35 lines
2.9 KiB
C
35 lines
2.9 KiB
C
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount(void *);
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extern bool cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame(void *, int, AppId_t *, uint32 *, uint16 *, uint16 *, uint32 *, uint32 *);
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extern int cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32, uint32);
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extern bool cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32);
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extern void cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList(void *);
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extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter(void *, const char *, const char *);
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extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter(void *, const char *, int, int);
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extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter(void *);
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extern CSteamID cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex(void *, int);
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extern void cppISteamMatchmaking_SteamMatchMaking003_CreateLobby(void *, bool);
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extern void cppISteamMatchmaking_SteamMatchMaking003_JoinLobby(void *, CSteamID);
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extern void cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby(void *, CSteamID);
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extern bool cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby(void *, CSteamID, CSteamID);
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extern int cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers(void *, CSteamID);
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extern CSteamID cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex(void *, CSteamID, int);
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extern const char * cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData(void *, CSteamID, const char *);
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extern bool cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData(void *, CSteamID, const char *, const char *);
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extern const char * cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData(void *, CSteamID, CSteamID, const char *);
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extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData(void *, CSteamID, const char *, const char *);
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extern bool cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg(void *, CSteamID, const void *, int);
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extern int cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry(void *, CSteamID, int, CSteamID *, void *, int, EChatEntryType *);
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extern bool cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData(void *, CSteamID);
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extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer(void *, CSteamID, uint32, uint16, CSteamID);
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extern bool cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer(void *, CSteamID, uint32 *, uint16 *, CSteamID *);
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extern bool cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit(void *, CSteamID, int);
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extern int cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit(void *, CSteamID);
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extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled(void *, CSteamID, bool);
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extern bool cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies(void *);
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#ifdef __cplusplus
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}
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#endif
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