Add configure.sh / configuration step to generate final makefile
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8f26580178
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3ccfeffa32
2 changed files with 253 additions and 19 deletions
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@ -36,20 +36,44 @@ export CC
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export CXX
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# Local name of this build, for dist/install steps
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BUILD_NAME := proton-localbuild
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SRCDIR := ..
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# TODO Let configure.sh set/propagate this
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BUILD_NAME ?= proton-localbuild
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# Selected container mode shell
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CONTAINER_SHELL_BASE = sudo docker run --rm --init -v $(HOME):$(HOME) -w $(CURDIR) \
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DOCKER_SHELL_BASE = sudo docker run --rm --init -v $(HOME):$(HOME) -w $(CURDIR) \
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-v /etc/passwd:/etc/passwd:ro -u $(shell id -u):$(shell id -g) -h $(shell hostname) \
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-v /tmp:/tmp $(SELECTED_CONTAINER) /dev/init -sg -- /bin/bash
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CONTAINER32 := steamrt-proton-dev32
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CONTAINER64 := steamrt-proton-dev
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SELECTED_CONTAINER := $(CONTAINER32)
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CONTAINER_SHELL32 := $(CONTAINER_SHELL_BASE)
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SELECTED_CONTAINER := $(CONTAINER64)
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CONTAINER_SHELL64 := $(CONTAINER_SHELL_BASE)
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undefine SELECTED_CONTAINER
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-v /tmp:/tmp $(SELECT_DOCKER_IMAGE) /dev/init -sg -- /bin/bash
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# If STEAMRT64_MODE/STEAMRT32_MODE is set, set the nested SELECT_DOCKER_IMAGE to the _IMAGE variable and eval
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# DOCKER_SHELL_BASE with it to create the CONTAINER_SHELL setting.
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ifeq ($(STEAMRT64_MODE),docker)
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SELECT_DOCKER_IMAGE := $(STEAMRT64_IMAGE)
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CONTAINER_SHELL64 := $(DOCKER_SHELL_BASE)
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else ifneq ($(STEAMRT64_MODE),)
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foo := $(error Unrecognized STEAMRT64_MODE $(STEAMRT64_MODE))
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endif
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ifeq ($(STEAMRT32_MODE),docker)
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SELECT_DOCKER_IMAGE := $(STEAMRT32_IMAGE)
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CONTAINER_SHELL32 := $(DOCKER_SHELL_BASE)
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else ifneq ($(STEAMRT32_MODE),)
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foo := $(error Unrecognized STEAMRT32_MODE $(STEAMRT32_MODE))
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endif
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undefine SELECT_DOCKER_IMAGE
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# If we're using containers to sub-invoke the various builds, jobserver won't work, have some silly auto-jobs
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# controllable by SUBMAKE_JOBS. Not ideal.
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ifneq ($(CONTAINER_SHELL32)$(CONTAINER_SHELL64),)
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SUBMAKE_JOBS ?= 24
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MAKE := make -j$(SUBMAKE_JOBS)
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endif
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# Use default shell if no STEAMRT_ variables setup a container to invoke. Commands will just run natively.
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ifndef CONTAINER_SHELL64
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CONTAINER_SHELL64 := $(SHELL)
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endif
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ifndef CONTAINER_SHELL32
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CONTAINER_SHELL32 := $(SHELL)
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endif
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$(info Testing configured 64bit container)
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ifneq ($(shell $(CONTAINER_SHELL64) -c "echo hi"), hi)
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@ -60,11 +84,7 @@ ifneq ($(shell $(CONTAINER_SHELL32) -c "echo hi"), hi)
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$(error "Cannot run commands in 32bit container")
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endif
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# FIXME Don't bother in native
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SUBMAKE_JOBS ?= 24
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MAKE := make -j$(SUBMAKE_JOBS)
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# FIXME OS X-vs-others stuff
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# TODO Used by build_proton for the OS X steps
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LIB_SUFFIX := "so"
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STRIP := strip
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FREETYPE32_CFLAGS :=
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@ -93,7 +113,7 @@ INSTALL_PROGRAM_FLAGS :=
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# Many of the configure steps below depend on the makefile itself, such that they are dirtied by changing the recipes
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# that create them. This can be annoying when working on the makefile, building with NO_MAKEFILE_DEPENDENCY=1 disables
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# this.
