steamclient: Implement the other ISteamMatchmakingServers callback wrappers
This commit is contained in:
parent
f9f3754f09
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9d1c8963e4
6 changed files with 203 additions and 101 deletions
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@ -8,50 +8,32 @@ extern "C" {
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#endif
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void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_105(pRequestServersResponse, &lin_pRequestServersResponse);
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((ISteamMatchmakingServers*)linux_side)->RequestInternetServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_105(&lin_pRequestServersResponse, pRequestServersResponse);
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(void *linux_side, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_105(pRequestServersResponse, &lin_pRequestServersResponse);
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((ISteamMatchmakingServers*)linux_side)->RequestLANServerList((AppId_t)iApp, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_105(&lin_pRequestServersResponse, pRequestServersResponse);
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_105(pRequestServersResponse, &lin_pRequestServersResponse);
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((ISteamMatchmakingServers*)linux_side)->RequestFriendsServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_105(&lin_pRequestServersResponse, pRequestServersResponse);
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_105(pRequestServersResponse, &lin_pRequestServersResponse);
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((ISteamMatchmakingServers*)linux_side)->RequestFavoritesServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_105(&lin_pRequestServersResponse, pRequestServersResponse);
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_105(pRequestServersResponse, &lin_pRequestServersResponse);
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((ISteamMatchmakingServers*)linux_side)->RequestHistoryServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_105(&lin_pRequestServersResponse, pRequestServersResponse);
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_105(pRequestServersResponse, &lin_pRequestServersResponse);
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((ISteamMatchmakingServers*)linux_side)->RequestSpectatorServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_105(&lin_pRequestServersResponse, pRequestServersResponse);
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}
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gameserveritem_t * cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(void *linux_side, EMatchMakingType eType, int iServer)
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@ -86,29 +68,17 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(void *
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HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
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{
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ISteamMatchmakingPingResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingPingResponse_105(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerQuery retval = ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, &lin_pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingPingResponse_105(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPingResponse *)pRequestServersResponse);
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}
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HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
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{
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ISteamMatchmakingPlayersResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingPlayersResponse_105(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerQuery retval = ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, &lin_pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingPlayersResponse_105(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPlayersResponse *)pRequestServersResponse);
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}
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HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
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{
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ISteamMatchmakingRulesResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingRulesResponse_105(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerQuery retval = ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, &lin_pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingRulesResponse_105(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, (ISteamMatchmakingRulesResponse *)pRequestServersResponse);
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(void *linux_side, HServerQuery hServerQuery)
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@ -8,56 +8,32 @@ extern "C" {
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#endif
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HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_142(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerListRequest retval = ((ISteamMatchmakingServers*)linux_side)->RequestInternetServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_142(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->RequestInternetServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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}
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HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(void *linux_side, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_142(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerListRequest retval = ((ISteamMatchmakingServers*)linux_side)->RequestLANServerList((AppId_t)iApp, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_142(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->RequestLANServerList((AppId_t)iApp, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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}
