ISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner_params params =
{
@ -3662,7 +3662,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_GetFavoriteGame(struct w_steam_iface *_this, int32_t iGame, uint32_t *pnAppID, uint32_t *pnIP, uint16_t *pnConnPort, uint16_t *pnQueryPort, uint32_t *punFlags, uint32_t *pRTime32LastPlayedOnServer)
{
struct ISteamMatchmaking_SteamMatchMaking009_GetFavoriteGame_params params =
{
@ -3697,7 +3697,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking009_AddFavoriteGame(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_RemoveFavoriteGame(struct w_steam_iface *_this, uint32_t nAppID, uint32_t nIP, uint16_t nConnPort, uint16_t nQueryPort, uint32_t unFlags)
{
struct ISteamMatchmaking_SteamMatchMaking009_RemoveFavoriteGame_params params =
{
@ -3855,7 +3855,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking009_LeaveLobby(struct w_ste
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking009_LeaveLobby, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_InviteUserToLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
struct ISteamMatchmaking_SteamMatchMaking009_InviteUserToLobby_params params =
{
@ -3907,7 +3907,7 @@ const char * __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyData(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
struct ISteamMatchmaking_SteamMatchMaking009_SetLobbyData_params params =
{
@ -3933,7 +3933,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataCount(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t iLobbyData, char *pchKey, int32_t cchKeyBufferSize, char *pchValue, int32_t cchValueBufferSize)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t iLobbyData, char *pchKey, int32_t cchKeyBufferSize, char *pchValue, int32_t cchValueBufferSize)
{
struct ISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex_params params =
{
@ -3950,7 +3950,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex(str
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_DeleteLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_DeleteLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby, const char *pchKey)
{
struct ISteamMatchmaking_SteamMatchMaking009_DeleteLobbyData_params params =
{
@ -3990,7 +3990,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberData(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberData, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_SendLobbyChatMsg(struct w_steam_iface *_this, CSteamID steamIDLobby, const void *pvMsgBody, int32_t cubMsgBody)
{
struct ISteamMatchmaking_SteamMatchMaking009_SendLobbyChatMsg_params params =
{
@ -4021,7 +4021,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyChatEntry(st
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_RequestLobbyData(struct w_steam_iface *_this, CSteamID steamIDLobby)
{
struct ISteamMatchmaking_SteamMatchMaking009_RequestLobbyData_params params =
{
@ -4047,7 +4047,7 @@ void __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyGameServer(stru
STEAMCLIENT_CALL( ISteamMatchmaking_SteamMatchMaking009_SetLobbyGameServer, &params );
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t *punGameServerIP, uint16_t *punGameServerPort, CSteamID *psteamIDGameServer)
{
struct ISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer_params params =
{
@ -4062,7 +4062,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer(stru
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberLimit(struct w_steam_iface *_this, CSteamID steamIDLobby, int32_t cMaxMembers)
{
struct ISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberLimit_params params =
{
@ -4087,7 +4087,7 @@ int32_t __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberLimit(
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyType(struct w_steam_iface *_this, CSteamID steamIDLobby, uint32_t eLobbyType)
{
struct ISteamMatchmaking_SteamMatchMaking009_SetLobbyType_params params =
{
@ -4100,7 +4100,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyType(struct w_s
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyJoinable(struct w_steam_iface *_this, CSteamID steamIDLobby, bool bLobbyJoinable)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyJoinable(struct w_steam_iface *_this, CSteamID steamIDLobby, int8_t bLobbyJoinable)
{
struct ISteamMatchmaking_SteamMatchMaking009_SetLobbyJoinable_params params =
{
@ -4126,7 +4126,7 @@ CSteamID * __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyOwner(str
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
{
struct ISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner_params params =
{
@ -4139,7 +4139,7 @@ bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner(struct w_
return params._ret;
}
bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLinkedLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDLobbyDependent)
int8_t __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLinkedLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, CSteamID steamIDLobbyDependent)
{
struct ISteamMatchmaking_SteamMatchMaking009_SetLinkedLobby_params params =
{

View file

@ -137,7 +137,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQu
STEAMCLIENT_CALL( ISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery, &params );
}
bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(struct w_steam_iface *_this, uint32_t eType)
int8_t __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(struct w_steam_iface *_this, uint32_t eType)
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing_params params =
{
@ -412,7 +412,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQu
STEAMCLIENT_CALL( ISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery, &params );
}
bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(struct w_steam_iface *_this, void *hRequest)
int8_t __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(struct w_steam_iface *_this, void *hRequest)
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing_params params =
{

View file

@ -13,7 +13,7 @@ DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext,
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume, 4)
bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(struct w_steam_iface *_this)
{
struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled_params params =
{
@ -24,7 +24,7 @@ bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(struct
return params._ret;
}
bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(struct w_steam_iface *_this)
{
struct ISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying_params params =
{

View file

@ -36,7 +36,7 @@ DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION0
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(struct w_steam_iface *_this, const char *pchName)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(struct w_steam_iface *_this, const char *pchName)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote_params params =
{
@ -48,7 +48,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Regis
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote_params params =
{
@ -59,7 +59,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Dereg
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote_params params =
{
@ -70,7 +70,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCu
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(struct w_steam_iface *_this, bool bValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(struct w_steam_iface *_this, int8_t bValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess_params params =
{
@ -82,7 +82,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActi
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(struct w_steam_iface *_this, const char *pchDisplayName)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(struct w_steam_iface *_this, const char *pchDisplayName)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName_params params =
{
@ -94,7 +94,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDi
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(struct w_steam_iface *_this, void *pvBuffer, uint32_t cbBufferLength)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(struct w_steam_iface *_this, void *pvBuffer, uint32_t cbBufferLength)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64_params params =
{
@ -107,7 +107,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPN
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(struct w_steam_iface *_this, bool bValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(struct w_steam_iface *_this, int8_t bValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious_params params =
{
@ -119,7 +119,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Enabl
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(struct w_steam_iface *_this, bool bValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(struct w_steam_iface *_this, int8_t bValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext_params params =
{
@ -131,7 +131,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Enabl
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(struct w_steam_iface *_this, bool bValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(struct w_steam_iface *_this, int8_t bValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled_params params =
{
@ -143,7 +143,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Enabl
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(struct w_steam_iface *_this, bool bValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(struct w_steam_iface *_this, int8_t bValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped_params params =
{
@ -155,7 +155,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Enabl
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(struct w_steam_iface *_this, bool bValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(struct w_steam_iface *_this, int8_t bValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue_params params =
{
@ -167,7 +167,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Enabl
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(struct w_steam_iface *_this, bool bValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(struct w_steam_iface *_this, int8_t bValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists_params params =
{
@ -179,7 +179,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Enabl
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(struct w_steam_iface *_this, uint32_t nStatus)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(struct w_steam_iface *_this, uint32_t nStatus)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus_params params =
{
@ -191,7 +191,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Updat
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(struct w_steam_iface *_this, bool bValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(struct w_steam_iface *_this, int8_t bValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled_params params =
{
@ -203,7 +203,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Updat
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(struct w_steam_iface *_this, bool bValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(struct w_steam_iface *_this, int8_t bValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped_params params =
{
@ -215,7 +215,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Updat
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(struct w_steam_iface *_this, float flValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(struct w_steam_iface *_this, float flValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume_params params =
{
@ -227,7 +227,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Updat
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange_params params =
{
@ -238,7 +238,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Curre
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(struct w_steam_iface *_this, bool bAvailable)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(struct w_steam_iface *_this, int8_t bAvailable)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable_params params =
{
@ -250,7 +250,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Curre
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(struct w_steam_iface *_this, const char *pchText)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(struct w_steam_iface *_this, const char *pchText)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText_params params =
{
@ -262,7 +262,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Updat
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(struct w_steam_iface *_this, int32_t nValue)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(struct w_steam_iface *_this, int32_t nValue)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds_params params =
{
@ -274,7 +274,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Updat
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(struct w_steam_iface *_this, void *pvBuffer, uint32_t cbBufferLength)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(struct w_steam_iface *_this, void *pvBuffer, uint32_t cbBufferLength)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt_params params =
{
@ -287,7 +287,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Updat
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange_params params =
{
@ -298,7 +298,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Curre
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange_params params =
{
@ -309,7 +309,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Queue
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries_params params =
{
@ -320,7 +320,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Reset
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(struct w_steam_iface *_this, int32_t nID, int32_t nPosition, const char *pchEntryText)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(struct w_steam_iface *_this, int32_t nID, int32_t nPosition, const char *pchEntryText)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry_params params =
{
@ -334,7 +334,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQu
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(struct w_steam_iface *_this, int32_t nID)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(struct w_steam_iface *_this, int32_t nID)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry_params params =
{
@ -346,7 +346,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCu
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange_params params =
{
@ -357,7 +357,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Queue
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange_params params =
{
@ -368,7 +368,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Playl
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries_params params =
{
@ -379,7 +379,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_Reset
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(struct w_steam_iface *_this, int32_t nID, int32_t nPosition, const char *pchEntryText)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(struct w_steam_iface *_this, int32_t nID, int32_t nPosition, const char *pchEntryText)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry_params params =
{
@ -393,7 +393,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPl
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(struct w_steam_iface *_this, int32_t nID)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(struct w_steam_iface *_this, int32_t nID)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry_params params =
{
@ -405,7 +405,7 @@ bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCu
return params._ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(struct w_steam_iface *_this)
int8_t __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(struct w_steam_iface *_this)
{
struct ISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange_params params =
{

