2019-02-06 16:19:39 +01:00
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#include "steam_defs.h"
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2019-08-16 16:00:45 +02:00
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#pragma push_macro("__cdecl")
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#undef __cdecl
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2023-05-02 10:43:23 +02:00
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#define __cdecl
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2019-02-06 16:19:39 +01:00
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#include "steamworks_sdk_099y/steam_api.h"
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2019-08-16 16:00:45 +02:00
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#pragma pop_macro("__cdecl")
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2019-02-06 16:19:39 +01:00
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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2019-02-26 16:05:29 +01:00
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#define SDKVER_099y
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#include "struct_converters.h"
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#include "cppISteamUser_SteamUser008.h"
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2019-02-06 16:19:39 +01:00
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HSteamUser cppISteamUser_SteamUser008_GetHSteamUser(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetHSteamUser();
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}
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bool cppISteamUser_SteamUser008_BLoggedOn(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->BLoggedOn();
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}
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CSteamID cppISteamUser_SteamUser008_GetSteamID(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetSteamID();
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}
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void cppISteamUser_SteamUser008_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
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{
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((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
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}
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void cppISteamUser_SteamUser008_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
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{
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((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
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}
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void cppISteamUser_SteamUser008_RefreshSteam2Login(void *linux_side)
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{
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((ISteamUser*)linux_side)->RefreshSteam2Login();
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}
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#ifdef __cplusplus
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}
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#endif
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