lsteamclient: Generate SteamWorks SDK 1.56 support.

This commit is contained in:
Rémi Bernon 2023-05-02 10:45:34 +02:00 committed by Arkadiusz Hiler
parent a5a5239c0c
commit 582047e3be
56 changed files with 4133 additions and 1459 deletions

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h" #include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side) uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)

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#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_155/isteamappticket.h" #include "steamworks_sdk_156/isteamappticket.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h" #include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature) uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)

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#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h" #include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side) bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamClient_SteamClient020.h" #include "cppISteamClient_SteamClient020.h"
HSteamPipe cppISteamClient_SteamClient020_CreateSteamPipe(void *linux_side) HSteamPipe cppISteamClient_SteamClient020_CreateSteamPipe(void *linux_side)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamController_SteamController008.h" #include "cppISteamController_SteamController008.h"
bool cppISteamController_SteamController008_Init(void *linux_side) bool cppISteamController_SteamController008_Init(void *linux_side)

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#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamFriends_SteamFriends017.h" #include "cppISteamFriends_SteamFriends017.h"
const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side) const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)

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#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_155/isteamgamecoordinator.h" #include "steamworks_sdk_156/isteamgamecoordinator.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h" #include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData) EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData)

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#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamGameSearch_SteamMatchGameSearch001.h" #include "cppISteamGameSearch_SteamMatchGameSearch001.h"
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char * pchKeyToFind, const char * pchValuesToFind) EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char * pchKeyToFind, const char * pchValuesToFind)

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@ -2,15 +2,15 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_155/isteamgameserverstats.h" #include "steamworks_sdk_156/isteamgameserverstats.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamGameServerStats_SteamGameServerStats001.h" #include "cppISteamGameServerStats_SteamGameServerStats001.h"
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser) SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/isteamgameserver.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#include "struct_converters.h"
#include "cppISteamGameServer_SteamGameServer015.h"
bool cppISteamGameServer_SteamGameServer015_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)
{
return ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
}
void cppISteamGameServer_SteamGameServer015_SetProduct(void *linux_side, const char * pszProduct)
{
((ISteamGameServer*)linux_side)->SetProduct((const char *)pszProduct);
}
void cppISteamGameServer_SteamGameServer015_SetGameDescription(void *linux_side, const char * pszGameDescription)
{
((ISteamGameServer*)linux_side)->SetGameDescription((const char *)pszGameDescription);
}
void cppISteamGameServer_SteamGameServer015_SetModDir(void *linux_side, const char * pszModDir)
{
((ISteamGameServer*)linux_side)->SetModDir((const char *)pszModDir);
}
void cppISteamGameServer_SteamGameServer015_SetDedicatedServer(void *linux_side, bool bDedicated)
{
((ISteamGameServer*)linux_side)->SetDedicatedServer((bool)bDedicated);
}
void cppISteamGameServer_SteamGameServer015_LogOn(void *linux_side, const char * pszToken)
{
((ISteamGameServer*)linux_side)->LogOn((const char *)pszToken);
}
void cppISteamGameServer_SteamGameServer015_LogOnAnonymous(void *linux_side)
{
((ISteamGameServer*)linux_side)->LogOnAnonymous();
}
void cppISteamGameServer_SteamGameServer015_LogOff(void *linux_side)
{
((ISteamGameServer*)linux_side)->LogOff();
}
bool cppISteamGameServer_SteamGameServer015_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
}
bool cppISteamGameServer_SteamGameServer015_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
}
CSteamID cppISteamGameServer_SteamGameServer015_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
}
bool cppISteamGameServer_SteamGameServer015_WasRestartRequested(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->WasRestartRequested();
}
void cppISteamGameServer_SteamGameServer015_SetMaxPlayerCount(void *linux_side, int cPlayersMax)
{
((ISteamGameServer*)linux_side)->SetMaxPlayerCount((int)cPlayersMax);
}
void cppISteamGameServer_SteamGameServer015_SetBotPlayerCount(void *linux_side, int cBotplayers)
{
((ISteamGameServer*)linux_side)->SetBotPlayerCount((int)cBotplayers);
}
void cppISteamGameServer_SteamGameServer015_SetServerName(void *linux_side, const char * pszServerName)
{
((ISteamGameServer*)linux_side)->SetServerName((const char *)pszServerName);
}
void cppISteamGameServer_SteamGameServer015_SetMapName(void *linux_side, const char * pszMapName)
{
((ISteamGameServer*)linux_side)->SetMapName((const char *)pszMapName);
}
void cppISteamGameServer_SteamGameServer015_SetPasswordProtected(void *linux_side, bool bPasswordProtected)
{
((ISteamGameServer*)linux_side)->SetPasswordProtected((bool)bPasswordProtected);
}
void cppISteamGameServer_SteamGameServer015_SetSpectatorPort(void *linux_side, uint16 unSpectatorPort)
{
((ISteamGameServer*)linux_side)->SetSpectatorPort((uint16)unSpectatorPort);
}
void cppISteamGameServer_SteamGameServer015_SetSpectatorServerName(void *linux_side, const char * pszSpectatorServerName)
{
((ISteamGameServer*)linux_side)->SetSpectatorServerName((const char *)pszSpectatorServerName);
}
void cppISteamGameServer_SteamGameServer015_ClearAllKeyValues(void *linux_side)
{
((ISteamGameServer*)linux_side)->ClearAllKeyValues();
}
void cppISteamGameServer_SteamGameServer015_SetKeyValue(void *linux_side, const char * pKey, const char * pValue)
{
((ISteamGameServer*)linux_side)->SetKeyValue((const char *)pKey, (const char *)pValue);
}
void cppISteamGameServer_SteamGameServer015_SetGameTags(void *linux_side, const char * pchGameTags)
{
((ISteamGameServer*)linux_side)->SetGameTags((const char *)pchGameTags);
}
void cppISteamGameServer_SteamGameServer015_SetGameData(void *linux_side, const char * pchGameData)
{
((ISteamGameServer*)linux_side)->SetGameData((const char *)pchGameData);
}
void cppISteamGameServer_SteamGameServer015_SetRegion(void *linux_side, const char * pszRegion)
{
((ISteamGameServer*)linux_side)->SetRegion((const char *)pszRegion);
}
void cppISteamGameServer_SteamGameServer015_SetAdvertiseServerActive(void *linux_side, bool bActive)
{
((ISteamGameServer*)linux_side)->SetAdvertiseServerActive((bool)bActive);
}
HAuthTicket cppISteamGameServer_SteamGameServer015_GetAuthSessionTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket, const SteamNetworkingIdentity * pSnid)
{
return ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket, (const SteamNetworkingIdentity *)pSnid);
}
EBeginAuthSessionResult cppISteamGameServer_SteamGameServer015_BeginAuthSession(void *linux_side, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
}
void cppISteamGameServer_SteamGameServer015_EndAuthSession(void *linux_side, CSteamID steamID)
{
((ISteamGameServer*)linux_side)->EndAuthSession((CSteamID)steamID);
}
void cppISteamGameServer_SteamGameServer015_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
{
((ISteamGameServer*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
}
EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer015_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
}
bool cppISteamGameServer_SteamGameServer015_RequestUserGroupStatus(void *linux_side, CSteamID steamIDUser, CSteamID steamIDGroup)
{
return ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
}
void cppISteamGameServer_SteamGameServer015_GetGameplayStats(void *linux_side)
{
((ISteamGameServer*)linux_side)->GetGameplayStats();
}
SteamAPICall_t cppISteamGameServer_SteamGameServer015_GetServerReputation(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetServerReputation();
}
SteamIPAddress_t cppISteamGameServer_SteamGameServer015_GetPublicIP(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetPublicIP();
}
bool cppISteamGameServer_SteamGameServer015_HandleIncomingPacket(void *linux_side, const void * pData, int cbData, uint32 srcIP, uint16 srcPort)
{
return ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
}
int cppISteamGameServer_SteamGameServer015_GetNextOutgoingPacket(void *linux_side, void * pOut, int cbMaxOut, uint32 * pNetAdr, uint16 * pPort)
{
return ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
}
SteamAPICall_t cppISteamGameServer_SteamGameServer015_AssociateWithClan(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
}
SteamAPICall_t cppISteamGameServer_SteamGameServer015_ComputeNewPlayerCompatibility(void *linux_side, CSteamID steamIDNewPlayer)
{
return ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
}
bool cppISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED(void *linux_side, uint32 unIPClient, const void * pvAuthBlob, uint32 cubAuthBlobSize, CSteamID * pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate_DEPRECATED((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
}
CSteamID cppISteamGameServer_SteamGameServer015_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
}
void cppISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPRECATED(void *linux_side, CSteamID steamIDUser)
{
((ISteamGameServer*)linux_side)->SendUserDisconnect_DEPRECATED((CSteamID)steamIDUser);
}
bool cppISteamGameServer_SteamGameServer015_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char * pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
}
void cppISteamGameServer_SteamGameServer015_SetMasterServerHeartbeatInterval_DEPRECATED(void *linux_side, int iHeartbeatInterval)
{
((ISteamGameServer*)linux_side)->SetMasterServerHeartbeatInterval_DEPRECATED((int)iHeartbeatInterval);
}
void cppISteamGameServer_SteamGameServer015_ForceMasterServerHeartbeat_DEPRECATED(void *linux_side)
{
((ISteamGameServer*)linux_side)->ForceMasterServerHeartbeat_DEPRECATED();
}
#ifdef __cplusplus
}
#endif

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extern bool cppISteamGameServer_SteamGameServer015_InitGameServer(void *, uint32, uint16, uint16, uint32, AppId_t, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetProduct(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetGameDescription(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetModDir(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetDedicatedServer(void *, bool);
extern void cppISteamGameServer_SteamGameServer015_LogOn(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_LogOnAnonymous(void *);
extern void cppISteamGameServer_SteamGameServer015_LogOff(void *);
extern bool cppISteamGameServer_SteamGameServer015_BLoggedOn(void *);
extern bool cppISteamGameServer_SteamGameServer015_BSecure(void *);
extern CSteamID cppISteamGameServer_SteamGameServer015_GetSteamID(void *);
extern bool cppISteamGameServer_SteamGameServer015_WasRestartRequested(void *);
extern void cppISteamGameServer_SteamGameServer015_SetMaxPlayerCount(void *, int);
extern void cppISteamGameServer_SteamGameServer015_SetBotPlayerCount(void *, int);
extern void cppISteamGameServer_SteamGameServer015_SetServerName(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetMapName(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetPasswordProtected(void *, bool);
extern void cppISteamGameServer_SteamGameServer015_SetSpectatorPort(void *, uint16);
extern void cppISteamGameServer_SteamGameServer015_SetSpectatorServerName(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_ClearAllKeyValues(void *);
extern void cppISteamGameServer_SteamGameServer015_SetKeyValue(void *, const char *, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetGameTags(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetGameData(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetRegion(void *, const char *);
extern void cppISteamGameServer_SteamGameServer015_SetAdvertiseServerActive(void *, bool);
extern HAuthTicket cppISteamGameServer_SteamGameServer015_GetAuthSessionTicket(void *, void *, int, uint32 *, const SteamNetworkingIdentity *);
extern EBeginAuthSessionResult cppISteamGameServer_SteamGameServer015_BeginAuthSession(void *, const void *, int, CSteamID);
extern void cppISteamGameServer_SteamGameServer015_EndAuthSession(void *, CSteamID);
extern void cppISteamGameServer_SteamGameServer015_CancelAuthTicket(void *, HAuthTicket);
extern EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer015_UserHasLicenseForApp(void *, CSteamID, AppId_t);
extern bool cppISteamGameServer_SteamGameServer015_RequestUserGroupStatus(void *, CSteamID, CSteamID);
extern void cppISteamGameServer_SteamGameServer015_GetGameplayStats(void *);
extern SteamAPICall_t cppISteamGameServer_SteamGameServer015_GetServerReputation(void *);
extern SteamIPAddress_t cppISteamGameServer_SteamGameServer015_GetPublicIP(void *);
extern bool cppISteamGameServer_SteamGameServer015_HandleIncomingPacket(void *, const void *, int, uint32, uint16);
extern int cppISteamGameServer_SteamGameServer015_GetNextOutgoingPacket(void *, void *, int, uint32 *, uint16 *);
extern SteamAPICall_t cppISteamGameServer_SteamGameServer015_AssociateWithClan(void *, CSteamID);
extern SteamAPICall_t cppISteamGameServer_SteamGameServer015_ComputeNewPlayerCompatibility(void *, CSteamID);
extern bool cppISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED(void *, uint32, const void *, uint32, CSteamID *);
extern CSteamID cppISteamGameServer_SteamGameServer015_CreateUnauthenticatedUserConnection(void *);
extern void cppISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPRECATED(void *, CSteamID);
extern bool cppISteamGameServer_SteamGameServer015_BUpdateUserData(void *, CSteamID, const char *, uint32);
extern void cppISteamGameServer_SteamGameServer015_SetMasterServerHeartbeatInterval_DEPRECATED(void *, int);
extern void cppISteamGameServer_SteamGameServer015_ForceMasterServerHeartbeat_DEPRECATED(void *);

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h" #include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side) bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h" #include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL) HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamInput_SteamInput006.h" #include "cppISteamInput_SteamInput006.h"
bool cppISteamInput_SteamInput006_Init(void *linux_side, bool bExplicitlyCallRunFrame) bool cppISteamInput_SteamInput006_Init(void *linux_side, bool bExplicitlyCallRunFrame)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h" #include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle) EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h" #include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse) HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamMatchmaking_SteamMatchMaking009.h" #include "cppISteamMatchmaking_SteamMatchMaking009.h"
int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side) int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h" #include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char * pchName) bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char * pchName)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h" #include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side) bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side)

View file

@ -2,15 +2,15 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_155/steamnetworkingfakeip.h" #include "steamworks_sdk_156/steamnetworkingfakeip.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h" #include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
EResult cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(void *linux_side, const SteamNetworkingIPAddr * remoteAddress, const void * pData, uint32 cbData, int nSendFlags) EResult cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(void *linux_side, const SteamNetworkingIPAddr * remoteAddress, const void * pData, uint32 cbData, int nSendFlags)