View file

@ -58,7 +58,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking001_CreateConnectionSocke
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking001_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking001_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking001_DestroySocket_params params =
{
@ -71,7 +71,7 @@ bool __thiscall winISteamNetworking_SteamNetworking001_DestroySocket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking001_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking001_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking001_DestroyListenSocket_params params =
{
@ -84,7 +84,7 @@ bool __thiscall winISteamNetworking_SteamNetworking001_DestroyListenSocket(struc
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking001_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, bool bReliable)
int8_t __thiscall winISteamNetworking_SteamNetworking001_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
{
struct ISteamNetworking_SteamNetworking001_SendDataOnSocket_params params =
{
@ -99,7 +99,7 @@ bool __thiscall winISteamNetworking_SteamNetworking001_SendDataOnSocket(struct w
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket_params params =
{
@ -112,7 +112,7 @@ bool __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking001_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking001_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking001_RetrieveDataFromSocket_params params =
{
@ -127,7 +127,7 @@ bool __thiscall winISteamNetworking_SteamNetworking001_RetrieveDataFromSocket(st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking001_IsDataAvailable_params params =
{
@ -141,7 +141,7 @@ bool __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailable(struct w_
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking001_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking001_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking001_RetrieveData_params params =
{
@ -157,7 +157,7 @@ bool __thiscall winISteamNetworking_SteamNetworking001_RetrieveData(struct w_ste
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking001_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking001_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
{
struct ISteamNetworking_SteamNetworking001_GetSocketInfo_params params =
{
@ -173,7 +173,7 @@ bool __thiscall winISteamNetworking_SteamNetworking001_GetSocketInfo(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking001_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
int8_t __thiscall winISteamNetworking_SteamNetworking001_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
{
struct ISteamNetworking_SteamNetworking001_GetListenSocketInfo_params params =
{
@ -232,7 +232,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetListenSocketIn
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetMaxPacketSize, 8)
uint32_t __thiscall winISteamNetworking_SteamNetworking002_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking002_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking002_CreateListenSocket_params params =
{
@ -247,7 +247,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking002_CreateListenSocket(st
return params._ret;
}
uint32_t __thiscall winISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params params =
{
@ -276,7 +276,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking002_CreateConnectionSocke
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking002_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking002_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking002_DestroySocket_params params =
{
@ -289,7 +289,7 @@ bool __thiscall winISteamNetworking_SteamNetworking002_DestroySocket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking002_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking002_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking002_DestroyListenSocket_params params =
{
@ -302,7 +302,7 @@ bool __thiscall winISteamNetworking_SteamNetworking002_DestroyListenSocket(struc
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking002_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, bool bReliable)
int8_t __thiscall winISteamNetworking_SteamNetworking002_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
{
struct ISteamNetworking_SteamNetworking002_SendDataOnSocket_params params =
{
@ -317,7 +317,7 @@ bool __thiscall winISteamNetworking_SteamNetworking002_SendDataOnSocket(struct w
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params params =
{
@ -330,7 +330,7 @@ bool __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking002_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking002_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params params =
{
@ -345,7 +345,7 @@ bool __thiscall winISteamNetworking_SteamNetworking002_RetrieveDataFromSocket(st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking002_IsDataAvailable_params params =
{
@ -359,7 +359,7 @@ bool __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailable(struct w_
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking002_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking002_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking002_RetrieveData_params params =
{
@ -375,7 +375,7 @@ bool __thiscall winISteamNetworking_SteamNetworking002_RetrieveData(struct w_ste
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking002_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking002_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
{
struct ISteamNetworking_SteamNetworking002_GetSocketInfo_params params =
{
@ -391,7 +391,7 @@ bool __thiscall winISteamNetworking_SteamNetworking002_GetSocketInfo(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking002_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
int8_t __thiscall winISteamNetworking_SteamNetworking002_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
{
struct ISteamNetworking_SteamNetworking002_GetListenSocketInfo_params params =
{
@ -482,7 +482,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetListenSocketIn
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking003_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType)
int8_t __thiscall winISteamNetworking_SteamNetworking003_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType)
{
struct ISteamNetworking_SteamNetworking003_SendP2PPacket_params params =
{
@ -497,7 +497,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_SendP2PPacket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking003_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking003_IsP2PPacketAvailable_params params =
{
@ -509,7 +509,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_IsP2PPacketAvailable(stru
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking003_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote)
{
struct ISteamNetworking_SteamNetworking003_ReadP2PPacket_params params =
{
@ -524,7 +524,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_ReadP2PPacket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
{
struct ISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser_params params =
{
@ -536,7 +536,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser(
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
{
struct ISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser_params params =
{
@ -548,7 +548,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
int8_t __thiscall winISteamNetworking_SteamNetworking003_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
{
struct ISteamNetworking_SteamNetworking003_GetP2PSessionState_params params =
{
@ -561,7 +561,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_GetP2PSessionState(struct
return params._ret;
}
uint32_t __thiscall winISteamNetworking_SteamNetworking003_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking003_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking003_CreateListenSocket_params params =
{
@ -576,7 +576,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking003_CreateListenSocket(st
return params._ret;
}
uint32_t __thiscall winISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket_params params =
{
@ -605,7 +605,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking003_CreateConnectionSocke
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking003_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking003_DestroySocket_params params =
{
@ -618,7 +618,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_DestroySocket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking003_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking003_DestroyListenSocket_params params =
{
@ -631,7 +631,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_DestroyListenSocket(struc
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, bool bReliable)
int8_t __thiscall winISteamNetworking_SteamNetworking003_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
{
struct ISteamNetworking_SteamNetworking003_SendDataOnSocket_params params =
{
@ -646,7 +646,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_SendDataOnSocket(struct w
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket_params params =
{
@ -659,7 +659,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking003_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking003_RetrieveDataFromSocket_params params =
{
@ -674,7 +674,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_RetrieveDataFromSocket(st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking003_IsDataAvailable_params params =
{
@ -688,7 +688,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailable(struct w_
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking003_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking003_RetrieveData_params params =
{
@ -704,7 +704,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_RetrieveData(struct w_ste
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking003_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
{
struct ISteamNetworking_SteamNetworking003_GetSocketInfo_params params =
{
@ -720,7 +720,7 @@ bool __thiscall winISteamNetworking_SteamNetworking003_GetSocketInfo(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking003_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
int8_t __thiscall winISteamNetworking_SteamNetworking003_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
{
struct ISteamNetworking_SteamNetworking003_GetListenSocketInfo_params params =
{
@ -817,7 +817,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetListenSocketIn
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking004_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType, int32_t nVirtualPort)
int8_t __thiscall winISteamNetworking_SteamNetworking004_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType, int32_t nVirtualPort)
{
struct ISteamNetworking_SteamNetworking004_SendP2PPacket_params params =
{
@ -833,7 +833,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_SendP2PPacket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize, int32_t nVirtualPort)
int8_t __thiscall winISteamNetworking_SteamNetworking004_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize, int32_t nVirtualPort)
{
struct ISteamNetworking_SteamNetworking004_IsP2PPacketAvailable_params params =
{
@ -846,7 +846,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_IsP2PPacketAvailable(stru
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote, int32_t nVirtualPort)
int8_t __thiscall winISteamNetworking_SteamNetworking004_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote, int32_t nVirtualPort)
{
struct ISteamNetworking_SteamNetworking004_ReadP2PPacket_params params =
{
@ -862,7 +862,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_ReadP2PPacket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
{
struct ISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser_params params =
{
@ -874,7 +874,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser(
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
{
struct ISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser_params params =
{
@ -886,7 +886,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
int8_t __thiscall winISteamNetworking_SteamNetworking004_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
{
struct ISteamNetworking_SteamNetworking004_GetP2PSessionState_params params =
{
@ -899,7 +899,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_GetP2PSessionState(struct
return params._ret;
}
uint32_t __thiscall winISteamNetworking_SteamNetworking004_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking004_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking004_CreateListenSocket_params params =
{
@ -914,7 +914,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking004_CreateListenSocket(st
return params._ret;
}
uint32_t __thiscall winISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket_params params =
{
@ -943,7 +943,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking004_CreateConnectionSocke
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking004_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking004_DestroySocket_params params =
{
@ -956,7 +956,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_DestroySocket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking004_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking004_DestroyListenSocket_params params =
{
@ -969,7 +969,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_DestroyListenSocket(struc
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, bool bReliable)
