Yucom/lsteamclient/cppISteamMatchmaking_SteamMatchMaking004.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#if 0
#pragma makedep unix
#endif
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetFavoriteGameCount( );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetFavoriteGame( params->iGame, params->pnAppID, params->pnIP, params->pnConnPort, params->pnQueryPort, params->punFlags, params->pRTime32LastPlayedOnServer );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->AddFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags, params->rTime32LastPlayedOnServer );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->RemoveFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_RequestLobbyList( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->RequestLobbyList( );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->AddRequestLobbyListFilter( params->pchKeyToMatch, params->pchValueToMatch );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->AddRequestLobbyListNumericalFilter( params->pchKeyToMatch, params->nValueToMatch, params->nComparisonType );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->AddRequestLobbyListSlotsAvailableFilter( );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
*params->_ret = iface->GetLobbyByIndex( params->iLobby );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_CreateLobby( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_CreateLobby_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_CreateLobby_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->CreateLobby( params->bPrivate );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_JoinLobby( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_JoinLobby_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_JoinLobby_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->JoinLobby( params->steamIDLobby );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_LeaveLobby( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->LeaveLobby( params->steamIDLobby );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->InviteUserToLobby( params->steamIDLobby, params->steamIDInvitee );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetNumLobbyMembers( params->steamIDLobby );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
*params->_ret = iface->GetLobbyMemberByIndex( params->steamIDLobby, params->iMember );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetLobbyData( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyData( params->steamIDLobby, params->pchKey );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_SetLobbyData( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->SetLobbyData( params->steamIDLobby, params->pchKey, params->pchValue );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyMemberData( params->steamIDLobby, params->steamIDUser, params->pchKey );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->SetLobbyMemberData( params->steamIDLobby, params->pchKey, params->pchValue );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->SendLobbyChatMsg( params->steamIDLobby, params->pvMsgBody, params->cubMsgBody );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyChatEntry( params->steamIDLobby, params->iChatID, params->pSteamIDUser, params->pvData, params->cubData, params->peChatEntryType );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_RequestLobbyData( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->RequestLobbyData( params->steamIDLobby );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->SetLobbyGameServer( params->steamIDLobby, params->unGameServerIP, params->unGameServerPort, params->steamIDGameServer );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyGameServer( params->steamIDLobby, params->punGameServerIP, params->punGameServerPort, params->psteamIDGameServer );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->SetLobbyMemberLimit( params->steamIDLobby, params->cMaxMembers );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyMemberLimit( params->steamIDLobby );
return 0;
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}
NTSTATUS ISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies( void *args )
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{
struct ISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params *params = (struct ISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params *)args;
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->RequestFriendsLobbies( );
return 0;
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}