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MAKEFILE_DEP := ./Makefile
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MAKEFILE_DEP := $(MAKEFILE_LIST)
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ifeq ($(NO_MAKEFILE_DEPENDENCY),1)
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MAKEFILE_DEP :=
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endif
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@ -176,7 +196,11 @@ $(OBJ_DIRS):
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# FIXME OS X-only targets freetype
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.PHONY: all all64 all32
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.PHONY: all all64 all32 default
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# Produce a working dist directory by default
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default: all dist
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.DEFAULT_GOAL := default
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# FIXME ffmpeg is optional
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210
configure.sh
Executable file
210
configure.sh
Executable file
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@ -0,0 +1,210 @@
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#!/bin/bash
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set -eu
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SRCDIR="$(dirname "$0")"
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# Output helpers
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COLOR_ERR=""
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COLOR_STAT=""
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COLOR_INFO=""
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COLOR_CMD=""
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COLOR_CLEAR=""
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if [[ $(tput colors 2>/dev/null || echo 0) -gt 0 ]]; then
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COLOR_ERR=$'\e[31;1m'
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COLOR_STAT=$'\e[32;1m'
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COLOR_INFO=$'\e[30;1m'
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COLOR_CMD=$'\e[93;1m'
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COLOR_CLEAR=$'\e[0m'
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fi
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sh_quote() { local quoted="$(printf '%q ' "$@")"; [[ $# -eq 0 ]] || echo "${quoted:0:-1}"; }
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err() { echo >&2 "${COLOR_ERR}!!${COLOR_CLEAR} $*"; }
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stat() { echo >&2 "${COLOR_STAT}::${COLOR_CLEAR} $*"; }
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info() { echo >&2 "${COLOR_INFO}::${COLOR_CLEAR} $*"; }
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showcmd() { echo >&2 "+ ${COLOR_CMD}$(sh_quote "$@")${COLOR_CLEAR}"; }
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die() { err "$@"; exit 1; }
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finish() { stat "$@"; exit 0; }
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cmd() { showcmd "$@"; "$@"; }
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#
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# Configure
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#
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THIS_COMMAND="$0 $*" # For printing, not evaling
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MAKEFILE="./Makefile"
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function check_steamrt_image() {
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local type="$1"
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local name="$2"
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# nil nil -> no container
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[[ -n $type || -n $name ]] || return 0;
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# Otherwise both needed
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[[ -n $type && -n $name ]] || die "Steam Runtime SDK option must be of form type:image"
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# Type known?
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[[ $type = docker ]] || die "Only supported Steam Runtime type is currently docker"
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# Name must be alphanumericish for dumping into makefile and sanity.
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[[ $name =~ ^[a-zA-Z0-9_.-]+$ ]] || die "Runtime image name should be alphanumeric ($name)"
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}
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# This is not rigorous. Do not use this for untrusted input. Do not. If you need a version of
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# this for untrusted input, rethink the path that got you here.
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function escape_for_make() {
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local escape="$1"
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escape="${escape//\\/\\\\}" # '\' -> '\\'
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escape="${escape//#/\\#}" # '#' -> '\#'
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escape="${escape//\$/\$\$}" # '$' -> '$$'
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escape="${escape// /\\ }" # ' ' -> '\ '
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echo "$escape"
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}
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function configure() {
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local steamrt64_type="${1%:*}"
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local steamrt64_name="${1#*:}"
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local steamrt32_type="${2%:*}"
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local steamrt32_name="${2#*:}"
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check_steamrt_image "$steamrt64_type" "$steamrt64_name"
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check_steamrt_image "$steamrt32_type" "$steamrt32_name"
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local srcdir="$(dirname "$0")"
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# Don't die after this point or we'll have rather unhelpfully deleted the Makefile
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if [[ -e ./Makefile ]]; then
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[[ -n $arg_force ]] || die "Makefile exists, use --force to reconfigure ($MAKEFILE)"
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info "Makefile exists, --force given, removing"
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cmd rm "$MAKEFILE"
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fi
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echo >> "$MAKEFILE" "# Generated by: $THIS_COMMAND"
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echo >> "$MAKEFILE" ""
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echo >> "$MAKEFILE" "SRCDIR := $(escape_for_make "$srcdir")"
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echo >> "$MAKEFILE" "STEAMRT64_MODE := $(escape_for_make "$steamrt64_type")"
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echo >> "$MAKEFILE" "STEAMRT64_IMAGE := $(escape_for_make "$steamrt64_name")"
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echo >> "$MAKEFILE" "STEAMRT32_MODE := $(escape_for_make "$steamrt32_type")"
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echo >> "$MAKEFILE" "STEAMRT32_IMAGE := $(escape_for_make "$steamrt32_name")"
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echo >> "$MAKEFILE" ""
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echo >> "$MAKEFILE" "include \$(SRCDIR)/build/makefile_base.mak"
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stat "Created $MAKEFILE, clear to run make! See BUILDING.md for make targets and instructions"
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}
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#
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# Parse arguments
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#
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arg_force=""
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arg_steamrt32=""
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arg_steamrt64=""
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arg_no_steamrt=""
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invalid_args=""
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function parse_args() {
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local arg;
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local val;
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local val_used;
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local val_passed;
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while [[ $# -gt 0 ]]; do
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arg="$1"
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val=''
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val_used=''
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val_passed=''
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if [[ -z $arg ]]; then # Sanity
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err "Unexpected empty argument"
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return 1
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elif [[ ${arg:0:2} != '--' ]]; then
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err "Unexpected positional argument ($1)"
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return 1
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fi
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# Looks like an argument does it have a --foo=bar value?
