steam-helper: Create list of games to ignore selected locale
First, and only on this list so far is Guild Wars 2 (1284210) CW-Bug-Id: #23824
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1 changed files with 15 additions and 0 deletions
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@ -130,6 +130,9 @@ static void setup_steam_registry(void)
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char buf[256];
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char buf[256];
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HKEY key;
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HKEY key;
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LSTATUS status;
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LSTATUS status;
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const int system_locale_appids[] = {
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1284210 /* Guild Wars 2 */
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};
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ui_lang = SteamUtils()->GetSteamUILanguage();
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ui_lang = SteamUtils()->GetSteamUILanguage();
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WINE_TRACE("UI language: %s\n", wine_dbgstr_a(ui_lang));
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WINE_TRACE("UI language: %s\n", wine_dbgstr_a(ui_lang));
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@ -156,6 +159,18 @@ static void setup_steam_registry(void)
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languages = SteamApps()->GetAvailableGameLanguages();
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languages = SteamApps()->GetAvailableGameLanguages();
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WINE_TRACE( "Game language %s, available %s\n", wine_dbgstr_a(language), wine_dbgstr_a(languages) );
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WINE_TRACE( "Game language %s, available %s\n", wine_dbgstr_a(language), wine_dbgstr_a(languages) );
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if (strchr(languages, ',') == NULL) /* If there is a list of languages then respect that */
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{
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for (int i = 0; i < (sizeof(system_locale_appids) / sizeof(*system_locale_appids)); i++)
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{
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if (system_locale_appids[i] == appid)
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{
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WINE_TRACE("Not changing system locale for application %i\n",appid);
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language = NULL;
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}
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}
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}
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if (!language) locale = NULL;
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if (!language) locale = NULL;
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else if (!strcmp( language, "arabic" )) locale = "ar_001.UTF-8";
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else if (!strcmp( language, "arabic" )) locale = "ar_001.UTF-8";
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else if (!strcmp( language, "bulgarian" )) locale = "bg_BG.UTF-8";
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else if (!strcmp( language, "bulgarian" )) locale = "bg_BG.UTF-8";
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