diff --git a/vrclient_x64/vrclient_x64/vrclient_main.c b/vrclient_x64/vrclient_x64/vrclient_main.c index 90398d88..874a5237 100644 --- a/vrclient_x64/vrclient_x64/vrclient_main.c +++ b/vrclient_x64/vrclient_x64/vrclient_main.c @@ -353,11 +353,12 @@ struct submit_data EVRSubmitFlags flags; }; -static CDECL void d3d11_texture_callback(unsigned int gl_texture, unsigned int gl_depth_texture, const void *data, unsigned int data_size) +static CDECL void d3d11_texture_callback(unsigned int gl_texture, unsigned int gl_depth_texture, + const void *data, unsigned int data_size) { const struct submit_data *submit_data = data; + VRTextureBounds_t bounds = submit_data->bounds; VRCompositorError error = 0; - VRTextureBounds_t bounds; Texture_t texture, *tex; VRTextureWithPose_t texture_pose; VRTextureWithDepth_t texture_depth; @@ -394,11 +395,6 @@ static CDECL void d3d11_texture_callback(unsigned int gl_texture, unsigned int g break; } - /* Textures are upside-down in wined3d. */ - bounds = submit_data->bounds; - bounds.vMin = submit_data->bounds.vMax; - bounds.vMax = submit_data->bounds.vMin; - error = submit_data->submit(submit_data->linux_side, submit_data->eye, tex, &bounds, submit_data->flags); if (error) @@ -453,23 +449,6 @@ VRCompositorError ivrcompositor_008_submit( return cpp_func(linux_side, eye, api, texture, bounds, flags); } -static void *our_compositor; - -static BOOL WINAPI create_our_compositor(INIT_ONCE *once, void *param, void **context) -{ - void *core = vrclient_VRClientCoreFactory("IVRClientCore_003", NULL); - our_compositor = cppIVRClientCore_IVRClientCore_003_GetGenericInterface(core, "IVRCompositor_022", NULL); - WARN("Created our compositor %p.\n", our_compositor); - return TRUE; -} - -static void *get_our_compositor(void) -{ - static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT; - InitOnceExecuteOnce(&init_once, create_our_compositor, NULL, NULL); - return our_compositor; -} - static EVRCompositorError ivrcompositor_submit_wined3d( EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags), void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags, @@ -478,14 +457,14 @@ static EVRCompositorError ivrcompositor_submit_wined3d( IWineD3D11Device *wined3d_device; struct submit_data submit_data; IUnknown *depth_texture = NULL; + EVRCompositorError error = 0; ID3D11Device *device; + BOOL async = FALSE; HRESULT hr; wine_texture->lpVtbl->GetDevice(wine_texture, &device); if (user_data->d3d11_device != device) { - void *timing_compositor = linux_side; - if (user_data->d3d11_device) FIXME("Previous submit was from different D3D11 device.\n"); @@ -503,54 +482,104 @@ static EVRCompositorError ivrcompositor_submit_wined3d( user_data->wined3d_device = NULL; } - TRACE("Enabling explicit timing mode.\n"); switch (version) { - /* older, supported versions */ + /* older versions */ + default: + TRACE("Using synchronous mode.\n"); + break; case 21: + TRACE("Enabling explicit timing mode.\n"); + async = TRUE; cppIVRCompositor_IVRCompositor_021_SetExplicitTimingMode(linux_side, VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff); break; - default: - timing_compositor = get_our_compositor(); - WARN("Performing our compositor hack for old compositor version %u.\n", version); - /* fall through, below version MUST match version in create_our_compositor() */ case 22: - cppIVRCompositor_IVRCompositor_022_SetExplicitTimingMode(timing_compositor, + TRACE("Enabling explicit timing mode.\n"); + async = TRUE; + cppIVRCompositor_IVRCompositor_022_SetExplicitTimingMode(linux_side, VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff); break; } } device->lpVtbl->Release(device); - submit_data.linux_side = linux_side; - submit_data.submit = cpp_func; - submit_data.eye = eye; - switch (flags & (Submit_TextureWithPose | Submit_TextureWithDepth)) - { - case 0: - submit_data.texture = *texture; - break; - case Submit_TextureWithPose: - submit_data.texture_pose = *(VRTextureWithPose_t *)texture; - break; - case Submit_TextureWithDepth: - submit_data.texture_depth = *(VRTextureWithDepth_t *)texture; - depth_texture = (IUnknown *)submit_data.texture_depth.depth.handle; - break; - case Submit_TextureWithPose | Submit_TextureWithDepth: - submit_data.texture_both = *(VRTextureWithPoseAndDepth_t *)texture; - depth_texture = (IUnknown *)submit_data.texture_both.depth.handle; - break; - } + /* Textures are upside-down in wined3d. */ submit_data.bounds = *bounds; - submit_data.flags = flags; - wine_texture->lpVtbl->access_gl_texture(wine_texture, - d3d11_texture_callback, depth_texture, &submit_data, sizeof(submit_data)); + submit_data.bounds.vMin = bounds->vMax; + submit_data.bounds.vMax = bounds->vMin; + + if (async) + { + submit_data.linux_side = linux_side; + submit_data.submit = cpp_func; + submit_data.eye = eye; + switch (flags & (Submit_TextureWithPose | Submit_TextureWithDepth)) + { + case 0: + submit_data.texture = *texture; + break; + case Submit_TextureWithPose: + submit_data.texture_pose = *(VRTextureWithPose_t *)texture; + break; + case Submit_TextureWithDepth: + submit_data.texture_depth = *(VRTextureWithDepth_t *)texture; + depth_texture = (IUnknown *)submit_data.texture_depth.depth.handle; + break; + case Submit_TextureWithPose | Submit_TextureWithDepth: + submit_data.texture_both = *(VRTextureWithPoseAndDepth_t *)texture; + depth_texture = (IUnknown *)submit_data.texture_both.depth.handle; + break; + } + submit_data.flags = flags; + wine_texture->lpVtbl->access_gl_texture(wine_texture, + d3d11_texture_callback, depth_texture, &submit_data, sizeof(submit_data)); + } + else + { + unsigned int gl_texture; + Texture_t *tex; + + gl_texture = wine_texture->lpVtbl->get_gl_texture(wine_texture); + + switch (flags & (Submit_TextureWithPose | Submit_TextureWithDepth)) + { + case 0: + submit_data.texture = *texture; + submit_data.texture.handle = (void *)(UINT_PTR)gl_texture; + submit_data.texture.eType = TextureType_OpenGL; + tex = &submit_data.texture; + break; + case Submit_TextureWithPose: + submit_data.texture_pose = *(VRTextureWithPose_t *)texture; + submit_data.texture_pose.texture.handle = (void *)(UINT_PTR)gl_texture; + submit_data.texture_pose.texture.eType = TextureType_OpenGL; + tex = (Texture_t *)&submit_data.texture_pose; + break; + case Submit_TextureWithDepth: + submit_data.texture_depth = *(VRTextureWithDepth_t *)texture; + submit_data.texture_depth.texture.handle = (void *)(UINT_PTR)gl_texture; + submit_data.texture_depth.texture.eType = TextureType_OpenGL; + FIXME("Unhandled depth texture.\n"); + submit_data.texture_depth.depth.handle = (void *)(UINT_PTR)0; + tex = (Texture_t *)&submit_data.texture_depth; + break; + case Submit_TextureWithPose | Submit_TextureWithDepth: + submit_data.texture_both = *(VRTextureWithPoseAndDepth_t *)texture; + submit_data.texture_both.texture.handle = (void *)(UINT_PTR)gl_texture; + submit_data.texture_both.texture.eType = TextureType_OpenGL; + FIXME("Unhandled depth texture.\n"); + submit_data.texture_both.depth.handle = (void *)(UINT_PTR)0; + tex = (Texture_t *)&submit_data.texture_both; + break; + } + + error = cpp_func(linux_side, eye, tex, &submit_data.bounds, flags); + } wine_texture->lpVtbl->Release(wine_texture); - return 0; + return error; } #ifdef VRCLIENT_HAVE_DXVK @@ -809,7 +838,6 @@ static CDECL void d3d11_explicit_timing_callback(const void *data, unsigned int { const struct explicit_timing_data *callback_data = data; EVRCompositorError error; - void *timing_compositor = callback_data->linux_side; TRACE("data {%p, %u}\n", data, data_size); @@ -818,11 +846,11 @@ static CDECL void d3d11_explicit_timing_callback(const void *data, unsigned int case 21: error = cppIVRCompositor_IVRCompositor_021_SubmitExplicitTimingData(callback_data->linux_side); break; - default: - timing_compositor = get_our_compositor(); - /* fall through, below version MUST match version in create_our_compositor() */ case 22: - error = cppIVRCompositor_IVRCompositor_022_SubmitExplicitTimingData(timing_compositor); + error = cppIVRCompositor_IVRCompositor_022_SubmitExplicitTimingData(callback_data->linux_side); + break; + default: + FIXME("Unhandled version %u.\n", callback_data->version); break; } @@ -856,7 +884,7 @@ EVRCompositorError ivrcompositor_wait_get_poses( if ((wined3d_device = user_data->wined3d_device)) { - TRACE("wined3d device %p\n", wined3d_device); + TRACE("wined3d device %p.\n", wined3d_device); /* We need to call IVRCompositor::SubmitExplicitTimingData() before the * first flush of the frame. @@ -865,10 +893,13 @@ EVRCompositorError ivrcompositor_wait_get_poses( * stream immediately after IVRCompositor::WaitGetPoses() seems * reasonable. */ - data.linux_side = linux_side; - data.version = version; - wined3d_device->lpVtbl->run_on_command_stream(wined3d_device, - d3d11_explicit_timing_callback, &data, sizeof(data)); + if (version == 21 || version == 22) + { + data.linux_side = linux_side; + data.version = version; + wined3d_device->lpVtbl->run_on_command_stream(wined3d_device, + d3d11_explicit_timing_callback, &data, sizeof(data)); + } } return r;