lsteamclient: Use the generated interfaces in the manual converters.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-24 11:11:25 +02:00
parent 9da6e6851f
commit 2a2fb338d2
31 changed files with 215 additions and 296 deletions

View file

@ -71,10 +71,6 @@ SOURCES = \
cppISteamClient_SteamClient020.cpp \
cppISteamController_SteamController003.cpp \
cppISteamController_SteamController004.cpp \
cppISteamController_SteamController005.cpp \
cppISteamController_SteamController006.cpp \
cppISteamController_SteamController007.cpp \
cppISteamController_SteamController008.cpp \
cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION.cpp \
cppISteamFriends_SteamFriends001.cpp \
cppISteamFriends_SteamFriends002.cpp \
@ -116,10 +112,6 @@ SOURCES = \
cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001.cpp \
cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002.cpp \
cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.cpp \
cppISteamInput_SteamInput001.cpp \
cppISteamInput_SteamInput002.cpp \
cppISteamInput_SteamInput005.cpp \
cppISteamInput_SteamInput006.cpp \
cppISteamInventory_STEAMINVENTORY_INTERFACE_V001.cpp \
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002.cpp \
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.cpp \
@ -143,20 +135,10 @@ SOURCES = \
cppISteamNetworking_SteamNetworking004.cpp \
cppISteamNetworking_SteamNetworking005.cpp \
cppISteamNetworking_SteamNetworking006.cpp \
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.cpp \
cppISteamNetworkingMessages_SteamNetworkingMessages002.cpp \
cppISteamNetworkingSockets_SteamNetworkingSockets002.cpp \
cppISteamNetworkingSockets_SteamNetworkingSockets004.cpp \
cppISteamNetworkingSockets_SteamNetworkingSockets006.cpp \
cppISteamNetworkingSockets_SteamNetworkingSockets008.cpp \
cppISteamNetworkingSockets_SteamNetworkingSockets009.cpp \
cppISteamNetworkingSockets_SteamNetworkingSockets012.cpp \
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002.cpp \
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003.cpp \
cppISteamNetworkingUtils_SteamNetworkingUtils001.cpp \
cppISteamNetworkingUtils_SteamNetworkingUtils002.cpp \
cppISteamNetworkingUtils_SteamNetworkingUtils003.cpp \
cppISteamNetworkingUtils_SteamNetworkingUtils004.cpp \
cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.cpp \
cppISteamParties_SteamParties002.cpp \
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.cpp \

View file

@ -851,6 +851,13 @@ def handle_method_c(method, winclassname, cppname, out):
def handle_class(klass):
cppname = f"cpp{klass.full_name}"
ext = "cpp"
for method in klass.methods:
if type(method) is Destructor:
continue
if method_needs_manual_handling(cppname, method.name):
ext = "hpp"
with open(f"{cppname}.h", "w") as file:
out = file.write
@ -861,7 +868,7 @@ def handle_class(klass):
continue
handle_method_hpp(method, cppname, out)
with open(f"{cppname}.cpp", "w") as file:
with open(f"{cppname}.{ext}", "w") as file:
out = file.write
out(u'#include "steam_defs.h"\n')
@ -1293,14 +1300,24 @@ for _, klass in sorted(all_classes.items()):
handle_class(klass)
with open('struct_converters.h', 'w') as file:
out = file.write
out(u'#ifndef __STRUCT_CONVERTERS_H\n')
out(u'#define __STRUCT_CONVERTERS_H\n')
for sdkver in SDK_VERSIONS:
generate(sdkver, all_records[sdkver])
for f in cpp_files_need_close_brace:
m = open(f, "a")
m.write("\n}\n")
with open('struct_converters.h', 'a') as file:
out = file.write
out(u'#endif /* __STRUCT_CONVERTERS_H */\n')
getapifile = open("cb_getapi_table.dat", "w")
cbsizefile = open("cb_getapi_sizes.dat", "w")

View file

@ -1,24 +1,22 @@
#include "steamclient_private.h"
#include "steam_defs.h"
extern "C"
{
#define SDK_VERSION 1410
#include "steamclient_manual_common.h"
}
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_141/steam_api.h"
#include "cppISteamController_SteamController005.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#define SDK_VERSION 1410
#include "steamclient_manual_common.h"
extern "C" {
#include "cppISteamController_SteamController005.h"
}
void cppISteamController_SteamController005_GetGlyphForActionOrigin( struct cppISteamController_SteamController005_GetGlyphForActionOrigin_params *params )
{
ISteamController *iface = (ISteamController *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( (EControllerActionOrigin)params->eOrigin );
struct cppISteamController_SteamController005 *iface = (struct cppISteamController_SteamController005 *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
}