View file

@ -1,4 +1,4 @@
extern void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(void *); extern void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(void *);
extern EResult cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(void *, const SteamNetworkingIPAddr *, const void *, uint32, int); extern EResult cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(void *, const SteamNetworkingIPAddr *, const void *, uint32, int);
extern int cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(void *, winSteamNetworkingMessage_t_155 **, int); extern int cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(void *, winSteamNetworkingMessage_t_156 **, int);
extern void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(void *, const SteamNetworkingIPAddr *); extern void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(void *, const SteamNetworkingIPAddr *);

View file

@ -2,15 +2,15 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_155/isteamnetworkingmessages.h" #include "steamworks_sdk_156/isteamnetworkingmessages.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h" #include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
EResult cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(void *linux_side, const SteamNetworkingIdentity * identityRemote, const void * pubData, uint32 cubData, int nSendFlags, int nRemoteChannel) EResult cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(void *linux_side, const SteamNetworkingIdentity * identityRemote, const void * pubData, uint32 cubData, int nSendFlags, int nRemoteChannel)

View file

@ -1,5 +1,5 @@
extern EResult cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(void *, const SteamNetworkingIdentity *, const void *, uint32, int, int); extern EResult cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(void *, const SteamNetworkingIdentity *, const void *, uint32, int, int);
extern int cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(void *, int, winSteamNetworkingMessage_t_155 **, int); extern int cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(void *, int, winSteamNetworkingMessage_t_156 **, int);
extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(void *, const SteamNetworkingIdentity *); extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(void *, const SteamNetworkingIdentity *);
extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(void *, const SteamNetworkingIdentity *); extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(void *, const SteamNetworkingIdentity *);
extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(void *, const SteamNetworkingIdentity *, int); extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(void *, const SteamNetworkingIdentity *, int);

View file

@ -2,15 +2,15 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_155/isteamnetworkingsockets.h" #include "steamworks_sdk_156/isteamnetworkingsockets.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets012.h" #include "cppISteamNetworkingSockets_SteamNetworkingSockets012.h"
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP(void *linux_side, const SteamNetworkingIPAddr * localAddress, int nOptions, const SteamNetworkingConfigValue_t * pOptions) HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP(void *linux_side, const SteamNetworkingIPAddr * localAddress, int nOptions, const SteamNetworkingConfigValue_t * pOptions)

View file

@ -10,9 +10,9 @@ extern int64 cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionU
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName(void *, HSteamNetConnection, const char *); extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName(void *, HSteamNetConnection, const char *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName(void *, HSteamNetConnection, char *, int); extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName(void *, HSteamNetConnection, char *, int);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection(void *, HSteamNetConnection, const void *, uint32, int, int64 *); extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection(void *, HSteamNetConnection, const void *, uint32, int, int64 *);
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(void *, int, winSteamNetworkingMessage_t_155 *const *, int64 *); extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(void *, int, winSteamNetworkingMessage_t_156 *const *, int64 *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection(void *, HSteamNetConnection); extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection(void *, HSteamNetConnection);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(void *, HSteamNetConnection, winSteamNetworkingMessage_t_155 **, int); extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(void *, HSteamNetConnection, winSteamNetworkingMessage_t_156 **, int);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo(void *, HSteamNetConnection, SteamNetConnectionInfo_t *); extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo(void *, HSteamNetConnection, SteamNetConnectionInfo_t *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus(void *, HSteamNetConnection, SteamNetConnectionRealTimeStatus_t *, int, SteamNetConnectionRealTimeLaneStatus_t *); extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus(void *, HSteamNetConnection, SteamNetConnectionRealTimeStatus_t *, int, SteamNetConnectionRealTimeLaneStatus_t *);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_GetDetailedConnectionStatus(void *, HSteamNetConnection, char *, int); extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_GetDetailedConnectionStatus(void *, HSteamNetConnection, char *, int);
@ -25,7 +25,7 @@ extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSo
extern HSteamNetPollGroup cppISteamNetworkingSockets_SteamNetworkingSockets012_CreatePollGroup(void *); extern HSteamNetPollGroup cppISteamNetworkingSockets_SteamNetworkingSockets012_CreatePollGroup(void *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup(void *, HSteamNetPollGroup); extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup(void *, HSteamNetPollGroup);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup(void *, HSteamNetConnection, HSteamNetPollGroup); extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup(void *, HSteamNetConnection, HSteamNetPollGroup);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(void *, HSteamNetPollGroup, winSteamNetworkingMessage_t_155 **, int); extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(void *, HSteamNetPollGroup, winSteamNetworkingMessage_t_156 **, int);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket(void *, const void *, int, SteamDatagramRelayAuthTicket *); extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket(void *, const void *, int, SteamDatagramRelayAuthTicket *);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketForServer(void *, const SteamNetworkingIdentity *, int, SteamDatagramRelayAuthTicket *); extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketForServer(void *, const SteamNetworkingIdentity *, int, SteamDatagramRelayAuthTicket *);
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer(void *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *); extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer(void *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);

View file

@ -2,15 +2,15 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_155/isteamnetworkingutils.h" #include "steamworks_sdk_156/isteamnetworkingutils.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamNetworkingUtils_SteamNetworkingUtils004.h" #include "cppISteamNetworkingUtils_SteamNetworkingUtils004.h"
ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(void *linux_side, SteamRelayNetworkStatus_t * pDetails) ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(void *linux_side, SteamRelayNetworkStatus_t * pDetails)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamNetworking_SteamNetworking006.h" #include "cppISteamNetworking_SteamNetworking006.h"
bool cppISteamNetworking_SteamNetworking006_SendP2PPacket(void *linux_side, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel) bool cppISteamNetworking_SteamNetworking006_SendP2PPacket(void *linux_side, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)

View file

@ -2,15 +2,15 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_155/isteamparentalsettings.h" #include "steamworks_sdk_156/isteamparentalsettings.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.h" #include "cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.h"
bool cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(void *linux_side) bool cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(void *linux_side)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamParties_SteamParties002.h" #include "cppISteamParties_SteamParties002.h"
uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *linux_side) uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *linux_side)
@ -22,12 +22,12 @@ PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *linux_si
return ((ISteamParties*)linux_side)->GetBeaconByIndex((uint32)unIndex); return ((ISteamParties*)linux_side)->GetBeaconByIndex((uint32)unIndex);
} }
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_155 * pLocation, char * pchMetadata, int cchMetadata) bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_156 * pLocation, char * pchMetadata, int cchMetadata)
{ {
SteamPartyBeaconLocation_t lin_pLocation; SteamPartyBeaconLocation_t lin_pLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_155(pLocation, &lin_pLocation); win_to_lin_struct_SteamPartyBeaconLocation_t_156(pLocation, &lin_pLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconDetails((PartyBeaconID_t)ulBeaconID, (CSteamID *)pSteamIDBeaconOwner, &lin_pLocation, (char *)pchMetadata, (int)cchMetadata); bool retval = ((ISteamParties*)linux_side)->GetBeaconDetails((PartyBeaconID_t)ulBeaconID, (CSteamID *)pSteamIDBeaconOwner, &lin_pLocation, (char *)pchMetadata, (int)cchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_155(&lin_pLocation, pLocation); lin_to_win_struct_SteamPartyBeaconLocation_t_156(&lin_pLocation, pLocation);
return retval; return retval;
} }
@ -41,21 +41,21 @@ bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *linux
return ((ISteamParties*)linux_side)->GetNumAvailableBeaconLocations((uint32 *)puNumLocations); return ((ISteamParties*)linux_side)->GetNumAvailableBeaconLocations((uint32 *)puNumLocations);
} }
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_155 * pLocationList, uint32 uMaxNumLocations) bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_156 * pLocationList, uint32 uMaxNumLocations)
{ {
SteamPartyBeaconLocation_t lin_pLocationList; SteamPartyBeaconLocation_t lin_pLocationList;
win_to_lin_struct_SteamPartyBeaconLocation_t_155(pLocationList, &lin_pLocationList); win_to_lin_struct_SteamPartyBeaconLocation_t_156(pLocationList, &lin_pLocationList);
bool retval = ((ISteamParties*)linux_side)->GetAvailableBeaconLocations(&lin_pLocationList, (uint32)uMaxNumLocations); bool retval = ((ISteamParties*)linux_side)->GetAvailableBeaconLocations(&lin_pLocationList, (uint32)uMaxNumLocations);
lin_to_win_struct_SteamPartyBeaconLocation_t_155(&lin_pLocationList, pLocationList); lin_to_win_struct_SteamPartyBeaconLocation_t_156(&lin_pLocationList, pLocationList);
return retval; return retval;
} }
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_155 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata) SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_156 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{ {
SteamPartyBeaconLocation_t lin_pBeaconLocation; SteamPartyBeaconLocation_t lin_pBeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_155(pBeaconLocation, &lin_pBeaconLocation); win_to_lin_struct_SteamPartyBeaconLocation_t_156(pBeaconLocation, &lin_pBeaconLocation);
SteamAPICall_t retval = ((ISteamParties*)linux_side)->CreateBeacon((uint32)unOpenSlots, &lin_pBeaconLocation, (const char *)pchConnectString, (const char *)pchMetadata); SteamAPICall_t retval = ((ISteamParties*)linux_side)->CreateBeacon((uint32)unOpenSlots, &lin_pBeaconLocation, (const char *)pchConnectString, (const char *)pchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_155(&lin_pBeaconLocation, pBeaconLocation); lin_to_win_struct_SteamPartyBeaconLocation_t_156(&lin_pBeaconLocation, pBeaconLocation);
return retval; return retval;
} }
@ -79,12 +79,12 @@ bool cppISteamParties_SteamParties002_DestroyBeacon(void *linux_side, PartyBeaco
return ((ISteamParties*)linux_side)->DestroyBeacon((PartyBeaconID_t)ulBeacon); return ((ISteamParties*)linux_side)->DestroyBeacon((PartyBeaconID_t)ulBeacon);
} }
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_155 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut) bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_156 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{ {
SteamPartyBeaconLocation_t lin_BeaconLocation; SteamPartyBeaconLocation_t lin_BeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_155(&BeaconLocation, &lin_BeaconLocation); win_to_lin_struct_SteamPartyBeaconLocation_t_156(&BeaconLocation, &lin_BeaconLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconLocationData(lin_BeaconLocation, (ESteamPartyBeaconLocationData)eData, (char *)pchDataStringOut, (int)cchDataStringOut); bool retval = ((ISteamParties*)linux_side)->GetBeaconLocationData(lin_BeaconLocation, (ESteamPartyBeaconLocationData)eData, (char *)pchDataStringOut, (int)cchDataStringOut);
lin_to_win_struct_SteamPartyBeaconLocation_t_155(&lin_BeaconLocation, &BeaconLocation); lin_to_win_struct_SteamPartyBeaconLocation_t_156(&lin_BeaconLocation, &BeaconLocation);
return retval; return retval;
} }

View file

@ -1,12 +1,12 @@
extern uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *); extern uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *);
extern PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *, uint32); extern PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *, uint32);
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_155 *, char *, int); extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_156 *, char *, int);
extern SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *, PartyBeaconID_t); extern SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *, uint32 *); extern bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *, uint32 *);
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_155 *, uint32); extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_156 *, uint32);
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_155 *, const char *, const char *); extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_156 *, const char *, const char *);
extern void cppISteamParties_SteamParties002_OnReservationCompleted(void *, PartyBeaconID_t, CSteamID); extern void cppISteamParties_SteamParties002_OnReservationCompleted(void *, PartyBeaconID_t, CSteamID);
extern void cppISteamParties_SteamParties002_CancelReservation(void *, PartyBeaconID_t, CSteamID); extern void cppISteamParties_SteamParties002_CancelReservation(void *, PartyBeaconID_t, CSteamID);
extern SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *, PartyBeaconID_t, uint32); extern SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *, PartyBeaconID_t, uint32);
extern bool cppISteamParties_SteamParties002_DestroyBeacon(void *, PartyBeaconID_t); extern bool cppISteamParties_SteamParties002_DestroyBeacon(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_155, ESteamPartyBeaconLocationData, char *, int); extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_156, ESteamPartyBeaconLocationData, char *, int);

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h" #include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
uint32 cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(void *linux_side) uint32 cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(void *linux_side)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016.h" #include "cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016.h"
bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016_FileWrite(void *linux_side, const char * pchFile, const void * pvData, int32 cubData) bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016_FileWrite(void *linux_side, const char * pchFile, const void * pvData, int32 cubData)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h" #include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h"
ScreenshotHandle cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(void *linux_side, void * pubRGB, uint32 cubRGB, int nWidth, int nHeight) ScreenshotHandle cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(void *linux_side, void * pubRGB, uint32 cubRGB, int nWidth, int nHeight)

