proton: Start unknown filetypes with 'start.exe'

Doom II for example launches with a batch script.
This commit is contained in:
Andrew Eikum 2018-03-30 09:10:48 -05:00
parent d0d0e9e9d5
commit 69942f9fc8

59
proton
View file

@ -269,29 +269,34 @@ ARCH_I386=1
ARCH_X86_64=2
def determine_architecture(path):
#algorithm from file's msdos magic file
with open(path, "rb") as f:
magic = f.read(2)
if magic != "MZ":
try:
with open(path, "rb") as f:
magic = f.read(2)
if magic != "MZ":
return ARCH_UNKNOWN
f.seek(0x18)
reloc = struct.unpack('<H', f.read(2))[0]
if reloc < 0x40:
#DOS
return ARCH_I386
f.seek(0x3c)
pe_offs = struct.unpack('<L', f.read(4))[0]
f.seek(pe_offs)
magic = f.read(4)
if magic != "PE\0\0":
return ARCH_UNKNOWN
f.seek(pe_offs + 4)
arch = struct.unpack('<H', f.read(2))[0]
if arch == 0x8664:
return ARCH_X86_64
if arch == 0x014c:
return ARCH_I386
return ARCH_UNKNOWN
f.seek(0x18)
reloc = struct.unpack('<H', f.read(2))[0]
if reloc < 0x40:
#DOS
return ARCH_I386
f.seek(0x3c)
pe_offs = struct.unpack('<L', f.read(4))[0]
f.seek(pe_offs)
magic = f.read(4)
if magic != "PE\0\0":
return ARCH_UNKNOWN
f.seek(pe_offs + 4)
arch = struct.unpack('<H', f.read(2))[0]
if arch == 0x8664:
return ARCH_X86_64
if arch == 0x014c:
return ARCH_I386
except:
return ARCH_UNKNOWN
game_arch = determine_architecture(sys.argv[2])
def dump_dbg_env(f):
f.write("PATH=\"" + env["PATH"] + "\" \\\n")
f.write("\tTERM=\"xterm\" \\\n") #XXX
@ -309,8 +314,7 @@ def dump_dbg_env(f):
f.write("\tWINEDLLOVERRIDES=\"" + env["WINEDLLOVERRIDES"] + "\" \\\n")
def dump_dbg_scripts():
arch = determine_architecture(sys.argv[2])
if arch == ARCH_X86_64:
if game_arch == ARCH_X86_64:
wine_name = "\"" + bindir + "wine64\""
else:
wine_name = "\"" + bindir + "wine\""
@ -388,7 +392,10 @@ def dump_dbg_scripts():
f.write(" \"" + arg + "\"")
f.write(")\n")
dump_dbg_env(f)
f.write("\t" + wine_name + " \"${@:-${DEF_CMD[@]}}\"\n")
if game_arch == ARCH_UNKNOWN:
f.write("\t" + wine_name + " start \"${@:-${DEF_CMD[@]}}\"\n")
else:
f.write("\t" + wine_name + " \"${@:-${DEF_CMD[@]}}\"\n")
os.chmod("/tmp/proton_run", 0755)
#determine mode
@ -397,7 +404,11 @@ if sys.argv[1] == "run":
# if "PROTON_DUMP_DEBUG_COMMAND" in os.environ: #for now, we are always dumping the debug scripts
dump_dbg_scripts()
# else: #see above
run_wine([wine_path] + sys.argv[2:])
if game_arch == ARCH_UNKNOWN:
#probably a batch script or something, hopefully start.exe can handle it
run_wine([wine_path, "start", "/unix"] + sys.argv[2:])
else:
run_wine([wine_path] + sys.argv[2:])
elif sys.argv[1] == "getcompatpath":
#linux -> windows path
path = subprocess.check_output([wine_path, "winepath", "-w", sys.argv[2]], env=env, stderr=lfile)