View file

@ -1,24 +1,22 @@
#include "steamclient_private.h"
#include "steam_defs.h"
extern "C"
{
#define SDK_VERSION 1420
#include "steamclient_manual_common.h"
}
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_142/steam_api.h"
#include "cppISteamController_SteamController006.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#define SDK_VERSION 1420
#include "steamclient_manual_common.h"
extern "C" {
#include "cppISteamController_SteamController006.h"
}
void cppISteamController_SteamController006_GetGlyphForActionOrigin( struct cppISteamController_SteamController006_GetGlyphForActionOrigin_params *params )
{
ISteamController *iface = (ISteamController *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( (EControllerActionOrigin)params->eOrigin );
struct cppISteamController_SteamController006 *iface = (struct cppISteamController_SteamController006 *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
}

View file

@ -1,29 +1,22 @@
#include "steamclient_private.h"
#include "steam_defs.h"
extern "C"
{
#define SDK_VERSION 1440
#include "steamclient_manual_common.h"
}
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/isteamnetworkingsockets.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets002.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
extern "C" {
#define SDKVER_144
#include "struct_converters.h"
#define SDK_VERSION 1440
#include "steamclient_manual_common.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets002.h"
}
void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -32,7 +25,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConne
void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,

View file

@ -1,30 +1,22 @@
#include "steamclient_private.h"
#include "steam_defs.h"
extern "C"
{
#define SDK_VERSION 1460
#include "steamclient_manual_common.h"
}
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/isteamnetworkingsockets.h"
#include "steamworks_sdk_146/isteamnetworkingutils.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets004.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
extern "C" {
#define SDKVER_146
#include "struct_converters.h"
#define SDK_VERSION 1460
#include "steamclient_manual_common.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets004.h"
}
void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets004 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets004 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -33,7 +25,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConne
void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets004 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets004 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,

View file

@ -1,32 +1,24 @@
#include "steamclient_private.h"
#include "steam_defs.h"
extern "C"
{
#define SDK_VERSION 1470
#include "steamclient_manual_common.h"
}
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_147/steam_api.h"
#include "steamworks_sdk_147/isteamnetworkingsockets.h"
#include "steamworks_sdk_147/isteamnetworkingutils.h"
#include "steamworks_sdk_147/steamnetworkingtypes.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets006.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
extern "C" {
#define SDKVER_147
#include "struct_converters.h"
#define SDK_VERSION 1470
#include "steamclient_manual_common.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets006.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -35,7 +27,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConne
void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListenSocket_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -45,7 +37,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListe
void cppISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages_params *params )
{
#define MAX_SEND_MESSAGES 64
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
/* use the stack to avoid heap allocation */
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
int i;
@ -62,7 +54,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages( struct c
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
iface->SendMessages( i, lin_msgs, (int64 *)params->pOutMessageNumberOrResult );
iface->SendMessages( i, lin_msgs, params->pOutMessageNumberOrResult );
params->nMessages -= i;
params->pMessages += i;

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@ -1,35 +1,24 @@
#include "steamclient_private.h"
#include "steam_defs.h"
extern "C"
{
#define SDK_VERSION 1481
#include "steamclient_manual_common.h"
}
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_148a/steam_api.h"
#include "steamworks_sdk_148a/isteamnetworkingsockets.h"
#include "steamworks_sdk_148a/isteamnetworkingutils.h"
#include "steamworks_sdk_148a/steamnetworkingtypes.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets008.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
extern "C" {
#define SDKVER_148a
#include "struct_converters.h"
#define SDK_VERSION 1481
#include "steamclient_manual_common.h"
typedef winSteamNetworkingMessage_t_148a winSteamNetworkingMessage_t_149;
typedef winSteamNetworkingMessage_t_148a winSteamNetworkingMessage_t_152;
#include "cppISteamNetworkingSockets_SteamNetworkingSockets008.h"
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -38,7 +27,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConne
void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -48,7 +37,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollG
void cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages_params *params )
{
#define MAX_SEND_MESSAGES 64
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
/* use the stack to avoid heap allocation */
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
int i;
@ -65,17 +54,10 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages( struct c
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
iface->SendMessages( i, lin_msgs, (int64 *)params->pOutMessageNumberOrResult );
iface->SendMessages( i, lin_msgs, params->pOutMessageNumberOrResult );
params->nMessages -= i;
params->pMessages += i;
if (params->pOutMessageNumberOrResult) params->pOutMessageNumberOrResult += i;
}
}
void cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage( struct cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage_params *params )
{
ISteamNetworkingUtils *iface = (ISteamNetworkingUtils *)params->linux_side;
params->_ret = (winSteamNetworkingMessage_t_148a *)iface->AllocateMessage( params->cbAllocateBuffer );
params->_ret = (winSteamNetworkingMessage_t_148a *)network_message_lin_to_win( params->_ret );
}