View file

@ -0,0 +1,466 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#include "struct_converters.h"
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION017.h"
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUserUGCRequest(void *linux_side, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
return ((ISteamUGC*)linux_side)->CreateQueryUserUGCRequest((AccountID_t)unAccountID, (EUserUGCList)eListType, (EUGCMatchingUGCType)eMatchingUGCType, (EUserUGCListSortOrder)eSortOrder, (AppId_t)nCreatorAppID, (AppId_t)nConsumerAppID, (uint32)unPage);
}
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest(void *linux_side, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
return ((ISteamUGC*)linux_side)->CreateQueryAllUGCRequest((EUGCQuery)eQueryType, (EUGCMatchingUGCType)eMatchingeMatchingUGCTypeFileType, (AppId_t)nCreatorAppID, (AppId_t)nConsumerAppID, (uint32)unPage);
}
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest_2(void *linux_side, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char * pchCursor)
{
return ((ISteamUGC*)linux_side)->CreateQueryAllUGCRequest((EUGCQuery)eQueryType, (EUGCMatchingUGCType)eMatchingeMatchingUGCTypeFileType, (AppId_t)nCreatorAppID, (AppId_t)nConsumerAppID, (const char *)pchCursor);
}
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUGCDetailsRequest(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
return ((ISteamUGC*)linux_side)->CreateQueryUGCDetailsRequest((PublishedFileId_t *)pvecPublishedFileID, (uint32)unNumPublishedFileIDs);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SendQueryUGCRequest(void *linux_side, UGCQueryHandle_t handle)
{
return ((ISteamUGC*)linux_side)->SendQueryUGCRequest((UGCQueryHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(void *linux_side, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_156 * pDetails)
{
SteamUGCDetails_t lin_pDetails;
win_to_lin_struct_SteamUGCDetails_t_156(pDetails, &lin_pDetails);
bool retval = ((ISteamUGC*)linux_side)->GetQueryUGCResult((UGCQueryHandle_t)handle, (uint32)index, &lin_pDetails);
lin_to_win_struct_SteamUGCDetails_t_156(&lin_pDetails, pDetails);
return retval;
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumTags(void *linux_side, UGCQueryHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCNumTags((UGCQueryHandle_t)handle, (uint32)index);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTag(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 indexTag, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCTag((UGCQueryHandle_t)handle, (uint32)index, (uint32)indexTag, (char *)pchValue, (uint32)cchValueSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTagDisplayName(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 indexTag, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCTagDisplayName((UGCQueryHandle_t)handle, (uint32)index, (uint32)indexTag, (char *)pchValue, (uint32)cchValueSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCPreviewURL(void *linux_side, UGCQueryHandle_t handle, uint32 index, char * pchURL, uint32 cchURLSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCPreviewURL((UGCQueryHandle_t)handle, (uint32)index, (char *)pchURL, (uint32)cchURLSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCMetadata(void *linux_side, UGCQueryHandle_t handle, uint32 index, char * pchMetadata, uint32 cchMetadatasize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCMetadata((UGCQueryHandle_t)handle, (uint32)index, (char *)pchMetadata, (uint32)cchMetadatasize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCChildren(void *linux_side, UGCQueryHandle_t handle, uint32 index, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCChildren((UGCQueryHandle_t)handle, (uint32)index, (PublishedFileId_t *)pvecPublishedFileID, (uint32)cMaxEntries);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCStatistic(void *linux_side, UGCQueryHandle_t handle, uint32 index, EItemStatistic eStatType, uint64 * pStatValue)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCStatistic((UGCQueryHandle_t)handle, (uint32)index, (EItemStatistic)eStatType, (uint64 *)pStatValue);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumAdditionalPreviews(void *linux_side, UGCQueryHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCNumAdditionalPreviews((UGCQueryHandle_t)handle, (uint32)index);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCAdditionalPreview(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 previewIndex, char * pchURLOrVideoID, uint32 cchURLSize, char * pchOriginalFileName, uint32 cchOriginalFileNameSize, EItemPreviewType * pPreviewType)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCAdditionalPreview((UGCQueryHandle_t)handle, (uint32)index, (uint32)previewIndex, (char *)pchURLOrVideoID, (uint32)cchURLSize, (char *)pchOriginalFileName, (uint32)cchOriginalFileNameSize, (EItemPreviewType *)pPreviewType);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumKeyValueTags(void *linux_side, UGCQueryHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCNumKeyValueTags((UGCQueryHandle_t)handle, (uint32)index);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char * pchKey, uint32 cchKeySize, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCKeyValueTag((UGCQueryHandle_t)handle, (uint32)index, (uint32)keyValueTagIndex, (char *)pchKey, (uint32)cchKeySize, (char *)pchValue, (uint32)cchValueSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag_2(void *linux_side, UGCQueryHandle_t handle, uint32 index, const char * pchKey, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCKeyValueTag((UGCQueryHandle_t)handle, (uint32)index, (const char *)pchKey, (char *)pchValue, (uint32)cchValueSize);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCContentDescriptors(void *linux_side, UGCQueryHandle_t handle, uint32 index, EUGCContentDescriptorID * pvecDescriptors, uint32 cMaxEntries)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCContentDescriptors((UGCQueryHandle_t)handle, (uint32)index, (EUGCContentDescriptorID *)pvecDescriptors, (uint32)cMaxEntries);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_ReleaseQueryUGCRequest(void *linux_side, UGCQueryHandle_t handle)
{
return ((ISteamUGC*)linux_side)->ReleaseQueryUGCRequest((UGCQueryHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTag(void *linux_side, UGCQueryHandle_t handle, const char * pTagName)
{
return ((ISteamUGC*)linux_side)->AddRequiredTag((UGCQueryHandle_t)handle, (const char *)pTagName);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTagGroup(void *linux_side, UGCQueryHandle_t handle, const SteamParamStringArray_t * pTagGroups)
{
return ((ISteamUGC*)linux_side)->AddRequiredTagGroup((UGCQueryHandle_t)handle, (const SteamParamStringArray_t *)pTagGroups);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddExcludedTag(void *linux_side, UGCQueryHandle_t handle, const char * pTagName)
{
return ((ISteamUGC*)linux_side)->AddExcludedTag((UGCQueryHandle_t)handle, (const char *)pTagName);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnOnlyIDs(void *linux_side, UGCQueryHandle_t handle, bool bReturnOnlyIDs)
{
return ((ISteamUGC*)linux_side)->SetReturnOnlyIDs((UGCQueryHandle_t)handle, (bool)bReturnOnlyIDs);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnKeyValueTags(void *linux_side, UGCQueryHandle_t handle, bool bReturnKeyValueTags)
{
return ((ISteamUGC*)linux_side)->SetReturnKeyValueTags((UGCQueryHandle_t)handle, (bool)bReturnKeyValueTags);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnLongDescription(void *linux_side, UGCQueryHandle_t handle, bool bReturnLongDescription)
{
return ((ISteamUGC*)linux_side)->SetReturnLongDescription((UGCQueryHandle_t)handle, (bool)bReturnLongDescription);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnMetadata(void *linux_side, UGCQueryHandle_t handle, bool bReturnMetadata)
{
return ((ISteamUGC*)linux_side)->SetReturnMetadata((UGCQueryHandle_t)handle, (bool)bReturnMetadata);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnChildren(void *linux_side, UGCQueryHandle_t handle, bool bReturnChildren)
{
return ((ISteamUGC*)linux_side)->SetReturnChildren((UGCQueryHandle_t)handle, (bool)bReturnChildren);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnAdditionalPreviews(void *linux_side, UGCQueryHandle_t handle, bool bReturnAdditionalPreviews)
{
return ((ISteamUGC*)linux_side)->SetReturnAdditionalPreviews((UGCQueryHandle_t)handle, (bool)bReturnAdditionalPreviews);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnTotalOnly(void *linux_side, UGCQueryHandle_t handle, bool bReturnTotalOnly)
{
return ((ISteamUGC*)linux_side)->SetReturnTotalOnly((UGCQueryHandle_t)handle, (bool)bReturnTotalOnly);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnPlaytimeStats(void *linux_side, UGCQueryHandle_t handle, uint32 unDays)
{
return ((ISteamUGC*)linux_side)->SetReturnPlaytimeStats((UGCQueryHandle_t)handle, (uint32)unDays);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetLanguage(void *linux_side, UGCQueryHandle_t handle, const char * pchLanguage)
{
return ((ISteamUGC*)linux_side)->SetLanguage((UGCQueryHandle_t)handle, (const char *)pchLanguage);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowCachedResponse(void *linux_side, UGCQueryHandle_t handle, uint32 unMaxAgeSeconds)
{
return ((ISteamUGC*)linux_side)->SetAllowCachedResponse((UGCQueryHandle_t)handle, (uint32)unMaxAgeSeconds);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetCloudFileNameFilter(void *linux_side, UGCQueryHandle_t handle, const char * pMatchCloudFileName)
{
return ((ISteamUGC*)linux_side)->SetCloudFileNameFilter((UGCQueryHandle_t)handle, (const char *)pMatchCloudFileName);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetMatchAnyTag(void *linux_side, UGCQueryHandle_t handle, bool bMatchAnyTag)
{
return ((ISteamUGC*)linux_side)->SetMatchAnyTag((UGCQueryHandle_t)handle, (bool)bMatchAnyTag);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetSearchText(void *linux_side, UGCQueryHandle_t handle, const char * pSearchText)
{
return ((ISteamUGC*)linux_side)->SetSearchText((UGCQueryHandle_t)handle, (const char *)pSearchText);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetRankedByTrendDays(void *linux_side, UGCQueryHandle_t handle, uint32 unDays)
{
return ((ISteamUGC*)linux_side)->SetRankedByTrendDays((UGCQueryHandle_t)handle, (uint32)unDays);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeCreatedDateRange(void *linux_side, UGCQueryHandle_t handle, RTime32 rtStart, RTime32 rtEnd)
{
return ((ISteamUGC*)linux_side)->SetTimeCreatedDateRange((UGCQueryHandle_t)handle, (RTime32)rtStart, (RTime32)rtEnd);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeUpdatedDateRange(void *linux_side, UGCQueryHandle_t handle, RTime32 rtStart, RTime32 rtEnd)
{
return ((ISteamUGC*)linux_side)->SetTimeUpdatedDateRange((UGCQueryHandle_t)handle, (RTime32)rtStart, (RTime32)rtEnd);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredKeyValueTag(void *linux_side, UGCQueryHandle_t handle, const char * pKey, const char * pValue)
{
return ((ISteamUGC*)linux_side)->AddRequiredKeyValueTag((UGCQueryHandle_t)handle, (const char *)pKey, (const char *)pValue);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RequestUGCDetails(void *linux_side, PublishedFileId_t nPublishedFileID, uint32 unMaxAgeSeconds)
{
return ((ISteamUGC*)linux_side)->RequestUGCDetails((PublishedFileId_t)nPublishedFileID, (uint32)unMaxAgeSeconds);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateItem(void *linux_side, AppId_t nConsumerAppId, EWorkshopFileType eFileType)
{
return ((ISteamUGC*)linux_side)->CreateItem((AppId_t)nConsumerAppId, (EWorkshopFileType)eFileType);
}
UGCUpdateHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartItemUpdate(void *linux_side, AppId_t nConsumerAppId, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->StartItemUpdate((AppId_t)nConsumerAppId, (PublishedFileId_t)nPublishedFileID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTitle(void *linux_side, UGCUpdateHandle_t handle, const char * pchTitle)
{
return ((ISteamUGC*)linux_side)->SetItemTitle((UGCUpdateHandle_t)handle, (const char *)pchTitle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemDescription(void *linux_side, UGCUpdateHandle_t handle, const char * pchDescription)
{
return ((ISteamUGC*)linux_side)->SetItemDescription((UGCUpdateHandle_t)handle, (const char *)pchDescription);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemUpdateLanguage(void *linux_side, UGCUpdateHandle_t handle, const char * pchLanguage)
{
return ((ISteamUGC*)linux_side)->SetItemUpdateLanguage((UGCUpdateHandle_t)handle, (const char *)pchLanguage);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemMetadata(void *linux_side, UGCUpdateHandle_t handle, const char * pchMetaData)
{
return ((ISteamUGC*)linux_side)->SetItemMetadata((UGCUpdateHandle_t)handle, (const char *)pchMetaData);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemVisibility(void *linux_side, UGCUpdateHandle_t handle, ERemoteStoragePublishedFileVisibility eVisibility)
{
return ((ISteamUGC*)linux_side)->SetItemVisibility((UGCUpdateHandle_t)handle, (ERemoteStoragePublishedFileVisibility)eVisibility);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTags(void *linux_side, UGCUpdateHandle_t updateHandle, const SteamParamStringArray_t * pTags)
{
return ((ISteamUGC*)linux_side)->SetItemTags((UGCUpdateHandle_t)updateHandle, (const SteamParamStringArray_t *)pTags);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemContent(void *linux_side, UGCUpdateHandle_t handle, const char * pszContentFolder)
{
return ((ISteamUGC*)linux_side)->SetItemContent((UGCUpdateHandle_t)handle, (const char *)pszContentFolder);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemPreview(void *linux_side, UGCUpdateHandle_t handle, const char * pszPreviewFile)
{
return ((ISteamUGC*)linux_side)->SetItemPreview((UGCUpdateHandle_t)handle, (const char *)pszPreviewFile);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowLegacyUpload(void *linux_side, UGCUpdateHandle_t handle, bool bAllowLegacyUpload)
{
return ((ISteamUGC*)linux_side)->SetAllowLegacyUpload((UGCUpdateHandle_t)handle, (bool)bAllowLegacyUpload);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAllItemKeyValueTags(void *linux_side, UGCUpdateHandle_t handle)
{
return ((ISteamUGC*)linux_side)->RemoveAllItemKeyValueTags((UGCUpdateHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemKeyValueTags(void *linux_side, UGCUpdateHandle_t handle, const char * pchKey)
{
return ((ISteamUGC*)linux_side)->RemoveItemKeyValueTags((UGCUpdateHandle_t)handle, (const char *)pchKey);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemKeyValueTag(void *linux_side, UGCUpdateHandle_t handle, const char * pchKey, const char * pchValue)
{
return ((ISteamUGC*)linux_side)->AddItemKeyValueTag((UGCUpdateHandle_t)handle, (const char *)pchKey, (const char *)pchValue);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewFile(void *linux_side, UGCUpdateHandle_t handle, const char * pszPreviewFile, EItemPreviewType type)
{
return ((ISteamUGC*)linux_side)->AddItemPreviewFile((UGCUpdateHandle_t)handle, (const char *)pszPreviewFile, (EItemPreviewType)type);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewVideo(void *linux_side, UGCUpdateHandle_t handle, const char * pszVideoID)
{
return ((ISteamUGC*)linux_side)->AddItemPreviewVideo((UGCUpdateHandle_t)handle, (const char *)pszVideoID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewFile(void *linux_side, UGCUpdateHandle_t handle, uint32 index, const char * pszPreviewFile)
{
return ((ISteamUGC*)linux_side)->UpdateItemPreviewFile((UGCUpdateHandle_t)handle, (uint32)index, (const char *)pszPreviewFile);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewVideo(void *linux_side, UGCUpdateHandle_t handle, uint32 index, const char * pszVideoID)
{
return ((ISteamUGC*)linux_side)->UpdateItemPreviewVideo((UGCUpdateHandle_t)handle, (uint32)index, (const char *)pszVideoID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemPreview(void *linux_side, UGCUpdateHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->RemoveItemPreview((UGCUpdateHandle_t)handle, (uint32)index);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddContentDescriptor(void *linux_side, UGCUpdateHandle_t handle, EUGCContentDescriptorID descid)
{
return ((ISteamUGC*)linux_side)->AddContentDescriptor((UGCUpdateHandle_t)handle, (EUGCContentDescriptorID)descid);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveContentDescriptor(void *linux_side, UGCUpdateHandle_t handle, EUGCContentDescriptorID descid)
{
return ((ISteamUGC*)linux_side)->RemoveContentDescriptor((UGCUpdateHandle_t)handle, (EUGCContentDescriptorID)descid);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubmitItemUpdate(void *linux_side, UGCUpdateHandle_t handle, const char * pchChangeNote)
{
return ((ISteamUGC*)linux_side)->SubmitItemUpdate((UGCUpdateHandle_t)handle, (const char *)pchChangeNote);
}
EItemUpdateStatus cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemUpdateProgress(void *linux_side, UGCUpdateHandle_t handle, uint64 * punBytesProcessed, uint64 * punBytesTotal)
{
return ((ISteamUGC*)linux_side)->GetItemUpdateProgress((UGCUpdateHandle_t)handle, (uint64 *)punBytesProcessed, (uint64 *)punBytesTotal);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetUserItemVote(void *linux_side, PublishedFileId_t nPublishedFileID, bool bVoteUp)
{
return ((ISteamUGC*)linux_side)->SetUserItemVote((PublishedFileId_t)nPublishedFileID, (bool)bVoteUp);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetUserItemVote(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->GetUserItemVote((PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemToFavorites(void *linux_side, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->AddItemToFavorites((AppId_t)nAppId, (PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemFromFavorites(void *linux_side, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->RemoveItemFromFavorites((AppId_t)nAppId, (PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubscribeItem(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->SubscribeItem((PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_UnsubscribeItem(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->UnsubscribeItem((PublishedFileId_t)nPublishedFileID);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetNumSubscribedItems(void *linux_side)
{
return ((ISteamUGC*)linux_side)->GetNumSubscribedItems();
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetSubscribedItems(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
return ((ISteamUGC*)linux_side)->GetSubscribedItems((PublishedFileId_t *)pvecPublishedFileID, (uint32)cMaxEntries);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemState(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->GetItemState((PublishedFileId_t)nPublishedFileID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemInstallInfo(void *linux_side, PublishedFileId_t nPublishedFileID, uint64 * punSizeOnDisk, char * pchFolder, uint32 cchFolderSize, uint32 * punTimeStamp)
{
return ((ISteamUGC*)linux_side)->GetItemInstallInfo((PublishedFileId_t)nPublishedFileID, (uint64 *)punSizeOnDisk, (char *)pchFolder, (uint32)cchFolderSize, (uint32 *)punTimeStamp);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemDownloadInfo(void *linux_side, PublishedFileId_t nPublishedFileID, uint64 * punBytesDownloaded, uint64 * punBytesTotal)
{
return ((ISteamUGC*)linux_side)->GetItemDownloadInfo((PublishedFileId_t)nPublishedFileID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_DownloadItem(void *linux_side, PublishedFileId_t nPublishedFileID, bool bHighPriority)
{
return ((ISteamUGC*)linux_side)->DownloadItem((PublishedFileId_t)nPublishedFileID, (bool)bHighPriority);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_BInitWorkshopForGameServer(void *linux_side, DepotId_t unWorkshopDepotID, const char * pszFolder)
{
return ((ISteamUGC*)linux_side)->BInitWorkshopForGameServer((DepotId_t)unWorkshopDepotID, (const char *)pszFolder);
}
void cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SuspendDownloads(void *linux_side, bool bSuspend)
{
((ISteamUGC*)linux_side)->SuspendDownloads((bool)bSuspend);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartPlaytimeTracking(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
return ((ISteamUGC*)linux_side)->StartPlaytimeTracking((PublishedFileId_t *)pvecPublishedFileID, (uint32)unNumPublishedFileIDs);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTracking(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
return ((ISteamUGC*)linux_side)->StopPlaytimeTracking((PublishedFileId_t *)pvecPublishedFileID, (uint32)unNumPublishedFileIDs);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTrackingForAllItems(void *linux_side)
{
return ((ISteamUGC*)linux_side)->StopPlaytimeTrackingForAllItems();
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddDependency(void *linux_side, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
return ((ISteamUGC*)linux_side)->AddDependency((PublishedFileId_t)nParentPublishedFileID, (PublishedFileId_t)nChildPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveDependency(void *linux_side, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
return ((ISteamUGC*)linux_side)->RemoveDependency((PublishedFileId_t)nParentPublishedFileID, (PublishedFileId_t)nChildPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddAppDependency(void *linux_side, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
return ((ISteamUGC*)linux_side)->AddAppDependency((PublishedFileId_t)nPublishedFileID, (AppId_t)nAppID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAppDependency(void *linux_side, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
return ((ISteamUGC*)linux_side)->RemoveAppDependency((PublishedFileId_t)nPublishedFileID, (AppId_t)nAppID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetAppDependencies(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->GetAppDependencies((PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_DeleteItem(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->DeleteItem((PublishedFileId_t)nPublishedFileID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_ShowWorkshopEULA(void *linux_side)
{
return ((ISteamUGC*)linux_side)->ShowWorkshopEULA();
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetWorkshopEULAStatus(void *linux_side)
{
return ((ISteamUGC*)linux_side)->GetWorkshopEULAStatus();
}
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,89 @@
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUserUGCRequest(void *, AccountID_t, EUserUGCList, EUGCMatchingUGCType, EUserUGCListSortOrder, AppId_t, AppId_t, uint32);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest(void *, EUGCQuery, EUGCMatchingUGCType, AppId_t, AppId_t, uint32);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest_2(void *, EUGCQuery, EUGCMatchingUGCType, AppId_t, AppId_t, const char *);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUGCDetailsRequest(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SendQueryUGCRequest(void *, UGCQueryHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(void *, UGCQueryHandle_t, uint32, winSteamUGCDetails_t_156 *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumTags(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTag(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTagDisplayName(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCPreviewURL(void *, UGCQueryHandle_t, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCMetadata(void *, UGCQueryHandle_t, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCChildren(void *, UGCQueryHandle_t, uint32, PublishedFileId_t *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCStatistic(void *, UGCQueryHandle_t, uint32, EItemStatistic, uint64 *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumAdditionalPreviews(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCAdditionalPreview(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32, char *, uint32, EItemPreviewType *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumKeyValueTags(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag_2(void *, UGCQueryHandle_t, uint32, const char *, char *, uint32);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCContentDescriptors(void *, UGCQueryHandle_t, uint32, EUGCContentDescriptorID *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_ReleaseQueryUGCRequest(void *, UGCQueryHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTag(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTagGroup(void *, UGCQueryHandle_t, const SteamParamStringArray_t *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddExcludedTag(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnOnlyIDs(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnKeyValueTags(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnLongDescription(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnMetadata(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnChildren(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnAdditionalPreviews(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnTotalOnly(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnPlaytimeStats(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetLanguage(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowCachedResponse(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetCloudFileNameFilter(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetMatchAnyTag(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetSearchText(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetRankedByTrendDays(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeCreatedDateRange(void *, UGCQueryHandle_t, RTime32, RTime32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeUpdatedDateRange(void *, UGCQueryHandle_t, RTime32, RTime32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredKeyValueTag(void *, UGCQueryHandle_t, const char *, const char *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RequestUGCDetails(void *, PublishedFileId_t, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateItem(void *, AppId_t, EWorkshopFileType);
extern UGCUpdateHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartItemUpdate(void *, AppId_t, PublishedFileId_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTitle(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemDescription(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemUpdateLanguage(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemMetadata(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemVisibility(void *, UGCUpdateHandle_t, ERemoteStoragePublishedFileVisibility);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTags(void *, UGCUpdateHandle_t, const SteamParamStringArray_t *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemContent(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemPreview(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowLegacyUpload(void *, UGCUpdateHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAllItemKeyValueTags(void *, UGCUpdateHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemKeyValueTags(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemKeyValueTag(void *, UGCUpdateHandle_t, const char *, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewFile(void *, UGCUpdateHandle_t, const char *, EItemPreviewType);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewVideo(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewFile(void *, UGCUpdateHandle_t, uint32, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewVideo(void *, UGCUpdateHandle_t, uint32, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemPreview(void *, UGCUpdateHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddContentDescriptor(void *, UGCUpdateHandle_t, EUGCContentDescriptorID);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveContentDescriptor(void *, UGCUpdateHandle_t, EUGCContentDescriptorID);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubmitItemUpdate(void *, UGCUpdateHandle_t, const char *);
extern EItemUpdateStatus cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemUpdateProgress(void *, UGCUpdateHandle_t, uint64 *, uint64 *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetUserItemVote(void *, PublishedFileId_t, bool);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetUserItemVote(void *, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemToFavorites(void *, AppId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemFromFavorites(void *, AppId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubscribeItem(void *, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_UnsubscribeItem(void *, PublishedFileId_t);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetNumSubscribedItems(void *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetSubscribedItems(void *, PublishedFileId_t *, uint32);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemState(void *, PublishedFileId_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemInstallInfo(void *, PublishedFileId_t, uint64 *, char *, uint32, uint32 *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemDownloadInfo(void *, PublishedFileId_t, uint64 *, uint64 *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_DownloadItem(void *, PublishedFileId_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_BInitWorkshopForGameServer(void *, DepotId_t, const char *);
extern void cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SuspendDownloads(void *, bool);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartPlaytimeTracking(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTracking(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTrackingForAllItems(void *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddDependency(void *, PublishedFileId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveDependency(void *, PublishedFileId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddAppDependency(void *, PublishedFileId_t, AppId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAppDependency(void *, PublishedFileId_t, AppId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetAppDependencies(void *, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_DeleteItem(void *, PublishedFileId_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_ShowWorkshopEULA(void *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetWorkshopEULAStatus(void *);

