change default log to +loaddll instead of +module

This commit is contained in:
Andrew Eikum 2019-05-13 10:05:32 -05:00
parent c859ed8aae
commit 2b3b96982f
2 changed files with 2 additions and 2 deletions

2
proton
View file

@ -226,7 +226,7 @@ prefix = os.environ["STEAM_COMPAT_DATA_PATH"] + "/pfx/"
env["WINEPREFIX"] = prefix env["WINEPREFIX"] = prefix
if "PROTON_LOG" in env and nonzero(env["PROTON_LOG"]): if "PROTON_LOG" in env and nonzero(env["PROTON_LOG"]):
env["WINEDEBUG"] = "+timestamp,+pid,+tid,+seh,+debugstr,+module,+mscoree" env["WINEDEBUG"] = "+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree"
env["DXVK_LOG_LEVEL"] = "info" env["DXVK_LOG_LEVEL"] = "info"
env["WINE_MONO_TRACE"] = "E:System.NotImplementedException" env["WINE_MONO_TRACE"] = "E:System.NotImplementedException"

View file

@ -6,7 +6,7 @@ user_settings = {
#Logs are saved to $HOME/steam-<STEAM_GAME_ID>.log, overwriting any previous log with that name. #Logs are saved to $HOME/steam-<STEAM_GAME_ID>.log, overwriting any previous log with that name.
#Wine debug logging #Wine debug logging
"WINEDEBUG": "+timestamp,+pid,+tid,+seh,+debugstr,+module,+mscoree", "WINEDEBUG": "+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree",
#DXVK debug logging #DXVK debug logging
"DXVK_LOG_LEVEL": "info", "DXVK_LOG_LEVEL": "info",