View file

@ -1,40 +1,32 @@
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_150/steam_api.h"
#include "steamworks_sdk_150/isteamnetworkingsockets.h"
#include "steamworks_sdk_150/isteamnetworkingutils.h"
#include "steamworks_sdk_150/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
extern "C" {
#define SDKVER_150
#include "struct_converters.h"
#include "cb_converters.h"
#define SDKVER_157
#define SDK_VERSION 1500
#include "steamclient_manual_common.h"
typedef winSteamNetworkingMessage_t_150 winSteamNetworkingMessage_t_152;
typedef winSteamNetworkingMessage_t_150 winSteamNetworkingMessage_t_158;
typedef struct SteamNetConnectionRealTimeStatus_t SteamNetConnectionRealTimeStatus_t;
#include "cppISteamNetworkingSockets_SteamNetworkingSockets009.h"
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
#include "cppISteamInput_SteamInput001.h"
#include "cppISteamController_SteamController007.h"
}
#pragma push_macro( "__cdecl" )
#undef __cdecl
#pragma push_macro( "strncpy" )
#undef strncpy
typedef struct SteamNetConnectionRealTimeStatus_t SteamNetConnectionRealTimeStatus_t;
typedef struct winSteamNetworkingMessage_t winSteamNetworkingMessage_t_158;
#include "cppISteamNetworkingSockets_SteamNetworkingSockets009.hpp"
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.hpp"
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.hpp"
#include "cppISteamInput_SteamInput001.hpp"
#include "cppISteamController_SteamController007.hpp"
#pragma pop_macro( "__cdecl" )
#pragma pop_macro( "strncpy" )
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -43,7 +35,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConne
void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -53,7 +45,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollG
void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages_params *params )
{
#define MAX_SEND_MESSAGES 64
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
/* use the stack to avoid heap allocation */
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
int i;
@ -70,7 +62,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( struct c
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
iface->SendMessages( i, lin_msgs, (int64 *)params->pOutMessageNumberOrResult );
iface->SendMessages( i, lin_msgs, params->pOutMessageNumberOrResult );
params->nMessages -= i;
params->pMessages += i;
@ -80,7 +72,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( struct c
void cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params *params )
{
ISteamNetworkingMessages *iface = (ISteamNetworkingMessages *)params->linux_side;
struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnChannel( params->nLocalChannel, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -148,32 +140,35 @@ void lin_SteamNetworkingMessagesSessionFailed(SteamNetworkingMessagesSessionFail
fn(dat);
}
void cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage( struct cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage_params *params )
{
struct cppISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct cppISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
params->_ret = (winSteamNetworkingMessage_t_152 *)iface->AllocateMessage( params->cbAllocateBuffer );
params->_ret = (winSteamNetworkingMessage_t_152 *)network_message_lin_to_win( params->_ret );
}
void cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( struct cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *params )
{
ISteamNetworkingUtils *iface = (ISteamNetworkingUtils *)params->linux_side;
struct cppISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct cppISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
void *lin_fn; /* api requires passing pointer-to-pointer */
switch (params->eValue)
{
#define CASE( x, y ) \
case k_ESteamNetworkingConfig_Callback_##x: \
if (!params->pArg) \
{ \
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue, \
(ESteamNetworkingConfigScope)params->eScopeType, \
params->scopeObj, \
(ESteamNetworkingConfigDataType)params->eDataType, NULL ); \
} \
else \
{ \
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
else lin_fn = (void *)&lin_##y; \
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue, \
(ESteamNetworkingConfigScope)params->eScopeType, \
params->scopeObj, \
(ESteamNetworkingConfigDataType)params->eDataType, &lin_fn ); \
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
#define CASE( x, y ) \
case k_ESteamNetworkingConfig_Callback_##x: \
if (!params->pArg) \
{ \
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
params->scopeObj, params->eDataType, NULL ); \
} \
else \
{ \
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
else lin_fn = (void *)&lin_##y; \
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
params->scopeObj, params->eDataType, &lin_fn ); \
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
}
CASE( ConnectionStatusChanged, SteamNetConnectionStatusChanged )
@ -185,37 +180,35 @@ void cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( struct cpp
#undef CASE
default:
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue,
(ESteamNetworkingConfigScope)params->eScopeType, params->scopeObj,
(ESteamNetworkingConfigDataType)params->eDataType,
params->pArg );
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, params->scopeObj,
params->eDataType, params->pArg );
}
}
void cppISteamInput_SteamInput001_GetGlyphForActionOrigin( struct cppISteamInput_SteamInput001_GetGlyphForActionOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( (EInputActionOrigin)params->eOrigin );
struct cppISteamInput_SteamInput001 *iface = (struct cppISteamInput_SteamInput001 *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
}
void cppISteamInput_SteamInput001_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput001_GetGlyphForXboxOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
struct cppISteamInput_SteamInput001 *iface = (struct cppISteamInput_SteamInput001 *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
}
void cppISteamController_SteamController007_GetGlyphForActionOrigin( struct cppISteamController_SteamController007_GetGlyphForActionOrigin_params *params )
{
ISteamController *iface = (ISteamController *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( (EControllerActionOrigin)params->eOrigin );
struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
}
void cppISteamController_SteamController007_GetGlyphForXboxOrigin( struct cppISteamController_SteamController007_GetGlyphForXboxOrigin_params *params )
{
ISteamController *iface = (ISteamController *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
}