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012.h" #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012.h"
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats(void *linux_side) bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats(void *linux_side)
@ -162,12 +162,12 @@ SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLe
return ((ISteamUserStats*)linux_side)->DownloadLeaderboardEntriesForUsers((SteamLeaderboard_t)hSteamLeaderboard, (CSteamID *)prgUsers, (int)cUsers); return ((ISteamUserStats*)linux_side)->DownloadLeaderboardEntriesForUsers((SteamLeaderboard_t)hSteamLeaderboard, (CSteamID *)prgUsers, (int)cUsers);
} }
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_155 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax) bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_156 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
{ {
LeaderboardEntry_t lin_pLeaderboardEntry; LeaderboardEntry_t lin_pLeaderboardEntry;
win_to_lin_struct_LeaderboardEntry_t_155(pLeaderboardEntry, &lin_pLeaderboardEntry); win_to_lin_struct_LeaderboardEntry_t_156(pLeaderboardEntry, &lin_pLeaderboardEntry);
bool retval = ((ISteamUserStats*)linux_side)->GetDownloadedLeaderboardEntry((SteamLeaderboardEntries_t)hSteamLeaderboardEntries, (int)index, &lin_pLeaderboardEntry, (int32 *)pDetails, (int)cDetailsMax); bool retval = ((ISteamUserStats*)linux_side)->GetDownloadedLeaderboardEntry((SteamLeaderboardEntries_t)hSteamLeaderboardEntries, (int)index, &lin_pLeaderboardEntry, (int32 *)pDetails, (int)cDetailsMax);
lin_to_win_struct_LeaderboardEntry_t_155(&lin_pLeaderboardEntry, pLeaderboardEntry); lin_to_win_struct_LeaderboardEntry_t_156(&lin_pLeaderboardEntry, pLeaderboardEntry);
return retval; return retval;
} }

View file

@ -28,7 +28,7 @@ extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSIO
extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType(void *, SteamLeaderboard_t); extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType(void *, SteamLeaderboard_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers(void *, SteamLeaderboard_t, CSteamID *, int); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers(void *, SteamLeaderboard_t, CSteamID *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_155 *, int32 *, int); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_156 *, int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC(void *, SteamLeaderboard_t, UGCHandle_t); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC(void *, SteamLeaderboard_t, UGCHandle_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers(void *); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers(void *);

View file

@ -0,0 +1,177 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#include "struct_converters.h"
#include "cppISteamUser_SteamUser022.h"
HSteamUser cppISteamUser_SteamUser022_GetHSteamUser(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetHSteamUser();
}
bool cppISteamUser_SteamUser022_BLoggedOn(void *linux_side)
{
return ((ISteamUser*)linux_side)->BLoggedOn();
}
CSteamID cppISteamUser_SteamUser022_GetSteamID(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetSteamID();
}
int cppISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED(void *linux_side, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
return ((ISteamUser*)linux_side)->InitiateGameConnection_DEPRECATED((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
}
void cppISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED(void *linux_side, uint32 unIPServer, uint16 usPortServer)
{
((ISteamUser*)linux_side)->TerminateGameConnection_DEPRECATED((uint32)unIPServer, (uint16)usPortServer);
}
void cppISteamUser_SteamUser022_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
}
bool cppISteamUser_SteamUser022_GetUserDataFolder(void *linux_side, char * pchBuffer, int cubBuffer)
{
return ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
}
void cppISteamUser_SteamUser022_StartVoiceRecording(void *linux_side)
{
((ISteamUser*)linux_side)->StartVoiceRecording();
}
void cppISteamUser_SteamUser022_StopVoiceRecording(void *linux_side)
{
((ISteamUser*)linux_side)->StopVoiceRecording();
}
EVoiceResult cppISteamUser_SteamUser022_GetAvailableVoice(void *linux_side, uint32 * pcbCompressed, uint32 * pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
return ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
}
EVoiceResult cppISteamUser_SteamUser022_GetVoice(void *linux_side, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
return ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed_Deprecated, (void *)pUncompressedDestBuffer_Deprecated, (uint32)cbUncompressedDestBufferSize_Deprecated, (uint32 *)nUncompressBytesWritten_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
}
EVoiceResult cppISteamUser_SteamUser022_DecompressVoice(void *linux_side, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate)
{
return ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate);
}
uint32 cppISteamUser_SteamUser022_GetVoiceOptimalSampleRate(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate();
}
HAuthTicket cppISteamUser_SteamUser022_GetAuthSessionTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket, const SteamNetworkingIdentity * pSteamNetworkingIdentity)
{
return ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket, (const SteamNetworkingIdentity *)pSteamNetworkingIdentity);
}
EBeginAuthSessionResult cppISteamUser_SteamUser022_BeginAuthSession(void *linux_side, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
}
void cppISteamUser_SteamUser022_EndAuthSession(void *linux_side, CSteamID steamID)
{
((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID);
}
void cppISteamUser_SteamUser022_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
{
((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
}
EUserHasLicenseForAppResult cppISteamUser_SteamUser022_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
}
bool cppISteamUser_SteamUser022_BIsBehindNAT(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsBehindNAT();
}
void cppISteamUser_SteamUser022_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
{
((ISteamUser*)linux_side)->AdvertiseGame((CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer);
}
SteamAPICall_t cppISteamUser_SteamUser022_RequestEncryptedAppTicket(void *linux_side, void * pDataToInclude, int cbDataToInclude)
{
return ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
}
bool cppISteamUser_SteamUser022_GetEncryptedAppTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
return ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
}
int cppISteamUser_SteamUser022_GetGameBadgeLevel(void *linux_side, int nSeries, bool bFoil)
{
return ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil);
}
int cppISteamUser_SteamUser022_GetPlayerSteamLevel(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetPlayerSteamLevel();
}
SteamAPICall_t cppISteamUser_SteamUser022_RequestStoreAuthURL(void *linux_side, const char * pchRedirectURL)
{
return ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL);
}
bool cppISteamUser_SteamUser022_BIsPhoneVerified(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneVerified();
}
bool cppISteamUser_SteamUser022_BIsTwoFactorEnabled(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsTwoFactorEnabled();
}
bool cppISteamUser_SteamUser022_BIsPhoneIdentifying(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneIdentifying();
}
bool cppISteamUser_SteamUser022_BIsPhoneRequiringVerification(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneRequiringVerification();
}
SteamAPICall_t cppISteamUser_SteamUser022_GetMarketEligibility(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetMarketEligibility();
}
SteamAPICall_t cppISteamUser_SteamUser022_GetDurationControl(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetDurationControl();
}
bool cppISteamUser_SteamUser022_BSetDurationControlOnlineState(void *linux_side, EDurationControlOnlineState eNewState)
{
return ((ISteamUser*)linux_side)->BSetDurationControlOnlineState((EDurationControlOnlineState)eNewState);
}
#ifdef __cplusplus
}
#endif