int8_t __thiscall winISteamNetworking_SteamNetworking004_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
{
struct ISteamNetworking_SteamNetworking004_SendDataOnSocket_params params =
{
@ -984,7 +984,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_SendDataOnSocket(struct w
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket_params params =
{
@ -997,7 +997,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking004_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking004_RetrieveDataFromSocket_params params =
{
@ -1012,7 +1012,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_RetrieveDataFromSocket(st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking004_IsDataAvailable_params params =
{
@ -1026,7 +1026,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailable(struct w_
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking004_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking004_RetrieveData_params params =
{
@ -1042,7 +1042,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_RetrieveData(struct w_ste
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking004_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
{
struct ISteamNetworking_SteamNetworking004_GetSocketInfo_params params =
{
@ -1058,7 +1058,7 @@ bool __thiscall winISteamNetworking_SteamNetworking004_GetSocketInfo(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking004_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
int8_t __thiscall winISteamNetworking_SteamNetworking004_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
{
struct ISteamNetworking_SteamNetworking004_GetListenSocketInfo_params params =
{
@ -1157,7 +1157,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetListenSocketIn
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking005_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType, int32_t nChannel)
int8_t __thiscall winISteamNetworking_SteamNetworking005_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType, int32_t nChannel)
{
struct ISteamNetworking_SteamNetworking005_SendP2PPacket_params params =
{
@ -1173,7 +1173,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_SendP2PPacket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize, int32_t nChannel)
int8_t __thiscall winISteamNetworking_SteamNetworking005_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize, int32_t nChannel)
{
struct ISteamNetworking_SteamNetworking005_IsP2PPacketAvailable_params params =
{
@ -1186,7 +1186,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_IsP2PPacketAvailable(stru
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote, int32_t nChannel)
int8_t __thiscall winISteamNetworking_SteamNetworking005_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote, int32_t nChannel)
{
struct ISteamNetworking_SteamNetworking005_ReadP2PPacket_params params =
{
@ -1202,7 +1202,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_ReadP2PPacket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
{
struct ISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser_params params =
{
@ -1214,7 +1214,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser(
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
{
struct ISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser_params params =
{
@ -1226,7 +1226,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote, int32_t nChannel)
int8_t __thiscall winISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote, int32_t nChannel)
{
struct ISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser_params params =
{
@ -1239,7 +1239,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
int8_t __thiscall winISteamNetworking_SteamNetworking005_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
{
struct ISteamNetworking_SteamNetworking005_GetP2PSessionState_params params =
{
@ -1252,7 +1252,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_GetP2PSessionState(struct
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_AllowP2PPacketRelay(struct w_steam_iface *_this, bool bAllow)
int8_t __thiscall winISteamNetworking_SteamNetworking005_AllowP2PPacketRelay(struct w_steam_iface *_this, int8_t bAllow)
{
struct ISteamNetworking_SteamNetworking005_AllowP2PPacketRelay_params params =
{
@ -1264,7 +1264,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_AllowP2PPacketRelay(struc
return params._ret;
}
uint32_t __thiscall winISteamNetworking_SteamNetworking005_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking005_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking005_CreateListenSocket_params params =
{
@ -1279,7 +1279,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking005_CreateListenSocket(st
return params._ret;
}
uint32_t __thiscall winISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket_params params =
{
@ -1308,7 +1308,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking005_CreateConnectionSocke
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking005_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking005_DestroySocket_params params =
{
@ -1321,7 +1321,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_DestroySocket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking005_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking005_DestroyListenSocket_params params =
{
@ -1334,7 +1334,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_DestroyListenSocket(struc
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, bool bReliable)
int8_t __thiscall winISteamNetworking_SteamNetworking005_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
{
struct ISteamNetworking_SteamNetworking005_SendDataOnSocket_params params =
{
@ -1349,7 +1349,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_SendDataOnSocket(struct w
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket_params params =
{
@ -1362,7 +1362,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking005_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking005_RetrieveDataFromSocket_params params =
{
@ -1377,7 +1377,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_RetrieveDataFromSocket(st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking005_IsDataAvailable_params params =
{
@ -1391,7 +1391,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailable(struct w_
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking005_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking005_RetrieveData_params params =
{
@ -1407,7 +1407,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_RetrieveData(struct w_ste
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking005_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
{
struct ISteamNetworking_SteamNetworking005_GetSocketInfo_params params =
{
@ -1423,7 +1423,7 @@ bool __thiscall winISteamNetworking_SteamNetworking005_GetSocketInfo(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking005_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
int8_t __thiscall winISteamNetworking_SteamNetworking005_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
{
struct ISteamNetworking_SteamNetworking005_GetListenSocketInfo_params params =
{
@ -1524,7 +1524,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetListenSocketIn
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking006_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType, int32_t nChannel)
int8_t __thiscall winISteamNetworking_SteamNetworking006_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType, int32_t nChannel)
{
struct ISteamNetworking_SteamNetworking006_SendP2PPacket_params params =
{
@ -1540,7 +1540,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_SendP2PPacket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize, int32_t nChannel)
int8_t __thiscall winISteamNetworking_SteamNetworking006_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize, int32_t nChannel)
{
struct ISteamNetworking_SteamNetworking006_IsP2PPacketAvailable_params params =
{
@ -1553,7 +1553,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_IsP2PPacketAvailable(stru
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote, int32_t nChannel)
int8_t __thiscall winISteamNetworking_SteamNetworking006_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote, int32_t nChannel)
{
struct ISteamNetworking_SteamNetworking006_ReadP2PPacket_params params =
{
@ -1569,7 +1569,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_ReadP2PPacket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
{
struct ISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser_params params =
{
@ -1581,7 +1581,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser(
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
{
struct ISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser_params params =
{
@ -1593,7 +1593,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote, int32_t nChannel)
int8_t __thiscall winISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote, int32_t nChannel)
{
struct ISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser_params params =
{
@ -1606,7 +1606,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
int8_t __thiscall winISteamNetworking_SteamNetworking006_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
{
struct ISteamNetworking_SteamNetworking006_GetP2PSessionState_params params =
{
@ -1619,7 +1619,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_GetP2PSessionState(struct
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_AllowP2PPacketRelay(struct w_steam_iface *_this, bool bAllow)
int8_t __thiscall winISteamNetworking_SteamNetworking006_AllowP2PPacketRelay(struct w_steam_iface *_this, int8_t bAllow)
{
struct ISteamNetworking_SteamNetworking006_AllowP2PPacketRelay_params params =
{
@ -1631,7 +1631,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_AllowP2PPacketRelay(struc
return params._ret;
}
uint32_t __thiscall winISteamNetworking_SteamNetworking006_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, SteamIPAddress_t nIP, uint16_t nPort, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking006_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, SteamIPAddress_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking006_CreateListenSocket_params params =
{
@ -1646,7 +1646,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking006_CreateListenSocket(st
return params._ret;
}
uint32_t __thiscall winISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, bool bAllowUseOfPacketRelay)
uint32_t __thiscall winISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
{
struct ISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket_params params =
{
@ -1675,7 +1675,7 @@ uint32_t __thiscall winISteamNetworking_SteamNetworking006_CreateConnectionSocke
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking006_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking006_DestroySocket_params params =
{
@ -1688,7 +1688,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_DestroySocket(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, bool bNotifyRemoteEnd)
int8_t __thiscall winISteamNetworking_SteamNetworking006_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
{
struct ISteamNetworking_SteamNetworking006_DestroyListenSocket_params params =
{
@ -1701,7 +1701,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_DestroyListenSocket(struc
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, bool bReliable)
int8_t __thiscall winISteamNetworking_SteamNetworking006_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
{
struct ISteamNetworking_SteamNetworking006_SendDataOnSocket_params params =
{
@ -1716,7 +1716,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_SendDataOnSocket(struct w
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket_params params =
{
@ -1729,7 +1729,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket(s
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
int8_t __thiscall winISteamNetworking_SteamNetworking006_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
{
struct ISteamNetworking_SteamNetworking006_RetrieveDataFromSocket_params params =
{
@ -1744,7 +1744,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_RetrieveDataFromSocket(st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking006_IsDataAvailable_params params =
{
@ -1758,7 +1758,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailable(struct w_
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
int8_t __thiscall winISteamNetworking_SteamNetworking006_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
{
struct ISteamNetworking_SteamNetworking006_RetrieveData_params params =
{
@ -1774,7 +1774,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_RetrieveData(struct w_ste
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, SteamIPAddress_t *punIPRemote, uint16_t *punPortRemote)
int8_t __thiscall winISteamNetworking_SteamNetworking006_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, SteamIPAddress_t *punIPRemote, uint16_t *punPortRemote)
{
struct ISteamNetworking_SteamNetworking006_GetSocketInfo_params params =
{
@ -1790,7 +1790,7 @@ bool __thiscall winISteamNetworking_SteamNetworking006_GetSocketInfo(struct w_st
return params._ret;
}
bool __thiscall winISteamNetworking_SteamNetworking006_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, SteamIPAddress_t *pnIP, uint16_t *pnPort)
int8_t __thiscall winISteamNetworking_SteamNetworking006_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, SteamIPAddress_t *pnIP, uint16_t *pnPort)
{
struct ISteamNetworking_SteamNetworking006_GetListenSocketInfo_params params =
{

