build: Build vkd3d-shader with cross-compilation rules.
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587f86fb9d
commit
04bf8f150e
2 changed files with 6 additions and 15 deletions
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@ -801,17 +801,6 @@ VKD3D_CONFIGURE_ARGS = \
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--disable-tests \
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--disable-demos \
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--without-ncurses \
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WIDL=$(WINE_OBJ64)/tools/widl/widl
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VKD3D_CONFIGURE_ARGS32 = \
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--host=i686-w64-mingw32 \
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CC="$(CCACHE_BIN) i686-w64-mingw32-gcc" \
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LD="i686-w64-mingw32-ld" \
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VKD3D_CONFIGURE_ARGS64 = \
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--host=x86_64-w64-mingw32 \
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CC="$(CCACHE_BIN) x86_64-w64-mingw32-gcc" \
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LD="x86_64-w64-mingw32-ld" \
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VKD3D_LDFLAGS = -static-libgcc $(CROSSLDFLAGS)
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VKD3D_LDFLAGS32 = -L$(WINE_OBJ32)/dlls/vulkan-1/
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@ -820,8 +809,8 @@ VKD3D_LDFLAGS64 = -L$(WINE_OBJ64)/dlls/vulkan-1/
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VKD3D_DEPENDS = wine vulkan-headers spirv-headers
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$(eval $(call rules-source,vkd3d,$(SRCDIR)/vkd3d))
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$(eval $(call rules-autoconf,vkd3d,32))
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$(eval $(call rules-autoconf,vkd3d,64))
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$(eval $(call rules-autoconf,vkd3d,32,CROSS))
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$(eval $(call rules-autoconf,vkd3d,64,CROSS))
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$(OBJ)/.vkd3d-post-build64:
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mkdir -p $(DST_DIR)/lib64/vkd3d/
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@ -2,9 +2,10 @@
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# $(1): lowercase package name
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# $(2): uppercase package name
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# $(3): 32/64, build type
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# $(4): CROSS/<empty>, cross compile
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#
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define create-rules-autoconf
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$(call create-rules-common,$(1),$(2),$(3))
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$(call create-rules-common,$(1),$(2),$(3),$(4))
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ifeq ($(CONTAINER),1)
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$$(OBJ)/.$(1)-pre-configure: $$($(2)_SRC)/configure.ac
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@ -20,6 +21,7 @@ $$(OBJ)/.$(1)-configure$(3): $$(OBJ)/.$(1)-pre-configure
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$$($(2)_SRC)/configure $(--quiet?) -C \
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--prefix="$$($(2)_DST$(3))" \
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--libdir="$$($(2)_DST$(3))/lib$(subst 32,,$(3))" \
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--host="$$(TARGET_$(4)$(3))" \
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$$($(2)_ENV$(3)) \
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$$($(2)_CONFIGURE_ARGS) \
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$$($(2)_CONFIGURE_ARGS$(3))
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@ -36,4 +38,4 @@ $$(OBJ)/.$(1)-build$(3):
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endif
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endef
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rules-autoconf = $(call create-rules-autoconf,$(1),$(call toupper,$(1)),$(2))
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rules-autoconf = $(call create-rules-autoconf,$(1),$(call toupper,$(1)),$(2),$(3))
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