steam_helper: Update the format of the generated libraryfolders.vdf.
The old 1-indexed format: "1" "Z:\\home\\ivyl\\.local\\share\\Steam" Changes to new 0-indexed one: "0" { "path" "Z:\\home\\ivyl\\.local\\share\\Steam" } that is used by Steam on Windows.
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1 changed files with 3 additions and 3 deletions
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@ -1314,7 +1314,7 @@ static void setup_steam_files(void)
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const char *steam_install_path = getenv("STEAM_COMPAT_CLIENT_INSTALL_PATH");
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const char *steam_library_paths = getenv("STEAM_COMPAT_LIBRARY_PATHS");
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const char *start, *end, *next;
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unsigned int i, index = 1;
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unsigned int i, index = 0;
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std::string contents;
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char idx_str[10];
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@ -1352,7 +1352,7 @@ static void setup_steam_files(void)
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}
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}
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contents += std::string("\t\"") + idx_str + "\" \t\"" + s + "\"\n";
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contents += std::string("\t\"") + idx_str + "\"\n\t{\n\t\t\"path\"\t\t\"" + s + "\"\n\t}\n";
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}
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else
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{
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@ -1394,7 +1394,7 @@ static void setup_steam_files(void)
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}
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}
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contents += std::string("\t\"") + idx_str + "\" \t\"" + s + "\"\n";
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contents += std::string("\t\"") + idx_str + "\"\n\t{\n\t\t\"path\"\t\t\"" + s + "\"\n\t}\n";
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}
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else
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{
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