View file

@ -26,7 +26,7 @@ uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendM
return params._ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote)
int8_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote)
{
struct ISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser_params params =
{
@ -38,7 +38,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSes
return params._ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote)
int8_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote)
{
struct ISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser_params params =
{
@ -50,7 +50,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSess
return params._ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote, int32_t nLocalChannel)
int8_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote, int32_t nLocalChannel)
{
struct ISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser_params params =
{

View file

@ -94,7 +94,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_AcceptC
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, bool bEnableLinger)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, int8_t bEnableLinger)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_CloseConnection_params params =
{
@ -109,7 +109,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_CloseConnec
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket_params params =
{
@ -121,7 +121,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_CloseListen
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData_params params =
{
@ -158,7 +158,7 @@ void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_SetConnecti
STEAMCLIENT_CALL( ISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionName, &params );
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionName_params params =
{
@ -199,7 +199,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_FlushMe
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo_params params =
{
@ -212,7 +212,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetConnecti
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionStatus_params params =
{
@ -239,7 +239,7 @@ int32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetDetai
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddress_params params =
{
@ -252,7 +252,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSo
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, int8_t bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_CreateSocketPair_params params =
{
@ -268,7 +268,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_CreateSocke
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_GetIdentity_params params =
{
@ -280,7 +280,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetIdentity
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_ReceivedRelayAuthTicket_params params =
{
@ -343,7 +343,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetHost
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerAddress(struct w_steam_iface *_this, SteamDatagramHostedAddress *pRouting)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerAddress(struct w_steam_iface *_this, SteamDatagramHostedAddress *pRouting)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerAddress_params params =
{
@ -511,7 +511,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_AcceptC
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, bool bEnableLinger)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, int8_t bEnableLinger)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_CloseConnection_params params =
{
@ -526,7 +526,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_CloseConnec
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_CloseListenSocket_params params =
{
@ -538,7 +538,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_CloseListen
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionUserData_params params =
{
@ -575,7 +575,7 @@ void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_SetConnecti
STEAMCLIENT_CALL( ISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionName, &params );
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionName_params params =
{
@ -616,7 +616,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_FlushMe
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionInfo_params params =
{
@ -629,7 +629,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetConnecti
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_GetQuickConnectionStatus_params params =
{
@ -656,7 +656,7 @@ int32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetDetai
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_GetListenSocketAddress_params params =
{
@ -669,7 +669,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetListenSo
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, int8_t bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_CreateSocketPair_params params =
{
@ -685,7 +685,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_CreateSocke
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_GetIdentity_params params =
{
@ -720,7 +720,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_GetAuth
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets004_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets004_ReceivedRelayAuthTicket_params params =
{
@ -979,7 +979,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_AcceptC
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, bool bEnableLinger)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, int8_t bEnableLinger)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_CloseConnection_params params =
{
@ -994,7 +994,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_CloseConnec
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_CloseListenSocket_params params =
{
@ -1006,7 +1006,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_CloseListen
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionUserData_params params =
{
@ -1043,7 +1043,7 @@ void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_SetConnecti
STEAMCLIENT_CALL( ISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionName, &params );
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionName_params params =
{
@ -1085,7 +1085,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_FlushMe
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionInfo_params params =
{
@ -1098,7 +1098,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetConnecti
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetQuickConnectionStatus_params params =
{
@ -1125,7 +1125,7 @@ int32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetDetai
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetListenSocketAddress_params params =
{
@ -1138,7 +1138,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetListenSo
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, int8_t bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_CreateSocketPair_params params =
{
@ -1154,7 +1154,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_CreateSocke
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetIdentity_params params =
{
@ -1189,7 +1189,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_GetAuth
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedRelayAuthTicket_params params =
{
@ -1309,7 +1309,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_Connect
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal(struct w_steam_iface *_this, const void *pMsg, int32_t cbMsg, w_ISteamNetworkingCustomSignalingRecvContext *pContext)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal(struct w_steam_iface *_this, const void *pMsg, int32_t cbMsg, w_ISteamNetworkingCustomSignalingRecvContext *pContext)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal_params params =
{
@ -1489,7 +1489,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_AcceptC
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, bool bEnableLinger)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, int8_t bEnableLinger)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_CloseConnection_params params =
{
@ -1504,7 +1504,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CloseConnec
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_CloseListenSocket_params params =
{
@ -1516,7 +1516,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CloseListen
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionUserData_params params =
{
@ -1553,7 +1553,7 @@ void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_SetConnecti
STEAMCLIENT_CALL( ISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionName, &params );
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionName_params params =
{
@ -1595,7 +1595,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_FlushMe
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionInfo_params params =
{
@ -1608,7 +1608,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetConnecti
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_GetQuickConnectionStatus_params params =
{
@ -1635,7 +1635,7 @@ int32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetDetai
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_GetListenSocketAddress_params params =
{
@ -1648,7 +1648,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetListenSo
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, int8_t bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_CreateSocketPair_params params =
{
@ -1664,7 +1664,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CreateSocke
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_GetIdentity_params params =
{
@ -1710,7 +1710,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_CreateP
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_DestroyPollGroup(struct w_steam_iface *_this, uint32_t hPollGroup)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_DestroyPollGroup(struct w_steam_iface *_this, uint32_t hPollGroup)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_DestroyPollGroup_params params =
{
@ -1722,7 +1722,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_DestroyPoll
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionPollGroup(struct w_steam_iface *_this, uint32_t hConn, uint32_t hPollGroup)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionPollGroup(struct w_steam_iface *_this, uint32_t hConn, uint32_t hPollGroup)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionPollGroup_params params =
{
@ -1735,7 +1735,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_SetConnecti
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedRelayAuthTicket_params params =
{
@ -1855,7 +1855,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_Connect
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2PCustomSignal(struct w_steam_iface *_this, const void *pMsg, int32_t cbMsg, w_ISteamNetworkingCustomSignalingRecvContext *pContext)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2PCustomSignal(struct w_steam_iface *_this, const void *pMsg, int32_t cbMsg, w_ISteamNetworkingCustomSignalingRecvContext *pContext)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2PCustomSignal_params params =
{
@ -1869,7 +1869,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2P
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetCertificateRequest(struct w_steam_iface *_this, int32_t *pcbBlob, void *pBlob, char (*errMsg)[1024])
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetCertificateRequest(struct w_steam_iface *_this, int32_t *pcbBlob, void *pBlob, char (*errMsg)[1024])
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_GetCertificateRequest_params params =
{
@ -1883,7 +1883,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_GetCertific
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_SetCertificate(struct w_steam_iface *_this, const void *pCertificate, int32_t cbCertificate, char (*errMsg)[1024])
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets008_SetCertificate(struct w_steam_iface *_this, const void *pCertificate, int32_t cbCertificate, char (*errMsg)[1024])
{
struct ISteamNetworkingSockets_SteamNetworkingSockets008_SetCertificate_params params =
{
@ -2069,7 +2069,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_AcceptC
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, bool bEnableLinger)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, int8_t bEnableLinger)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection_params params =
{
@ -2084,7 +2084,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnec
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket_params params =
{
@ -2096,7 +2096,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CloseListen
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData_params params =
{
@ -2133,7 +2133,7 @@ void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnecti
STEAMCLIENT_CALL( ISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName, &params );
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName_params params =
{
@ -2175,7 +2175,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_FlushMe
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_144 *pInfo)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo_params params =
{
@ -2188,7 +2188,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnecti
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus(struct w_steam_iface *_this, uint32_t hConn, SteamNetworkingQuickConnectionStatus *pStats)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus_params params =
{
@ -2215,7 +2215,7 @@ int32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetDetai
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress_params params =
{
@ -2228,7 +2228,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSo
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, int8_t bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair_params params =
{
@ -2244,7 +2244,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocke
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity_params params =
{
@ -2290,7 +2290,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CreateP
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup(struct w_steam_iface *_this, uint32_t hPollGroup)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup(struct w_steam_iface *_this, uint32_t hPollGroup)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup_params params =
{
@ -2302,7 +2302,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPoll
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup(struct w_steam_iface *_this, uint32_t hConn, uint32_t hPollGroup)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup(struct w_steam_iface *_this, uint32_t hConn, uint32_t hPollGroup)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup_params params =
{
@ -2315,7 +2315,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnecti
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket_params params =
{
@ -2436,7 +2436,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_Connect
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal(struct w_steam_iface *_this, const void *pMsg, int32_t cbMsg, void /*ISteamNetworkingSignalingRecvContext*/ *pContext)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal(struct w_steam_iface *_this, const void *pMsg, int32_t cbMsg, void /*ISteamNetworkingSignalingRecvContext*/ *pContext)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal_params params =
{
@ -2450,7 +2450,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2P
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest(struct w_steam_iface *_this, int32_t *pcbBlob, void *pBlob, char (*errMsg)[1024])
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest(struct w_steam_iface *_this, int32_t *pcbBlob, void *pBlob, char (*errMsg)[1024])
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest_params params =
{
@ -2464,7 +2464,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetCertific
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate(struct w_steam_iface *_this, const void *pCertificate, int32_t cbCertificate, char (*errMsg)[1024])
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate(struct w_steam_iface *_this, const void *pCertificate, int32_t cbCertificate, char (*errMsg)[1024])
{
struct ISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate_params params =
{
@ -2668,7 +2668,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_AcceptC
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, bool bEnableLinger)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnection(struct w_steam_iface *_this, uint32_t hPeer, int32_t nReason, const char *pszDebug, int8_t bEnableLinger)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnection_params params =
{
@ -2683,7 +2683,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnec
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CloseListenSocket(struct w_steam_iface *_this, uint32_t hSocket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_CloseListenSocket_params params =
{
@ -2695,7 +2695,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CloseListen
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionUserData(struct w_steam_iface *_this, uint32_t hPeer, int64_t nUserData)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionUserData_params params =
{
@ -2732,7 +2732,7 @@ void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnecti
STEAMCLIENT_CALL( ISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName, &params );
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName(struct w_steam_iface *_this, uint32_t hPeer, char *pszName, int32_t nMaxLen)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName_params params =
{
@ -2774,7 +2774,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_FlushMe
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_153a *pInfo)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo(struct w_steam_iface *_this, uint32_t hConn, SteamNetConnectionInfo_t_153a *pInfo)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo_params params =
{
@ -2816,7 +2816,7 @@ int32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetDetai
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSocketAddress(struct w_steam_iface *_this, uint32_t hSocket, SteamNetworkingIPAddr *address)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSocketAddress_params params =
{
@ -2829,7 +2829,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSo
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair(struct w_steam_iface *_this, uint32_t *pOutConnection1, uint32_t *pOutConnection2, int8_t bUseNetworkLoopback, const SteamNetworkingIdentity_144 *pIdentity1, const SteamNetworkingIdentity_144 *pIdentity2)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair_params params =
{
@ -2860,7 +2860,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_Configu
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity_params params =
{
@ -2906,7 +2906,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreateP
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup(struct w_steam_iface *_this, uint32_t hPollGroup)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup(struct w_steam_iface *_this, uint32_t hPollGroup)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup_params params =
{
@ -2918,7 +2918,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPoll
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup(struct w_steam_iface *_this, uint32_t hConn, uint32_t hPollGroup)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup(struct w_steam_iface *_this, uint32_t hConn, uint32_t hPollGroup)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup_params params =
{
@ -2931,7 +2931,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnecti
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket(struct w_steam_iface *_this, const void *pvTicket, int32_t cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket_params params =
{
@ -3052,7 +3052,7 @@ uint32_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_Connect
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal(struct w_steam_iface *_this, const void *pMsg, int32_t cbMsg, void /*ISteamNetworkingSignalingRecvContext*/ *pContext)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal(struct w_steam_iface *_this, const void *pMsg, int32_t cbMsg, void /*ISteamNetworkingSignalingRecvContext*/ *pContext)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal_params params =
{
@ -3066,7 +3066,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2P
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest(struct w_steam_iface *_this, int32_t *pcbBlob, void *pBlob, char (*errMsg)[1024])
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest(struct w_steam_iface *_this, int32_t *pcbBlob, void *pBlob, char (*errMsg)[1024])
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest_params params =
{
@ -3080,7 +3080,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetCertific
return params._ret;
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate(struct w_steam_iface *_this, const void *pCertificate, int32_t cbCertificate, char (*errMsg)[1024])
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate(struct w_steam_iface *_this, const void *pCertificate, int32_t cbCertificate, char (*errMsg)[1024])
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate_params params =
{
@ -3115,7 +3115,7 @@ void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_RunCallback
STEAMCLIENT_CALL( ISteamNetworkingSockets_SteamNetworkingSockets012_RunCallbacks, &params );
}
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncRequestFakeIP(struct w_steam_iface *_this, int32_t nNumPorts)
int8_t __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncRequestFakeIP(struct w_steam_iface *_this, int32_t nNumPorts)
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncRequestFakeIP_params params =
{