View file

@ -0,0 +1,32 @@
extern HSteamUser cppISteamUser_SteamUser022_GetHSteamUser(void *);
extern bool cppISteamUser_SteamUser022_BLoggedOn(void *);
extern CSteamID cppISteamUser_SteamUser022_GetSteamID(void *);
extern int cppISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED(void *, void *, int, CSteamID, uint32, uint16, bool);
extern void cppISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED(void *, uint32, uint16);
extern void cppISteamUser_SteamUser022_TrackAppUsageEvent(void *, CGameID, int, const char *);
extern bool cppISteamUser_SteamUser022_GetUserDataFolder(void *, char *, int);
extern void cppISteamUser_SteamUser022_StartVoiceRecording(void *);
extern void cppISteamUser_SteamUser022_StopVoiceRecording(void *);
extern EVoiceResult cppISteamUser_SteamUser022_GetAvailableVoice(void *, uint32 *, uint32 *, uint32);
extern EVoiceResult cppISteamUser_SteamUser022_GetVoice(void *, bool, void *, uint32, uint32 *, bool, void *, uint32, uint32 *, uint32);
extern EVoiceResult cppISteamUser_SteamUser022_DecompressVoice(void *, const void *, uint32, void *, uint32, uint32 *, uint32);
extern uint32 cppISteamUser_SteamUser022_GetVoiceOptimalSampleRate(void *);
extern HAuthTicket cppISteamUser_SteamUser022_GetAuthSessionTicket(void *, void *, int, uint32 *, const SteamNetworkingIdentity *);
extern EBeginAuthSessionResult cppISteamUser_SteamUser022_BeginAuthSession(void *, const void *, int, CSteamID);
extern void cppISteamUser_SteamUser022_EndAuthSession(void *, CSteamID);
extern void cppISteamUser_SteamUser022_CancelAuthTicket(void *, HAuthTicket);
extern EUserHasLicenseForAppResult cppISteamUser_SteamUser022_UserHasLicenseForApp(void *, CSteamID, AppId_t);
extern bool cppISteamUser_SteamUser022_BIsBehindNAT(void *);
extern void cppISteamUser_SteamUser022_AdvertiseGame(void *, CSteamID, uint32, uint16);
extern SteamAPICall_t cppISteamUser_SteamUser022_RequestEncryptedAppTicket(void *, void *, int);
extern bool cppISteamUser_SteamUser022_GetEncryptedAppTicket(void *, void *, int, uint32 *);
extern int cppISteamUser_SteamUser022_GetGameBadgeLevel(void *, int, bool);
extern int cppISteamUser_SteamUser022_GetPlayerSteamLevel(void *);
extern SteamAPICall_t cppISteamUser_SteamUser022_RequestStoreAuthURL(void *, const char *);
extern bool cppISteamUser_SteamUser022_BIsPhoneVerified(void *);
extern bool cppISteamUser_SteamUser022_BIsTwoFactorEnabled(void *);
extern bool cppISteamUser_SteamUser022_BIsPhoneIdentifying(void *);
extern bool cppISteamUser_SteamUser022_BIsPhoneRequiringVerification(void *);
extern SteamAPICall_t cppISteamUser_SteamUser022_GetMarketEligibility(void *);
extern SteamAPICall_t cppISteamUser_SteamUser022_GetDurationControl(void *);
extern bool cppISteamUser_SteamUser022_BSetDurationControlOnlineState(void *, EDurationControlOnlineState);

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamUtils_SteamUtils010.h" #include "cppISteamUtils_SteamUtils010.h"
uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive(void *linux_side) uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive(void *linux_side)

View file

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl") #pragma push_macro("__cdecl")
#undef __cdecl #undef __cdecl
#define __cdecl #define __cdecl
#include "steamworks_sdk_155/steam_api.h" #include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_155/steamnetworkingtypes.h" #include "steamworks_sdk_156/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl") #pragma pop_macro("__cdecl")
#include "steamclient_private.h" #include "steamclient_private.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#define SDKVER_155 #define SDKVER_156
#include "struct_converters.h" #include "struct_converters.h"
#include "cppISteamVideo_STEAMVIDEO_INTERFACE_V002.h" #include "cppISteamVideo_STEAMVIDEO_INTERFACE_V002.h"
void cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(void *linux_side, AppId_t unVideoAppID) void cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(void *linux_side, AppId_t unVideoAppID)

View file

@ -16,6 +16,7 @@ import re
import math import math
sdk_versions = [ sdk_versions = [
"156",
"155", "155",
"154", "154",
"153a", "153a",

View file

@ -19,6 +19,7 @@ typedef int64 lint64;
typedef uint64 ulint64; typedef uint64 ulint64;
typedef uint32_t EUserUGCList, typedef uint32_t EUserUGCList,
EUGCContentDescriptorID,
EUGCMatchingUGCType, EUGCMatchingUGCType,
EUserUGCListSortOrder, EUserUGCListSortOrder,
EUGCQuery, EUGCQuery,

View file

@ -1,3 +1,92 @@
#if defined(SDKVER_156) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamPartyBeaconLocation_t_156 {
ESteamPartyBeaconLocationType m_eType;
uint64 m_ulLocationID;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamPartyBeaconLocation_t_156 winSteamPartyBeaconLocation_t_156;
struct SteamPartyBeaconLocation_t;
extern void win_to_lin_struct_SteamPartyBeaconLocation_t_156(const struct winSteamPartyBeaconLocation_t_156 *w, struct SteamPartyBeaconLocation_t *l);
extern void lin_to_win_struct_SteamPartyBeaconLocation_t_156(const struct SteamPartyBeaconLocation_t *l, struct winSteamPartyBeaconLocation_t_156 *w);
#endif
#if defined(SDKVER_156) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winLeaderboardEntry_t_156 {
CSteamID m_steamIDUser __attribute__((aligned(1)));
int32 m_nGlobalRank;
int32 m_nScore;
int32 m_cDetails;
UGCHandle_t m_hUGC;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winLeaderboardEntry_t_156 winLeaderboardEntry_t_156;
struct LeaderboardEntry_t;
extern void win_to_lin_struct_LeaderboardEntry_t_156(const struct winLeaderboardEntry_t_156 *w, struct LeaderboardEntry_t *l);
extern void lin_to_win_struct_LeaderboardEntry_t_156(const struct LeaderboardEntry_t *l, struct winLeaderboardEntry_t_156 *w);
#endif
#if defined(SDKVER_156) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamUGCDetails_t_156 {
PublishedFileId_t m_nPublishedFileId;
EResult m_eResult;
EWorkshopFileType m_eFileType;
AppId_t m_nCreatorAppID;
AppId_t m_nConsumerAppID;
char m_rgchTitle[129];
char m_rgchDescription[8000];
uint64 m_ulSteamIDOwner;
uint32 m_rtimeCreated;
uint32 m_rtimeUpdated;
uint32 m_rtimeAddedToUserList;
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
bool m_bAcceptedForUse;
bool m_bTagsTruncated;
char m_rgchTags[1025];
UGCHandle_t m_hFile;
UGCHandle_t m_hPreviewFile;
char m_pchFileName[260];
int32 m_nFileSize;
int32 m_nPreviewFileSize;
char m_rgchURL[256];
uint32 m_unVotesUp;
uint32 m_unVotesDown;
float m_flScore;
uint32 m_unNumChildren;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamUGCDetails_t_156 winSteamUGCDetails_t_156;
struct SteamUGCDetails_t;
extern void win_to_lin_struct_SteamUGCDetails_t_156(const struct winSteamUGCDetails_t_156 *w, struct SteamUGCDetails_t *l);
extern void lin_to_win_struct_SteamUGCDetails_t_156(const struct SteamUGCDetails_t *l, struct winSteamUGCDetails_t_156 *w);
#endif
#if defined(SDKVER_156) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamNetworkingMessage_t_156 {
void * m_pData;
int m_cbSize;
HSteamNetConnection m_conn;
SteamNetworkingIdentity m_identityPeer __attribute__((aligned(1)));
int64 m_nConnUserData;
SteamNetworkingMicroseconds m_usecTimeReceived;
int64 m_nMessageNumber;
void *m_pfnFreeData; /*fn pointer*/
void *m_pfnRelease; /*fn pointer*/
int m_nChannel;
int m_nFlags;
int64 m_nUserData;
uint16 m_idxLane;
uint16 _pad1__;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamNetworkingMessage_t_156 winSteamNetworkingMessage_t_156;
struct SteamNetworkingMessage_t;
#endif
#if defined(SDKVER_155) || !defined(__cplusplus) #if defined(SDKVER_155) || !defined(__cplusplus)
#pragma pack( push, 8 ) #pragma pack( push, 8 )
struct winSteamPartyBeaconLocation_t_155 { struct winSteamPartyBeaconLocation_t_155 {