View file

@ -1,35 +1,29 @@
#include "steamclient_private.h"
#include "steam_defs.h"
extern "C"
{
#define SDK_VERSION 1510
#include "steamclient_manual_common.h"
}
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_151/steam_api.h"
#include "cppISteamInput_SteamInput002.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
extern "C" {
#define SDKVER_151
#include "struct_converters.h"
#include "cb_converters.h"
#define SDK_VERSION 1510
#include "steamclient_manual_common.h"
#include "cppISteamInput_SteamInput002.h"
}
void cppISteamInput_SteamInput002_GetGlyphForActionOrigin( struct cppISteamInput_SteamInput002_GetGlyphForActionOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( (EInputActionOrigin)params->eOrigin );
struct cppISteamInput_SteamInput002 *iface = (struct cppISteamInput_SteamInput002 *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
}
void cppISteamInput_SteamInput002_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput002_GetGlyphForXboxOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
struct cppISteamInput_SteamInput002 *iface = (struct cppISteamInput_SteamInput002 *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
}

View file

@ -1,29 +1,22 @@
#include "steamclient_private.h"
#include "steam_defs.h"
extern "C"
{
#define SDK_VERSION 1520
#include "steamclient_manual_common.h"
}
#include <unordered_map>
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/isteaminput.h"
#include "cppISteamInput_SteamInput005.hpp"
#include "cppISteamController_SteamController008.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include <unordered_map>
extern "C" {
#define SDKVER_152
#include "struct_converters.h"
#include "cb_converters.h"
#define SDK_VERSION 1520
#include "steamclient_manual_common.h"
#include "cppISteamInput_SteamInput005.h"
#include "cppISteamController_SteamController008.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
@ -38,7 +31,7 @@ void lin_SteamInputActionEventCallbackPointer(SteamInputActionEvent_t *dat)
void cppISteamInput_SteamInput005_EnableActionEventCallbacks( struct cppISteamInput_SteamInput005_EnableActionEventCallbacks_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
win_EnableActionEventCallbacks = (win_SteamInputActionEventCallbackPointer)params->pCallback;
iface->EnableActionEventCallbacks( params->pCallback ? &lin_SteamInputActionEventCallbackPointer : NULL );
}
@ -121,31 +114,30 @@ const char *steamclient_isteaminput_getglyph_xbox(int origin, const char *lin_pa
void cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphPNGForActionOrigin( (EInputActionOrigin)params->eOrigin,
(ESteamInputGlyphSize)params->eSize, params->unFlags );
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
params->_ret = iface->GetGlyphPNGForActionOrigin( params->eOrigin, params->eSize, params->unFlags );
params->_ret = steamclient_isteaminput_getglyph_png( params->eOrigin, params->eSize,
params->unFlags, params->_ret );
}
void cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphSVGForActionOrigin( (EInputActionOrigin)params->eOrigin, params->unFlags );
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
params->_ret = iface->GetGlyphSVGForActionOrigin( params->eOrigin, params->unFlags );
params->_ret = steamclient_isteaminput_getglyph_svg( params->eOrigin, params->unFlags, params->_ret );
}
void cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin_Legacy( (EInputActionOrigin)params->eOrigin );
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin_Legacy( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
}
void cppISteamInput_SteamInput005_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput005_GetGlyphForXboxOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
}
@ -170,14 +162,14 @@ const char *steamclient_isteamcontroller_getglyph(int origin, const char *lin_pa
void cppISteamController_SteamController008_GetGlyphForActionOrigin( struct cppISteamController_SteamController008_GetGlyphForActionOrigin_params *params )
{
ISteamController *iface = (ISteamController *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( (EControllerActionOrigin)params->eOrigin );
struct cppISteamController_SteamController008 *iface = (struct cppISteamController_SteamController008 *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
}
void cppISteamController_SteamController008_GetGlyphForXboxOrigin( struct cppISteamController_SteamController008_GetGlyphForXboxOrigin_params *params )
{
ISteamController *iface = (ISteamController *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
struct cppISteamController_SteamController008 *iface = (struct cppISteamController_SteamController008 *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
}