View file

@ -76,7 +76,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLoca
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString_params params =
{
@ -89,7 +89,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocati
return params._ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate_params params =
{
@ -101,7 +101,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUp
return params._ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(struct w_steam_iface *_this)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(struct w_steam_iface *_this)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress_params params =
{
@ -184,7 +184,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputF
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(struct w_steam_iface *_this, uint32_t eValue, uint32_t eScopeType, int32_t scopeObj, uint32_t eDataType, const void *pArg)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(struct w_steam_iface *_this, uint32_t eValue, uint32_t eScopeType, int32_t scopeObj, uint32_t eDataType, const void *pArg)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue_params params =
{
@ -217,7 +217,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigVa
return params._ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(struct w_steam_iface *_this, uint32_t eValue, const char **pOutName, uint32_t *pOutDataType, uint32_t *pOutScope, uint32_t *pOutNextValue)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(struct w_steam_iface *_this, uint32_t eValue, const char **pOutName, uint32_t *pOutDataType, uint32_t *pOutScope, uint32_t *pOutNextValue)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo_params params =
{
@ -244,7 +244,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstCon
return params._ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, uint32_t cbBuf, bool bWithPort)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, uint32_t cbBuf, int8_t bWithPort)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString_params params =
{
@ -258,7 +258,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworking
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString_params params =
{
@ -284,7 +284,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworking
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString_params params =
{
@ -425,7 +425,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLoca
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString_params params =
{
@ -438,7 +438,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocati
return params._ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate_params params =
{
@ -522,7 +522,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputF
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(struct w_steam_iface *_this, uint32_t eValue, uint32_t eScopeType, int32_t scopeObj, uint32_t eDataType, const void *pArg)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(struct w_steam_iface *_this, uint32_t eValue, uint32_t eScopeType, int32_t scopeObj, uint32_t eDataType, const void *pArg)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue_params params =
{
@ -555,7 +555,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigVa
return params._ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(struct w_steam_iface *_this, uint32_t eValue, const char **pOutName, uint32_t *pOutDataType, uint32_t *pOutScope, uint32_t *pOutNextValue)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(struct w_steam_iface *_this, uint32_t eValue, const char **pOutName, uint32_t *pOutDataType, uint32_t *pOutScope, uint32_t *pOutNextValue)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo_params params =
{
@ -582,7 +582,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstCon
return params._ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, uint32_t cbBuf, bool bWithPort)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, uint32_t cbBuf, int8_t bWithPort)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString_params params =
{
@ -596,7 +596,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworking
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString_params params =
{
@ -622,7 +622,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworking
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString_params params =
{
@ -764,7 +764,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLoca
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString_params params =
{
@ -777,7 +777,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocati
return params._ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate_params params =
{
@ -861,7 +861,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputF
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue(struct w_steam_iface *_this, uint32_t eValue, uint32_t eScopeType, int32_t scopeObj, uint32_t eDataType, const void *pArg)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue(struct w_steam_iface *_this, uint32_t eValue, uint32_t eScopeType, int32_t scopeObj, uint32_t eDataType, const void *pArg)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params params =
{
@ -894,7 +894,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigVa
return params._ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(struct w_steam_iface *_this, uint32_t eValue, const char **pOutName, uint32_t *pOutDataType, uint32_t *pOutScope, uint32_t *pOutNextValue)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(struct w_steam_iface *_this, uint32_t eValue, const char **pOutName, uint32_t *pOutDataType, uint32_t *pOutScope, uint32_t *pOutNextValue)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo_params params =
{
@ -921,7 +921,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstCon
return params._ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, uint32_t cbBuf, bool bWithPort)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, uint32_t cbBuf, int8_t bWithPort)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString_params params =
{
@ -935,7 +935,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworking
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString_params params =
{
@ -961,7 +961,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworking
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString_params params =
{
@ -1107,7 +1107,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLoca
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString_params params =
{
@ -1120,7 +1120,7 @@ bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocati
return params._ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate_params params =
{
@ -1229,7 +1229,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIden
return params._ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(struct w_steam_iface *_this, uint32_t eValue, uint32_t eScopeType, int32_t scopeObj, uint32_t eDataType, const void *pArg)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(struct w_steam_iface *_this, uint32_t eValue, uint32_t eScopeType, int32_t scopeObj, uint32_t eDataType, const void *pArg)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params params =
{
@ -1276,7 +1276,7 @@ const char * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetConf
return params._ret;
}
uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(struct w_steam_iface *_this, uint32_t eCurrent, bool bEnumerateDevVars)
uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(struct w_steam_iface *_this, uint32_t eCurrent, int8_t bEnumerateDevVars)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues_params params =
{
@ -1289,7 +1289,7 @@ uint32_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGene
return params._ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, uint32_t cbBuf, bool bWithPort)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, uint32_t cbBuf, int8_t bWithPort)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString_params params =
{
@ -1303,7 +1303,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworking
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString_params params =
{
@ -1341,7 +1341,7 @@ void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworking
STEAMCLIENT_CALL( ISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString, &params );
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
int8_t __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity_144 *pIdentity, const char *pszStr)
{
struct ISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString_params params =
{

View file

@ -10,7 +10,7 @@ DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFAC
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked, 8)
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList, 8)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(struct w_steam_iface *_this)
{
struct ISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled_params params =
{
@ -21,7 +21,7 @@ bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSIO
return params._ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked(struct w_steam_iface *_this)
int8_t __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked(struct w_steam_iface *_this)
{
struct ISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked_params params =
{
@ -32,7 +32,7 @@ bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSIO
return params._ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked(struct w_steam_iface *_this, uint32_t nAppID)
int8_t __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked(struct w_steam_iface *_this, uint32_t nAppID)
{
struct ISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked_params params =
{
@ -44,7 +44,7 @@ bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSIO
return params._ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList(struct w_steam_iface *_this, uint32_t nAppID)
int8_t __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList(struct w_steam_iface *_this, uint32_t nAppID)
{
struct ISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList_params params =
{
@ -56,7 +56,7 @@ bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSIO
return params._ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked(struct w_steam_iface *_this, uint32_t eFeature)
int8_t __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked(struct w_steam_iface *_this, uint32_t eFeature)
{
struct ISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked_params params =
{
@ -68,7 +68,7 @@ bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSIO
return params._ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList(struct w_steam_iface *_this, uint32_t eFeature)
int8_t __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList(struct w_steam_iface *_this, uint32_t eFeature)
{
struct ISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList_params params =
{

View file

@ -39,7 +39,7 @@ uint64_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(struct w_s
return params._ret;
}
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(struct w_steam_iface *_this, uint64_t ulBeaconID, CSteamID *pSteamIDBeaconOwner, w_SteamPartyBeaconLocation_t *pLocation, char *pchMetadata, int32_t cchMetadata)
int8_t __thiscall winISteamParties_SteamParties002_GetBeaconDetails(struct w_steam_iface *_this, uint64_t ulBeaconID, CSteamID *pSteamIDBeaconOwner, w_SteamPartyBeaconLocation_t *pLocation, char *pchMetadata, int32_t cchMetadata)
{
struct ISteamParties_SteamParties002_GetBeaconDetails_params params =
{
@ -67,7 +67,7 @@ uint64_t __thiscall winISteamParties_SteamParties002_JoinParty(struct w_steam_if
return params._ret;
}
bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(struct w_steam_iface *_this, uint32_t *puNumLocations)
int8_t __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(struct w_steam_iface *_this, uint32_t *puNumLocations)
{
struct ISteamParties_SteamParties002_GetNumAvailableBeaconLocations_params params =
{
@ -79,7 +79,7 @@ bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(
return params._ret;
}
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(struct w_steam_iface *_this, w_SteamPartyBeaconLocation_t *pLocationList, uint32_t uMaxNumLocations)
int8_t __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(struct w_steam_iface *_this, w_SteamPartyBeaconLocation_t *pLocationList, uint32_t uMaxNumLocations)
{
struct ISteamParties_SteamParties002_GetAvailableBeaconLocations_params params =
{
@ -144,7 +144,7 @@ uint64_t __thiscall winISteamParties_SteamParties002_ChangeNumOpenSlots(struct w
return params._ret;
}
bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(struct w_steam_iface *_this, uint64_t ulBeacon)
int8_t __thiscall winISteamParties_SteamParties002_DestroyBeacon(struct w_steam_iface *_this, uint64_t ulBeacon)
{
struct ISteamParties_SteamParties002_DestroyBeacon_params params =
{
@ -156,7 +156,7 @@ bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(struct w_steam_if
return params._ret;
}
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(struct w_steam_iface *_this, w_SteamPartyBeaconLocation_t BeaconLocation, uint32_t eData, char *pchDataStringOut, int32_t cchDataStringOut)
int8_t __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(struct w_steam_iface *_this, w_SteamPartyBeaconLocation_t BeaconLocation, uint32_t eData, char *pchDataStringOut, int32_t cchDataStringOut)
{
struct ISteamParties_SteamParties002_GetBeaconLocationData_params params =
{

View file

@ -71,7 +71,7 @@ uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_Get
return params._ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(struct w_steam_iface *_this, uint32_t unSessionID, int32_t *pnResolutionX, int32_t *pnResolutionY)
int8_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(struct w_steam_iface *_this, uint32_t unSessionID, int32_t *pnResolutionX, int32_t *pnResolutionY)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution_params params =
{
@ -85,7 +85,7 @@ bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSes
return params._ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
int8_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite_params params =
{
@ -191,7 +191,7 @@ uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_Get
return params._ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(struct w_steam_iface *_this, uint32_t unSessionID, int32_t *pnResolutionX, int32_t *pnResolutionY)
int8_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(struct w_steam_iface *_this, uint32_t unSessionID, int32_t *pnResolutionX, int32_t *pnResolutionY)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution_params params =
{
@ -205,7 +205,7 @@ bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSes
return params._ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(struct w_steam_iface *_this, bool bShowOverlay)
int8_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(struct w_steam_iface *_this, int8_t bShowOverlay)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether_params params =
{
@ -217,7 +217,7 @@ bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartR
return params._ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
int8_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
{
struct ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite_params params =
{