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -15,6 +15,388 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient); WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamGameServer_SteamGameServer015.h"
typedef struct __winISteamGameServer_SteamGameServer015 {
vtable_ptr *vtable;
void *linux_side;
} winISteamGameServer_SteamGameServer015;
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_InitGameServer, 28)
bool __thiscall winISteamGameServer_SteamGameServer015_InitGameServer(winISteamGameServer_SteamGameServer015 *_this, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_InitGameServer(_this->linux_side, unIP, usGamePort, usQueryPort, unFlags, nGameAppId, pchVersionString);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetProduct, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetProduct(winISteamGameServer_SteamGameServer015 *_this, const char * pszProduct)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetProduct(_this->linux_side, pszProduct);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetGameDescription, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetGameDescription(winISteamGameServer_SteamGameServer015 *_this, const char * pszGameDescription)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetGameDescription(_this->linux_side, pszGameDescription);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetModDir, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetModDir(winISteamGameServer_SteamGameServer015 *_this, const char * pszModDir)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetModDir(_this->linux_side, pszModDir);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetDedicatedServer, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetDedicatedServer(winISteamGameServer_SteamGameServer015 *_this, bool bDedicated)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetDedicatedServer(_this->linux_side, bDedicated);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_LogOn, 8)
void __thiscall winISteamGameServer_SteamGameServer015_LogOn(winISteamGameServer_SteamGameServer015 *_this, const char * pszToken)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_LogOn(_this->linux_side, pszToken);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_LogOnAnonymous, 4)
void __thiscall winISteamGameServer_SteamGameServer015_LogOnAnonymous(winISteamGameServer_SteamGameServer015 *_this)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_LogOnAnonymous(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_LogOff, 4)
void __thiscall winISteamGameServer_SteamGameServer015_LogOff(winISteamGameServer_SteamGameServer015 *_this)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_LogOff(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_BLoggedOn, 4)
bool __thiscall winISteamGameServer_SteamGameServer015_BLoggedOn(winISteamGameServer_SteamGameServer015 *_this)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_BLoggedOn(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_BSecure, 4)
bool __thiscall winISteamGameServer_SteamGameServer015_BSecure(winISteamGameServer_SteamGameServer015 *_this)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_BSecure(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_GetSteamID, 8)
CSteamID *__thiscall winISteamGameServer_SteamGameServer015_GetSteamID(winISteamGameServer_SteamGameServer015 *_this, CSteamID *_r)
{
TRACE("%p\n", _this);
*_r = cppISteamGameServer_SteamGameServer015_GetSteamID(_this->linux_side);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_WasRestartRequested, 4)
bool __thiscall winISteamGameServer_SteamGameServer015_WasRestartRequested(winISteamGameServer_SteamGameServer015 *_this)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_WasRestartRequested(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetMaxPlayerCount, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetMaxPlayerCount(winISteamGameServer_SteamGameServer015 *_this, int cPlayersMax)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetMaxPlayerCount(_this->linux_side, cPlayersMax);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetBotPlayerCount, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetBotPlayerCount(winISteamGameServer_SteamGameServer015 *_this, int cBotplayers)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetBotPlayerCount(_this->linux_side, cBotplayers);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetServerName, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetServerName(winISteamGameServer_SteamGameServer015 *_this, const char * pszServerName)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetServerName(_this->linux_side, pszServerName);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetMapName, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetMapName(winISteamGameServer_SteamGameServer015 *_this, const char * pszMapName)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetMapName(_this->linux_side, pszMapName);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetPasswordProtected, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetPasswordProtected(winISteamGameServer_SteamGameServer015 *_this, bool bPasswordProtected)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetPasswordProtected(_this->linux_side, bPasswordProtected);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetSpectatorPort, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetSpectatorPort(winISteamGameServer_SteamGameServer015 *_this, uint16 unSpectatorPort)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetSpectatorPort(_this->linux_side, unSpectatorPort);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetSpectatorServerName, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetSpectatorServerName(winISteamGameServer_SteamGameServer015 *_this, const char * pszSpectatorServerName)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetSpectatorServerName(_this->linux_side, pszSpectatorServerName);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_ClearAllKeyValues, 4)
void __thiscall winISteamGameServer_SteamGameServer015_ClearAllKeyValues(winISteamGameServer_SteamGameServer015 *_this)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_ClearAllKeyValues(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetKeyValue, 12)
void __thiscall winISteamGameServer_SteamGameServer015_SetKeyValue(winISteamGameServer_SteamGameServer015 *_this, const char * pKey, const char * pValue)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetKeyValue(_this->linux_side, pKey, pValue);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetGameTags, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetGameTags(winISteamGameServer_SteamGameServer015 *_this, const char * pchGameTags)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetGameTags(_this->linux_side, pchGameTags);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetGameData, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetGameData(winISteamGameServer_SteamGameServer015 *_this, const char * pchGameData)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetGameData(_this->linux_side, pchGameData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetRegion, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetRegion(winISteamGameServer_SteamGameServer015 *_this, const char * pszRegion)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetRegion(_this->linux_side, pszRegion);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetAdvertiseServerActive, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetAdvertiseServerActive(winISteamGameServer_SteamGameServer015 *_this, bool bActive)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetAdvertiseServerActive(_this->linux_side, bActive);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_GetAuthSessionTicket, 20)
HAuthTicket __thiscall winISteamGameServer_SteamGameServer015_GetAuthSessionTicket(winISteamGameServer_SteamGameServer015 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket, const SteamNetworkingIdentity * pSnid)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket, pSnid);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_BeginAuthSession, 20)
EBeginAuthSessionResult __thiscall winISteamGameServer_SteamGameServer015_BeginAuthSession(winISteamGameServer_SteamGameServer015 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_EndAuthSession, 12)
void __thiscall winISteamGameServer_SteamGameServer015_EndAuthSession(winISteamGameServer_SteamGameServer015 *_this, CSteamID steamID)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_EndAuthSession(_this->linux_side, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_CancelAuthTicket, 8)
void __thiscall winISteamGameServer_SteamGameServer015_CancelAuthTicket(winISteamGameServer_SteamGameServer015 *_this, HAuthTicket hAuthTicket)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_CancelAuthTicket(_this->linux_side, hAuthTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_UserHasLicenseForApp, 16)
EUserHasLicenseForAppResult __thiscall winISteamGameServer_SteamGameServer015_UserHasLicenseForApp(winISteamGameServer_SteamGameServer015 *_this, CSteamID steamID, AppId_t appID)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_UserHasLicenseForApp(_this->linux_side, steamID, appID);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_RequestUserGroupStatus, 20)
bool __thiscall winISteamGameServer_SteamGameServer015_RequestUserGroupStatus(winISteamGameServer_SteamGameServer015 *_this, CSteamID steamIDUser, CSteamID steamIDGroup)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_RequestUserGroupStatus(_this->linux_side, steamIDUser, steamIDGroup);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_GetGameplayStats, 4)
void __thiscall winISteamGameServer_SteamGameServer015_GetGameplayStats(winISteamGameServer_SteamGameServer015 *_this)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_GetGameplayStats(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_GetServerReputation, 4)
SteamAPICall_t __thiscall winISteamGameServer_SteamGameServer015_GetServerReputation(winISteamGameServer_SteamGameServer015 *_this)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_GetServerReputation(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_GetPublicIP, 8)
SteamIPAddress_t *__thiscall winISteamGameServer_SteamGameServer015_GetPublicIP(winISteamGameServer_SteamGameServer015 *_this, SteamIPAddress_t *_r)
{
TRACE("%p\n", _this);
*_r = cppISteamGameServer_SteamGameServer015_GetPublicIP(_this->linux_side);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_HandleIncomingPacket, 20)
bool __thiscall winISteamGameServer_SteamGameServer015_HandleIncomingPacket(winISteamGameServer_SteamGameServer015 *_this, const void * pData, int cbData, uint32 srcIP, uint16 srcPort)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_HandleIncomingPacket(_this->linux_side, pData, cbData, srcIP, srcPort);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_GetNextOutgoingPacket, 20)
int __thiscall winISteamGameServer_SteamGameServer015_GetNextOutgoingPacket(winISteamGameServer_SteamGameServer015 *_this, void * pOut, int cbMaxOut, uint32 * pNetAdr, uint16 * pPort)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_GetNextOutgoingPacket(_this->linux_side, pOut, cbMaxOut, pNetAdr, pPort);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_AssociateWithClan, 12)
SteamAPICall_t __thiscall winISteamGameServer_SteamGameServer015_AssociateWithClan(winISteamGameServer_SteamGameServer015 *_this, CSteamID steamIDClan)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_AssociateWithClan(_this->linux_side, steamIDClan);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_ComputeNewPlayerCompatibility, 12)
SteamAPICall_t __thiscall winISteamGameServer_SteamGameServer015_ComputeNewPlayerCompatibility(winISteamGameServer_SteamGameServer015 *_this, CSteamID steamIDNewPlayer)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_ComputeNewPlayerCompatibility(_this->linux_side, steamIDNewPlayer);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED, 20)
bool __thiscall winISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED(winISteamGameServer_SteamGameServer015 *_this, uint32 unIPClient, const void * pvAuthBlob, uint32 cubAuthBlobSize, CSteamID * pSteamIDUser)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED(_this->linux_side, unIPClient, pvAuthBlob, cubAuthBlobSize, pSteamIDUser);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_CreateUnauthenticatedUserConnection, 8)
CSteamID *__thiscall winISteamGameServer_SteamGameServer015_CreateUnauthenticatedUserConnection(winISteamGameServer_SteamGameServer015 *_this, CSteamID *_r)
{
TRACE("%p\n", _this);
*_r = cppISteamGameServer_SteamGameServer015_CreateUnauthenticatedUserConnection(_this->linux_side);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPRECATED, 12)
void __thiscall winISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPRECATED(winISteamGameServer_SteamGameServer015 *_this, CSteamID steamIDUser)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPRECATED(_this->linux_side, steamIDUser);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_BUpdateUserData, 20)
bool __thiscall winISteamGameServer_SteamGameServer015_BUpdateUserData(winISteamGameServer_SteamGameServer015 *_this, CSteamID steamIDUser, const char * pchPlayerName, uint32 uScore)
{
TRACE("%p\n", _this);
return cppISteamGameServer_SteamGameServer015_BUpdateUserData(_this->linux_side, steamIDUser, pchPlayerName, uScore);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_SetMasterServerHeartbeatInterval_DEPRECATED, 8)
void __thiscall winISteamGameServer_SteamGameServer015_SetMasterServerHeartbeatInterval_DEPRECATED(winISteamGameServer_SteamGameServer015 *_this, int iHeartbeatInterval)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_SetMasterServerHeartbeatInterval_DEPRECATED(_this->linux_side, iHeartbeatInterval);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServer_SteamGameServer015_ForceMasterServerHeartbeat_DEPRECATED, 4)
void __thiscall winISteamGameServer_SteamGameServer015_ForceMasterServerHeartbeat_DEPRECATED(winISteamGameServer_SteamGameServer015 *_this)
{
TRACE("%p\n", _this);
cppISteamGameServer_SteamGameServer015_ForceMasterServerHeartbeat_DEPRECATED(_this->linux_side);
}
extern vtable_ptr winISteamGameServer_SteamGameServer015_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamGameServer_SteamGameServer015,
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_InitGameServer)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetProduct)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetGameDescription)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetModDir)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetDedicatedServer)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_LogOn)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_LogOnAnonymous)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_LogOff)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_BLoggedOn)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_BSecure)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_GetSteamID)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_WasRestartRequested)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetMaxPlayerCount)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetBotPlayerCount)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetServerName)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetMapName)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetPasswordProtected)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetSpectatorPort)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetSpectatorServerName)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_ClearAllKeyValues)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetKeyValue)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetGameTags)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetGameData)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetRegion)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetAdvertiseServerActive)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_GetAuthSessionTicket)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_BeginAuthSession)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_EndAuthSession)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_CancelAuthTicket)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_UserHasLicenseForApp)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_RequestUserGroupStatus)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_GetGameplayStats)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_GetServerReputation)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_GetPublicIP)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_HandleIncomingPacket)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_GetNextOutgoingPacket)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_AssociateWithClan)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_ComputeNewPlayerCompatibility)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_CreateUnauthenticatedUserConnection)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPRECATED)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_BUpdateUserData)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_SetMasterServerHeartbeatInterval_DEPRECATED)
VTABLE_ADD_FUNC(winISteamGameServer_SteamGameServer015_ForceMasterServerHeartbeat_DEPRECATED)
);
#ifndef __GNUC__
}
#endif
winISteamGameServer_SteamGameServer015 *create_winISteamGameServer_SteamGameServer015(void *linux_side)
{
winISteamGameServer_SteamGameServer015 *r = alloc_mem_for_iface(sizeof(winISteamGameServer_SteamGameServer015), "SteamGameServer015");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamGameServer_SteamGameServer015_vtable, 44, "SteamGameServer015");
r->linux_side = linux_side;
return r;
}
#include "cppISteamGameServer_SteamGameServer014.h" #include "cppISteamGameServer_SteamGameServer014.h"
typedef struct __winISteamGameServer_SteamGameServer014 { typedef struct __winISteamGameServer_SteamGameServer014 {

View file

@ -37,7 +37,7 @@ EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_
} }
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12) DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, winSteamNetworkingMessage_t_155 ** ppOutMessages, int nMaxMessages) int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, winSteamNetworkingMessage_t_156 ** ppOutMessages, int nMaxMessages)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
return cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->linux_side, ppOutMessages, nMaxMessages); return cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->linux_side, ppOutMessages, nMaxMessages);

View file

@ -30,7 +30,7 @@ EResult __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMe
} }
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel, 16) DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel, 16)
int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, int nLocalChannel, winSteamNetworkingMessage_t_155 ** ppOutMessages, int nMaxMessages) int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, int nLocalChannel, winSteamNetworkingMessage_t_156 ** ppOutMessages, int nMaxMessages)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
return cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(_this->linux_side, nLocalChannel, ppOutMessages, nMaxMessages); return cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(_this->linux_side, nLocalChannel, ppOutMessages, nMaxMessages);

View file

@ -107,7 +107,7 @@ EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMess
} }
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages, 16) DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages, 16)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nMessages, winSteamNetworkingMessage_t_155 *const * pMessages, int64 * pOutMessageNumberOrResult) void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nMessages, winSteamNetworkingMessage_t_156 *const * pMessages, int64 * pOutMessageNumberOrResult)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(_this->linux_side, nMessages, pMessages, pOutMessageNumberOrResult); cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(_this->linux_side, nMessages, pMessages, pOutMessageNumberOrResult);
@ -121,7 +121,7 @@ EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_FlushMes
} }
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection, 16) DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, winSteamNetworkingMessage_t_155 ** ppOutMessages, int nMaxMessages) int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, winSteamNetworkingMessage_t_156 ** ppOutMessages, int nMaxMessages)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(_this->linux_side, hConn, ppOutMessages, nMaxMessages); return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(_this->linux_side, hConn, ppOutMessages, nMaxMessages);
@ -212,7 +212,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnecti
} }
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup, 16) DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetPollGroup hPollGroup, winSteamNetworkingMessage_t_155 ** ppOutMessages, int nMaxMessages) int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetPollGroup hPollGroup, winSteamNetworkingMessage_t_156 ** ppOutMessages, int nMaxMessages)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(_this->linux_side, hPollGroup, ppOutMessages, nMaxMessages); return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(_this->linux_side, hPollGroup, ppOutMessages, nMaxMessages);

View file

@ -37,7 +37,7 @@ PartyBeaconID_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(win
} }
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28) DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_155 * pLocation, char * pchMetadata, int cchMetadata) bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_156 * pLocation, char * pchMetadata, int cchMetadata)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconDetails(_this->linux_side, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata); return cppISteamParties_SteamParties002_GetBeaconDetails(_this->linux_side, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata);
@ -58,14 +58,14 @@ bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(
} }
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetAvailableBeaconLocations, 12) DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetAvailableBeaconLocations, 12)
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_155 * pLocationList, uint32 uMaxNumLocations) bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_156 * pLocationList, uint32 uMaxNumLocations)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->linux_side, pLocationList, uMaxNumLocations); return cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->linux_side, pLocationList, uMaxNumLocations);
} }
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CreateBeacon, 20) DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CreateBeacon, 20)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_155 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata) SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_156 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_CreateBeacon(_this->linux_side, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata); return cppISteamParties_SteamParties002_CreateBeacon(_this->linux_side, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata);
@ -100,7 +100,7 @@ bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(winISteamParties_
} }
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28) DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_155 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut) bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_156 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconLocationData(_this->linux_side, BeaconLocation, eData, pchDataStringOut, cchDataStringOut); return cppISteamParties_SteamParties002_GetBeaconLocationData(_this->linux_side, BeaconLocation, eData, pchDataStringOut, cchDataStringOut);

