Yucom/lsteamclient/cppISteamUser_SteamUser004.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamUser_SteamUser004.h"
void cppISteamUser_SteamUser004_GetHSteamUser( struct cppISteamUser_SteamUser004_GetHSteamUser_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->GetHSteamUser( );
}
void cppISteamUser_SteamUser004_LogOn( struct cppISteamUser_SteamUser004_LogOn_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->LogOn( params->steamID );
}
void cppISteamUser_SteamUser004_LogOff( struct cppISteamUser_SteamUser004_LogOff_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->LogOff( );
}
void cppISteamUser_SteamUser004_BLoggedOn( struct cppISteamUser_SteamUser004_BLoggedOn_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->BLoggedOn( );
}
void cppISteamUser_SteamUser004_GetLogonState( struct cppISteamUser_SteamUser004_GetLogonState_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->GetLogonState( );
}
void cppISteamUser_SteamUser004_BConnected( struct cppISteamUser_SteamUser004_BConnected_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->BConnected( );
}
void cppISteamUser_SteamUser004_GetSteamID( struct cppISteamUser_SteamUser004_GetSteamID_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
*params->_ret = iface->GetSteamID( );
}
void cppISteamUser_SteamUser004_IsVACBanned( struct cppISteamUser_SteamUser004_IsVACBanned_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->IsVACBanned( params->nGameID );
}
void cppISteamUser_SteamUser004_RequireShowVACBannedMessage( struct cppISteamUser_SteamUser004_RequireShowVACBannedMessage_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->RequireShowVACBannedMessage( params->nGameID );
}
void cppISteamUser_SteamUser004_AcknowledgeVACBanning( struct cppISteamUser_SteamUser004_AcknowledgeVACBanning_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->AcknowledgeVACBanning( params->nGameID );
}
void cppISteamUser_SteamUser004_NClientGameIDAdd( struct cppISteamUser_SteamUser004_NClientGameIDAdd_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->NClientGameIDAdd( params->nGameID );
}
void cppISteamUser_SteamUser004_RemoveClientGame( struct cppISteamUser_SteamUser004_RemoveClientGame_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->RemoveClientGame( params->nClientGameID );
}
void cppISteamUser_SteamUser004_SetClientGameServer( struct cppISteamUser_SteamUser004_SetClientGameServer_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->SetClientGameServer( params->nClientGameID, params->unIPServer, params->usPortServer );
}
void cppISteamUser_SteamUser004_SetSteam2Ticket( struct cppISteamUser_SteamUser004_SetSteam2Ticket_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->SetSteam2Ticket( params->pubTicket, params->cubTicket );
}
void cppISteamUser_SteamUser004_AddServerNetAddress( struct cppISteamUser_SteamUser004_AddServerNetAddress_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->AddServerNetAddress( params->unIP, params->unPort );
}
void cppISteamUser_SteamUser004_SetEmail( struct cppISteamUser_SteamUser004_SetEmail_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->SetEmail( params->pchEmail );
}
void cppISteamUser_SteamUser004_GetSteamGameConnectToken( struct cppISteamUser_SteamUser004_GetSteamGameConnectToken_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->GetSteamGameConnectToken( params->pBlob, params->cbMaxBlob );
}
void cppISteamUser_SteamUser004_SetRegistryString( struct cppISteamUser_SteamUser004_SetRegistryString_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->SetRegistryString( params->eRegistrySubTree, params->pchKey, params->pchValue );
}
void cppISteamUser_SteamUser004_GetRegistryString( struct cppISteamUser_SteamUser004_GetRegistryString_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->GetRegistryString( params->eRegistrySubTree, params->pchKey, params->pchValue, params->cbValue );
}
void cppISteamUser_SteamUser004_SetRegistryInt( struct cppISteamUser_SteamUser004_SetRegistryInt_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->SetRegistryInt( params->eRegistrySubTree, params->pchKey, params->iValue );
}
void cppISteamUser_SteamUser004_GetRegistryInt( struct cppISteamUser_SteamUser004_GetRegistryInt_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->GetRegistryInt( params->eRegistrySubTree, params->pchKey, params->piValue );
}
void cppISteamUser_SteamUser004_InitiateGameConnection( struct cppISteamUser_SteamUser004_InitiateGameConnection_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->InitiateGameConnection( params->pBlob, params->cbMaxBlob, params->steamID, params->nGameAppID, params->unIPServer, params->usPortServer, params->bSecure );
}
void cppISteamUser_SteamUser004_TerminateGameConnection( struct cppISteamUser_SteamUser004_TerminateGameConnection_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->TerminateGameConnection( params->unIPServer, params->usPortServer );
}
void cppISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination( struct cppISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->SetSelfAsPrimaryChatDestination( );
}
void cppISteamUser_SteamUser004_IsPrimaryChatDestination( struct cppISteamUser_SteamUser004_IsPrimaryChatDestination_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
params->_ret = iface->IsPrimaryChatDestination( );
}
void cppISteamUser_SteamUser004_RequestLegacyCDKey( struct cppISteamUser_SteamUser004_RequestLegacyCDKey_params *params )
{
struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side;
iface->RequestLegacyCDKey( params->iAppID );
}