File diff suppressed because it is too large Load diff

View file

@ -50,7 +50,7 @@ void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_Trigg
STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot, &params );
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(struct w_steam_iface *_this, bool bHook)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(struct w_steam_iface *_this, int8_t bHook)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots_params params =
{
@ -61,7 +61,7 @@ void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookS
STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots, &params );
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(struct w_steam_iface *_this, uint32_t hScreenshot, const char *pchLocation)
int8_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(struct w_steam_iface *_this, uint32_t hScreenshot, const char *pchLocation)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation_params params =
{
@ -74,7 +74,7 @@ bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLo
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(struct w_steam_iface *_this, uint32_t hScreenshot, CSteamID steamID)
int8_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(struct w_steam_iface *_this, uint32_t hScreenshot, CSteamID steamID)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser_params params =
{
@ -159,7 +159,7 @@ void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_Trigg
STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot, &params );
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(struct w_steam_iface *_this, bool bHook)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(struct w_steam_iface *_this, int8_t bHook)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots_params params =
{
@ -170,7 +170,7 @@ void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookS
STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots, &params );
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(struct w_steam_iface *_this, uint32_t hScreenshot, const char *pchLocation)
int8_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(struct w_steam_iface *_this, uint32_t hScreenshot, const char *pchLocation)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation_params params =
{
@ -183,7 +183,7 @@ bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLo
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(struct w_steam_iface *_this, uint32_t hScreenshot, CSteamID steamID)
int8_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(struct w_steam_iface *_this, uint32_t hScreenshot, CSteamID steamID)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser_params params =
{
@ -196,7 +196,7 @@ bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUs
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(struct w_steam_iface *_this, uint32_t hScreenshot, uint64_t unPublishedFileID)
int8_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(struct w_steam_iface *_this, uint32_t hScreenshot, uint64_t unPublishedFileID)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile_params params =
{
@ -284,7 +284,7 @@ void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_Trigg
STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot, &params );
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(struct w_steam_iface *_this, bool bHook)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(struct w_steam_iface *_this, int8_t bHook)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots_params params =
{
@ -295,7 +295,7 @@ void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookS
STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots, &params );
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(struct w_steam_iface *_this, uint32_t hScreenshot, const char *pchLocation)
int8_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(struct w_steam_iface *_this, uint32_t hScreenshot, const char *pchLocation)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation_params params =
{
@ -308,7 +308,7 @@ bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLo
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(struct w_steam_iface *_this, uint32_t hScreenshot, CSteamID steamID)
int8_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(struct w_steam_iface *_this, uint32_t hScreenshot, CSteamID steamID)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser_params params =
{
@ -321,7 +321,7 @@ bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUs
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(struct w_steam_iface *_this, uint32_t hScreenshot, uint64_t unPublishedFileID)
int8_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(struct w_steam_iface *_this, uint32_t hScreenshot, uint64_t unPublishedFileID)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile_params params =
{
@ -334,7 +334,7 @@ bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPu
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(struct w_steam_iface *_this)
int8_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(struct w_steam_iface *_this)
{
struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked_params params =
{

File diff suppressed because it is too large Load diff

View file

@ -24,7 +24,7 @@ uint64_t __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERS
return params._ret;
}
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo(struct w_steam_iface *_this, uint64_t hHandle, uint32_t *punResponseSize, uint32_t *peResult)
int8_t __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo(struct w_steam_iface *_this, uint64_t hHandle, uint32_t *punResponseSize, uint32_t *peResult)
{
struct ISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo_params params =
{
@ -38,7 +38,7 @@ bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION0
return params._ret;
}
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData(struct w_steam_iface *_this, uint64_t hHandle, void *pResponseBuffer, uint32_t unResponseBufferSize, bool bAutoRelease)
int8_t __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData(struct w_steam_iface *_this, uint64_t hHandle, void *pResponseBuffer, uint32_t unResponseBufferSize, int8_t bAutoRelease)
{
struct ISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData_params params =
{
@ -53,7 +53,7 @@ bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION0
return params._ret;
}
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod(struct w_steam_iface *_this, uint64_t hHandle)
int8_t __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod(struct w_steam_iface *_this, uint64_t hHandle)
{
struct ISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod_params params =
{
@ -65,7 +65,7 @@ bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION0
return params._ret;
}
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification(struct w_steam_iface *_this, const char *pchServiceNotification, const void *pNotificationBuffer, uint32_t unNotificationBufferSize)
int8_t __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification(struct w_steam_iface *_this, const char *pchServiceNotification, const void *pNotificationBuffer, uint32_t unNotificationBufferSize)
{
struct ISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification_params params =
{