View file

@ -15,6 +15,761 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient); WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION017.h"
typedef struct __winISteamUGC_STEAMUGC_INTERFACE_VERSION017 {
vtable_ptr *vtable;
void *linux_side;
} winISteamUGC_STEAMUGC_INTERFACE_VERSION017;
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUserUGCRequest, 32)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUserUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUserUGCRequest(_this->linux_side, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest, 24)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest(_this->linux_side, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest_2, 24)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest_2(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char * pchCursor)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest_2(_this->linux_side, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, pchCursor);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUGCDetailsRequest, 12)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUGCDetailsRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUGCDetailsRequest(_this->linux_side, pvecPublishedFileID, unNumPublishedFileIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SendQueryUGCRequest, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SendQueryUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SendQueryUGCRequest(_this->linux_side, handle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_156 * pDetails)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(_this->linux_side, handle, index, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumTags, 16)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumTags(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTag, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, uint32 indexTag, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTag(_this->linux_side, handle, index, indexTag, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTagDisplayName, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTagDisplayName(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, uint32 indexTag, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTagDisplayName(_this->linux_side, handle, index, indexTag, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCPreviewURL, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCPreviewURL(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, char * pchURL, uint32 cchURLSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCPreviewURL(_this->linux_side, handle, index, pchURL, cchURLSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCMetadata, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCMetadata(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, char * pchMetadata, uint32 cchMetadatasize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCMetadata(_this->linux_side, handle, index, pchMetadata, cchMetadatasize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCChildren, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCChildren(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCChildren(_this->linux_side, handle, index, pvecPublishedFileID, cMaxEntries);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCStatistic, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCStatistic(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, EItemStatistic eStatType, uint64 * pStatValue)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCStatistic(_this->linux_side, handle, index, eStatType, pStatValue);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumAdditionalPreviews, 16)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumAdditionalPreviews(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumAdditionalPreviews(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCAdditionalPreview, 40)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCAdditionalPreview(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, uint32 previewIndex, char * pchURLOrVideoID, uint32 cchURLSize, char * pchOriginalFileName, uint32 cchOriginalFileNameSize, EItemPreviewType * pPreviewType)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCAdditionalPreview(_this->linux_side, handle, index, previewIndex, pchURLOrVideoID, cchURLSize, pchOriginalFileName, cchOriginalFileNameSize, pPreviewType);
steamclient_unix_path_to_dos_path(path_result, pchURLOrVideoID, pchURLOrVideoID, cchURLSize, 1);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumKeyValueTags, 16)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumKeyValueTags(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag, 36)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char * pchKey, uint32 cchKeySize, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag(_this->linux_side, handle, index, keyValueTagIndex, pchKey, cchKeySize, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag_2, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag_2(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, const char * pchKey, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag_2(_this->linux_side, handle, index, pchKey, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCContentDescriptors, 24)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCContentDescriptors(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, EUGCContentDescriptorID * pvecDescriptors, uint32 cMaxEntries)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCContentDescriptors(_this->linux_side, handle, index, pvecDescriptors, cMaxEntries);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_ReleaseQueryUGCRequest, 12)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_ReleaseQueryUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_ReleaseQueryUGCRequest(_this->linux_side, handle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTag, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, const char * pTagName)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTag(_this->linux_side, handle, pTagName);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTagGroup, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTagGroup(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, const SteamParamStringArray_t * pTagGroups)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTagGroup(_this->linux_side, handle, pTagGroups);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddExcludedTag, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddExcludedTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, const char * pTagName)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddExcludedTag(_this->linux_side, handle, pTagName);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnOnlyIDs, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnOnlyIDs(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, bool bReturnOnlyIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnOnlyIDs(_this->linux_side, handle, bReturnOnlyIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnKeyValueTags, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, bool bReturnKeyValueTags)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnKeyValueTags(_this->linux_side, handle, bReturnKeyValueTags);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnLongDescription, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnLongDescription(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, bool bReturnLongDescription)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnLongDescription(_this->linux_side, handle, bReturnLongDescription);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnMetadata, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnMetadata(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, bool bReturnMetadata)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnMetadata(_this->linux_side, handle, bReturnMetadata);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnChildren, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnChildren(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, bool bReturnChildren)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnChildren(_this->linux_side, handle, bReturnChildren);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnAdditionalPreviews, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnAdditionalPreviews(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, bool bReturnAdditionalPreviews)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnAdditionalPreviews(_this->linux_side, handle, bReturnAdditionalPreviews);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnTotalOnly, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnTotalOnly(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, bool bReturnTotalOnly)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnTotalOnly(_this->linux_side, handle, bReturnTotalOnly);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnPlaytimeStats, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnPlaytimeStats(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 unDays)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnPlaytimeStats(_this->linux_side, handle, unDays);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetLanguage, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetLanguage(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, const char * pchLanguage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetLanguage(_this->linux_side, handle, pchLanguage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowCachedResponse, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowCachedResponse(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 unMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowCachedResponse(_this->linux_side, handle, unMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetCloudFileNameFilter, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetCloudFileNameFilter(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, const char * pMatchCloudFileName)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetCloudFileNameFilter(_this->linux_side, handle, pMatchCloudFileName);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetMatchAnyTag, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetMatchAnyTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, bool bMatchAnyTag)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetMatchAnyTag(_this->linux_side, handle, bMatchAnyTag);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetSearchText, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetSearchText(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, const char * pSearchText)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetSearchText(_this->linux_side, handle, pSearchText);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetRankedByTrendDays, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetRankedByTrendDays(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 unDays)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetRankedByTrendDays(_this->linux_side, handle, unDays);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeCreatedDateRange, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeCreatedDateRange(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, RTime32 rtStart, RTime32 rtEnd)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeCreatedDateRange(_this->linux_side, handle, rtStart, rtEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeUpdatedDateRange, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeUpdatedDateRange(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, RTime32 rtStart, RTime32 rtEnd)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeUpdatedDateRange(_this->linux_side, handle, rtStart, rtEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredKeyValueTag, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredKeyValueTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, const char * pKey, const char * pValue)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredKeyValueTag(_this->linux_side, handle, pKey, pValue);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RequestUGCDetails, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RequestUGCDetails(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID, uint32 unMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RequestUGCDetails(_this->linux_side, nPublishedFileID, unMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, AppId_t nConsumerAppId, EWorkshopFileType eFileType)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateItem(_this->linux_side, nConsumerAppId, eFileType);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartItemUpdate, 16)
UGCUpdateHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartItemUpdate(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, AppId_t nConsumerAppId, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartItemUpdate(_this->linux_side, nConsumerAppId, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTitle, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTitle(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pchTitle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTitle(_this->linux_side, handle, pchTitle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemDescription, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemDescription(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pchDescription)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemDescription(_this->linux_side, handle, pchDescription);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemUpdateLanguage, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemUpdateLanguage(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pchLanguage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemUpdateLanguage(_this->linux_side, handle, pchLanguage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemMetadata, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemMetadata(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pchMetaData)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemMetadata(_this->linux_side, handle, pchMetaData);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemVisibility, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemVisibility(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, ERemoteStoragePublishedFileVisibility eVisibility)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemVisibility(_this->linux_side, handle, eVisibility);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTags, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t updateHandle, const SteamParamStringArray_t * pTags)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTags(_this->linux_side, updateHandle, pTags);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemContent, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemContent(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pszContentFolder)
{
char lin_pszContentFolder[PATH_MAX];
steamclient_dos_path_to_unix_path(pszContentFolder, lin_pszContentFolder, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemContent(_this->linux_side, handle, pszContentFolder ? lin_pszContentFolder : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemPreview, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemPreview(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pszPreviewFile)
{
char lin_pszPreviewFile[PATH_MAX];
steamclient_dos_path_to_unix_path(pszPreviewFile, lin_pszPreviewFile, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemPreview(_this->linux_side, handle, pszPreviewFile ? lin_pszPreviewFile : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowLegacyUpload, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowLegacyUpload(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, bool bAllowLegacyUpload)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowLegacyUpload(_this->linux_side, handle, bAllowLegacyUpload);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAllItemKeyValueTags, 12)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAllItemKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAllItemKeyValueTags(_this->linux_side, handle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemKeyValueTags, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pchKey)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemKeyValueTags(_this->linux_side, handle, pchKey);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemKeyValueTag, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemKeyValueTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pchKey, const char * pchValue)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemKeyValueTag(_this->linux_side, handle, pchKey, pchValue);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewFile, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewFile(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pszPreviewFile, EItemPreviewType type)
{
char lin_pszPreviewFile[PATH_MAX];
steamclient_dos_path_to_unix_path(pszPreviewFile, lin_pszPreviewFile, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewFile(_this->linux_side, handle, pszPreviewFile ? lin_pszPreviewFile : NULL, type);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewVideo, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewVideo(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pszVideoID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewVideo(_this->linux_side, handle, pszVideoID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewFile, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewFile(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, uint32 index, const char * pszPreviewFile)
{
char lin_pszPreviewFile[PATH_MAX];
steamclient_dos_path_to_unix_path(pszPreviewFile, lin_pszPreviewFile, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewFile(_this->linux_side, handle, index, pszPreviewFile ? lin_pszPreviewFile : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewVideo, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewVideo(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, uint32 index, const char * pszVideoID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewVideo(_this->linux_side, handle, index, pszVideoID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemPreview, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemPreview(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemPreview(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddContentDescriptor, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddContentDescriptor(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, EUGCContentDescriptorID descid)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddContentDescriptor(_this->linux_side, handle, descid);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveContentDescriptor, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveContentDescriptor(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, EUGCContentDescriptorID descid)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveContentDescriptor(_this->linux_side, handle, descid);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubmitItemUpdate, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubmitItemUpdate(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, const char * pchChangeNote)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubmitItemUpdate(_this->linux_side, handle, pchChangeNote);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemUpdateProgress, 20)
EItemUpdateStatus __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemUpdateProgress(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCUpdateHandle_t handle, uint64 * punBytesProcessed, uint64 * punBytesTotal)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemUpdateProgress(_this->linux_side, handle, punBytesProcessed, punBytesTotal);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetUserItemVote, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetUserItemVote(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID, bool bVoteUp)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetUserItemVote(_this->linux_side, nPublishedFileID, bVoteUp);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetUserItemVote, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetUserItemVote(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetUserItemVote(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemToFavorites, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemToFavorites(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemToFavorites(_this->linux_side, nAppId, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemFromFavorites, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemFromFavorites(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemFromFavorites(_this->linux_side, nAppId, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubscribeItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubscribeItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubscribeItem(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_UnsubscribeItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_UnsubscribeItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_UnsubscribeItem(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetNumSubscribedItems, 4)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetNumSubscribedItems(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetNumSubscribedItems(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetSubscribedItems, 12)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetSubscribedItems(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetSubscribedItems(_this->linux_side, pvecPublishedFileID, cMaxEntries);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemState, 12)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemState(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemState(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemInstallInfo, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemInstallInfo(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID, uint64 * punSizeOnDisk, char * pchFolder, uint32 cchFolderSize, uint32 * punTimeStamp)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemInstallInfo(_this->linux_side, nPublishedFileID, punSizeOnDisk, pchFolder, cchFolderSize, punTimeStamp);
steamclient_unix_path_to_dos_path(path_result, pchFolder, pchFolder, cchFolderSize, 0);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemDownloadInfo, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemDownloadInfo(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID, uint64 * punBytesDownloaded, uint64 * punBytesTotal)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemDownloadInfo(_this->linux_side, nPublishedFileID, punBytesDownloaded, punBytesTotal);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_DownloadItem, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_DownloadItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID, bool bHighPriority)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_DownloadItem(_this->linux_side, nPublishedFileID, bHighPriority);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_BInitWorkshopForGameServer, 12)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_BInitWorkshopForGameServer(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, DepotId_t unWorkshopDepotID, const char * pszFolder)
{
char lin_pszFolder[PATH_MAX];
steamclient_dos_path_to_unix_path(pszFolder, lin_pszFolder, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_BInitWorkshopForGameServer(_this->linux_side, unWorkshopDepotID, pszFolder ? lin_pszFolder : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SuspendDownloads, 8)
void __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SuspendDownloads(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, bool bSuspend)
{
TRACE("%p\n", _this);
cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SuspendDownloads(_this->linux_side, bSuspend);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartPlaytimeTracking, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartPlaytimeTracking(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartPlaytimeTracking(_this->linux_side, pvecPublishedFileID, unNumPublishedFileIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTracking, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTracking(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTracking(_this->linux_side, pvecPublishedFileID, unNumPublishedFileIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTrackingForAllItems, 4)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTrackingForAllItems(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTrackingForAllItems(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddDependency, 20)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddDependency(_this->linux_side, nParentPublishedFileID, nChildPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveDependency, 20)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveDependency(_this->linux_side, nParentPublishedFileID, nChildPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddAppDependency, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddAppDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddAppDependency(_this->linux_side, nPublishedFileID, nAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAppDependency, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAppDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAppDependency(_this->linux_side, nPublishedFileID, nAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetAppDependencies, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetAppDependencies(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetAppDependencies(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_DeleteItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_DeleteItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_DeleteItem(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_ShowWorkshopEULA, 4)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_ShowWorkshopEULA(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_ShowWorkshopEULA(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetWorkshopEULAStatus, 4)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetWorkshopEULAStatus(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetWorkshopEULAStatus(_this->linux_side);
}
extern vtable_ptr winISteamUGC_STEAMUGC_INTERFACE_VERSION017_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUGC_STEAMUGC_INTERFACE_VERSION017,
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUserUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest_2)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUGCDetailsRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SendQueryUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTagDisplayName)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCPreviewURL)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCMetadata)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCChildren)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCStatistic)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumAdditionalPreviews)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCAdditionalPreview)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag_2)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCKeyValueTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCContentDescriptors)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_ReleaseQueryUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredTagGroup)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddExcludedTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnOnlyIDs)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnLongDescription)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnMetadata)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnChildren)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnAdditionalPreviews)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnTotalOnly)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetReturnPlaytimeStats)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetLanguage)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowCachedResponse)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetCloudFileNameFilter)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetMatchAnyTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetSearchText)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetRankedByTrendDays)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeCreatedDateRange)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetTimeUpdatedDateRange)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddRequiredKeyValueTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RequestUGCDetails)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartItemUpdate)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTitle)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemDescription)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemUpdateLanguage)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemMetadata)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemVisibility)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemContent)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetItemPreview)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetAllowLegacyUpload)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAllItemKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemKeyValueTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewFile)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemPreviewVideo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewFile)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_UpdateItemPreviewVideo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemPreview)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddContentDescriptor)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveContentDescriptor)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubmitItemUpdate)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemUpdateProgress)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SetUserItemVote)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetUserItemVote)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddItemToFavorites)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveItemFromFavorites)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SubscribeItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_UnsubscribeItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetNumSubscribedItems)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetSubscribedItems)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemState)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemInstallInfo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetItemDownloadInfo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_DownloadItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_BInitWorkshopForGameServer)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SuspendDownloads)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StartPlaytimeTracking)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTracking)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_StopPlaytimeTrackingForAllItems)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_AddAppDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_RemoveAppDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetAppDependencies)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_DeleteItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_ShowWorkshopEULA)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetWorkshopEULAStatus)
);
#ifndef __GNUC__
}
#endif
winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION017(void *linux_side)
{
winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *r = alloc_mem_for_iface(sizeof(winISteamUGC_STEAMUGC_INTERFACE_VERSION017), "STEAMUGC_INTERFACE_VERSION017");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUGC_STEAMUGC_INTERFACE_VERSION017_vtable, 89, "STEAMUGC_INTERFACE_VERSION017");
r->linux_side = linux_side;
return r;
}
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION016.h" #include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION016.h"
typedef struct __winISteamUGC_STEAMUGC_INTERFACE_VERSION016 { typedef struct __winISteamUGC_STEAMUGC_INTERFACE_VERSION016 {