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HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_142(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerListRequest retval = ((ISteamMatchmakingServers*)linux_side)->RequestFriendsServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_142(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->RequestFriendsServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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}
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HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_142(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerListRequest retval = ((ISteamMatchmakingServers*)linux_side)->RequestFavoritesServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_142(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->RequestFavoritesServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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}
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HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_142(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerListRequest retval = ((ISteamMatchmakingServers*)linux_side)->RequestHistoryServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_142(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->RequestHistoryServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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}
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HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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ISteamMatchmakingServerListResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingServerListResponse_142(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerListRequest retval = ((ISteamMatchmakingServers*)linux_side)->RequestSpectatorServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingServerListResponse_142(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->RequestSpectatorServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(void *linux_side, HServerListRequest hServerListRequest)
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HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
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{
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ISteamMatchmakingPingResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingPingResponse_142(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerQuery retval = ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, &lin_pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingPingResponse_142(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPingResponse *)pRequestServersResponse);
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}
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HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
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{
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ISteamMatchmakingPlayersResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingPlayersResponse_142(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerQuery retval = ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, &lin_pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingPlayersResponse_142(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPlayersResponse *)pRequestServersResponse);
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}
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HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
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{
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ISteamMatchmakingRulesResponse lin_pRequestServersResponse;
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win_to_lin_struct_ISteamMatchmakingRulesResponse_142(pRequestServersResponse, &lin_pRequestServersResponse);
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HServerQuery retval = ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, &lin_pRequestServersResponse);
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lin_to_win_struct_ISteamMatchmakingRulesResponse_142(&lin_pRequestServersResponse, pRequestServersResponse);
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return retval;
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return ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, (ISteamMatchmakingRulesResponse *)pRequestServersResponse);
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery(void *linux_side, HServerQuery hServerQuery)
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@ -151,6 +151,14 @@ exempt_structs = [
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"MatchMakingKeyValuePair_t"
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]
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# callback classes for which we have a linux wrapper
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wrapped_classes = [
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"ISteamMatchmakingServerListResponse",
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"ISteamMatchmakingPingResponse",
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"ISteamMatchmakingPlayersResponse",
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"ISteamMatchmakingRulesResponse"
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]
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print_sizes = []
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class_versions = {}
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while real_type.kind == clang.cindex.TypeKind.POINTER:
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real_type = real_type.get_pointee()
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if real_type.kind == clang.cindex.TypeKind.RECORD and \
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not real_type.spelling in exempt_structs:
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not real_type.spelling in exempt_structs and \
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not real_type.spelling in wrapped_classes:
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need_convert.append(param)
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if param.spelling == "":