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -73,7 +73,7 @@ const char * __thiscall winISteamUtils_SteamUtils002_GetIPCountry(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils002_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
int8_t __thiscall winISteamUtils_SteamUtils002_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
{
struct ISteamUtils_SteamUtils002_GetImageSize_params params =
{
@ -87,7 +87,7 @@ bool __thiscall winISteamUtils_SteamUtils002_GetImageSize(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils002_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
int8_t __thiscall winISteamUtils_SteamUtils002_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
{
struct ISteamUtils_SteamUtils002_GetImageRGBA_params params =
{
@ -101,7 +101,7 @@ bool __thiscall winISteamUtils_SteamUtils002_GetImageRGBA(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils002_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
int8_t __thiscall winISteamUtils_SteamUtils002_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
{
struct ISteamUtils_SteamUtils002_GetCSERIPPort_params params =
{
@ -147,7 +147,7 @@ void __thiscall winISteamUtils_SteamUtils002_SetOverlayNotificationPosition(stru
STEAMCLIENT_CALL( ISteamUtils_SteamUtils002_SetOverlayNotificationPosition, &params );
}
bool __thiscall winISteamUtils_SteamUtils002_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils002_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils002_IsAPICallCompleted_params params =
{
@ -172,7 +172,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils002_GetAPICallFailureReason(struct
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils002_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils002_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils002_GetAPICallResult_params params =
{
@ -294,7 +294,7 @@ const char * __thiscall winISteamUtils_SteamUtils004_GetIPCountry(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils004_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
int8_t __thiscall winISteamUtils_SteamUtils004_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
{
struct ISteamUtils_SteamUtils004_GetImageSize_params params =
{
@ -308,7 +308,7 @@ bool __thiscall winISteamUtils_SteamUtils004_GetImageSize(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils004_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
int8_t __thiscall winISteamUtils_SteamUtils004_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
{
struct ISteamUtils_SteamUtils004_GetImageRGBA_params params =
{
@ -322,7 +322,7 @@ bool __thiscall winISteamUtils_SteamUtils004_GetImageRGBA(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils004_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
int8_t __thiscall winISteamUtils_SteamUtils004_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
{
struct ISteamUtils_SteamUtils004_GetCSERIPPort_params params =
{
@ -368,7 +368,7 @@ void __thiscall winISteamUtils_SteamUtils004_SetOverlayNotificationPosition(stru
STEAMCLIENT_CALL( ISteamUtils_SteamUtils004_SetOverlayNotificationPosition, &params );
}
bool __thiscall winISteamUtils_SteamUtils004_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils004_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils004_IsAPICallCompleted_params params =
{
@ -393,7 +393,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils004_GetAPICallFailureReason(struct
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils004_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils004_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils004_GetAPICallResult_params params =
{
@ -441,7 +441,7 @@ void __thiscall winISteamUtils_SteamUtils004_SetWarningMessageHook(struct w_stea
STEAMCLIENT_CALL( ISteamUtils_SteamUtils004_SetWarningMessageHook, &params );
}
bool __thiscall winISteamUtils_SteamUtils004_IsOverlayEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils004_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils004_IsOverlayEnabled_params params =
{
@ -567,7 +567,7 @@ const char * __thiscall winISteamUtils_SteamUtils005_GetIPCountry(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
int8_t __thiscall winISteamUtils_SteamUtils005_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
{
struct ISteamUtils_SteamUtils005_GetImageSize_params params =
{
@ -581,7 +581,7 @@ bool __thiscall winISteamUtils_SteamUtils005_GetImageSize(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
int8_t __thiscall winISteamUtils_SteamUtils005_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
{
struct ISteamUtils_SteamUtils005_GetImageRGBA_params params =
{
@ -595,7 +595,7 @@ bool __thiscall winISteamUtils_SteamUtils005_GetImageRGBA(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
int8_t __thiscall winISteamUtils_SteamUtils005_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
{
struct ISteamUtils_SteamUtils005_GetCSERIPPort_params params =
{
@ -641,7 +641,7 @@ void __thiscall winISteamUtils_SteamUtils005_SetOverlayNotificationPosition(stru
STEAMCLIENT_CALL( ISteamUtils_SteamUtils005_SetOverlayNotificationPosition, &params );
}
bool __thiscall winISteamUtils_SteamUtils005_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils005_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils005_IsAPICallCompleted_params params =
{
@ -666,7 +666,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils005_GetAPICallFailureReason(struct
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils005_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils005_GetAPICallResult_params params =
{
@ -714,7 +714,7 @@ void __thiscall winISteamUtils_SteamUtils005_SetWarningMessageHook(struct w_stea
STEAMCLIENT_CALL( ISteamUtils_SteamUtils005_SetWarningMessageHook, &params );
}
bool __thiscall winISteamUtils_SteamUtils005_IsOverlayEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils005_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils005_IsOverlayEnabled_params params =
{
@ -725,7 +725,7 @@ bool __thiscall winISteamUtils_SteamUtils005_IsOverlayEnabled(struct w_steam_ifa
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_BOverlayNeedsPresent(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils005_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils005_BOverlayNeedsPresent_params params =
{
@ -748,7 +748,7 @@ uint64_t __thiscall winISteamUtils_SteamUtils005_CheckFileSignature(struct w_ste
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax)
int8_t __thiscall winISteamUtils_SteamUtils005_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax)
{
struct ISteamUtils_SteamUtils005_ShowGamepadTextInput_params params =
{
@ -774,7 +774,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils005_GetEnteredGamepadTextLength(str
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils005_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
int8_t __thiscall winISteamUtils_SteamUtils005_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
{
struct ISteamUtils_SteamUtils005_GetEnteredGamepadTextInput_params params =
{
@ -909,7 +909,7 @@ const char * __thiscall winISteamUtils_SteamUtils006_GetIPCountry(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
int8_t __thiscall winISteamUtils_SteamUtils006_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
{
struct ISteamUtils_SteamUtils006_GetImageSize_params params =
{
@ -923,7 +923,7 @@ bool __thiscall winISteamUtils_SteamUtils006_GetImageSize(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
int8_t __thiscall winISteamUtils_SteamUtils006_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
{
struct ISteamUtils_SteamUtils006_GetImageRGBA_params params =
{
@ -937,7 +937,7 @@ bool __thiscall winISteamUtils_SteamUtils006_GetImageRGBA(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
int8_t __thiscall winISteamUtils_SteamUtils006_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
{
struct ISteamUtils_SteamUtils006_GetCSERIPPort_params params =
{
@ -983,7 +983,7 @@ void __thiscall winISteamUtils_SteamUtils006_SetOverlayNotificationPosition(stru
STEAMCLIENT_CALL( ISteamUtils_SteamUtils006_SetOverlayNotificationPosition, &params );
}
bool __thiscall winISteamUtils_SteamUtils006_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils006_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils006_IsAPICallCompleted_params params =
{
@ -1008,7 +1008,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils006_GetAPICallFailureReason(struct
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils006_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils006_GetAPICallResult_params params =
{
@ -1056,7 +1056,7 @@ void __thiscall winISteamUtils_SteamUtils006_SetWarningMessageHook(struct w_stea
STEAMCLIENT_CALL( ISteamUtils_SteamUtils006_SetWarningMessageHook, &params );
}
bool __thiscall winISteamUtils_SteamUtils006_IsOverlayEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils006_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils006_IsOverlayEnabled_params params =
{
@ -1067,7 +1067,7 @@ bool __thiscall winISteamUtils_SteamUtils006_IsOverlayEnabled(struct w_steam_ifa
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_BOverlayNeedsPresent(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils006_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils006_BOverlayNeedsPresent_params params =
{
@ -1090,7 +1090,7 @@ uint64_t __thiscall winISteamUtils_SteamUtils006_CheckFileSignature(struct w_ste
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax)
int8_t __thiscall winISteamUtils_SteamUtils006_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax)
{
struct ISteamUtils_SteamUtils006_ShowGamepadTextInput_params params =
{
@ -1116,7 +1116,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils006_GetEnteredGamepadTextLength(str
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
int8_t __thiscall winISteamUtils_SteamUtils006_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
{
struct ISteamUtils_SteamUtils006_GetEnteredGamepadTextInput_params params =
{
@ -1140,7 +1140,7 @@ const char * __thiscall winISteamUtils_SteamUtils006_GetSteamUILanguage(struct w
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils006_IsSteamRunningInVR(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils006_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils006_IsSteamRunningInVR_params params =
{
@ -1276,7 +1276,7 @@ const char * __thiscall winISteamUtils_SteamUtils007_GetIPCountry(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
int8_t __thiscall winISteamUtils_SteamUtils007_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
{
struct ISteamUtils_SteamUtils007_GetImageSize_params params =
{
@ -1290,7 +1290,7 @@ bool __thiscall winISteamUtils_SteamUtils007_GetImageSize(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
int8_t __thiscall winISteamUtils_SteamUtils007_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
{
struct ISteamUtils_SteamUtils007_GetImageRGBA_params params =
{
@ -1304,7 +1304,7 @@ bool __thiscall winISteamUtils_SteamUtils007_GetImageRGBA(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
int8_t __thiscall winISteamUtils_SteamUtils007_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
{
struct ISteamUtils_SteamUtils007_GetCSERIPPort_params params =
{
@ -1350,7 +1350,7 @@ void __thiscall winISteamUtils_SteamUtils007_SetOverlayNotificationPosition(stru
STEAMCLIENT_CALL( ISteamUtils_SteamUtils007_SetOverlayNotificationPosition, &params );
}
bool __thiscall winISteamUtils_SteamUtils007_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils007_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils007_IsAPICallCompleted_params params =
{
@ -1375,7 +1375,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils007_GetAPICallFailureReason(struct
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils007_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils007_GetAPICallResult_params params =
{
@ -1423,7 +1423,7 @@ void __thiscall winISteamUtils_SteamUtils007_SetWarningMessageHook(struct w_stea
STEAMCLIENT_CALL( ISteamUtils_SteamUtils007_SetWarningMessageHook, &params );
}
bool __thiscall winISteamUtils_SteamUtils007_IsOverlayEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils007_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils007_IsOverlayEnabled_params params =
{
@ -1434,7 +1434,7 @@ bool __thiscall winISteamUtils_SteamUtils007_IsOverlayEnabled(struct w_steam_ifa
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_BOverlayNeedsPresent(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils007_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils007_BOverlayNeedsPresent_params params =
{
@ -1457,7 +1457,7 @@ uint64_t __thiscall winISteamUtils_SteamUtils007_CheckFileSignature(struct w_ste
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText)
int8_t __thiscall winISteamUtils_SteamUtils007_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText)
{
struct ISteamUtils_SteamUtils007_ShowGamepadTextInput_params params =
{
@ -1484,7 +1484,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils007_GetEnteredGamepadTextLength(str
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
int8_t __thiscall winISteamUtils_SteamUtils007_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
{
struct ISteamUtils_SteamUtils007_GetEnteredGamepadTextInput_params params =
{
@ -1508,7 +1508,7 @@ const char * __thiscall winISteamUtils_SteamUtils007_GetSteamUILanguage(struct w
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils007_IsSteamRunningInVR(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils007_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils007_IsSteamRunningInVR_params params =
{
@ -1659,7 +1659,7 @@ const char * __thiscall winISteamUtils_SteamUtils008_GetIPCountry(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
int8_t __thiscall winISteamUtils_SteamUtils008_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
{
struct ISteamUtils_SteamUtils008_GetImageSize_params params =
{
@ -1673,7 +1673,7 @@ bool __thiscall winISteamUtils_SteamUtils008_GetImageSize(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
int8_t __thiscall winISteamUtils_SteamUtils008_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
{
struct ISteamUtils_SteamUtils008_GetImageRGBA_params params =
{
@ -1687,7 +1687,7 @@ bool __thiscall winISteamUtils_SteamUtils008_GetImageRGBA(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
int8_t __thiscall winISteamUtils_SteamUtils008_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
{
struct ISteamUtils_SteamUtils008_GetCSERIPPort_params params =
{
@ -1733,7 +1733,7 @@ void __thiscall winISteamUtils_SteamUtils008_SetOverlayNotificationPosition(stru
STEAMCLIENT_CALL( ISteamUtils_SteamUtils008_SetOverlayNotificationPosition, &params );
}
bool __thiscall winISteamUtils_SteamUtils008_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils008_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils008_IsAPICallCompleted_params params =
{
@ -1758,7 +1758,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils008_GetAPICallFailureReason(struct
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils008_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils008_GetAPICallResult_params params =
{
@ -1806,7 +1806,7 @@ void __thiscall winISteamUtils_SteamUtils008_SetWarningMessageHook(struct w_stea
STEAMCLIENT_CALL( ISteamUtils_SteamUtils008_SetWarningMessageHook, &params );
}
bool __thiscall winISteamUtils_SteamUtils008_IsOverlayEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils008_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils008_IsOverlayEnabled_params params =
{
@ -1817,7 +1817,7 @@ bool __thiscall winISteamUtils_SteamUtils008_IsOverlayEnabled(struct w_steam_ifa
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_BOverlayNeedsPresent(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils008_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils008_BOverlayNeedsPresent_params params =
{
@ -1840,7 +1840,7 @@ uint64_t __thiscall winISteamUtils_SteamUtils008_CheckFileSignature(struct w_ste
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText)