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if [[ ${arg%=*} != $arg ]]; then
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val="${arg#*=}"
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arg="${arg%=*}"
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val_passed=1
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else
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# Otherwise for args that want a value, assume "--arg val" form
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val="${2:-}"
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fi
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# The args
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if [[ $arg = --force ]]; then
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arg_force=1
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elif [[ $arg = --steam-runtime32 ]]; then
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val_used=1
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arg_steamrt32="$val"
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elif [[ $arg = --steam-runtime64 ]]; then
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val_used=1
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arg_steamrt64="$val"
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elif [[ $arg = --no-steam-runtime ]]; then
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arg_no_steamrt=1
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else
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err "Unrecognized option $arg"
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return 1
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fi
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# Check if this arg used the value and shouldn't have or vice-versa
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if [[ -n $val_used && ! -n $val_passed ]]; then
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# "--arg val" form, used $2 as the value.
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# Don't allow this if it looked like "--arg --val"
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if [[ ${val#--} != $val ]]; then
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err "Ambiguous format for argument with value \"$arg $val\""
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err " (use $arg=$val or $arg='' $val)"
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return 1
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fi
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# Error if this was the last positional argument but expected $val
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if [[ $# -le 1 ]]; then
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err "$arg takes a parameter, but none given"
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return 1
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fi
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shift # consume val
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elif [[ -z $val_used && -n $val_passed ]]; then
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# Didn't use a value, but passed in --arg=val form
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err "$arg does not take a parameter"
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return 1
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fi
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shift # consume arg
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done
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}
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usage() {
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"$1" "Usage: $0 { --no-steam-runtime | --steam-runtime32=<image> --steam-runtime64=<image> }"
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"$1" " Generate a Makefile for building Proton. May be run from another directory to create"
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"$1" " out-of-tree build directories (e.g. mkdir mybuild && cd mybuild && ../configure.sh)"
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"$1" ""
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"$1" " --force Overwrite Makefile if it already exists"
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"$1" ""
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"$1" " Steam Runtime"
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"$1" " Proton builds that are to be installed & run under the steam client must be built with"
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"$1" " the Steam Runtime SDK to ensure compatibility. See BUILDING.md for more information."
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"$1" ""
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"$1" " --steam-runtime64=docker:<image> Automatically invoke the Steam Runtime SDK in <image>"
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"$1" " for build steps that must be run in an SDK"
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"$1" " environment. See BUILDING.md for instructions to"
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"$1" " create this image."
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"$1" ""
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"$1" " --steam-runtime32=docker:<image> The 32-bit docker image to use for steps that require"
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"$1" " a 32-bit environment. See --steam-runtime64."
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"$1" ""
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"$1" " --no-steam-runtime Do not automatically invoke any runtime SDK as part of the build."
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"$1" " Build steps may still be manually run in a runtime environment."
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exit 1;
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}
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[[ $# -gt 0 ]] || usage info
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parse_args "$@" || usage err
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if [[ -n $arg_no_steamrt && (-n $arg_steamrt32 || -n $arg_steamrt64) ]]; then
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die "Cannot specify a Steam Runtime SDK as well as --no-steam-runtime"
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elif [[ -z $arg_no_steamrt && ( -z $arg_steamrt32 || -z $arg_steamrt64 ) ]]; then
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die "Must specify either --no-steam-runtime or both --steam-runtime32 and --steam-runtime64"
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fi
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configure "$arg_steamrt64" "$arg_steamrt32"
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