From 8cb0f432bbce0ddbaf54c78b8a64c681d4bc04be Mon Sep 17 00:00:00 2001 From: "Pierre-Loup A. Griffais" Date: Tue, 16 Oct 2018 17:22:22 -0700 Subject: [PATCH] Delete CHANGELOG.md --- CHANGELOG.md | 48 ------------------------------------------------ 1 file changed, 48 deletions(-) delete mode 100644 CHANGELOG.md diff --git a/CHANGELOG.md b/CHANGELOG.md deleted file mode 100644 index 4ec08a2f..00000000 --- a/CHANGELOG.md +++ /dev/null @@ -1,48 +0,0 @@ -## Available in Proton 3.16 Beta: -###### 3.16-2: -- DXVK is again built as a Windows DLL, due to incompatibilities with the Steam runtime. This should fix widespread crashes with Direct3D 11 titles. -- DXVK updated to 0.90. -- Fix for alt-tab crashing on Unreal Engine 1 games, including Deus Ex. -- PROTON_USE_WINED3D11 is now called PROTON_USE_WINED3D to reflect that this variable affects more than Direct3D 11. The old name still works as an alias. -###### 3.16-1: -- Rebased Proton patches onto Wine 3.16. -- Updated Vulkan support in Wine to 1.1.86, plus support for transform feedback. -- DXVK has been updated to [0.81](https://github.com/doitsujin/dxvk/releases/tag/v0.81) plus support for transform feedback which should fix missing models in many D3D11 games. *Transform feedback requires using Mesa git or NVIDIA's 396.54.09 Vulkan Beta driver*. -- DXVK's d3d10 mode is now enabled by default. -- DXVK is now built as a native Linux library, which may give a small performance boost, and should make debugging easier for DXVK and driver developers. -- Missing textures for models in some VR games has been resolved. -- Ask the window manager to bypass the compositor in fullscreen mode. This may improve performance in some situations. -- All new makefile-based build system. -## Available in Proton 3.7: -###### 3.7-8: -- Minor compatibility fixes in preparation for future Proton versions. -###### 3.7-7: -- Improvements to alt-tab and fullscreen behavior in many games. -- Fix mouse behavior in some games and mice with high sample rates. -- Update DXVK to v0.80. -###### 3.7-6: -- Fix failure to start VR games. -- Improvements to fullscreen games running at non-native resolutions. -- Compatibility fix for games that use Steam integration. -- Return to previous D3D10 behavior in DXVK to allow games to fallback to D3D9. -###### 3.7-5: -- Performance improvements for timing APIs in CPU-limited scenarios -- Automatically capture mouse in fullscreen windows is enabled by default. -- More display ratios have smaller resolutions available. -- Fix a crash on old versions of SDL. -- Fix for mouse cursor drifting in Deus Ex. -- Debug script dump directory can be configured with `PROTON_DEBUG_DIR`. -- Further improvements to fullscreen focus and python3 compatibility. -###### 3.7-4: -- Support python3 as well as python2. This removes the requirement for python2 to be installed. -- DXVK updated to v0.70, view that changelog here: https://github.com/doitsujin/dxvk/releases DXVK's DX10 support is not yet enabled. -- Fullscreen games should more consistently gain keyboard focus on Ubuntu with gnome-shell. This can also help with games that auto-minimize on launch. -- Some useful default logging can be enabled with `PROTON_LOG=1 %command%` in the Steam game launch options. Logs will be dumped to $HOME/steam-$APPID.log. WINEDEBUG can still be set in user_settings.py for more extensive debugging. -- Debug scripts are no longer dumped to /tmp/ by default. They must now be enabled with `PROTON_DUMP_DEBUG_COMMANDS=1 %command%` in the Steam game launch options. They have also been moved to /tmp/proton_$USER/. -- Controllers will hopefully no longer cause long delays on startup on some systems (winehq bug 45084). -###### 3.7-3: - - Fixed missing 32-bit libraries -###### 3.7-2: - - Fixed debug DXVK -###### 3.7-1: - - Initial release