int8_t __thiscall winISteamUtils_SteamUtils008_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText)
{
struct ISteamUtils_SteamUtils008_ShowGamepadTextInput_params params =
{
@ -1867,7 +1867,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils008_GetEnteredGamepadTextLength(str
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
int8_t __thiscall winISteamUtils_SteamUtils008_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
{
struct ISteamUtils_SteamUtils008_GetEnteredGamepadTextInput_params params =
{
@ -1891,7 +1891,7 @@ const char * __thiscall winISteamUtils_SteamUtils008_GetSteamUILanguage(struct w
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils008_IsSteamRunningInVR(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils008_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils008_IsSteamRunningInVR_params params =
{
@ -1914,7 +1914,7 @@ void __thiscall winISteamUtils_SteamUtils008_SetOverlayNotificationInset(struct
STEAMCLIENT_CALL( ISteamUtils_SteamUtils008_SetOverlayNotificationInset, &params );
}
bool __thiscall winISteamUtils_SteamUtils008_IsSteamInBigPictureMode(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils008_IsSteamInBigPictureMode(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils008_IsSteamInBigPictureMode_params params =
{
@ -2071,7 +2071,7 @@ const char * __thiscall winISteamUtils_SteamUtils009_GetIPCountry(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
int8_t __thiscall winISteamUtils_SteamUtils009_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
{
struct ISteamUtils_SteamUtils009_GetImageSize_params params =
{
@ -2085,7 +2085,7 @@ bool __thiscall winISteamUtils_SteamUtils009_GetImageSize(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
int8_t __thiscall winISteamUtils_SteamUtils009_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
{
struct ISteamUtils_SteamUtils009_GetImageRGBA_params params =
{
@ -2099,7 +2099,7 @@ bool __thiscall winISteamUtils_SteamUtils009_GetImageRGBA(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
int8_t __thiscall winISteamUtils_SteamUtils009_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
{
struct ISteamUtils_SteamUtils009_GetCSERIPPort_params params =
{
@ -2145,7 +2145,7 @@ void __thiscall winISteamUtils_SteamUtils009_SetOverlayNotificationPosition(stru
STEAMCLIENT_CALL( ISteamUtils_SteamUtils009_SetOverlayNotificationPosition, &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils009_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils009_IsAPICallCompleted_params params =
{
@ -2170,7 +2170,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils009_GetAPICallFailureReason(struct
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils009_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils009_GetAPICallResult_params params =
{
@ -2218,7 +2218,7 @@ void __thiscall winISteamUtils_SteamUtils009_SetWarningMessageHook(struct w_stea
STEAMCLIENT_CALL( ISteamUtils_SteamUtils009_SetWarningMessageHook, &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsOverlayEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils009_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils009_IsOverlayEnabled_params params =
{
@ -2229,7 +2229,7 @@ bool __thiscall winISteamUtils_SteamUtils009_IsOverlayEnabled(struct w_steam_ifa
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_BOverlayNeedsPresent(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils009_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils009_BOverlayNeedsPresent_params params =
{
@ -2252,7 +2252,7 @@ uint64_t __thiscall winISteamUtils_SteamUtils009_CheckFileSignature(struct w_ste
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText)
int8_t __thiscall winISteamUtils_SteamUtils009_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText)
{
struct ISteamUtils_SteamUtils009_ShowGamepadTextInput_params params =
{
@ -2279,7 +2279,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils009_GetEnteredGamepadTextLength(str
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
int8_t __thiscall winISteamUtils_SteamUtils009_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
{
struct ISteamUtils_SteamUtils009_GetEnteredGamepadTextInput_params params =
{
@ -2303,7 +2303,7 @@ const char * __thiscall winISteamUtils_SteamUtils009_GetSteamUILanguage(struct w
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_IsSteamRunningInVR(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils009_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils009_IsSteamRunningInVR_params params =
{
@ -2326,7 +2326,7 @@ void __thiscall winISteamUtils_SteamUtils009_SetOverlayNotificationInset(struct
STEAMCLIENT_CALL( ISteamUtils_SteamUtils009_SetOverlayNotificationInset, &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsSteamInBigPictureMode(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils009_IsSteamInBigPictureMode(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils009_IsSteamInBigPictureMode_params params =
{
@ -2347,7 +2347,7 @@ void __thiscall winISteamUtils_SteamUtils009_StartVRDashboard(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamUtils_SteamUtils009_StartVRDashboard, &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled_params params =
{
@ -2358,7 +2358,7 @@ bool __thiscall winISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled(struct
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled(struct w_steam_iface *_this, bool bEnabled)
void __thiscall winISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled(struct w_steam_iface *_this, int8_t bEnabled)
{
struct ISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled_params params =
{
@ -2369,7 +2369,7 @@ void __thiscall winISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled(struct
STEAMCLIENT_CALL( ISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled, &params );
}
bool __thiscall winISteamUtils_SteamUtils009_IsSteamChinaLauncher(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils009_IsSteamChinaLauncher(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils009_IsSteamChinaLauncher_params params =
{
@ -2380,7 +2380,7 @@ bool __thiscall winISteamUtils_SteamUtils009_IsSteamChinaLauncher(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils009_InitFilterText(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils009_InitFilterText(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils009_InitFilterText_params params =
{
@ -2391,7 +2391,7 @@ bool __thiscall winISteamUtils_SteamUtils009_InitFilterText(struct w_steam_iface
return params._ret;
}
int32_t __thiscall winISteamUtils_SteamUtils009_FilterText(struct w_steam_iface *_this, char *pchOutFilteredText, uint32_t nByteSizeOutFilteredText, const char *pchInputMessage, bool bLegalOnly)
int32_t __thiscall winISteamUtils_SteamUtils009_FilterText(struct w_steam_iface *_this, char *pchOutFilteredText, uint32_t nByteSizeOutFilteredText, const char *pchInputMessage, int8_t bLegalOnly)
{
struct ISteamUtils_SteamUtils009_FilterText_params params =
{
@ -2564,7 +2564,7 @@ const char * __thiscall winISteamUtils_SteamUtils010_GetIPCountry(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
int8_t __thiscall winISteamUtils_SteamUtils010_GetImageSize(struct w_steam_iface *_this, int32_t iImage, uint32_t *pnWidth, uint32_t *pnHeight)
{
struct ISteamUtils_SteamUtils010_GetImageSize_params params =
{
@ -2578,7 +2578,7 @@ bool __thiscall winISteamUtils_SteamUtils010_GetImageSize(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
int8_t __thiscall winISteamUtils_SteamUtils010_GetImageRGBA(struct w_steam_iface *_this, int32_t iImage, uint8_t *pubDest, int32_t nDestBufferSize)
{
struct ISteamUtils_SteamUtils010_GetImageRGBA_params params =
{
@ -2592,7 +2592,7 @@ bool __thiscall winISteamUtils_SteamUtils010_GetImageRGBA(struct w_steam_iface *
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
int8_t __thiscall winISteamUtils_SteamUtils010_GetCSERIPPort(struct w_steam_iface *_this, uint32_t *unIP, uint16_t *usPort)
{
struct ISteamUtils_SteamUtils010_GetCSERIPPort_params params =
{
@ -2638,7 +2638,7 @@ void __thiscall winISteamUtils_SteamUtils010_SetOverlayNotificationPosition(stru
STEAMCLIENT_CALL( ISteamUtils_SteamUtils010_SetOverlayNotificationPosition, &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils010_IsAPICallCompleted(struct w_steam_iface *_this, uint64_t hSteamAPICall, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils010_IsAPICallCompleted_params params =
{
@ -2663,7 +2663,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils010_GetAPICallFailureReason(struct
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, bool *pbFailed)
int8_t __thiscall winISteamUtils_SteamUtils010_GetAPICallResult(struct w_steam_iface *_this, uint64_t hSteamAPICall, void *pCallback, int32_t cubCallback, int32_t iCallbackExpected, int8_t *pbFailed)
{
struct ISteamUtils_SteamUtils010_GetAPICallResult_params params =
{
@ -2711,7 +2711,7 @@ void __thiscall winISteamUtils_SteamUtils010_SetWarningMessageHook(struct w_stea
STEAMCLIENT_CALL( ISteamUtils_SteamUtils010_SetWarningMessageHook, &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsOverlayEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils010_IsOverlayEnabled(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils010_IsOverlayEnabled_params params =
{
@ -2722,7 +2722,7 @@ bool __thiscall winISteamUtils_SteamUtils010_IsOverlayEnabled(struct w_steam_ifa
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_BOverlayNeedsPresent(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils010_BOverlayNeedsPresent(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils010_BOverlayNeedsPresent_params params =
{
@ -2745,7 +2745,7 @@ uint64_t __thiscall winISteamUtils_SteamUtils010_CheckFileSignature(struct w_ste
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText)
int8_t __thiscall winISteamUtils_SteamUtils010_ShowGamepadTextInput(struct w_steam_iface *_this, uint32_t eInputMode, uint32_t eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText)
{
struct ISteamUtils_SteamUtils010_ShowGamepadTextInput_params params =
{
@ -2772,7 +2772,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils010_GetEnteredGamepadTextLength(str
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
int8_t __thiscall winISteamUtils_SteamUtils010_GetEnteredGamepadTextInput(struct w_steam_iface *_this, char *pchText, uint32_t cchText)
{
struct ISteamUtils_SteamUtils010_GetEnteredGamepadTextInput_params params =
{
@ -2796,7 +2796,7 @@ const char * __thiscall winISteamUtils_SteamUtils010_GetSteamUILanguage(struct w
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_IsSteamRunningInVR(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils010_IsSteamRunningInVR(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils010_IsSteamRunningInVR_params params =
{
@ -2819,7 +2819,7 @@ void __thiscall winISteamUtils_SteamUtils010_SetOverlayNotificationInset(struct
STEAMCLIENT_CALL( ISteamUtils_SteamUtils010_SetOverlayNotificationInset, &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsSteamInBigPictureMode(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils010_IsSteamInBigPictureMode(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils010_IsSteamInBigPictureMode_params params =
{
@ -2840,7 +2840,7 @@ void __thiscall winISteamUtils_SteamUtils010_StartVRDashboard(struct w_steam_ifa
STEAMCLIENT_CALL( ISteamUtils_SteamUtils010_StartVRDashboard, &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled_params params =
{
@ -2851,7 +2851,7 @@ bool __thiscall winISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(struct
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(struct w_steam_iface *_this, bool bEnabled)
void __thiscall winISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(struct w_steam_iface *_this, int8_t bEnabled)
{
struct ISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled_params params =
{
@ -2862,7 +2862,7 @@ void __thiscall winISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(struct
STEAMCLIENT_CALL( ISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled, &params );
}
bool __thiscall winISteamUtils_SteamUtils010_IsSteamChinaLauncher(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils010_IsSteamChinaLauncher(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils010_IsSteamChinaLauncher_params params =
{
@ -2873,7 +2873,7 @@ bool __thiscall winISteamUtils_SteamUtils010_IsSteamChinaLauncher(struct w_steam
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_InitFilterText(struct w_steam_iface *_this, uint32_t unFilterOptions)
int8_t __thiscall winISteamUtils_SteamUtils010_InitFilterText(struct w_steam_iface *_this, uint32_t unFilterOptions)
{
struct ISteamUtils_SteamUtils010_InitFilterText_params params =
{
@ -2913,7 +2913,7 @@ uint32_t __thiscall winISteamUtils_SteamUtils010_GetIPv6ConnectivityState(struct
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck_params params =
{
@ -2924,7 +2924,7 @@ bool __thiscall winISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck(struct w_
return params._ret;
}
bool __thiscall winISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput(struct w_steam_iface *_this, uint32_t eKeyboardMode, int32_t nTextFieldXPosition, int32_t nTextFieldYPosition, int32_t nTextFieldWidth, int32_t nTextFieldHeight)
int8_t __thiscall winISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput(struct w_steam_iface *_this, uint32_t eKeyboardMode, int32_t nTextFieldXPosition, int32_t nTextFieldYPosition, int32_t nTextFieldWidth, int32_t nTextFieldHeight)
{
struct ISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput_params params =
{
@ -2940,7 +2940,7 @@ bool __thiscall winISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput(struct
return params._ret;
}
void __thiscall winISteamUtils_SteamUtils010_SetGameLauncherMode(struct w_steam_iface *_this, bool bLauncherMode)
void __thiscall winISteamUtils_SteamUtils010_SetGameLauncherMode(struct w_steam_iface *_this, int8_t bLauncherMode)
{
struct ISteamUtils_SteamUtils010_SetGameLauncherMode_params params =
{
@ -2951,7 +2951,7 @@ void __thiscall winISteamUtils_SteamUtils010_SetGameLauncherMode(struct w_steam_
STEAMCLIENT_CALL( ISteamUtils_SteamUtils010_SetGameLauncherMode, &params );
}
bool __thiscall winISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput(struct w_steam_iface *_this)
int8_t __thiscall winISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput(struct w_steam_iface *_this)
{
struct ISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput_params params =
{

View file

@ -17,7 +17,7 @@ void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL(struct w_st
STEAMCLIENT_CALL( ISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL, &params );
}
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting(struct w_steam_iface *_this, int32_t *pnNumViewers)
int8_t __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting(struct w_steam_iface *_this, int32_t *pnNumViewers)
{
struct ISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting_params params =
{
@ -65,7 +65,7 @@ void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(struct w_st
STEAMCLIENT_CALL( ISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL, &params );
}
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting(struct w_steam_iface *_this, int32_t *pnNumViewers)
int8_t __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting(struct w_steam_iface *_this, int32_t *pnNumViewers)
{
struct ISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting_params params =
{
@ -88,7 +88,7 @@ void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings(struct w
STEAMCLIENT_CALL( ISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings, &params );
}
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp(struct w_steam_iface *_this, uint32_t unVideoAppID, char *pchBuffer, int32_t *pnBufferSize)
int8_t __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp(struct w_steam_iface *_this, uint32_t unVideoAppID, char *pchBuffer, int32_t *pnBufferSize)
{
struct ISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp_params params =
{