View file

@ -1,35 +1,25 @@
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/isteamnetworkingsockets.h"
#include "steamworks_sdk_153a/isteamnetworkingutils.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steamnetworkingfakeip.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
extern "C" {
#define SDKVER_153a
#include "struct_converters.h"
#include "cb_converters.h"
#include "win_constructors.h"
#include "cb_converters.h"
#define SDK_VERSION 1531
#include "steamclient_manual_common.h"
typedef winSteamNetworkingMessage_t_153a winSteamNetworkingMessage_t_158;
#include "cppISteamNetworkingUtils_SteamNetworkingUtils004.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets012.h"
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
typedef struct ScePadTriggerEffectParam { uint8 m_data[120]; } ScePadTriggerEffectParam;
#include "cppISteamInput_SteamInput006.h"
}
#pragma push_macro( "__cdecl" )
#undef __cdecl
#pragma push_macro( "strncpy" )
#undef strncpy
#include "cppISteamNetworkingUtils_SteamNetworkingUtils004.hpp"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets012.hpp"
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.hpp"
typedef struct ScePadTriggerEffectParam { uint8 m_data[120]; } ScePadTriggerEffectParam;
#include "cppISteamInput_SteamInput006.hpp"
#pragma pop_macro( "__cdecl" )
#pragma pop_macro( "strncpy" )
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
@ -37,14 +27,14 @@ extern win_SteamInputActionEventCallbackPointer win_EnableActionEventCallbacks;
void cppISteamInput_SteamInput006_EnableActionEventCallbacks( struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
win_EnableActionEventCallbacks = (win_SteamInputActionEventCallbackPointer)params->pCallback;
iface->EnableActionEventCallbacks( params->pCallback ? &lin_SteamInputActionEventCallbackPointer : NULL );
}
void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -53,7 +43,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConne
void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -63,7 +53,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollG
void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages_params *params )
{
#define MAX_SEND_MESSAGES 64
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
/* use the stack to avoid heap allocation */
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
int i;
@ -80,7 +70,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages( struct c
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
iface->SendMessages( i, lin_msgs, (int64 *)params->pOutMessageNumberOrResult );
iface->SendMessages( i, lin_msgs, params->pOutMessageNumberOrResult );
params->nMessages -= i;
params->pMessages += i;
@ -96,15 +86,15 @@ typedef struct __winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 {
void cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
ISteamNetworkingFakeUDPPort *lin_iface = iface->CreateFakeUDPPort( params->idxFakeServerPort );
struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
void *lin_iface = iface->CreateFakeUDPPort( params->idxFakeServerPort );
if (!lin_iface) params->_ret = NULL;
else params->_ret = create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001( lin_iface );
}
void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages( struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages_params *params )
{
ISteamNetworkingFakeUDPPort *iface = (ISteamNetworkingFakeUDPPort *)params->linux_side;
struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *iface = (struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessages( lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
@ -161,31 +151,27 @@ extern void lin_SteamNetAuthenticationStatusChanged(SteamNetAuthenticationStatus
void cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( struct cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params *params )
{
ISteamNetworkingUtils *iface = (ISteamNetworkingUtils *)params->linux_side;
struct cppISteamNetworkingUtils_SteamNetworkingUtils004 *iface = (struct cppISteamNetworkingUtils_SteamNetworkingUtils004 *)params->linux_side;
bool ret;