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cfile.write(", _%s" % unnamed)
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cpp.write("(%s)_%s" % (param.type.spelling, unnamed))
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unnamed = chr(ord(unnamed) + 1)
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elif "ISteamMatchmakingServerListResponse" in param.type.spelling:
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cfile.write(", create_LinuxMatchmakingServerListResponse(%s)" % param.spelling)
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elif param.type.kind == clang.cindex.TypeKind.POINTER and \
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param.type.get_pointee().spelling in wrapped_classes:
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cfile.write(", create_Linux%s(%s)" % (param.type.get_pointee().spelling, param.spelling))
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cpp.write("(%s)%s" % (param.type.spelling, param.spelling))
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elif param in need_convert:
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cfile.write(", %s" % param.spelling)
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void *create_win_interface(const char *name, void *linux_side);
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unsigned int steamclient_unix_path_to_dos_path(unsigned int api_result, char *inout, unsigned int inout_bytes);
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void *create_LinuxMatchmakingServerListResponse(void *win);
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void *create_LinuxISteamMatchmakingServerListResponse(void *win);
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void *create_LinuxISteamMatchmakingPingResponse(void *win);
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void *create_LinuxISteamMatchmakingPlayersResponse(void *win);
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void *create_LinuxISteamMatchmakingRulesResponse(void *win);
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#define TRACE WINE_TRACE
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#define ERR WINE_ERR
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#endif
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/***** ISteamMatchmakingServerListResponse *****/
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typedef struct winServerListResponse {
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const vtable_ptr *vtable;
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} winServerListResponse;
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gccServerListResponse_RefreshComplete
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};
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void *create_LinuxMatchmakingServerListResponse(void *win)
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void *create_LinuxISteamMatchmakingServerListResponse(void *win)
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{
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struct gccServerListResponse *ret;
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/* FIXME: When is it save to free this? CancelServerQuery? */
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ret = (struct gccServerListResponse *)HeapAlloc(GetProcessHeap(), 0, sizeof(*ret));
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if(!ret)
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return NULL;
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return ret;
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}
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/***** ISteamMatchmakingPingResponse *****/
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typedef struct winPingResponse {
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const vtable_ptr *vtable;
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} winPingResponse;
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struct gccPingResponse {
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void *vtable;
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struct winPingResponse *win_side;
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};
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void gccPingResponse_ServerResponded(struct gccPingResponse *_this, gameserveritem_t *server)
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{
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TRACE("%p/%p\n", _this, _this->win_side);
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CALL_VTBL_FUNC(_this->win_side, 0, void, (winPingResponse *, gameserveritem_t *), (_this->win_side, server));
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}
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void gccPingResponse_ServerFailedToRespond(struct gccPingResponse *_this)
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{
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TRACE("%p/%p\n", _this, _this->win_side);
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CALL_VTBL_FUNC(_this->win_side, 4, void, (winPingResponse *), (_this->win_side));
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}
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struct gccPingResponseVtbl {
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void (*ServerResponded)(struct gccPingResponse *, gameserveritem_t *);
|
||||
|
||||
void (*ServerFailedToRespond)(struct gccPingResponse *);
|
||||
} gccPingResponse_vtbl = {
|
||||
gccPingResponse_ServerResponded,
|
||||
gccPingResponse_ServerFailedToRespond
|
||||
};
|
||||
|
||||
void *create_LinuxISteamMatchmakingPingResponse(void *win)
|
||||
{
|
||||
struct gccPingResponse *ret;
|
||||
|
||||
ret = (struct gccPingResponse *)HeapAlloc(GetProcessHeap(), 0, sizeof(*ret));
|
||||
if(!ret)
|
||||
return NULL;
|
||||
|
||||
ret->vtable = &gccPingResponse_vtbl;
|
||||
ret->win_side = (struct winPingResponse*)win;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/***** ISteamMatchmakingPlayersResponse *****/
|
||||
typedef struct winPlayersResponse {
|
||||
const vtable_ptr *vtable;
|
||||
} winPlayersResponse;
|
||||
|
||||
struct gccPlayersResponse {
|
||||
void *vtable;
|
||||
struct winPlayersResponse *win_side;