View file

@ -15,6 +15,293 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient); WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamUser_SteamUser022.h"
typedef struct __winISteamUser_SteamUser022 {
vtable_ptr *vtable;
void *linux_side;
} winISteamUser_SteamUser022;
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetHSteamUser, 4)
HSteamUser __thiscall winISteamUser_SteamUser022_GetHSteamUser(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetHSteamUser(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BLoggedOn, 4)
bool __thiscall winISteamUser_SteamUser022_BLoggedOn(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BLoggedOn(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetSteamID, 8)
CSteamID *__thiscall winISteamUser_SteamUser022_GetSteamID(winISteamUser_SteamUser022 *_this, CSteamID *_r)
{
TRACE("%p\n", _this);
*_r = cppISteamUser_SteamUser022_GetSteamID(_this->linux_side);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED, 32)
int __thiscall winISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED(winISteamUser_SteamUser022 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED, 12)
void __thiscall winISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED(winISteamUser_SteamUser022 *_this, uint32 unIPServer, uint16 usPortServer)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED(_this->linux_side, unIPServer, usPortServer);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_TrackAppUsageEvent, 20)
void __thiscall winISteamUser_SteamUser022_TrackAppUsageEvent(winISteamUser_SteamUser022 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetUserDataFolder, 12)
bool __thiscall winISteamUser_SteamUser022_GetUserDataFolder(winISteamUser_SteamUser022 *_this, char * pchBuffer, int cubBuffer)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUser_SteamUser022_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer);
steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer, 0);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_StartVoiceRecording, 4)
void __thiscall winISteamUser_SteamUser022_StartVoiceRecording(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_StartVoiceRecording(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_StopVoiceRecording, 4)
void __thiscall winISteamUser_SteamUser022_StopVoiceRecording(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_StopVoiceRecording(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetAvailableVoice, 16)
EVoiceResult __thiscall winISteamUser_SteamUser022_GetAvailableVoice(winISteamUser_SteamUser022 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetVoice, 40)
EVoiceResult __thiscall winISteamUser_SteamUser022_GetVoice(winISteamUser_SteamUser022 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed_Deprecated, pUncompressedDestBuffer_Deprecated, cbUncompressedDestBufferSize_Deprecated, nUncompressBytesWritten_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_DecompressVoice, 28)
EVoiceResult __thiscall winISteamUser_SteamUser022_DecompressVoice(winISteamUser_SteamUser022 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, nDesiredSampleRate);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetVoiceOptimalSampleRate, 4)
uint32 __thiscall winISteamUser_SteamUser022_GetVoiceOptimalSampleRate(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetVoiceOptimalSampleRate(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetAuthSessionTicket, 20)
HAuthTicket __thiscall winISteamUser_SteamUser022_GetAuthSessionTicket(winISteamUser_SteamUser022 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket, const SteamNetworkingIdentity * pSteamNetworkingIdentity)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket, pSteamNetworkingIdentity);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BeginAuthSession, 20)
EBeginAuthSessionResult __thiscall winISteamUser_SteamUser022_BeginAuthSession(winISteamUser_SteamUser022 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_EndAuthSession, 12)
void __thiscall winISteamUser_SteamUser022_EndAuthSession(winISteamUser_SteamUser022 *_this, CSteamID steamID)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_EndAuthSession(_this->linux_side, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_CancelAuthTicket, 8)
void __thiscall winISteamUser_SteamUser022_CancelAuthTicket(winISteamUser_SteamUser022 *_this, HAuthTicket hAuthTicket)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_CancelAuthTicket(_this->linux_side, hAuthTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_UserHasLicenseForApp, 16)
EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser022_UserHasLicenseForApp(winISteamUser_SteamUser022 *_this, CSteamID steamID, AppId_t appID)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_UserHasLicenseForApp(_this->linux_side, steamID, appID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsBehindNAT, 4)
bool __thiscall winISteamUser_SteamUser022_BIsBehindNAT(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsBehindNAT(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_AdvertiseGame, 20)
void __thiscall winISteamUser_SteamUser022_AdvertiseGame(winISteamUser_SteamUser022 *_this, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_AdvertiseGame(_this->linux_side, steamIDGameServer, unIPServer, usPortServer);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_RequestEncryptedAppTicket, 12)
SteamAPICall_t __thiscall winISteamUser_SteamUser022_RequestEncryptedAppTicket(winISteamUser_SteamUser022 *_this, void * pDataToInclude, int cbDataToInclude)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_RequestEncryptedAppTicket(_this->linux_side, pDataToInclude, cbDataToInclude);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetEncryptedAppTicket, 16)
bool __thiscall winISteamUser_SteamUser022_GetEncryptedAppTicket(winISteamUser_SteamUser022 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetEncryptedAppTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetGameBadgeLevel, 12)
int __thiscall winISteamUser_SteamUser022_GetGameBadgeLevel(winISteamUser_SteamUser022 *_this, int nSeries, bool bFoil)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetGameBadgeLevel(_this->linux_side, nSeries, bFoil);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetPlayerSteamLevel, 4)
int __thiscall winISteamUser_SteamUser022_GetPlayerSteamLevel(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetPlayerSteamLevel(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_RequestStoreAuthURL, 8)
SteamAPICall_t __thiscall winISteamUser_SteamUser022_RequestStoreAuthURL(winISteamUser_SteamUser022 *_this, const char * pchRedirectURL)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_RequestStoreAuthURL(_this->linux_side, pchRedirectURL);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsPhoneVerified, 4)
bool __thiscall winISteamUser_SteamUser022_BIsPhoneVerified(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsPhoneVerified(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsTwoFactorEnabled, 4)
bool __thiscall winISteamUser_SteamUser022_BIsTwoFactorEnabled(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsTwoFactorEnabled(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsPhoneIdentifying, 4)
bool __thiscall winISteamUser_SteamUser022_BIsPhoneIdentifying(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsPhoneIdentifying(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsPhoneRequiringVerification, 4)
bool __thiscall winISteamUser_SteamUser022_BIsPhoneRequiringVerification(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsPhoneRequiringVerification(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetMarketEligibility, 4)
SteamAPICall_t __thiscall winISteamUser_SteamUser022_GetMarketEligibility(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetMarketEligibility(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetDurationControl, 4)
SteamAPICall_t __thiscall winISteamUser_SteamUser022_GetDurationControl(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetDurationControl(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BSetDurationControlOnlineState, 8)
bool __thiscall winISteamUser_SteamUser022_BSetDurationControlOnlineState(winISteamUser_SteamUser022 *_this, EDurationControlOnlineState eNewState)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BSetDurationControlOnlineState(_this->linux_side, eNewState);
}
extern vtable_ptr winISteamUser_SteamUser022_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUser_SteamUser022,
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetHSteamUser)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BLoggedOn)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetSteamID)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_TrackAppUsageEvent)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetUserDataFolder)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_StartVoiceRecording)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_StopVoiceRecording)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetAvailableVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_DecompressVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetVoiceOptimalSampleRate)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetAuthSessionTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BeginAuthSession)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_EndAuthSession)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_CancelAuthTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_UserHasLicenseForApp)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsBehindNAT)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_AdvertiseGame)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_RequestEncryptedAppTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetEncryptedAppTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetGameBadgeLevel)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetPlayerSteamLevel)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_RequestStoreAuthURL)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsPhoneVerified)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsTwoFactorEnabled)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsPhoneIdentifying)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsPhoneRequiringVerification)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetMarketEligibility)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetDurationControl)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BSetDurationControlOnlineState)
);
#ifndef __GNUC__
}
#endif
winISteamUser_SteamUser022 *create_winISteamUser_SteamUser022(void *linux_side)
{
winISteamUser_SteamUser022 *r = alloc_mem_for_iface(sizeof(winISteamUser_SteamUser022), "SteamUser022");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUser_SteamUser022_vtable, 32, "SteamUser022");
r->linux_side = linux_side;
return r;
}
#include "cppISteamUser_SteamUser021.h" #include "cppISteamUser_SteamUser021.h"
typedef struct __winISteamUser_SteamUser021 { typedef struct __winISteamUser_SteamUser021 {

View file

@ -233,7 +233,7 @@ SteamAPICall_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012
} }
DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry, 28)
bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_155 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_156 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
{ {
TRACE("%p\n", _this); TRACE("%p\n", _this);
return cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(_this->linux_side, hSteamLeaderboardEntries, index, pLeaderboardEntry, pDetails, cDetailsMax); return cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(_this->linux_side, hSteamLeaderboardEntries, index, pLeaderboardEntry, pDetails, cDetailsMax);

View file

@ -1,5 +1,5 @@
extern void *create_winISteamClient_SteamClient020(void *); extern void *create_winISteamClient_SteamClient020(void *);
extern void *create_winISteamUser_SteamUser021(void *); extern void *create_winISteamUser_SteamUser022(void *);
extern void *create_winISteamFriends_SteamFriends017(void *); extern void *create_winISteamFriends_SteamFriends017(void *);
extern void *create_winISteamUtils_SteamUtils010(void *); extern void *create_winISteamUtils_SteamUtils010(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking009(void *); extern void *create_winISteamMatchmaking_SteamMatchMaking009(void *);
@ -16,7 +16,7 @@ extern void *create_winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001(v
extern void *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003(void *); extern void *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003(void *);
extern void *create_winISteamInput_SteamInput006(void *); extern void *create_winISteamInput_SteamInput006(void *);
extern void *create_winISteamController_SteamController008(void *); extern void *create_winISteamController_SteamController008(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016(void *); extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION017(void *);
extern void *create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001(void *); extern void *create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001(void *);
extern void *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005(void *); extern void *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005(void *);
extern void *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003(void *); extern void *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003(void *);
@ -27,10 +27,13 @@ extern void *create_winISteamNetworkingMessages_SteamNetworkingMessages002(void
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets012(void *); extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets012(void *);
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils004(void *); extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils004(void *);
extern void *create_winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001(void *); extern void *create_winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001(void *);
extern void *create_winISteamGameServer_SteamGameServer014(void *); extern void *create_winISteamGameServer_SteamGameServer015(void *);
extern void *create_winISteamGameServerStats_SteamGameServerStats001(void *); extern void *create_winISteamGameServerStats_SteamGameServerStats001(void *);
extern void *create_winISteamGameCoordinator_SteamGameCoordinator001(void *); extern void *create_winISteamGameCoordinator_SteamGameCoordinator001(void *);
extern void *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *); extern void *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *);
extern void *create_winISteamUser_SteamUser021(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016(void *);
extern void *create_winISteamGameServer_SteamGameServer014(void *);
extern void *create_winISteamInput_SteamInput005(void *); extern void *create_winISteamInput_SteamInput005(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015(void *); extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets009(void *); extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets009(void *);

View file

@ -1,5 +1,5 @@
{"SteamClient020", &create_winISteamClient_SteamClient020}, {"SteamClient020", &create_winISteamClient_SteamClient020},
{"SteamUser021", &create_winISteamUser_SteamUser021}, {"SteamUser022", &create_winISteamUser_SteamUser022},
{"SteamFriends017", &create_winISteamFriends_SteamFriends017}, {"SteamFriends017", &create_winISteamFriends_SteamFriends017},
{"SteamUtils010", &create_winISteamUtils_SteamUtils010}, {"SteamUtils010", &create_winISteamUtils_SteamUtils010},
{"SteamMatchMaking009", &create_winISteamMatchmaking_SteamMatchMaking009}, {"SteamMatchMaking009", &create_winISteamMatchmaking_SteamMatchMaking009},
@ -16,7 +16,7 @@
{"STEAMHTTP_INTERFACE_VERSION003", &create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003}, {"STEAMHTTP_INTERFACE_VERSION003", &create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003},
{"SteamInput006", &create_winISteamInput_SteamInput006}, {"SteamInput006", &create_winISteamInput_SteamInput006},
{"SteamController008", &create_winISteamController_SteamController008}, {"SteamController008", &create_winISteamController_SteamController008},
{"STEAMUGC_INTERFACE_VERSION016", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016}, {"STEAMUGC_INTERFACE_VERSION017", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION017},
{"STEAMAPPLIST_INTERFACE_VERSION001", &create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001}, {"STEAMAPPLIST_INTERFACE_VERSION001", &create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001},
{"STEAMHTMLSURFACE_INTERFACE_VERSION_005", &create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005}, {"STEAMHTMLSURFACE_INTERFACE_VERSION_005", &create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005},
{"STEAMINVENTORY_INTERFACE_V003", &create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003}, {"STEAMINVENTORY_INTERFACE_V003", &create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003},
@ -27,10 +27,13 @@
{"SteamNetworkingSockets012", &create_winISteamNetworkingSockets_SteamNetworkingSockets012}, {"SteamNetworkingSockets012", &create_winISteamNetworkingSockets_SteamNetworkingSockets012},
{"SteamNetworkingUtils004", &create_winISteamNetworkingUtils_SteamNetworkingUtils004}, {"SteamNetworkingUtils004", &create_winISteamNetworkingUtils_SteamNetworkingUtils004},
{"STEAMAPPTICKET_INTERFACE_VERSION001", &create_winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001}, {"STEAMAPPTICKET_INTERFACE_VERSION001", &create_winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001},
{"SteamGameServer014", &create_winISteamGameServer_SteamGameServer014}, {"SteamGameServer015", &create_winISteamGameServer_SteamGameServer015},
{"SteamGameServerStats001", &create_winISteamGameServerStats_SteamGameServerStats001}, {"SteamGameServerStats001", &create_winISteamGameServerStats_SteamGameServerStats001},
{"SteamGameCoordinator001", &create_winISteamGameCoordinator_SteamGameCoordinator001}, {"SteamGameCoordinator001", &create_winISteamGameCoordinator_SteamGameCoordinator001},
{"SteamNetworkingFakeUDPPort001", &create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001}, {"SteamNetworkingFakeUDPPort001", &create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001},
{"SteamUser021", &create_winISteamUser_SteamUser021},
{"STEAMUGC_INTERFACE_VERSION016", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016},
{"SteamGameServer014", &create_winISteamGameServer_SteamGameServer014},
{"SteamInput005", &create_winISteamInput_SteamInput005}, {"SteamInput005", &create_winISteamInput_SteamInput005},
{"STEAMUGC_INTERFACE_VERSION015", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015}, {"STEAMUGC_INTERFACE_VERSION015", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015},
{"SteamNetworkingSockets009", &create_winISteamNetworkingSockets_SteamNetworkingSockets009}, {"SteamNetworkingSockets009", &create_winISteamNetworkingSockets_SteamNetworkingSockets009},