void *lin_fn; /* api requires passing pointer-to-pointer */
switch (params->eValue)
{
#define CASE( x, y ) \
case k_ESteamNetworkingConfig_Callback_##x: \
if (!params->pArg) \
{ \
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue, \
(ESteamNetworkingConfigScope)params->eScopeType, \
params->scopeObj, \
(ESteamNetworkingConfigDataType)params->eDataType, NULL ); \
} \
else \
{ \
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
else lin_fn = (void *)&lin_##y; \
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue, \
(ESteamNetworkingConfigScope)params->eScopeType, \
params->scopeObj, \
(ESteamNetworkingConfigDataType)params->eDataType, &lin_fn ); \
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
#define CASE( x, y ) \
case k_ESteamNetworkingConfig_Callback_##x: \
if (!params->pArg) \
{ \
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
params->scopeObj, params->eDataType, NULL ); \
} \
else \
{ \
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
else lin_fn = (void *)&lin_##y; \
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
params->scopeObj, params->eDataType, &lin_fn ); \
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
}
CASE( ConnectionStatusChanged, SteamNetConnectionStatusChanged )
@ -197,46 +183,43 @@ void cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( struct cpp
#undef CASE
default:
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue,
(ESteamNetworkingConfigScope)params->eScopeType, params->scopeObj,
(ESteamNetworkingConfigDataType)params->eDataType,
params->pArg );
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, params->scopeObj,
params->eDataType, params->pArg );
}
}
void cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage( struct cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage_params *params )
{
ISteamNetworkingUtils *iface = (ISteamNetworkingUtils *)params->linux_side;
params->_ret = (winSteamNetworkingMessage_t_153a *)iface->AllocateMessage( params->cbAllocateBuffer );
params->_ret = (winSteamNetworkingMessage_t_153a *)network_message_lin_to_win( params->_ret );
struct cppISteamNetworkingUtils_SteamNetworkingUtils004 *iface = (struct cppISteamNetworkingUtils_SteamNetworkingUtils004 *)params->linux_side;
params->_ret = (winSteamNetworkingMessage_t_158 *)iface->AllocateMessage( params->cbAllocateBuffer );
params->_ret = (winSteamNetworkingMessage_t_158 *)network_message_lin_to_win( params->_ret );
}
void cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphPNGForActionOrigin( (EInputActionOrigin)params->eOrigin,
(ESteamInputGlyphSize)params->eSize, params->unFlags );
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
params->_ret = iface->GetGlyphPNGForActionOrigin( params->eOrigin, params->eSize, params->unFlags );
params->_ret = steamclient_isteaminput_getglyph_png( params->eOrigin, params->eSize,
params->unFlags, params->_ret );
}
void cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphSVGForActionOrigin( (EInputActionOrigin)params->eOrigin, params->unFlags );
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
params->_ret = iface->GetGlyphSVGForActionOrigin( params->eOrigin, params->unFlags );
params->_ret = steamclient_isteaminput_getglyph_svg( params->eOrigin, params->unFlags, params->_ret );
}
void cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin_Legacy( (EInputActionOrigin)params->eOrigin );
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin_Legacy( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
}
void cppISteamInput_SteamInput006_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params *params )
{
ISteamInput *iface = (ISteamInput *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
}

View file

@ -1,3 +1,5 @@
#ifndef __STRUCT_CONVERTERS_H
#define __STRUCT_CONVERTERS_H
#if defined(SDKVER_158) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamPartyBeaconLocation_t_158 {
@ -3256,3 +3258,4 @@ extern void win_to_lin_struct_LeaderboardEntry_t_111x(const struct winLeaderboar
extern void lin_to_win_struct_LeaderboardEntry_t_111x(const struct LeaderboardEntry_t *l, struct winLeaderboardEntry_t_111x *w);
#endif
#endif /* __STRUCT_CONVERTERS_H */