|
||||
};
|
||||
|
||||
void gccPlayersResponse_AddPlayerToList(struct gccPlayersResponse *_this, const char *pchName, int nScore, float flTimePlayed)
|
||||
{
|
||||
TRACE("%p/%p\n", _this, _this->win_side);
|
||||
CALL_VTBL_FUNC(_this->win_side, 0, void, (winPlayersResponse *, const char *, int, float), (_this->win_side, pchName, nScore, flTimePlayed));
|
||||
}
|
||||
|
||||
void gccPlayersResponse_PlayersFailedToRespond(struct gccPlayersResponse *_this)
|
||||
{
|
||||
TRACE("%p/%p\n", _this, _this->win_side);
|
||||
CALL_VTBL_FUNC(_this->win_side, 4, void, (winPlayersResponse *), (_this->win_side));
|
||||
}
|
||||
|
||||
void gccPlayersResponse_PlayersRefreshComplete(struct gccPlayersResponse *_this)
|
||||
{
|
||||
TRACE("%p/%p\n", _this, _this->win_side);
|
||||
CALL_VTBL_FUNC(_this->win_side, 8, void, (winPlayersResponse *), (_this->win_side));
|
||||
}
|
||||
|
||||
struct gccPlayersResponseVtbl {
|
||||
void (*AddPlayerToList)(struct gccPlayersResponse *, const char *, int, float);
|
||||
|
||||
void (*PlayersFailedToRespond)(struct gccPlayersResponse *);
|
||||
|
||||
void (*PlayersRefreshComplete)(struct gccPlayersResponse *);
|
||||
} gccPlayersResponse_vtbl = {
|
||||
gccPlayersResponse_AddPlayerToList,
|
||||
gccPlayersResponse_PlayersFailedToRespond,
|
||||
gccPlayersResponse_PlayersRefreshComplete
|
||||
};
|
||||
|
||||
void *create_LinuxISteamMatchmakingPlayersResponse(void *win)
|
||||
{
|
||||
struct gccPlayersResponse *ret;
|
||||
|
||||
ret = (struct gccPlayersResponse *)HeapAlloc(GetProcessHeap(), 0, sizeof(*ret));
|
||||
if(!ret)
|
||||
return NULL;
|
||||
|
||||
ret->vtable = &gccPlayersResponse_vtbl;
|
||||
ret->win_side = (struct winPlayersResponse*)win;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/***** ISteamMatchmakingRulesResponse *****/
|
||||
typedef struct winRulesResponse {
|
||||
const vtable_ptr *vtable;
|
||||
} winRulesResponse;
|
||||
|
||||
struct gccRulesResponse {
|
||||
void *vtable;
|
||||
struct winRulesResponse *win_side;
|
||||
};
|
||||
|
||||
void gccRulesResponse_RulesResponded(struct gccRulesResponse *_this, const char *pchRule, const char *pchValue)
|
||||
{
|
||||
TRACE("%p/%p\n", _this, _this->win_side);
|
||||
CALL_VTBL_FUNC(_this->win_side, 0, void, (winRulesResponse *, const char *, const char *), (_this->win_side, pchRule, pchValue));
|
||||
}
|
||||
|
||||
void gccRulesResponse_RulesFailedToRespond(struct gccRulesResponse *_this)
|
||||
{
|
||||
TRACE("%p/%p\n", _this, _this->win_side);
|
||||
CALL_VTBL_FUNC(_this->win_side, 4, void, (winRulesResponse *), (_this->win_side));
|
||||
}
|
||||
|
||||
void gccRulesResponse_RulesRefreshComplete(struct gccRulesResponse *_this)
|
||||
{
|
||||
TRACE("%p/%p\n", _this, _this->win_side);
|
||||
CALL_VTBL_FUNC(_this->win_side, 8, void, (winRulesResponse *), (_this->win_side));
|
||||
}
|
||||
|
||||
struct gccRulesResponseVtbl {
|
||||
void (*RulesResponded)(struct gccRulesResponse *, const char *, const char*);
|
||||
|
||||
void (*RulesFailedToRespond)(struct gccRulesResponse *);
|
||||
|
||||
void (*RulesRefreshComplete)(struct gccRulesResponse *);
|
||||
} gccRulesResponse_vtbl = {
|
||||
gccRulesResponse_RulesResponded,
|
||||
gccRulesResponse_RulesFailedToRespond,
|
||||
gccRulesResponse_RulesRefreshComplete
|
||||
};
|
||||
|
||||
void *create_LinuxISteamMatchmakingRulesResponse(void *win)
|
||||
{
|
||||
struct gccRulesResponse *ret;
|
||||
|
||||
ret = (struct gccRulesResponse *)HeapAlloc(GetProcessHeap(), 0, sizeof(*ret));
|
||||
if(!ret)
|
||||
return NULL;
|
||||
|
||||
ret->vtable = &gccRulesResponse_vtbl;
|
||||
ret->win_side = (struct winRulesResponse*)win;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -24,42 +24,42 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_R
|
|||
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList, 12)
|
||||
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(_this->linux_side, iApp, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList, 20)
|
||||
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList, 20)
|
||||
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList, 20)
|
||||
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList, 20)
|
||||
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest, 8)
|
||||
|
@ -115,21 +115,21 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_P
|
|||
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(_this->linux_side, unIP, usPort, pRequestServersResponse);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails, 14)
|
||||
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(_this->linux_side, unIP, usPort, pRequestServersResponse);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules, 14)
|
||||
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(_this->linux_side, unIP, usPort, pRequestServersResponse);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery, 8)
|
||||
|
@ -187,42 +187,42 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_R
|
|||
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList, 12)
|
||||
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(_this->linux_side, iApp, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList, 20)
|
||||
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList, 20)
|
||||
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList, 20)
|
||||
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList, 20)
|
||||
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxMatchmakingServerListResponse(pRequestServersResponse));
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails, 12)
|
||||
|
@ -271,21 +271,21 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_P
|
|||
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(_this->linux_side, unIP, usPort, pRequestServersResponse);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails, 14)
|
||||
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(_this->linux_side, unIP, usPort, pRequestServersResponse);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules, 14)
|
||||
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(_this->linux_side, unIP, usPort, pRequestServersResponse);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery, 8)
|
||||
|
|
Loading…
Reference in a new issue